Wiz (X) vs Trulpen (L+6) G2 G40 OOB


  • Wait, I’ll do the setup by Spain a little different.


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 8 artilleries, 1 bomber, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 5 carriers, 2 cruisers and 4 fighters moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
            6 fighters moved from 35 Sea Zone to 37 Sea Zone
            2 destroyers and 5 submarines moved from 35 Sea Zone to 42 Sea Zone
            3 mech_infantrys moved from Korea to Jehol
            3 fighters and 1 tactical_bomber moved from Korea to Jehol
            2 infantry moved from Spain to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 bombers moved from Spain to Normandy Bordeaux
            2 fighters moved from Spain to Normandy Bordeaux
            2 fighters moved from Spain to 110 Sea Zone
    
        Combat - Americans
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 1 submarine
                Japanese defend with 1 destroyer and 2 submarines
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 6 fighters in 37 Sea Zone, round 2 : 1/7 hits, 3,33 expected hits
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 6 fighters in 37 Sea Zone, round 3 : 6/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 1 destroyer and 2 submarines
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 5 submarines; ANZAC loiter and taunt
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 5 submarines in 42 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 2 cruisers and 2 destroyers in 42 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 4 submarines remaining. Battle score for attacker is 15
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 2 bombers, 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2,67 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Jehol
                Americans attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 5 infantry
                    Americans roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 3/7 hits, 2,67 expected hits
                    Japanese roll dice for 5 infantry in Jehol, round 2 : 1/5 hits, 1,67 expected hits
                    3 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Jehol
                    Americans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 3 : 1/6 hits, 2,50 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Jehol
                    Americans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Jehol, round 4 : 4/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Americans win, taking Jehol from Japanese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 2 mech_infantrys
                Casualties for Japanese: 5 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Jehol to Korea
            6 fighters moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Wake Island to Hawaiian Islands
            1 infantry moved from Eastern United States to 101 Sea Zone
            5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 104 Sea Zone
            5 artilleries and 5 infantry moved from 104 Sea Zone to Spain
            1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 artillery moved from Venezuela to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Spain
            6 transports moved from 91 Sea Zone to 101 Sea Zone
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from Normandy Bordeaux to Spain
            2 fighters moved from 110 Sea Zone to Spain
            1 fighter moved from Spain to Gibraltar
            1 aaGun moved from Spain to Gibraltar
            2 mech_infantrys moved from Spain to Gibraltar
            1 armour moved from Spain to Gibraltar
            2 bombers moved from Normandy Bordeaux to Spain
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            2 submarines placed in 6 Sea Zone
            1 infantry placed in Korea
            Americans undo move 1.
            2 submarines placed in 105 Sea Zone
            1 submarine placed in 93 Sea Zone
            1 bomber placed in Eastern United States
            1 artillery and 1 infantry placed in Eastern United States
            5 artilleries and 5 infantry placed in Central United States
            2 artilleries placed in Korea
            Americans undo move 7.
            Americans undo move 2.
            2 submarines placed in 6 Sea Zone
            2 artilleries placed in Spain
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
            Americans collect 68 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Hunan
                  Chinese take Hunan from Japanese
    
        Combat - Chinese
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            11 infantry moved from Anhwe to Hunan
            1 fighter moved from Suiyuyan to Chahar
    
        Place Units - Chinese
            4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 23 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 42 PUs; 
            British buy 1 carrier, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 armour and 6 mech_infantrys moved from Egypt to Ethiopia
            1 mech_infantry moved from Belgian Congo to Ethiopia
            1 bomber moved from Belgian Congo to 76 Sea Zone
            2 fighters moved from Egypt to 76 Sea Zone
            1 fighter moved from Egypt to Ethiopia
            EDIT: 1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 artillery moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
    
        Combat - British
            Battle in 76 Sea Zone
                British attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber and 2 fighters in 76 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 76 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 76 Sea Zone
                    1 transport owned by the Japanese lost in 76 Sea Zone
                    British roll dice for 1 submarine in 76 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                British win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Ethiopia
                British attack with 2 armour, 1 fighter and 7 mech_infantrys
                Japanese defend with 1 armour and 1 infantry
                    British roll dice for 2 armour, 1 fighter and 7 mech_infantrys in Ethiopia, round 2 : 5/10 hits, 2,67 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Ethiopia
                British win, taking Ethiopia from Italians with 2 armour, 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from 76 Sea Zone to 71 Sea Zone
            7 artilleries and 11 infantry moved from Egypt to Alexandria
            1 bomber moved from 76 Sea Zone to Alexandria
            1 fighter moved from Ethiopia to Belgian Congo
            1 fighter moved from Spain to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone
            1 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            EDIT: 1 submarine moved from 97 Sea Zone to 98 Sea Zone
            EDIT: 1 submarine moved from 97 Sea Zone to 93 Sea Zone
            EDIT: 1 submarine moved from 97 Sea Zone to 96 Sea Zone
            EDIT: 1 submarine moved from 97 Sea Zone to 95 Sea Zone
            EDIT: 3 submarines moved from 97 Sea Zone to 95 Sea Zone
            EDIT: 1 submarine moved from 97 Sea Zone to 93 Sea Zone
            EDIT: 1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            EDIT: 1 cruiser, 2 destroyers and 5 transports moved from 104 Sea Zone to 91 Sea Zone
            EDIT: 1 transport moved from 104 Sea Zone to 91 Sea Zone
            EDIT: 2 fighters moved from 110 Sea Zone to Gibraltar
            EDIT: 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            EDIT: 1 submarine moved from 93 Sea Zone to 95 Sea Zone
    
        Place Units - British
            1 carrier placed in 109 Sea Zone
            1 fighter placed in United Kingdom
            1 infantry placed in United Kingdom
            1 transport placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : 2,00
    Italians : 0,17
    Americans : 1,83
    Japanese : 1,50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Turkey to Bulgaria
                  Italians take Greece from British
            1 armour moved from Turkey to Albania
            1 infantry moved from Yugoslavia to Albania
            1 mech_infantry moved from Yugoslavia to Bulgaria
            1 bomber moved from Southern Italy to Bulgaria
            2 fighters moved from Southern Italy to Albania
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Turkey to Bulgaria
                  Italians take Greece from British
            1 armour moved from Turkey to Albania
            1 infantry moved from Yugoslavia to Albania
            1 mech_infantry moved from Yugoslavia to Bulgaria
            1 bomber moved from Southern Italy to Bulgaria
            2 fighters moved from Southern Italy to Albania
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 1 artillery
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Bulgaria
                Italians win, taking Bulgaria from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Albania
                Italians attack with 1 armour, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 fighters and 1 infantry in Albania, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Albania
                Italians win, taking Albania from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Albania to Southern Italy
            1 bomber moved from Bulgaria to Southern Italy
            1 armour and 2 mech_infantrys moved from Southern Italy to Southern France
            1 mech_infantry moved from Yugoslavia to Southern France
            1 armour moved from Turkey to Trans-Jordan
            1 artillery moved from Turkey to Iraq
    
        Place Units - Italians
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
            Italians collect 18 PUs (1 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            3 fighters moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            2 submarines moved from 54 Sea Zone to 41 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in 41 Sea Zone
                ANZAC attack with 3 fighters and 4 submarines
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC roll dice for 4 submarines in 41 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : -1,33
    Japanese : -0,33
    

    Savegame


  • Causalty in z41?


  • Since Russia can’t do a follow up attack, I’ll go with max d, dmg the ac.


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            3 fighters moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            2 submarines moved from 54 Sea Zone to 41 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in 41 Sea Zone
                ANZAC attack with 3 fighters and 4 submarines
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC roll dice for 4 submarines in 41 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    3 submarines owned by the ANZAC lost in 41 Sea Zone
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 41 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                    ANZAC roll dice for 2 fighters in 41 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 fighter in 41 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for ANZAC: 2 fighters and 4 submarines
                Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 carrier moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Japanese : 1,33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Baltic States to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Saudi Arabia to Egypt
                  Germans take Egypt from British
            2 infantry moved from Turkey to Caucasus
            1 destroyer moved from 100 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from Rostov to Volgograd
            3 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from France to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone
            1 bomber moved from Persia to 98 Sea Zone
            1 bomber moved from Rostov to Bryansk
            2 bombers moved from Persia to Volgograd
            1 fighter and 1 tactical_bomber moved from Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Persia to Caucasus
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Baltic States to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Saudi Arabia to Egypt
                  Germans take Egypt from British
            2 infantry moved from Turkey to Caucasus
            1 destroyer moved from 100 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from Rostov to Volgograd
            3 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from France to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone
            1 bomber moved from Persia to 98 Sea Zone
            1 bomber moved from Rostov to Bryansk
            2 bombers moved from Persia to Volgograd
            1 fighter and 1 tactical_bomber moved from Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Persia to Caucasus
    
        Combat - Germans
            Battle in 98 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 98 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Normandy Bordeaux
                Germans attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 3.33 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 3 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Germans attack with 2 artilleries, 2 bombers and 2 infantry
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Volgograd, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 2 artilleries, 2 bombers and 1 infantry in Volgograd, round 3 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Caucasus
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Persia to India
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Syria
            2 fighters and 2 tactical_bombers moved from Caucasus to Bulgaria
            3 aaGuns, 17 artilleries and 24 infantry moved from Rostov to Ukraine
            1 infantry moved from Baltic States to Belarus
            4 infantry moved from Sweden to Finland
            2 bombers moved from Volgograd to Ukraine
            1 bomber moved from Bryansk to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Baltic States to 115 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Finland
            2 artilleries and 2 infantry moved from Baltic States to Eastern Poland
            1 mech_infantry moved from Baltic States to Eastern Poland
            2 mech_infantrys moved from Poland to Eastern Poland
            3 infantry moved from Germany to Poland
            1 mech_infantry moved from Saudi Arabia to Syria
            1 mech_infantry moved from Persia to Syria
            21 armour and 14 mech_infantrys moved from Trans-Jordan to Egypt
            2 mech_infantrys moved from Persia to West India
    
        Place Units - Germans
            1 fighter and 2 infantry placed in Southern France
            3 infantry placed in France
            2 infantry placed in Saudi Arabia
            2 infantry placed in Persia
            3 infantry placed in Western Ukraine
            2 artilleries placed in Ukraine
            1 destroyer placed in 100 Sea Zone
            1 armour and 1 artillery placed in Germany
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,3,1,1,6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3
            Germans collect 60 PUs (6 lost to blockades); end with 60 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Americans : 0.17
    Russians : -0.67
    

    Savegame

  • '20 '19

    @trulpenplay hold on! Not quite sure about cairo


  • Sure, I’ll wait.

  • '20 '19

    @trulpen Looks like they can hold against you, unless ive missed something so they can stand where they are…


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 3 infantry moved from Tambov to Volgograd
            1 artillery moved from Tambov to Volgograd
            1 infantry moved from Tambov to Volgograd
            1 fighter moved from Russia to Rostov
            2 infantry moved from Tambov to Rostov
            2 infantry moved from Smolensk to Belarus
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
            1 infantry moved from Smolensk to Archangel
            1 artillery moved from Smolensk to Belarus
            1 fighter moved from Russia to Baltic States
            2 infantry moved from Novgorod to Baltic States
            1 artillery and 9 infantry moved from Russia to Bryansk
            3 armour and 1 mech_infantry moved from Novgorod to Archangel
            6 artilleries moved from Tambov to Bryansk
            3 artilleries moved from Tambov to Bryansk
            11 infantry moved from Tambov to Bryansk
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 10 artilleries and 20 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 10 artilleries and 20 infantry in Bryansk, round 2 : 8/30 hits, 8,33 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 10 artilleries and 20 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Volgograd, round 2 : 2/6 hits, 1,67 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 2 artilleries and 4 infantry in Volgograd, round 3 : 2/6 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 3 armour, 1 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 artilleries moved from Tambov to Bryansk
            1 fighter moved from Rostov to Novgorod
            1 fighter moved from Baltic States to Novgorod
            1 mech_infantry moved from Timguska to Vologda
            1 armour moved from Yakut S.S.R. to Timguska
            1 infantry moved from Buryatia to Amur
            1 infantry moved from Sakha to Amur
            1 infantry moved from Siberia to Amur
            1 aaGun moved from Russia to Bryansk
            2 aaGuns moved from Tambov to Bryansk
            18 infantry moved from Tambov to Bryansk
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            12 infantry moved from Tambov to Bryansk
            2 mech_infantrys moved from Novgorod to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,00
    Italians : -0,67
    Russians : 0,17
    

    Savegame


  • Russia is evil.

  • '20 '19

    TripleA Move Summary: Japanese round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from India to 42 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from Americans
            2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 10 fighters, 3 submarines and 4 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
                  Japanese take 43 Sea Zone from ANZAC
    

    Savegame

  • '20 '19

    @trulpen Very true!

    Things are going downhill for japan, so better have a big battle while the odds are not too stacked against me! Any particular OoL? or Max D or round by round?

    My last big fleet battle with japan was a disaster so hopefully dice will be with me this time…but I have noticed a trend that US always seems to roll above odds in fleet combat…:grimacing:


  • I can’t see the map, so better take it round by round. Home pretty soon.

  • '20 '19

    @trulpen np, no hurry ill wait for you to view


  • No scramble option, right? Then you may commence battle.

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