oysteilo (X) vs. farmboy (A+9) BM3


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 harbour, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Shan State
            2 infantry moved from French Indo China to Shan State
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 37 Sea Zone to Java
            1 bomber moved from Sumatra to Java
            1 infantry moved from Yunnan to Szechwan
            2 fighters moved from Yunnan to Szechwan
            4 artilleries, 6 infantry and 2 mech_infantrys moved from Yunnan to Shan State
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Marianas
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Marianas from Americans with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Java, round 2 : 3/4 hits, 1,83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Szechwan
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Szechwan, round 2 : 2/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Shan State, round 2 : 3/15 hits, 4,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shantung to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from Java to 37 Sea Zone
            1 bomber moved from Java to Malaya
            2 fighters moved from Szechwan to Shantung
            1 mech_infantry moved from Shantung to Hopei
            2 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 fighter moved from Japan to 35 Sea Zone
            2 fighters moved from Yunnan to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            2 infantry placed in Malaya
            3 submarines placed in 36 Sea Zone
            1 infantry placed in Shantung
            2 submarines placed in 6 Sea Zone
            1 harbour placed in Hainan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Chinese : 0,67
    UK_Pacific : 0,33
    Japanese : 1,00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 3 fighters, 2 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 marine moved from Malta to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
            1 cruiser and 1 marine moved from 96 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Southern France
            1 bomber moved from Greece to Western Germany
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 artillery, 3 infantry and 3 transports moved from 94 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in Southern France
            Battle in 22 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 22 Sea Zone
                Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 22 Sea Zone to 54 Sea Zone
            1 artillery, 4 infantry, 1 marine and 3 mech_infantrys moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 9 submarines, 1 tactical_bomber and 4 transports moved from 33 Sea Zone to 54 Sea Zone
            1 artillery, 4 infantry, 1 marine and 3 mech_infantrys moved from 54 Sea Zone to Queensland
            1 fighter moved from Caroline Islands to 54 Sea Zone
            1 fighter moved from Wake Island to 54 Sea Zone
            2 carriers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Wake Island
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from Western Germany to United Kingdom
            2 carriers moved from 96 Sea Zone to 93 Sea Zone
            1 destroyer moved from 96 Sea Zone to 93 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 fighters moved from Gibraltar to 93 Sea Zone
            2 fighters moved from United Kingdom to 93 Sea Zone
    
        Place Units - Americans
            1 carrier and 4 submarines placed in 10 Sea Zone
            1 bomber and 3 fighters placed in Western United States
            Americans undo move 2.
            1 bomber and 2 fighters placed in Western United States
            1 fighter placed in Eastern United States
            2 infantry and 1 mech_infantry placed in Greece
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Kansu
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Sikang to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 3 fighters, 2 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 marine moved from Malta to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
            1 cruiser and 1 marine moved from 96 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Southern France
            1 bomber moved from Greece to Western Germany
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 artillery, 3 infantry and 3 transports moved from 94 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in Southern France
            Battle in 22 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 22 Sea Zone
                Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 22 Sea Zone to 54 Sea Zone
            1 artillery, 4 infantry, 1 marine and 3 mech_infantrys moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 9 submarines, 1 tactical_bomber and 4 transports moved from 33 Sea Zone to 54 Sea Zone
            1 artillery, 4 infantry, 1 marine and 3 mech_infantrys moved from 54 Sea Zone to Queensland
            1 fighter moved from Caroline Islands to 54 Sea Zone
            1 fighter moved from Wake Island to 54 Sea Zone
            2 carriers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Wake Island
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from Western Germany to United Kingdom
            2 carriers moved from 96 Sea Zone to 93 Sea Zone
            1 destroyer moved from 96 Sea Zone to 93 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 fighters moved from Gibraltar to 93 Sea Zone
            2 fighters moved from United Kingdom to 93 Sea Zone
    
        Place Units - Americans
            1 carrier and 4 submarines placed in 10 Sea Zone
            1 bomber and 3 fighters placed in Western United States
            Americans undo move 2.
            1 bomber and 2 fighters placed in Western United States
            1 fighter placed in Eastern United States
            2 infantry and 1 mech_infantry placed in Greece
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Kansu
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Sikang to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
            3 infantry moved from Greece to Bulgaria
            1 bomber moved from Persia to Caucasus
            2 fighters moved from Sikang to Caucasus
            4 infantry moved from Northwest Persia to Caucasus
            4 fighters and 1 tactical_bomber moved from Greece to Bulgaria
            1 infantry moved from United Kingdom to Scotland
            1 tactical_bomber moved from Greece to Bulgaria
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 92 Sea Zone
                British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Scotland
                British attack with 1 fighter and 3 infantry
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 1 fighter and 3 infantry in Scotland, round 2 : 3/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bulgaria
                British attack with 4 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 2 mech_infantrys
                    British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Bulgaria, round 2 : 4/9 hits, 3.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Bulgaria
                British win, taking Bulgaria from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Caucasus
                British attack with 1 bomber, 2 fighters and 4 infantry
                Germans defend with 3 mech_infantrys
                    British roll dice for 1 bomber, 2 fighters and 4 infantry in Caucasus, round 2 : 1/7 hits, 2.33 expected hits
                    Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Caucasus, round 3 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Caucasus, round 4 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 3 infantry
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - British
            1 armour moved from Libya to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 93 Sea Zone
            1 armour moved from 93 Sea Zone to Southern France
            1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Alexandria to 98 Sea Zone
            3 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 cruiser, 5 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 98 Sea Zone to 96 Sea Zone
            1 marine moved from Tobruk to 96 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 cruiser, 5 infantry, 2 marines, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery, 5 infantry, 2 marines and 1 mech_infantry moved from 93 Sea Zone to Southern France
            4 fighters and 2 tactical_bombers moved from Bulgaria to Southern France
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 bomber moved from Caucasus to Persia
            1 fighter moved from Caucasus to Persia
            1 fighter moved from Caucasus to Greece
            1 fighter moved from Scotland to Southern France
            1 fighter moved from 92 Sea Zone to Southern France
            1 fighter moved from 92 Sea Zone to Southern France
            3 infantry moved from Persia to Northwest Persia
            1 armour moved from Belgian Congo to Egypt
            1 armour moved from Eastern Persia to Persia
    
        Place Units - British
            1 fighter placed in United Kingdom
            3 infantry placed in Persia
            3 infantry placed in Egypt
            1 destroyer and 1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,4,4,4,4,3,3,5,6,5,1
            British collect 29 PUs (8 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.83
    British : 0.83
    AA fire in Western Germany : : -0.17
    Chinese : 0.67
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Bryansk to Tambov
            1 bomber moved from Southern Italy to Tambov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Tambov
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 4 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 4 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tambov to Bryansk
            1 armour moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Albania to Romania
            3 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,3,5,6,4,2
            Italians collect 6 PUs (7 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,17
    Russians : -1,00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from Caroline Islands to Queensland
            2 armour and 3 mech_infantrys moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 fighter moved from Gibraltar to Southern France
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Caucasus
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 artillery and 2 infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Bryansk to Volgograd
            2 bombers moved from Bryansk to Russia
            1 fighter moved from Bryansk to Russia
            1 bomber moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Caucasus
            1 tactical_bomber moved from Bryansk to Caucasus
    
        Combat - Germans
            Germans creates battle in territory 109 Sea Zone
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


  • intercept


  • @oysteilo yes. all 3


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Caucasus
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 artillery and 2 infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Bryansk to Volgograd
            2 bombers moved from Bryansk to Russia
            1 fighter moved from Bryansk to Russia
            1 bomber moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Caucasus
            1 tactical_bomber moved from Bryansk to Caucasus
    
        Combat - Germans
            Germans creates battle in territory 109 Sea Zone
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Russians launches 3 interceptors out of Russia
                    Attackers Fire,  : 2/4 hits, 0,83 expected hits
                    Defenders Fire,  : 2/3 hits, 1,00 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
                    2 fighters owned by the Russians lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major
                Bombing raid in Russia causes 10 damage total. 
            Battle in Volgograd
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                Germans win, taking 109 Sea Zone from Americans, taking Volgograd from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Archangel
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Volgograd to Bryansk
            2 bombers moved from Russia to Bryansk
            1 tactical_bomber moved from Caucasus to Bryansk
            1 aaGun and 5 infantry moved from Yugoslavia to Romania
            1 artillery and 9 infantry moved from Slovakia Hungary to Romania
            1 artillery and 4 infantry moved from Normandy Bordeaux to France
            4 mech_infantrys moved from Greater Southern Germany to Eastern Poland
            1 aaGun and 1 artillery moved from Greater Southern Germany to Slovakia Hungary
            5 mech_infantrys moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Germany to Northern Italy
            1 infantry moved from Germany to Greater Southern Germany
            1 artillery and 2 mech_infantrys moved from Germany to Slovakia Hungary
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            2 artilleries moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 infantry moved from Belarus to Smolensk
    
        Place Units - Germans
            2 infantry placed in Western Germany
            1 artillery and 2 infantry placed in France
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            2 infantry placed in Normandy Bordeaux
            1 fighter and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,3,1,1,2,1
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,33
    Germans : 0,50
    Defenders Fire,  : : 1,00
    Attackers Fire,  : : 1,17
    Russians : -1,00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 26 PUs; 
            Russians buy 1 fighter and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Samara
            1 tactical_bomber moved from Russia to Samara
            2 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Samara
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Samara to Russia
    
        Place Units - Russians
            1 fighter and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 submarines moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            2 infantry moved from Anhwe to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Hunan to Szechwan
            1 bomber moved from Malaya to Szechwan
            1 bomber moved from Philippines to Szechwan
            2 fighters moved from Shantung to Kweichow
            1 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 battleship, 7 carriers, 2 cruisers, 5 destroyers and 5 submarines moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 22 Sea Zone
            Battle in Kweichow
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking 22 Sea Zone from ANZAC, taking Kweichow from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 7 carriers, 2 cruisers, 5 destroyers and 8 submarines
                ANZAC defend with 1 submarine
                    Japanese roll dice for 8 submarines in 42 Sea Zone, round 2 : 3/8 hits, 2,67 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 7 carriers, 2 cruisers, 5 destroyers and 8 submarines remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            2 transports moved from 35 Sea Zone to 42 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            1 fighter moved from Burma to French Indo China
            1 fighter moved from Kweichow to French Indo China
            1 fighter moved from Kweichow to French Indo China
            1 tactical_bomber moved from Burma to French Indo China
            7 fighters moved from 35 Sea Zone to 42 Sea Zone
            3 fighters moved from Philippines to 42 Sea Zone
            5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Korea to Japan
            2 infantry moved from Malaya to Shan State
            1 infantry moved from Shan State to Yunnan
            1 mech_infantry moved from Hopei to Hunan
            4 infantry moved from Shantung to Anhwe
            2 bombers moved from Szechwan to French Indo China
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
            3 infantry placed in Shantung
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,00
    UK_Pacific : -0,33
    Japanese : 1,00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters, 7 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery, 4 infantry and 3 mech_infantrys moved from Queensland to 54 Sea Zone
            1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 54 Sea Zone to 22 Sea Zone
            1 artillery, 4 infantry and 3 mech_infantrys moved from 22 Sea Zone to Marianas
            1 bomber moved from United Kingdom to Western Germany
            2 infantry moved from Southern France to Normandy Bordeaux
            4 fighters moved from 93 Sea Zone to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            1 armour moved from Greece to Albania
                  Americans take Albania from Italians
            1 armour moved from Albania to Greece
            1 fighter moved from Gibraltar to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Western Germany causes 3 damage total. 
            Battle in Normandy Bordeaux
                Americans attack with 5 fighters and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.00 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Marianas
                Americans attack with 1 artillery, 4 infantry and 3 mech_infantrys
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Marianas, round 2 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Marianas, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marianas
                Americans win, taking Marianas from Japanese with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Wake Island to 22 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 13 fighters, 1 marine, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 22 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 carrier, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 aaGun and 1 infantry moved from 22 Sea Zone to Marianas
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            2 fighters moved from Normandy Bordeaux to 93 Sea Zone
            3 fighters moved from Normandy Bordeaux to Southern France
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 bomber moved from Western Germany to Greece
    
        Place Units - Americans
            1 carrier and 2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
            2 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 fighter and 2 infantry placed in Greece
            3 infantry placed in Southern France
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    AA fire in Western Germany : : -0.17
    Americans : 1.33
    Japanese : 0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
            2 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : 0.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters, 7 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery, 4 infantry and 3 mech_infantrys moved from Queensland to 54 Sea Zone
            1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 54 Sea Zone to 22 Sea Zone
            1 artillery, 4 infantry and 3 mech_infantrys moved from 22 Sea Zone to Marianas
            1 bomber moved from United Kingdom to Western Germany
            2 infantry moved from Southern France to Normandy Bordeaux
            4 fighters moved from 93 Sea Zone to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            1 armour moved from Greece to Albania
                  Americans take Albania from Italians
            1 armour moved from Albania to Greece
            1 fighter moved from Gibraltar to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Western Germany causes 3 damage total. 
            Battle in Normandy Bordeaux
                Americans attack with 5 fighters and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.00 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Marianas
                Americans attack with 1 artillery, 4 infantry and 3 mech_infantrys
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Marianas, round 2 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Marianas, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marianas
                Americans win, taking Marianas from Japanese with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Wake Island to 22 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 13 fighters, 1 marine, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 22 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 carrier, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 aaGun and 1 infantry moved from 22 Sea Zone to Marianas
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            2 fighters moved from Normandy Bordeaux to 93 Sea Zone
            3 fighters moved from Normandy Bordeaux to Southern France
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 bomber moved from Western Germany to Greece
    
        Place Units - Americans
            1 carrier and 2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
            2 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 fighter and 2 infantry placed in Greece
            3 infantry placed in Southern France
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
            2 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 3 infantry and 2 marines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Persia to Burma
            2 infantry moved from India to Burma
            4 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Greece to Caucasus
            1 infantry moved from Bulgaria to Yugoslavia
                  British take Yugoslavia from Germans
            1 tactical_bomber moved from Southern France to 95 Sea Zone
            1 fighter moved from 92 Sea Zone to 95 Sea Zone
            1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sicily
            2 infantry moved from Southern France to Northern Italy
            6 fighters moved from Southern France to 95 Sea Zone
            1 fighter moved from United Kingdom to Northern Italy
            1 tactical_bomber moved from Southern France to Northern Italy
            1 fighter moved from Southern France to 95 Sea Zone
    
        Combat - British
            Battle in Sicily
            Battle in Northern Italy
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry; Italians defend with 1 factory_major
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northern Italy
                British converts factory_major into different units
                British win, taking Sicily from Italians, taking Northern Italy from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                British attack with 1 fighter and 4 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 fighter and 4 infantry in Caucasus, round 2 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter and 4 infantry in Caucasus, round 3 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Caucasus
                    British roll dice for 1 fighter and 3 infantry in Caucasus, round 4 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    British roll dice for 1 fighter and 3 infantry in Caucasus, round 5 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Burma
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 2 infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 bomber and 1 infantry in Burma, round 4 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 infantry remaining. Battle score for attacker is -12
                Casualties for British: 1 bomber and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Persia to India
            1 destroyer and 1 submarine moved from 71 Sea Zone to 80 Sea Zone
            1 armour moved from Egypt to Iraq
            1 armour and 3 mech_infantrys moved from Persia to Eastern Persia
            1 fighter moved from Caucasus to Persia
            3 infantry moved from Persia to Northwest Persia
            3 infantry moved from Egypt to Trans-Jordan
            1 battleship and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            2 transports moved from 93 Sea Zone to 98 Sea Zone
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 carrier and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            3 infantry moved from Scotland to United Kingdom
            6 fighters moved from 95 Sea Zone to Greece
            1 tactical_bomber moved from Northern Italy to Greece
            1 fighter moved from Northern Italy to Southern France
            1 fighter moved from 95 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern France
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Place Units - British
            1 fighter and 2 infantry placed in Persia
            1 armour placed in Union of South Africa
            1 infantry and 2 marines placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from Greece: 1 tactical_bomber
            EDIT: Adding units owned by British to Southern France: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
    
        Place Units - UK_Pacific
            1 aaGun placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 aaGun
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -3.67
    Italians : -0.33
    AA fire in Western Germany : : -0.17
    Americans : 1.33
    Chinese : -0.17
    Japanese : 1.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    note that I assumed no scramble in 95


  • I think this game is over


  • @oysteilo said in oysteilo (X) vs. farmboy (A+9) BM3:

    I think this game is over

    If I’m reading this correctly, (that you think I’ve got the game and not that I am about to lose) than maybe. I think I am in a strong position, but I wouldn’t underestimate the Axis still. You are not far away from being able to go for a risky combat for Moscow, and you still hold the Islands in the Pacific.


  • but you make too much money


  • @oysteilo Yeah, and I think I’m likely in a position to build on that over the next couple of turns. But Germany and Japan have interior lines of movement and a lot of hardware which counters that somewhat. It might be that you need to gamble on a risky battle (the US fleet or Moscow) to turn this around, but it also might look better once you do Germany and Japan’s turns.

Suggested Topics

  • 26
  • 49
  • 50
  • 209
  • 333
  • 37
  • 61
  • 73
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.8k

Users

40.5k

Topics

1.8m

Posts