@zarhunter took 2 aa guns as cas in india but if you want to swap for anything else feel free
AldoRaine (Allies +6) vs AKreider2 BM3
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 47 Sea Zone 1 battleship and 2 cruisers moved from 47 Sea Zone to 33 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 bomber moved from Queensland to India 1 bomber moved from Egypt to India 1 armour and 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 armour moved from 71 Sea Zone to Union of South Africa 2 infantry moved from Brazil to Suriname 1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 bomber moved from Western United States to Queensland 1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : 0.17 AA fire in Caroline Islands : : -0.33 Japanese : 0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi Combat - Chinese Chinese creates battle in territory Kweichow Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Kweichow from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 artilleries and 10 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 47 Sea Zone 1 battleship and 2 cruisers moved from 47 Sea Zone to 33 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 bomber moved from Queensland to India 1 bomber moved from Egypt to India 1 armour and 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 armour moved from 71 Sea Zone to Union of South Africa 2 infantry moved from Brazil to Suriname 1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 bomber moved from Western United States to Queensland 1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi Combat - Chinese Chinese creates battle in territory Kweichow Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Kweichow from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 artilleries and 10 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 fighters moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 submarine moved from 98 Sea Zone to 92 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 2.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters moved from Iraq to Egypt 1 fighter moved from Egypt to Gibraltar 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 fighters moved from United Kingdom to Gibraltar 1 battleship moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 1 armour and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from New Brunswick Nova Scotia: 1 bomber EDIT: Adding units owned by British to Gibraltar: 1 bomber EDIT: Turning off Edit Mode Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Italians : -0.33 British : 1.33 Americans : 0.17 AA fire in Caroline Islands : : -0.33 Chinese : 0.33 Neutral_Axis : 0.00 Japanese : 0.00
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - British 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 fighters moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 submarine moved from 98 Sea Zone to 92 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 2.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters moved from Iraq to Egypt 1 fighter moved from Egypt to Gibraltar 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 battleship moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from New Brunswick Nova Scotia to Gibraltar
Combat Hit Differential Summary :
British : 1.33 Neutral_Axis : 0.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 47 Sea Zone 1 battleship and 2 cruisers moved from 47 Sea Zone to 33 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 bomber moved from Queensland to India 1 bomber moved from Egypt to India 1 armour and 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 armour moved from 71 Sea Zone to Union of South Africa 2 infantry moved from Brazil to Suriname 1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 bomber moved from Western United States to Queensland 1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi Combat - Chinese Chinese creates battle in territory Kweichow Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Kweichow from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 artilleries and 10 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 fighters moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 submarine moved from 98 Sea Zone to 92 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 2.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters moved from Iraq to Egypt 1 fighter moved from Egypt to Gibraltar 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 battleship moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from New Brunswick Nova Scotia to Gibraltar Place Units - British 1 armour, 1 fighter and 1 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Italians : -0.33 British : 1.33 Americans : 0.17 AA fire in Caroline Islands : : -0.33 Chinese : 0.33 Neutral_Axis : 0.00 Japanese : 0.00
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Is this the right one?
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sorry i wanted to change the uk placement and 1 non-com. Is that okay?
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Yes. It helps to explain why though. As I’m sitting around waiting to make a move, I might use the wrong one!
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I am sorry. I am not used to having someone respond so quickly. I apologize for holding things up. Thanks again for the game.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Belgian Congo to Rhodesia Italians take Rhodesia from British 1 infantry moved from Belgian Congo to Tanganyika Territory Italians take Tanganyika Territory from British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery moved from Belgian Congo to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 1 infantry ANZAC defend with 2 infantry Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Tobruk to Libya 1 infantry moved from Tobruk to Libya 1 armour moved from Greece to Romania Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : -0.67
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to Queensland 1 mech_infantry moved from New South Wales to Queensland 3 fighters moved from Queensland to Caroline Islands 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to Queensland 1 mech_infantry moved from New South Wales to Queensland 3 fighters moved from Queensland to Caroline Islands 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 2 infantry moved from Morocco to Algeria Combat - French Battle in Anglo Egyptian Sudan French attack with 1 infantry Italians defend with 1 artillery French roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Anglo Egyptian Sudan Italians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 71 Sea Zone to 83 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33 French : -0.33
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If you are doing what I think you are doing with the US armor, that is a very interesting move. Did you invent it yourself?
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Vyborg to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 5 infantry moved from Karelia to Novgorod 1 bomber moved from Germany to Novgorod 1 bomber moved from Southern Italy to Belarus Combat - Germans Battle in Novgorod Germans attack with 1 bomber and 6 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 battleship in Novgorod, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 2 : 0/7 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 bomber and 5 infantry in Novgorod, round 3 : 2/6 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Eastern Poland 1 bomber moved from Novgorod to Eastern Poland 3 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine 3 armour, 2 artilleries and 11 infantry moved from Bessarabia to Western Ukraine 3 mech_infantrys moved from Slovakia Hungary to Western Ukraine 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 fighter moved from Southern Italy to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland 1 bomber moved from Southern Italy to Eastern Poland 1 bomber moved from Southern Italy to Eastern Poland 1 mech_infantry moved from Eastern Poland to Western Ukraine 3 aaGuns, 7 armour, 3 artilleries, 4 infantry and 12 mech_infantrys moved from Eastern Poland to Western Ukraine 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 10 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : 0.00
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Instead of building a mix of mech and armor for Germany, I’m trying all mech all the time. Ok well at least this round. I’m not sure if this is a good idea, but armor is expensive!
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German mech are usually a great buy. That mobility is really tough to beat.
And to answer your question about the US transport yes it is going to activate Persia. I have yet to see it but I don’t know if I can say I invented it. I have tried to do it before but it in the past I have usually had UK take it because of US not entering the war until later rounds. Now there is a huge target on the Middle East though because I am sure neither Japan or Germany want a US factory in Asia.
Very fun game so far and it is still early.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 4 artilleries and 6 infantry moved from Russia to Tambov 1 infantry moved from Volgograd to Tambov 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 2 armour and 3 mech_infantrys moved from Bryansk to Russia 10 artilleries moved from Bryansk to Tambov 2 aaGuns moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Russia 28 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Russia 4 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Tambov 1 submarine moved from 109 Sea Zone to 92 Sea Zone Place Units - Russians 4 artilleries, 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 1.00
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter, 1 harbour and 13 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from Siam to 42 Sea Zone 2 fighters moved from 38 Sea Zone to India 1 fighter moved from French Indo China to India 2 bombers moved from French Indo China to India 5 infantry moved from Anhwe to Kweichow 2 fighters and 3 tactical_bombers moved from French Indo China to Kweichow 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific
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Scramble India?
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no scramble