TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 2 Naval Bombard 1 - NavalBombardmentCombat Hit Differential Summary :
@Maxiheimer det gik lidt for stærkt med Rusland (kan mærke jeg er lidt opgivende), så måtte redigere lidt.
Aksemagterne vinder da ikke fordi de får indien. der mangler stadigvæk en VC på hver side af kortet. Det kommer vel an på om USA kan nå at gøre noget ved det.
Hva fanden sker der for at mine 9 tanks kun fik 2 hits…
@Maxiheimer ja, Russerne var pænt heldige i den kamp… Der er også brug for det :D :D Men ja, i det mindste er US i europa. Lad os bare fortsætte. Tyskerne har dog en 45-50% chance for at drive dem ud, men det vi koste bombere vil jeg tro.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 2x factory_major; Remaining resources: 30 PUs; 0 SuicideAttackTokens;
Japanese buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
2 fighters moved from 6 Sea Zone to Korea
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 artillery moved from Kiangsi to Anhwe
3 infantry moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Chahar to Anhwe
2 bombers moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
1 fighter moved from French Indo China to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 2 artilleries and 7 infantry
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Anhwe, round 2 : 8/16 hits, 8,17 expected hits
Chinese roll dice for 2 artilleries and 7 infantry in Anhwe, round 2 : 4/9 hits, 3,00 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 7 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in Anhwe, round 3 : 8/12 hits, 7,17 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
Casualties for Chinese: 2 artilleries and 7 infantry
Battle in Korea
Japanese attack with 2 fighters and 5 infantry
Americans defend with 1 armour and 2 infantry
Japanese roll dice for 2 fighters and 5 infantry in Korea, round 2 : 1/7 hits, 1,83 expected hits
Americans roll dice for 1 armour and 2 infantry in Korea, round 2 : 2/3 hits, 1,17 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Japanese roll dice for 2 fighters and 3 infantry in Korea, round 3 : 2/5 hits, 1,50 expected hits
Americans roll dice for 1 armour and 1 infantry in Korea, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 armour and 2 infantry
Non Combat Move - Japanese
2 fighters moved from Korea to 6 Sea Zone
1 carrier, 2 destroyers and 2 transports moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 infantry moved from Kwangtung to Kiangsi
2 bombers, 2 fighters and 2 tactical_bombers moved from Anhwe to French Indo China
2 fighters and 3 tactical_bombers moved from Anhwe to Kiangsu
1 aaGun moved from Chahar to Jehol
2 artilleries moved from Manchuria to Jehol
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
Japanese collect 30 PUs (2 lost to blockades); end with 31 PUs
Combat Hit Differential Summary :
Americans : 1,00
Chinese : 1,67
Japanese : 0,33
tænker at lade italienerne gå på først!
@Maxiheimer i Europa?
@Maxiheimer nå, men din Japanske flåde klarede lige en 87% chance for sejr for Amerikanerne… Dejligt.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 carrier, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in 6 Sea Zone
Americans attack with 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 4 transports
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 4 transports in 6 Sea Zone, round 2 : 5/7 hits, 3,00 expected hits
1 submarine owned by the Americans, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/6 hits, 3,00 expected hits
Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 4 transports in 6 Sea Zone, round 3 : 4/7 hits, 3,00 expected hits
1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 2 carriers, 2 fighters and 4 transports in 6 Sea Zone, round 4 : 2/4 hits, 2,00 expected hits
2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 tactical_bomber in 6 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 2 fighters and 4 transports in 6 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits
1 tactical_bomber owned by the Americans lost in 6 Sea Zone
Japanese win, taking Norway from Germans, taking Denmark from Germans with 2 fighters and 4 transports remaining. Battle score for attacker is -45
Casualties for Americans: 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 3 destroyers and 1 submarine
2 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
4 transports moved from 110 Sea Zone to 109 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
4 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
3 armour placed in Normandy Bordeaux
1 carrier and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans : -1,17
Japanese : 3,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 carrier, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in 6 Sea Zone
Americans attack with 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 4 transports
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 4 transports in 6 Sea Zone, round 2 : 5/7 hits, 3,00 expected hits
1 submarine owned by the Americans, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/6 hits, 3,00 expected hits
Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 4 transports in 6 Sea Zone, round 3 : 4/7 hits, 3,00 expected hits
1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 2 carriers, 2 fighters and 4 transports in 6 Sea Zone, round 4 : 2/4 hits, 2,00 expected hits
2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 tactical_bomber in 6 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 2 fighters and 4 transports in 6 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits
1 tactical_bomber owned by the Americans lost in 6 Sea Zone
Japanese win, taking Norway from Germans, taking Denmark from Germans with 2 fighters and 4 transports remaining. Battle score for attacker is -45
Casualties for Americans: 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 3 destroyers and 1 submarine
2 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
4 transports moved from 110 Sea Zone to 109 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
4 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
3 armour placed in Normandy Bordeaux
1 carrier and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 4 artilleries, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Sikang
Combat - British
Battle in Holland Belgium
Battle in Sikang
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Sikang
British win, taking Holland Belgium from Germans, taking Sikang from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 4 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 4 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Eire to United Kingdom
1 armour moved from Suriname to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
1 infantry moved from 87 Sea Zone to French West Africa
2 mech_infantrys moved from India to Yunnan
2 infantry moved from India to Burma
1 carrier, 2 cruisers and 1 transport moved from 39 Sea Zone to 42 Sea Zone
Place Units - British
1 submarine and 1 transport placed in 110 Sea Zone
4 artilleries placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
British : 0,33
Italians : -0,50
Americans : -1,17
Chinese : 0,17
Japanese : 3,17
nej i mellemøsten - troede det var der du gav mig odds for.
dejligt at japanerne endelig har lidt held:) troede dog ikke du havde så høje odds. fik det kun til 23%
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 artilleries moved from Iraq to Persia
7 infantry moved from Iraq to Persia
4 fighters moved from Iraq to Persia
1 armour moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 armour moved from French Central Africa to Nigeria
Italians take Nigeria from British
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Iraq to Libya
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 battleship and 2 cruisers moved from 95 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 artillery moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Battle in Gibraltar
Battle in Persia
Italians attack with 4 artilleries, 4 fighters, 7 infantry and 1 mech_infantry
Russians defend with 3 armour, 1 factory_minor and 9 mech_infantrys
Italians roll dice for 4 artilleries, 4 fighters, 7 infantry and 1 mech_infantry in Persia, round 2 : 5/16 hits, 5,33 expected hits
Russians roll dice for 3 armour and 9 mech_infantrys in Persia, round 2 : 5/12 hits, 4,50 expected hits
5 mech_infantrys owned by the Russians and 5 infantry owned by the Italians lost in Persia
Italians roll dice for 4 artilleries, 4 fighters, 2 infantry and 1 mech_infantry in Persia, round 3 : 3/11 hits, 4,33 expected hits
Russians roll dice for 3 armour and 4 mech_infantrys in Persia, round 3 : 3/7 hits, 2,83 expected hits
3 mech_infantrys owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Persia
Italians roll dice for 3 artilleries, 4 fighters and 1 mech_infantry in Persia, round 4 : 4/8 hits, 3,33 expected hits
Russians roll dice for 3 armour and 1 mech_infantry in Persia, round 4 : 1/4 hits, 1,83 expected hits
1 mech_infantry owned by the Russians, 3 armour owned by the Russians and 1 artillery owned by the Italians lost in Persia
Italians win, taking Gibraltar from British, taking Persia from Russians with 2 artilleries, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 25
Casualties for Italians: 2 artilleries and 7 infantry
Casualties for Russians: 3 armour and 9 mech_infantrys
Battle in Libya
Italians attack with 1 bomber and 2 infantry
French defend with 3 infantry
Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 bomber and 2 infantry in Libya, round 2 : 1/3 hits, 1,00 expected hits
French roll dice for 3 infantry in Libya, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 bomber and 1 infantry in Libya, round 3 : 1/2 hits, 0,83 expected hits
French roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for French: 3 infantry
Non Combat Move - Italians
3 armour moved from Egypt to French Equatorial Africa
1 bomber moved from Libya to Alexandria
1 fighter moved from Persia to Ethiopia
3 fighters moved from Persia to Trans-Jordan
1 aaGun moved from Western Ukraine to Ukraine
Place Units - Italians
6 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
6 infantry placed in Northern Italy
3 armour placed in Iraq
1 mech_infantry placed in Egypt
Turn Complete - Italians
Italians collect 32 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians : -1,00
French : 0,67
Russians : -0,17
@Maxiheimer jeg ku ta flyene med fra USA, det ka være du har glemt at tælle dem med.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 harbour, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 80 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
2 transports moved from 80 Sea Zone to 39 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 3 submarines
EDIT: Adding units owned by ANZAC to 36 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 harbour placed in Java
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 harbour, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 80 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
2 transports moved from 80 Sea Zone to 39 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 3 submarines
EDIT: Adding units owned by ANZAC to 36 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 harbour placed in Java
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 bomber moved from Iraq to 39 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Eastern Persia
3 armour moved from Novgorod to Archangel
3 mech_infantrys moved from Belarus to Archangel
7 infantry moved from Belarus to Archangel
3 bombers moved from Iraq to Russia
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Rostov to Tambov
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Iraq to Tambov
1 bomber moved from Iraq to Smolensk
1 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Western Germany to Southern France
4 infantry moved from Western Germany to Denmark
1 bomber moved from Western Germany to Archangel
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 2/3 hits, 0,50 expected hits
2 bombers killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Eastern Persia
Battle in 39 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 submarine and 2 transports
1 submarine owned by the ANZAC Submerged
Germans roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 transport owned by the ANZAC lost in 39 Sea Zone
1 transport owned by the ANZAC lost in 39 Sea Zone
Germans win, taking Eastern Persia from British with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 4 infantry
Americans defend with 2 infantry
Germans roll dice for 4 infantry in Denmark, round 2 : 1/4 hits, 0,67 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Denmark
Germans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Denmark, round 5 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 infantry in Denmark, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Denmark
Americans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 4 infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 3 armour, 1 bomber, 7 infantry and 3 mech_infantrys
Russians defend with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 1 bomber, 7 infantry and 3 mech_infantrys in Archangel, round 2 : 7/14 hits, 3,83 expected hits
Russians roll dice for 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry in Archangel, round 2 : 3/11 hits, 3,83 expected hits
1 mech_infantry owned by the Russians, 5 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Archangel
Germans roll dice for 3 armour, 1 bomber, 4 infantry and 3 mech_infantrys in Archangel, round 3 : 8/11 hits, 3,33 expected hits
Russians roll dice for 1 armour and 3 artilleries in Archangel, round 3 : 2/4 hits, 1,50 expected hits
1 armour owned by the Russians, 3 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 1 bomber, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 26
Casualties for Germans: 5 infantry
Casualties for Russians: 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 infantry and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 infantry and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 0,50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
8 armour and 2 mech_infantrys moved from Ukraine to Bryansk
3 aaGuns and 10 infantry moved from Rostov to Bryansk
1 bomber moved from Tambov to Ukraine
1 bomber moved from Smolensk to Bryansk
1 bomber moved from Russia to Bryansk
1 bomber moved from Archangel to Novgorod
7 armour and 3 mech_infantrys moved from Caucasus to Bryansk
2 artilleries moved from Volgograd to Kazakhstan
5 fighters and 5 tactical_bombers moved from Iraq to Bryansk
5 infantry moved from Western Germany to Northern Italy
3 aaGuns and 3 infantry moved from Western Germany to Germany
2 mech_infantrys moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
1 bomber moved from 39 Sea Zone to Persia
Place Units - Germans
10 infantry placed in Germany
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Novgorod
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1,50
Germans : 8,67
Americans : 2,00
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Russia to Tambov
1 armour moved from Russia to Tambov
Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Tambov
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 armour in Tambov, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour and 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns and 47 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 fighter and 2 tactical_bombers moved from Kiangsu to Chahar
2 artilleries moved from Jehol to Chahar
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from French Indo China to Philippines
1 infantry moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 infantry moved from French Indo China to Kwangsi
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
Combat - Japanese
Battle in Soviet Far East
Battle in Siberia
Battle in Alaska
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Alaska from Americans, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Siam
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 0/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Siam
retreated to Siam
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 2 artilleries, 1 fighter and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 tactical_bombers in Chahar, round 2 : 3/5 hits, 2,33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 1/4 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 3 : 2/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 fighter and 2 tactical_bombers moved from Chahar to Kiangsu
1 aaGun moved from Jehol to Chahar
2 bombers moved from Philippines to French Indo China
2 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
3 infantry placed in French Indo China
2 infantry placed in Kiangsu
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,3,1
Japanese collect 37 PUs (3 lost to blockades); end with 37 PUs
Combat Hit Differential Summary :
Americans : 0,00
Chinese : -0,67
UK_Pacific : 0,00
Japanese : -3,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 6 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Denmark to Western Germany
Americans take Western Germany from Germans
3 armour moved from Normandy Bordeaux to Western Germany
2 artilleries, 4 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
2 artilleries moved from 112 Sea Zone to Western Germany
2 infantry moved from Norway to Finland
Americans take Finland from Germans
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 submarine moved from 10 Sea Zone to 2 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 transport moved from 125 Sea Zone to 112 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
1 carrier and 1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 armour, 1 infantry and 1 mech_infantry placed in Western United States
1 factory_minor placed in Norway
1 armour and 2 infantry placed in Normandy Bordeaux
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0,67