L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3


  • @oysteilo said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:

    ahhh… I messed up there, didnt consider your bombers. There is not that much to ask about is there? Max defense

    i rather ask

    ok

    lets go


  • mine sub missed, ur subs missed

    i ve scored 3 hits with my figs and bombers

    cruiser didnt shoot yet

    what shall u take for cas?


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 2 marines moved from Midway to 25 Sea Zone
            1 battleship, 2 cruisers, 2 infantry, 2 marines and 1 transport moved from 25 Sea Zone to 33 Sea Zone
            2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
            4 bombers moved from Western United States to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 carrier moved from 91 Sea Zone to 104 Sea Zone
            1 carrier moved from 104 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 109 Sea Zone
            1 cruiser and 1 marine moved from 109 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 104 Sea Zone to 105 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 infantry and 2 marines
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry and 2 marines in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 marines in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 marine owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 marine in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 marine in Caroline Islands, round 5 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry and 1 marine
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 110 Sea Zone
                Americans attack with 4 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 bombers and 2 fighters in 110 Sea Zone, round 2 : 3/6 hits, 3,67 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : -2,00
    Japanese : 1,00
    

    Savegame


  • @Amon-Sul let triple a decide my selection


  • i ve posted the map

    u cant assign sub as cas since i dont have a dd


  • @oysteilo said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:

    @Amon-Sul let triple a decide my selection

    1 ac 1 des


  • cruiser scored

    sub is down


  • u scored 2 hits


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 2 marines moved from Midway to 25 Sea Zone
            1 battleship, 2 cruisers, 2 infantry, 2 marines and 1 transport moved from 25 Sea Zone to 33 Sea Zone
            2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
            4 bombers moved from Western United States to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 carrier moved from 91 Sea Zone to 104 Sea Zone
            1 carrier moved from 104 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 109 Sea Zone
            1 cruiser and 1 marine moved from 109 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 104 Sea Zone to 105 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 infantry and 2 marines
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry and 2 marines in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 marines in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 marine owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 marine in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 marine in Caroline Islands, round 5 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry and 1 marine
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 110 Sea Zone
                Americans attack with 4 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 bombers and 2 fighters in 110 Sea Zone, round 2 : 3/6 hits, 3,67 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser and 3 transports in 110 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 carrier owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    Americans roll dice for 4 bombers and 2 fighters in 110 Sea Zone, round 3 : 5/6 hits, 3,67 expected hits
                    Americans roll dice for 1 cruiser and 3 transports in 110 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits
                    1 submarine owned by the Americans, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 3 bombers in 110 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
                    Americans roll dice for 1 cruiser and 3 transports in 110 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 3 bombers, 1 cruiser and 3 transports remaining. Battle score for attacker is 22
                Casualties for Americans: 1 bomber, 1 carrier, 2 fighters and 1 submarine
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
            Battle in Holland Belgium
                Americans attack with 1 artillery, 4 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in Holland Belgium, round 2 : 2/7 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 bombers moved from 110 Sea Zone to United Kingdom
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
            1 destroyer moved from 25 Sea Zone to 22 Sea Zone
            2 carriers, 4 fighters and 2 submarines moved from 25 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Midway to Western United States
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 aaGun and 1 mech_infantry moved from Western United States to Central United States
            1 aaGun moved from Western United States to Central United States
    
        Place Units - Americans
            1 tactical_bomber placed in Western United States
            2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 carrier and 2 submarines placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Americans : -0,17
    Japanese : 1,00
    

    Savegame


  • Actually, Ur guys were good. Scored 3/3 in the 2nd round

    TUV is lot lower than i expected, but its life.

    i am glad i ve won there and in holland


  • well, thats something, but it is soooooo poor by me


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            2 infantry moved from Yunnan to Hunan
            1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,67
    Japanese : -0,67
    

    Savegame


  • @oysteilo said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:

    well, thats something, but it is soooooo poor by me

    bombers are tricky, u should watch out ;)


  • @oysteilo said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:

    well, thats something, but it is soooooo poor by me

    yeah just -7 instead of -35 is not that bad


  • My lucky brave Chinese are on the roll :)


  • i score 3 hits in kwangtung

    u score 4/4

    xd


  • TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Combat Move - British
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Kenya to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 battleship, 2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 cruiser moved from 81 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to British Somaliland
            1 fighter and 4 mech_infantrys moved from Yunnan to Kwangtung
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in British Somaliland
                British attack with 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Kwangtung
                British attack with 1 fighter and 4 mech_infantrys
                Japanese defend with 1 armour, 1 harbour and 3 infantry
                    British roll dice for 1 fighter and 4 mech_infantrys in Kwangtung, round 2 : 3/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour and 3 infantry in Kwangtung, round 2 : 4/4 hits, 1,50 expected hits
                    3 infantry owned by the Japanese and 4 mech_infantrys owned by the British lost in Kwangtung
                 retreated to Kwangtung
                Japanese win with 1 armour remaining. Battle score for attacker is -7
                Casualties for British: 4 mech_infantrys
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Siam from Japanese to British
            EDIT: Turning off Edit Mode
            1 fighter moved from Kwangtung to Yunnan
            1 infantry moved from Shan State to Siam
            2 mech_infantrys moved from India to Yunnan
            1 aaGun moved from India to Burma
            1 infantry moved from Shan State to Malaya
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Shan State to Siam
            1 infantry moved from Yunnan to Burma
            1 aaGun moved from Shan State to Yunnan
            1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 infantry moved from Iraq to Trans-Jordan
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 submarines moved from 81 Sea Zone to 96 Sea Zone
            2 submarines moved from 96 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
            1 infantry moved from Morocco to 91 Sea Zone
            1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 2 infantry moved from 110 Sea Zone to Holland Belgium
            2 aaGuns, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 submarine moved from 58 Sea Zone to 41 Sea Zone
    
        Place Units - British
            1 carrier and 1 submarine placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 artillery and 1 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from Malta: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by British to Gibraltar: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 2,67
    Italians : -0,33
    Japanese : 2,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 2 marines moved from Midway to 25 Sea Zone
            1 battleship, 2 cruisers, 2 infantry, 2 marines and 1 transport moved from 25 Sea Zone to 33 Sea Zone
            2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
            4 bombers moved from Western United States to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 carrier moved from 91 Sea Zone to 104 Sea Zone
            1 carrier moved from 104 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 109 Sea Zone
            1 cruiser and 1 marine moved from 109 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 104 Sea Zone to 105 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 infantry and 2 marines
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry and 2 marines in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 marines in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 marine owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 marine in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 marine in Caroline Islands, round 5 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry and 1 marine
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 110 Sea Zone
                Americans attack with 4 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 bombers and 2 fighters in 110 Sea Zone, round 2 : 3/6 hits, 3,67 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser and 3 transports in 110 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 carrier owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    Americans roll dice for 4 bombers and 2 fighters in 110 Sea Zone, round 3 : 5/6 hits, 3,67 expected hits
                    Americans roll dice for 1 cruiser and 3 transports in 110 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits
                    1 submarine owned by the Americans, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 3 bombers in 110 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
                    Americans roll dice for 1 cruiser and 3 transports in 110 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 3 bombers, 1 cruiser and 3 transports remaining. Battle score for attacker is 22
                Casualties for Americans: 1 bomber, 1 carrier, 2 fighters and 1 submarine
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
            Battle in Holland Belgium
                Americans attack with 1 artillery, 4 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in Holland Belgium, round 2 : 2/7 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 bombers moved from 110 Sea Zone to United Kingdom
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
            1 destroyer moved from 25 Sea Zone to 22 Sea Zone
            2 carriers, 4 fighters and 2 submarines moved from 25 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Midway to Western United States
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 aaGun and 1 mech_infantry moved from Western United States to Central United States
            1 aaGun moved from Western United States to Central United States
    
        Place Units - Americans
            1 tactical_bomber placed in Western United States
            2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 carrier and 2 submarines placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            2 infantry moved from Yunnan to Hunan
            1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Kenya to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 battleship, 2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 cruiser moved from 81 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to British Somaliland
            1 fighter and 4 mech_infantrys moved from Yunnan to Kwangtung
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in British Somaliland
                British attack with 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Kwangtung
                British attack with 1 fighter and 4 mech_infantrys
                Japanese defend with 1 armour, 1 harbour and 3 infantry
                    British roll dice for 1 fighter and 4 mech_infantrys in Kwangtung, round 2 : 3/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour and 3 infantry in Kwangtung, round 2 : 4/4 hits, 1,50 expected hits
                    3 infantry owned by the Japanese and 4 mech_infantrys owned by the British lost in Kwangtung
                 retreated to Kwangtung
                Japanese win with 1 armour remaining. Battle score for attacker is -7
                Casualties for British: 4 mech_infantrys
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Siam from Japanese to British
            EDIT: Turning off Edit Mode
            1 fighter moved from Kwangtung to Yunnan
            1 infantry moved from Shan State to Siam
            2 mech_infantrys moved from India to Yunnan
            1 aaGun moved from India to Burma
            1 infantry moved from Shan State to Malaya
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Shan State to Siam
            1 infantry moved from Yunnan to Burma
            1 aaGun moved from Shan State to Yunnan
            1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 infantry moved from Iraq to Trans-Jordan
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 submarines moved from 81 Sea Zone to 96 Sea Zone
            2 submarines moved from 96 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
            1 infantry moved from Morocco to 91 Sea Zone
            1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 2 infantry moved from 110 Sea Zone to Holland Belgium
            2 aaGuns, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 submarine moved from 58 Sea Zone to 41 Sea Zone
    
        Place Units - British
            1 carrier and 1 submarine placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 artillery and 1 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from Malta: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by British to Gibraltar: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,1,1,5,3
            British collect 33 PUs (1 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,4,5,4,4
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : 2,67
    Italians : -0,33
    Americans : -0,17
    Chinese : 1,67
    Japanese : 2,83
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Siam from British to UK_Pacific
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for British from 36 to 37
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Siam from British to UK_Pacific
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for British from 36 to 37
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for UK_Pacific from 13 to 14
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

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