TripleA Turn Summary: British round 3
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 3
Purchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 5 PUs;
Combat Move - British
1 infantry moved from Libya to Algeria
British take Algeria from Germans
3 infantry moved from Kenya to Mozambique
2 armour, 2 artilleries and 1 infantry moved from Union of South Africa to Mozambique
3 fighters moved from Belgian Congo to Mozambique
1 bomber moved from Belgian Congo to Mozambique
4 fighters moved from 3 Sea Zone to Eire
4 infantry moved from United Kingdom to Eire
2 artilleries moved from United Kingdom to Eire
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 3 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Western Europe
Combat - British
Battle in 6 Sea Zone
British attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
Germans defend with 3 submarines
British roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 4/6 hits, 2.50 expected hits
Germans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the British
3 submarines owned by the Germans lost in 6 Sea Zone
British win with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 18
Casualties for Germans: 3 submarines
Battle in Mozambique
British attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry
Neutral defend with 5 infantry
British roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Mozambique, round 2 : 6/12 hits, 4.83 expected hits
Neutral roll dice for 5 infantry in Mozambique, round 2 : 3/5 hits, 1.67 expected hits
5 infantry owned by the Neutral and 3 infantry owned by the British lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 2 armour, 2 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Neutral: 5 infantry
Battle in Eire
British attack with 2 artilleries, 4 fighters and 4 infantry
Neutral defend with 5 infantry
British roll dice for 2 artilleries, 4 fighters and 4 infantry in Eire, round 2 : 2/10 hits, 3.67 expected hits
Neutral roll dice for 5 infantry in Eire, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Neutral and 2 infantry owned by the British lost in Eire
British roll dice for 2 artilleries, 4 fighters and 2 infantry in Eire, round 3 : 3/8 hits, 3.33 expected hits
Neutral roll dice for 3 infantry in Eire, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral and 1 infantry owned by the British lost in Eire
British loses 0 PUs for violating Eires neutrality.
British win, taking Eire from Neutral with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Neutral: 5 infantry
Battle in Western Europe
Non Combat Move - British
4 fighters moved from Eire to 6 Sea Zone
2 armour moved from Libya to Anglo Egypt
3 infantry moved from Italian East Africa to Anglo Egypt
3 infantry moved from Belgian Congo to Anglo Egypt
1 artillery moved from Belgian Congo to Anglo Egypt
1 bomber moved from Mozambique to Italian East Africa
3 fighters moved from Mozambique to Italian East Africa
Place Units - British
3 infantry placed in Belgian Congo
3 infantry placed in Italian East Africa
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 54 PUs; end with 59 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germans : 0.50
Neutral : 1.67
British : 0.67
Savegame