@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II
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TripleA Move Summary: Americans round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - Americans 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber moved from Iwo Jima to Chahar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 2 artilleries and 1 infantry moved from Manchuria to Korea
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TripleA Move Summary: British round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Trans-Jordan to Syria 4 fighters moved from Trans-Jordan to Syria 1 submarine moved from 37 Sea Zone to 42 Sea Zone
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TripleA Move Summary: British round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Trans-Jordan to Syria 4 fighters moved from Trans-Jordan to Syria 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 bomber moved from India to Malaya
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - Americans 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber moved from Iwo Jima to Chahar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 2 artilleries and 1 infantry moved from Manchuria to Korea Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in Southern France Battle in Normandy Bordeaux Americans attack with 4 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 7/13 hits, 5.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Southern France from Italians, taking Normandy Bordeaux from Germans with 4 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Chahar Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 bomber moved from Chahar to Suiyuyan 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from France to United Kingdom 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Gibraltar to United Kingdom 2 bombers moved from Western United States to United Kingdom 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 submarines moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 submarines moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 carrier moved from 7 Sea Zone to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 24 Sea Zone 1 fighter moved from Iwo Jima to 22 Sea Zone 2 fighters moved from Western United States to Midway Place Units - Americans 2 transports placed in 101 Sea Zone 2 submarines and 2 transports placed in 10 Sea Zone 1 infantry placed in Western United States 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat - Chinese Chinese creates battle in territory Chahar Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Trans-Jordan to Syria 4 fighters moved from Trans-Jordan to Syria 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 bomber moved from India to Malaya Purchase Units - British British buy 2 artilleries, 1 carrier and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Malaya causes 4 damage total. Battle in Holland Belgium British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Syria British attack with 4 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 4 fighters and 1 infantry in Syria, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 mech_infantry moved from Alexandria to Trans-Jordan 3 mech_infantrys moved from Egypt to Trans-Jordan 1 fighter moved from Trans-Jordan to Gibraltar 4 fighters moved from Syria to Trans-Jordan 1 fighter moved from Holland Belgium to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 armour and 3 mech_infantrys moved from Suiyuyan to Jehol 1 bomber moved from Malaya to India 1 infantry moved from India to Burma 8 artilleries, 2 fighters and 30 infantry moved from India to West India 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 22 Sea Zone to 24 Sea Zone Place Units - British 1 carrier and 1 fighter placed in 110 Sea Zone 2 artilleries placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -1.00 British : 1.67 Italians : -0.33 AA fire in France : : -0.17 Americans : 1.83 AA fire in Malaya : : -0.17 Japanese : -0.33
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@simon33 I was hoping to get you below 20! Maybe next time…:hand_with_index_and_middle_fingers_crossed:
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - Italians 1 fighter and 1 infantry moved from Iraq to Syria 1 infantry moved from Western Germany to Holland Belgium 1 bomber and 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Syria Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France retreated to Southern France Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Western Germany 1 fighter moved from Syria to Southern Italy 1 fighter moved from Southern France to Western Germany 1 mech_infantry moved from Ukraine to Caucasus Place Units - Italians 3 infantry placed in Iraq 1 destroyer placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Italians collect 10 PUs (3 lost to blockades); end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -1.33 Americans : 0.67
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TripleA Move Summary: ANZAC round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - ANZAC 3 submarines moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 37 Sea Zone 5 fighters moved from India to 37 Sea Zone
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@simon33 scramble sz 37? and will the sub submerge or fight?
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Pondering what I was thinking there. It isn’t worth 3 fighters to kill 2 subs.
No scramble, and submerge the sub.
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - ANZAC 3 submarines moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 37 Sea Zone 5 fighters moved from India to 37 Sea Zone Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 5 fighters and 5 submarines Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged ANZAC roll dice for 5 submarines in 37 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win with 5 fighters and 5 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 5 fighters moved from 37 Sea Zone to Sumatra 2 artilleries, 2 fighters and 2 infantry moved from Manchuria to Korea 1 fighter moved from Russia to West India 1 destroyer moved from 22 Sea Zone to 33 Sea Zone 1 cruiser moved from 22 Sea Zone to 24 Sea Zone 1 fighter moved from Queensland to Guam 1 bomber moved from Queensland to Korea Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : -0.33
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20 Research Technology - Germans Combat Move - Germans 1 artillery and 1 infantry moved from France to Southern France 1 fighter moved from Western Germany to 93 Sea Zone 2 fighters moved from Western Germany to Southern France 1 armour moved from Tsinghai to Timguska Germans take Novosibirsk from Russians 2 armour and 2 mech_infantrys moved from Tsinghai to Timguska Germans take Kansu from Chinese 1 artillery and 1 infantry moved from Smolensk to Russia 1 fighter moved from Ukraine to Russia 1 armour moved from Volgograd to Bryansk Germans take Tambov from Russians 1 mech_infantry moved from Volgograd to Kazakhstan 1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 84 PUs; Germans buy 6 artilleries, 1 fighter, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 93 Sea Zone Germans attack with 1 fighter Americans defend with 2 submarines and 1 transport 2 submarines owned by the Americans Submerged Germans roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kazakhstan Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Russia Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 airfield, 1 factory_major and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Russia, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Russia Germans roll dice for 1 artillery and 1 fighter in Russia, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Russia Germans captures 12PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 fighter moved from Russia to Ukraine 2 aaGuns, 5 armour, 32 artilleries, 55 infantry and 7 mech_infantrys moved from Smolensk to Bryansk 3 mech_infantrys moved from Ukraine to Caucasus 6 artilleries moved from Ukraine to Bryansk 2 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine 6 infantry moved from Eastern Poland to Western Ukraine 3 artilleries, 2 infantry and 10 mech_infantrys moved from Belarus to Bryansk 2 artilleries and 1 infantry moved from Novgorod to Belarus 2 armour and 10 mech_infantrys moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus 2 armour and 2 mech_infantrys moved from Persia to Iraq 1 fighter moved from Iraq to Southern Italy 2 armour and 4 mech_infantrys moved from Persia to Caucasus 1 aaGun, 11 artilleries and 8 infantry moved from Eastern Persia to Persia 1 fighter moved from 93 Sea Zone to Southern Italy 3 infantry moved from Western Germany to Northern Italy 1 fighter moved from 126 Sea Zone to Germany 2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 7 transports moved from 126 Sea Zone to 113 Sea Zone 3 infantry moved from Norway to Finland 1 fighter moved from Norway to Germany 2 fighters moved from Southern France to Western Germany 4 infantry moved from Germany to Western Germany 4 mech_infantrys moved from Poland to Western Germany Place Units - Germans 3 artilleries placed in France 5 infantry and 5 mech_infantrys placed in Western Germany 1 fighter placed in 113 Sea Zone 3 artilleries placed in Persia 3 infantry placed in Ukraine 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,1,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Germans collect 66 PUs (4 lost to blockades); end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : -0.50 Americans : -0.33 Russians : 1.00
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TripleA Move Summary: Russians round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20 Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 mech_infantry moved from Samara to Turkmenistan Russians take Turkmenistan from Germans 1 infantry moved from West India to Eastern Persia Russians take Eastern Persia from Germans 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20 Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 mech_infantry moved from Samara to Turkmenistan Russians take Turkmenistan from Germans 1 infantry moved from West India to Eastern Persia Russians take Eastern Persia from Germans 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese Combat - Russians Non Combat Move - Russians 3 aaGuns, 3 armour, 21 artilleries, 64 infantry and 2 mech_infantrys moved from Samara to Kazakhstan 2 aaGuns and 11 infantry moved from West India to India 3 fighters and 1 tactical_bomber moved from Samara to Trans-Jordan Turn Complete - Russians
Combat Hit Differential Summary :
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@simon33 sorry…just want to change a ncm
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20 Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 mech_infantry moved from Samara to Turkmenistan Russians take Turkmenistan from Germans 1 infantry moved from West India to Eastern Persia Russians take Eastern Persia from Germans 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese Combat - Russians Non Combat Move - Russians 3 aaGuns, 3 armour, 21 artilleries, 64 infantry and 2 mech_infantrys moved from Samara to Kazakhstan 2 aaGuns and 11 infantry moved from West India to India 3 fighters and 1 tactical_bomber moved from Samara to Trans-Jordan Turn Complete - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to India: 3 fighters and 1 tactical_bomber EDIT: Removing units owned by Russians from Trans-Jordan: 3 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20 Combat Move - Japanese 15 artilleries and 19 infantry moved from Shan State to Burma 1 armour moved from Timguska to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 fighter moved from Japan to 6 Sea Zone 1 bomber moved from Shan State to Suiyuyan 1 artillery and 1 infantry moved from Timguska to Evenkiyskiy 1 fighter and 1 tactical_bomber moved from Shan State to Chahar 1 infantry moved from Anhwe to Chahar Purchase Units - Japanese Japanese buy 4 infantry and 1 submarine; Remaining resources: 7 PUs; 1 SuicideAttackTokens; Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in Evenkiyskiy Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Evenkiyskiy, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 6 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine; Americans defend with 3 submarines and 1 transport 3 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Suiyuyan Japanese attack with 1 armour, 1 bomber and 1 infantry Americans defend with 1 bomber Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 bomber in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Chahar Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 15 artilleries and 19 infantry British defend with 1 infantry Japanese roll dice for 15 artilleries and 19 infantry in Burma, round 2 : 9/34 hits, 10.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 15 artilleries and 18 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Chahar to Hopei 1 infantry moved from Shensi to Hopei 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 artillery moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 2 artilleries and 2 infantry moved from Timguska to Yenisey 1 mech_infantry moved from Hunan to Anhwe 2 fighters moved from Shan State to French Indo China 2 tactical_bombers moved from Philippines to Java 1 aaGun moved from Shan State to Burma 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from French Indo China to Yunnan 3 armour moved from Yunnan to Hopei 1 mech_infantry moved from Kweichow to Hopei 1 bomber moved from Suiyuyan to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 5 fighters and 2 infantry moved from Amur to Siberia 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 submarine placed in 36 Sea Zone 2 infantry placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 33 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2,1,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,4,5,2,1,6,6,2,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,5,6 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,2,6,3,6,2,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,6,3,1,3,2,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,5,1,1,3,5 Japanese collect 19 PUs (33 lost to blockades); end with 26 PUs
Combat Hit Differential Summary :
Chinese : 0.50 UK_Pacific : 0.67 Russians : -0.33 Japanese : -2.50
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You rolled maximum convoy damage that round. 19 is my income which can’t be convoyed.
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@simon33 There are a lot of subs floating on the asian coast! Just need to start taking the inland territories away from you now :smiling_imp:
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TripleA Move Summary: Americans round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20 Combat Move - Americans 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Korea to Amur Americans take Amur from Japanese 2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to Southern France 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from Gibraltar to Southern France 2 bombers moved from United Kingdom to France 3 fighters moved from United Kingdom to France 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to France 1 infantry moved from Normandy Bordeaux to France
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TripleA Move Summary: Chinese round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20 Combat Move - Chinese 3 infantry moved from Jehol to Anhwe