@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
I’m getting a little distracted so you will have time to second guess your nc / placement for awhile longer… :)
@Misterblue said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
Yet you have outplayed me, so should I take that self deprecating remark as an insult? :)
No, don’t interpret it as an insult. It was directed towards me regarding this specific situation.
@Misterblue said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
I’m getting a little distracted so you will have time to second guess your nc / placement for awhile longer… :)
Only thing I’d like to do is redo the turn. Horrible situation I got myself into. :)
@trulpen said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
No, don’t interpret it as an insult
That was a joke. Felt I had to clarify that due to your lack of a smiley. :)
Only vyborg > leningrad then.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 2 infantry
EDIT: Adding units owned by Germans to Novgorod: 2 infantry
EDIT: Turning off Edit Mode
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
5 armour, 18 artilleries, 35 infantry and 2 mech_infantrys moved from Rostov to Bryansk
2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber moved from Russia to Bryansk
3 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
@trulpen OOL? There is still a risk in the battle for Russia but since I feel you are firmly in the driver seat it is a risk I need to take. Certainly took a greater risk to eliminate the German fleet… :)
I suppose there is no valid reason for anything but best defense…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 2 infantry
EDIT: Adding units owned by Germans to Novgorod: 2 infantry
EDIT: Turning off Edit Mode
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
5 armour, 18 artilleries, 35 infantry and 2 mech_infantrys moved from Rostov to Bryansk
2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber moved from Russia to Bryansk
3 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 5 armour, 20 artilleries, 2 fighters, 43 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 4 aaGuns, 5 armour, 11 artilleries, 20 infantry and 27 mech_infantrys
AA fire in Bryansk : 0/3 hits, 0,50 expected hits
Russians roll dice for 5 armour, 20 artilleries, 2 fighters, 43 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 21/73 hits, 21,67 expected hits
Germans roll dice for 4 aaGuns, 5 armour, 11 artilleries, 20 infantry and 27 mech_infantrys in Bryansk, round 2 : 25/63 hits, 21,83 expected hits
25 infantry owned by the Russians, 4 aaGuns owned by the Germans and 17 infantry owned by the Germans lost in Bryansk
Russians roll dice for 5 armour, 20 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 17/48 hits, 17,50 expected hits
Germans roll dice for 5 armour, 11 artilleries, 3 infantry and 27 mech_infantrys in Bryansk, round 3 : 18/46 hits, 16,17 expected hits
18 infantry owned by the Russians, 3 infantry owned by the Germans and 14 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 5 armour, 20 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 15/30 hits, 11,50 expected hits
Germans roll dice for 5 armour, 11 artilleries and 13 mech_infantrys in Bryansk, round 4 : 10/29 hits, 10,50 expected hits
2 mech_infantrys owned by the Russians, 2 artilleries owned by the Germans, 8 artilleries owned by the Russians and 13 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 5 armour, 12 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 5 : 9/20 hits, 8,17 expected hits
Germans roll dice for 5 armour and 9 artilleries in Bryansk, round 5 : 10/14 hits, 5,50 expected hits
9 artilleries owned by the Germans and 10 artilleries owned by the Russians lost in Bryansk
Russians roll dice for 5 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 6 : 2/10 hits, 4,83 expected hits
Germans roll dice for 5 armour in Bryansk, round 6 : 3/5 hits, 2,50 expected hits
1 armour owned by the Russians, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Bryansk
Russians roll dice for 4 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 7 : 5/7 hits, 3,67 expected hits
Germans roll dice for 3 armour in Bryansk, round 7 : 0/3 hits, 1,50 expected hits
3 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Russians: 1 armour, 20 artilleries, 43 infantry and 2 mech_infantrys
Casualties for Germans: 4 aaGuns, 5 armour, 11 artilleries, 20 infantry and 27 mech_infantrys
Non Combat Move - Russians
2 aaGuns moved from Rostov to Bryansk
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns and 9 infantry moved from Amur to Buryatia
Place Units - Russians
9 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 8,00
AA fire in Bryansk : : -0,50
Russians : 1,67
A little less than expected TUV but I’ll take it. :grin:
Let me check again, so I don’t do something similar elsewhere.
Ah, nevermind then. Well done!
@Misterblue said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
I suppose there is no valid reason for anything but best defense…
Max d is the way.
@trulpen said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
Let me check again, so I don’t do something similar elsewhere.
If you were looking to change Germany’s ncm there is still time! Beyond what Russia can strike there is no real impact.
@Misterblue said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
@trulpen said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
Let me check again, so I don’t do something similar elsewhere.
If you were looking to change Germany’s ncm there is still time! Beyond what Russia can strike there is no real impact.
Thanks! Appreciate it. Will look during J.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
5 fighters and 5 tactical_bombers moved from 46 Sea Zone to New South Wales
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to New South Wales
Combat - Japanese
Battle in New Britain
Battle in Midway
Battle in Solomon Islands
Battle in Wake Island
Battle in New South Wales
Japanese attack with 7 fighters, 2 infantry and 7 tactical_bombers
ANZAC defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Japanese roll dice for 7 fighters, 2 infantry and 7 tactical_bombers in New South Wales, round 2 : 8/16 hits, 8,50 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New South Wales, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
Japanese captures 13PUs while taking ANZAC capital
Japanese win, taking New Britain from ANZAC, taking Midway from Americans, taking Solomon Islands from ANZAC, taking Wake Island from Americans, taking New South Wales from ANZAC with 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
2 carriers, 3 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
7 fighters and 7 tactical_bombers moved from New South Wales to 62 Sea Zone
8 carriers moved from 46 Sea Zone to 62 Sea Zone
2 destroyers moved from 46 Sea Zone to 62 Sea Zone
1 battleship and 1 cruiser moved from 46 Sea Zone to 62 Sea Zone
2 submarines moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
3 submarines moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 74 Sea Zone
1 battleship and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 6 infantry moved from Shan State to Yunnan
1 infantry moved from Malaya to Shan State
2 bombers moved from Shan State to Yunnan
2 artilleries and 1 infantry moved from French Indo China to Yunnan
5 artilleries moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Szechwan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
3 infantry moved from Kiangsu to Anhwe
1 artillery moved from New Guinea to Dutch New Guinea
Place Units - Japanese
2 fighters placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 66 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : -0,50
Revenge for the debacle in Bryansk (even though it was clearly my own fault)! :)
G looks ok, I think. Allies may proceed.
On a note, what I would’ve done in Bryansk instead of going all in, would’ve been to hit with 4 inf and 4 sb. Crazy.
(Rather, what i should’ve done)
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 10 artilleries, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 49 Sea Zone
4 fighters, 1 infantry and 1 tactical_bomber moved from South Australia to New South Wales
1 fighter moved from 29 Sea Zone to 31 Sea Zone