Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsL20 #4 trulpen (X) vs Amon-Sul (A+10) BM3
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
Ah, maybe the one in z81 couldn’t reach? Ofc, it came from z72.
he could its two moves to malta sz from there
No, I was talking about the other one.
they are both in the med, i do not understand what confuses u.
I’m not confused. Not anymore anyway. :)
I was talking about the french des that is now in z81, but realized it couldn’t hit z99 because it came from z72 in F1. F2 haven’t been executed yet.
sorry, i was thinkin u re refering to uk destroyers
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
I like my colourfull Yunnan stack a lot :)
Let me see it! (impatient)
Although I can very well imagine what it looks like… :grin:
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport EDIT: Adding units owned by Italians to 99 Sea Zone: 1 transport EDIT: Changing ownership of Cyprus from British to Italians EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Cyprus: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 1 infantry EDIT: Adding units owned by Italians to Kenya: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Americans buy 1 carrier, 1 destroyer, 3 marines, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 48 Sea Zone to 26 Sea Zone 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 marine moved from Central United States to Western United States 1 infantry moved from Western United States to Central United States 2 aaGuns moved from Western United States to Central United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone Americans undo move 1. 1 carrier and 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 marine placed in Central United States 2 marines placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 2 infantry moved from Shan State to Siam 1 fighter moved from Burma to Siam 1 infantry moved from Eastern Persia to 80 Sea Zone 1 mech_infantry moved from Iraq to 80 Sea Zone 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry and 1 mech_infantry moved from 72 Sea Zone to Kenya 1 battleship moved from 75 Sea Zone to 72 Sea Zone 1 armour moved from Egypt to Kenya 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Syria to 97 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - British Battle in 99 Sea Zone British attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kenya British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 2/3 hits, 1,00 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British roll dice for 1 armour in Kenya, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Siam British attack with 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 2 infantry in Siam, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Siam British win, taking Siam from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 97 Sea Zone British attack with 1 bomber, 2 fighters and 2 tactical_bombers Italians defend with 1 cruiser British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Non Combat Move - British 1 bomber, 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Malta 2 infantry moved from Rhodesia to Tanganyika Territory 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 battleship moved from 123 Sea Zone to 106 Sea Zone 1 submarine moved from 109 Sea Zone to 106 Sea Zone 1 infantry moved from Shan State to Malaya 1 infantry moved from Burma to Shan State 3 mech_infantrys moved from India to Yunnan 1 aaGun moved from India to Burma 3 aaGuns and 5 infantry moved from Burma to Yunnan 1 fighter moved from Siam to Yunnan Place Units - British 1 marine placed in Quebec 1 mech_infantry placed in Union of South Africa 1 carrier and 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6 British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 1 aaGun and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 1 aaGun and 3 mech_infantrys
Combat Hit Differential Summary :
British : 1,67 Italians : 0,17 Chinese : -2,00 Japanese : -0,67
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
I like my colourfull Yunnan stack a lot :)
Let me see it! (impatient)
Although I can very well imagine what it looks like… :grin:
well , all I can say, that if U go for it with all u got , ist -100 TUV :grin:
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@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
I like my colourfull Yunnan stack a lot :)
Let me see it! (impatient)
Although I can very well imagine what it looks like… :grin:
well , all I can say, that if U go for it with all u got , ist -100 TUV :grin:
Sounds intriguing.
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Will do a quick Italy now.
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@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
ell , all I can say, that if U go for it with all u got , ist -100 TUV
I enjoy so much playin the allies, UK is so cool in the early rounds, spread on all over the world. I like it.
I like the allies :)
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@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
ell , all I can say, that if U go for it with all u got , ist -100 TUV
I enjoy so much playin the allies, UK is so cool in the early rounds, spread on all over the world. I like it.
I like the allies :)
And I hate them! :laughing:
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
ell , all I can say, that if U go for it with all u got , ist -100 TUV
I enjoy so much playin the allies, UK is so cool in the early rounds, spread on all over the world. I like it.
I like the allies :)
And I hate them! :laughing:
Nah, I shouldn’t say that. I like to play the Allies as well, but they’re a lot trickier to my eye.
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Axis is more straight-forward, leaning on central position and initiative.
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
ell , all I can say, that if U go for it with all u got , ist -100 TUV
I enjoy so much playin the allies, UK is so cool in the early rounds, spread on all over the world. I like it.
I like the allies :)
And I hate them! :laughing:
Nah, I shouldn’t say that. I like to play the Allies as well, but they’re a lot trickier to my eye.
the same thing but vice versa ;)
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
Axis is more straight-forward, leaning on central position and initiative.
i have my straight forwards and initiatives with allies as well. and i like being spread all over the world, and merging pieces ha
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
d I hate them!
so not only chinese, but all of them xd
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@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
I like my colourfull Yunnan stack a lot :)
Let me see it! (impatient)
Although I can very well imagine what it looks like… :grin:
well , all I can say, that if U go for it with all u got , ist -100 TUV :grin:
Sounds intriguing.
and i do not give up any territory in SE Asia , without a fight. uk inf all over the place.
U can take FIC, its french :grin:
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Bessarabia Italians take Bessarabia from Russians 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria Combat - Italians Battle in Algeria Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/4 hits, 1,50 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 1 armour moved from Southern France to Yugoslavia 2 artilleries and 2 infantry moved from Southern France to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0,50 French : -0,33
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Will not take FIC, lol, and give UK-Pac that income and having to fight for it. It’s nice that it’s french. :) Actually one of the advantages of you blocking Vichy. Or rather, one of the big disadvantages of Vichy, making FIC pro-axis.
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But in the short-term Vichy is really good for Italy.
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Wait, wanted to do something with Italy.
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The battle of Alexndria.
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Bessarabia Italians take Bessarabia from Russians 1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 armour, 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 2/5 hits, 1,50 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians
Combat Hit Differential Summary :
Italians : 0,50 British : 0,67