No scramble.
Will you have enough time to play this game going forward?
dont know if its legal my move with mech inf from persia over nw persia to iraq, since nw persia was pro allied?
i have one correction to my uk ncm
i ll post the map
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Romania to Eastern Poland
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Changing ownership of British Somaliland from British to Italians
EDIT: Adding units owned by Italians to British Somaliland: 1 artillery
EDIT: Removing units owned by Italians from Italian Somaliland: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Malta: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
u didnt diced anything so its still time for change.
can u please edit ur turn considering my ncm edit change
thanks
i usually dont have after ncm edits, but after triple allied move there can be something sometimes.
cheers
if u dont have any changes (even after my ncm edit) then i ll proceed with anzac
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Malta: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Non Combat Move - Italians
2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Romania to Eastern Poland
1 aaGun and 1 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Changing ownership of British Somaliland from British to Italians
EDIT: Removing units owned by Italians from Italian Somaliland: 1 artillery
EDIT: Adding units owned by Italians to British Somaliland: 1 artillery
EDIT: Removing units owned by Italians from Greece: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
thanks for ur cooperation
and sorry for the inconvenience
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Alexandria
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Alexandria
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Morocco to Algeria
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
dont know if its legal my move with mech inf from persia over nw persia to iraq, since nw persia was pro allied?
it is not. even for tanks.
i ll put my mech to iraq where it is, but nw persia is not mine, but pro allied.
cheers
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from British to Neutral_Allies
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
this is it now.
u may proceed with Germany when ready.
take ur time
cheers
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
dont know if its legal my move with mech inf from persia over nw persia to iraq, since nw persia was pro allied?
it is not. even for tanks.
i ll put my mech to iraq where it is, but nw persia is not mine, but pro allied.
cheers
axis may blitz through an empty pro-allied territory, but allies may not.
@oysteilo said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
dont know if its legal my move with mech inf from persia over nw persia to iraq, since nw persia was pro allied?
it is not. even for tanks.
i ll put my mech to iraq where it is, but nw persia is not mine, but pro allied.
cheers
axis may blitz through an empty pro-allied territory, but allies may not.
and vice versa?
hey, i am looking at the map
i ve found one ncm i forgot to do with uk
1 aa gun from yunnan to shan state
it does not affect italy
can i do it?
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from British to Neutral_Allies
EDIT: Turning off Edit Mode
Germans buy 1 bomber, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
7 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 armour moved from Eastern Poland to Novgorod
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
8 artilleries and 29 infantry moved from Eastern Poland to Belarus
8 mech_infantrys moved from Baltic States to Belarus
1 infantry moved from 99 Sea Zone to Crete
Combat - Germans
Battle in Crete
Battle in Novgorod
Germans attack with 2 armour and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 armour and 8 infantry in Novgorod, round 2 : 2/10 hits, 2,33 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans win, taking Crete from Neutral_Allies, taking Novgorod from Russians with 2 armour and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 8 artilleries, 29 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 artilleries, 29 infantry and 8 mech_infantrys in Belarus, round 2 : 12/45 hits, 10,17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 8 artilleries, 29 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Belarus
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
4 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to France
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 submarine placed in 110 Sea Zone
1 bomber, 1 fighter and 4 mech_infantrys placed in Western Germany
3 infantry placed in France
1 infantry placed in Southern France
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 1,50
Russians : 1,00
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
hey, i am looking at the map
i ve found one ncm i forgot to do with uk
1 aa gun from yunnan to shan state
it does not affect italy
can i do it?
cheers
i ll proceed with russia and this ncm
cheers
sorry had some internet connection problems plus heavy thinking with russia
i will finish soon