@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
well not too much, not soo , just lucky ;)
but luck follows the brave :)
but i am glad that i did not won with 10+ units
this how it is a decent luck ;)
it is what it is!
yes, we have what we have. an unusal situation in China, Indochina
dont know if its legal my move with mech inf from persia over nw persia to iraq, since nw persia was pro allied?
i have one correction to my uk ncm
i ll post the map
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Romania to Eastern Poland
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Changing ownership of British Somaliland from British to Italians
EDIT: Adding units owned by Italians to British Somaliland: 1 artillery
EDIT: Removing units owned by Italians from Italian Somaliland: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Malta: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
u didnt diced anything so its still time for change.
can u please edit ur turn considering my ncm edit change
thanks
i usually dont have after ncm edits, but after triple allied move there can be something sometimes.
cheers
if u dont have any changes (even after my ncm edit) then i ll proceed with anzac
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Malta: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Non Combat Move - Italians
2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Romania to Eastern Poland
1 aaGun and 1 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Changing ownership of British Somaliland from British to Italians
EDIT: Removing units owned by Italians from Italian Somaliland: 1 artillery
EDIT: Adding units owned by Italians to British Somaliland: 1 artillery
EDIT: Removing units owned by Italians from Greece: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
thanks for ur cooperation
and sorry for the inconvenience
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Alexandria
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Alexandria
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Morocco to Algeria
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
dont know if its legal my move with mech inf from persia over nw persia to iraq, since nw persia was pro allied?
it is not. even for tanks.
i ll put my mech to iraq where it is, but nw persia is not mine, but pro allied.
cheers
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from British to Neutral_Allies
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
this is it now.
u may proceed with Germany when ready.
take ur time
cheers
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
dont know if its legal my move with mech inf from persia over nw persia to iraq, since nw persia was pro allied?
it is not. even for tanks.
i ll put my mech to iraq where it is, but nw persia is not mine, but pro allied.
cheers
axis may blitz through an empty pro-allied territory, but allies may not.
@oysteilo said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
@Amon-Sul said in L20 #2 Oysteilo (X) vs Amon-Sul (A+9) BM3:
dont know if its legal my move with mech inf from persia over nw persia to iraq, since nw persia was pro allied?
it is not. even for tanks.
i ll put my mech to iraq where it is, but nw persia is not mine, but pro allied.
cheers
axis may blitz through an empty pro-allied territory, but allies may not.
and vice versa?
hey, i am looking at the map
i ve found one ncm i forgot to do with uk
1 aa gun from yunnan to shan state
it does not affect italy
can i do it?
cheers