cool, thx for letting me know!
and considering in-game: I am both excited and doubting, too, how this different round 1 will play out
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
2 bombers moved from West India to India
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in India
Americans attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 battleship and 1 cruiser in India, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in India, round 2 : 4/8 hits, 4.17 expected hits
Japanese roll dice for 4 infantry in India, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Japanese lost in India
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking India from Japanese with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Non Combat Move - Americans
1 bomber moved from Caroline Islands to Suiyuyan
2 bombers moved from India to Suiyuyan
3 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
1 armour moved from French Equatorial Africa to 82 Sea Zone
1 armour and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 armour moved from 71 Sea Zone to Union of South Africa
3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
2 infantry moved from 123 Sea Zone to Iceland
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Iraq to Gibraltar
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 bomber moved from Western United States to United Kingdom
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Central United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
15 infantry moved from Hopei to Shensi
Place Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Hopei
Chinese undo move 2.
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 fighter, 1 harbour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
Combat - British
Non Combat Move - British
3 aaGuns, 4 artilleries, 1 bomber, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber moved from West India to India
1 armour moved from Eastern Persia to India
1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Egypt to Iraq
1 armour and 2 infantry moved from Egypt to Alexandria
2 fighters moved from United Kingdom to Iceland
2 fighters moved from Gibraltar to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
Place Units - British
1 fighter placed in 110 Sea Zone
1 harbour placed in Iceland
3 infantry placed in Iraq
2 infantry placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans : -1.33
Chinese : -1.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
5 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
2 armour moved from Algeria to Libya
1 mech_infantry moved from Romania to Ukraine
Combat - Italians
Battle in Libya
Italians attack with 2 armour
British defend with 1 infantry
Italians roll dice for 2 armour in Libya, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Libya
Italians win, taking Libya from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for British: 1 infantry
Battle in Ukraine
Italians attack with 1 mech_infantry
Russians defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Ukraine
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 5 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 5 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
2 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,3
Italians collect 12 PUs (8 lost to blockades); end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : 0.67
Americans : -0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Java to India
1 fighter moved from Java to India
1 fighter moved from Java to Queensland
3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Java to India
1 fighter moved from Java to India
1 fighter moved from Java to Queensland
3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
4 infantry moved from Finland to Norway
1 cruiser moved from 126 Sea Zone to 112 Sea Zone
1 infantry moved from Finland to Norway
1 transport moved from 126 Sea Zone to 112 Sea Zone
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Holland Belgium
4 fighters and 3 tactical_bombers moved from Algeria to Western Germany
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
1 bomber moved from Ukraine to Eastern Poland
2 aaGuns moved from Poland to Eastern Poland
3 aaGuns moved from Germany to Poland
5 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
1 artillery and 1 infantry moved from Novgorod to Karelia
3 mech_infantrys moved from Eastern Poland to Novgorod
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
Germans undo move 2.
1 artillery and 2 infantry placed in Western Germany
3 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,2
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 2.50
Americans : 0.67
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Russians creates battle in territory 97 Sea Zone
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 2 : 4/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in 97 Sea Zone
British loiter and taunt; Russians attack with 1 submarine
Italians defend with 1 destroyer, 2 fighters and 1 transport
Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 submarine owned by the Russians lost in 97 Sea Zone
Italians win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Russians
1 infantry moved from Smolensk to Bryansk
2 artilleries, 6 infantry and 1 mech_infantry moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
2 fighters moved from Archangel to Russia
1 mech_infantry moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
4 infantry moved from Vologda to Russia
2 mech_infantrys moved from Bryansk to Russia
3 mech_infantrys moved from Bryansk to Russia
2 armour moved from Bryansk to Russia
Place Units - Russians
1 infantry placed in Volgograd
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.33
Russians : 2.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 3 destroyers and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
6 fighters moved from 36 Sea Zone to 39 Sea Zone
2 bombers, 5 fighters and 9 tactical_bombers moved from Burma to 39 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
2 battleships, 1 cruiser, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
3 artilleries and 11 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Yunnan
1 armour, 5 artilleries, 3 infantry and 1 mech_infantry moved from Burma to Yunnan
1 submarine moved from 36 Sea Zone to 37 Sea Zone
@AldoRaine scramble in sz39?
full scramble, 2 ANZAC fighters and 1 UK fighter. Full defense with choosing to kill US units last if all else equal. Also keep fighters alive over Battleships with 1 hit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 3 destroyers and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
6 fighters moved from 36 Sea Zone to 39 Sea Zone
2 bombers, 5 fighters and 9 tactical_bombers moved from Burma to 39 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
2 battleships, 1 cruiser, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
3 artilleries and 11 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Yunnan
1 armour, 5 artilleries, 3 infantry and 1 mech_infantry moved from Burma to Yunnan
1 submarine moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in Java
Battle in 37 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Java from Americans, taking 37 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Japanese attack with 1 marine
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 11 fighters and 9 tactical_bombers
British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 fighter; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser and 2 fighters
Japanese roll dice for 2 bombers, 11 fighters and 9 tactical_bombers in 39 Sea Zone, round 2 : 15/22 hits, 12.83 expected hits
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Americans roll dice for 2 battleships, 2 carriers, 4 cruisers, 4 destroyers, 6 fighters, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 12/19 hits, 9.83 expected hits
5 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the British, 2 destroyers owned by the Americans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Americans and 2 carriers owned by the Americans lost in 39 Sea Zone
Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 39 Sea Zone, round 3 : 6/10 hits, 6.00 expected hits
Americans roll dice for 2 battleships, 6 fighters and 1 transport in 39 Sea Zone, round 3 : 4/8 hits, 5.33 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 fighter owned by the Americans, 1 battleship owned by the British, 1 fighter owned by the British and 1 battleship owned by the Americans lost in 39 Sea Zone
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 4 : 2/6 hits, 3.67 expected hits
Americans roll dice for 2 fighters and 1 transport in 39 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in 39 Sea Zone
1 transport owned by the Americans lost in 39 Sea Zone
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 52
Casualties for Japanese: 9 fighters and 8 tactical_bombers
Casualties for ANZAC: 1 cruiser and 2 fighters
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 fighter
Non Combat Move - Japanese
3 carriers and 4 destroyers moved from 36 Sea Zone to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
2 bombers moved from 39 Sea Zone to Yunnan
5 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Jehol to Anhwe
3 transports moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
3 armour placed in French Indo China
3 armour placed in Kiangsu
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : 0.17
Japanese : 1.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from Suiyuyan to Kweichow
1 bomber moved from Suiyuyan to Kiangsu
2 mech_infantrys and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
scramble in sz112?
@AldoRaine no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from Suiyuyan to Kweichow
1 bomber moved from Suiyuyan to Kiangsu
2 mech_infantrys and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
Combat - Americans
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Morocco
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kweichow
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Kweichow, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 112 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 4 fighters
Germans defend with 1 cruiser and 1 transport
Americans roll dice for 2 bombers, 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 1/7 hits, 3.67 expected hits
Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
Americans win with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Non Combat Move - Americans
1 bomber moved from 112 Sea Zone to Gibraltar
1 bomber moved from 112 Sea Zone to United Kingdom
4 fighters moved from 112 Sea Zone to 91 Sea Zone
2 carriers moved from 110 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 101 Sea Zone
3 infantry and 1 mech_infantry moved from 101 Sea Zone to Central United States
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Persia
Americans take Persia from Neutral_Allies
2 bombers moved from Kweichow to Hopei
1 bomber moved from Kiangsu to Hopei
1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
Place Units - Americans
1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 fighters placed in Western United States
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -0.50
Italians : 0.67
Americans : -2.50
AA fire in Kiangsu : : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Shensi to Szechwan
1 fighter moved from Suiyuyan to Szechwan
1 infantry moved from Shensi to Szechwan
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Kweichow from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Hopei
14 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.50
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from Suiyuyan to Kweichow
1 bomber moved from Suiyuyan to Kiangsu
2 mech_infantrys and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
Combat - Americans
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Morocco
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kweichow
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Kweichow, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 112 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 4 fighters
Germans defend with 1 cruiser and 1 transport
Americans roll dice for 2 bombers, 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 1/7 hits, 3.67 expected hits
Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
Americans win with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Non Combat Move - Americans
1 bomber moved from 112 Sea Zone to Gibraltar
1 bomber moved from 112 Sea Zone to United Kingdom
4 fighters moved from 112 Sea Zone to 91 Sea Zone
2 carriers moved from 110 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 101 Sea Zone
3 infantry and 1 mech_infantry moved from 101 Sea Zone to Central United States
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Persia
Americans take Persia from Neutral_Allies
2 bombers moved from Kweichow to Hopei
1 bomber moved from Kiangsu to Hopei
1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
Place Units - Americans
1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 fighters placed in Western United States
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Shensi to Szechwan
1 fighter moved from Suiyuyan to Szechwan
1 infantry moved from Shensi to Szechwan
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Kweichow from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Hopei
14 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from India to French Indo China
1 armour, 4 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 armour moved from Alexandria to Libya
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Burma
British attack with 1 armour, 4 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 armour, 4 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 8/29 hits, 7.33 expected hits
Japanese roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 4 artilleries, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Libya
British attack with 1 armour
Italians defend with 1 armour
British roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
2 infantry moved from Iraq to Persia
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
2 fighters moved from Iceland to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Burma to India
1 bomber moved from French Indo China to India
3 aaGuns moved from India to Burma
2 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
2 armour and 1 mech_infantry placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.50
Italians : 0.17
British : 1.17
Americans : -2.50
Chinese : -0.50
AA fire in Kiangsu : : -0.17
Japanese : 0.00
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Algeria to Tunisia
5 infantry moved from Normandy Bordeaux to Southern France
2 artilleries and 2 infantry moved from Romania to Bessarabia
6 infantry moved from Northern Italy to Southern France
Place Units - Italians
2 artilleries and 1 infantry placed in Southern France
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Queensland to 54 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Queensland to 54 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :