DMJ (Axis) vs. JTB (Allies) - G40.2 - Game 3


  • TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 mech_infantry moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 battleships moved from 35 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from Malaya to 37 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
            2 cruisers moved from 35 Sea Zone to 37 Sea Zone
            5 destroyers moved from 35 Sea Zone to 37 Sea Zone
            4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 mech_infantry moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 battleships moved from 35 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from Malaya to 37 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
            2 cruisers moved from 35 Sea Zone to 37 Sea Zone
            5 destroyers moved from 35 Sea Zone to 37 Sea Zone
            4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 5 destroyers, 5 fighters and 5 tactical_bombers
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 2 battleships, 2 cruisers, 5 destroyers, 5 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 13/19 hits, 9.83 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 2 cruisers, 5 destroyers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer and 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 destroyers moved from 6 Sea Zone to 20 Sea Zone
            1 bomber moved from Japan to Malaya
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 infantry moved from Siam to Shan State
            2 artilleries moved from Szechwan to Yunnan
            1 armour and 1 artillery moved from Kweichow to Yunnan
            3 carriers moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Siam
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from Java to Philippines
            1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            1 airfield and 1 armour placed in Malaya
            1 destroyer placed in 37 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Americans : -0.67
    Japanese : 3.50
    

    Savegame


  • TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Tobruk to 92 Sea Zone
            1 tactical_bomber moved from Eastern United States to 92 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 bomber moved from India to 44 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Tobruk to 92 Sea Zone
            1 tactical_bomber moved from Eastern United States to 92 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 bomber moved from India to 44 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Java
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 92 Sea Zone
                Americans attack with 1 armour, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 6 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports
                Italians defend with 1 destroyer
                    Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 6 transports in 92 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 6 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria
            1 bomber moved from 44 Sea Zone to Western Australia
            1 mech_infantry moved from Queensland to Western Australia
            3 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -3.50
    Japanese : -1.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - British
            1 fighter moved from Persia to Russia
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            1 armour moved from Persia to West India
            1 armour moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 armour moved from Northwest Persia to Eastern Persia
            1 armour moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 artillery moved from Egypt to 81 Sea Zone
            2 infantry moved from Egypt to 81 Sea Zone
            1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 armour moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
            1 fighter moved from 81 Sea Zone to West India
            1 fighter moved from 81 Sea Zone to West India
            1 tactical_bomber moved from Ethiopia to West India
            1 fighter moved from Ethiopia to West India
            1 mech_infantry moved from Belgian Congo to Egypt
            1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Tobruk to 92 Sea Zone
            1 tactical_bomber moved from Eastern United States to 92 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 bomber moved from India to 44 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Java
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 92 Sea Zone
                Americans attack with 1 armour, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 6 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports
                Italians defend with 1 destroyer
                    Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 6 transports in 92 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 6 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria
            1 bomber moved from 44 Sea Zone to Western Australia
            1 mech_infantry moved from Queensland to Western Australia
            3 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Persia to Russia
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            1 armour moved from Persia to West India
            1 armour moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 armour moved from Northwest Persia to Eastern Persia
            1 armour moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 artillery moved from Egypt to 81 Sea Zone
            2 infantry moved from Egypt to 81 Sea Zone
            1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 armour moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
            1 fighter moved from 81 Sea Zone to West India
            1 fighter moved from 81 Sea Zone to West India
            1 tactical_bomber moved from Ethiopia to West India
            1 fighter moved from Ethiopia to West India
            1 mech_infantry moved from Belgian Congo to Egypt
            1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in Caucasus
                British attack with 1 armour and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Caucasus, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 armour, 1 artillery and 2 infantry moved from 79 Sea Zone to West India
    
        Place Units - British
            1 armour, 1 infantry and 1 tactical_bomber placed in Persia
            1 armour and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.33
    British : -1.67
    Americans : -3.50
    Japanese : -1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Rostov to Russia
    
        Combat - Italians
            Battle in Russia
                Italians attack with 1 armour
                British defend with 1 fighter; Russians defend with 3 aaGuns, 1 airfield, 5 armour, 10 artilleries, 1 factory_major, 1 fighter, 64 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 3 aaGuns, 5 armour, 10 artilleries, 2 fighters, 64 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 27/84 hits, 29.67 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Russia
                Russians win with 3 aaGuns, 5 armour, 10 artilleries, 2 fighters, 63 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Tambov from Russians to Italians
            EDIT: Turning off Edit Mode
            1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
            4 artilleries and 1 infantry moved from France to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            1 aaGun and 2 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Russians : -2.67
    

    Savegame


  • TripleA Move Summary: ANZAC round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Move Summary: French round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            2 infantry moved from Tobruk to Alexandria
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            2 infantry moved from Tobruk to Alexandria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            23 armour, 14 artilleries, 2 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
            7 armour moved from Ukraine to Russia
            1 mech_infantry moved from Volgograd to Russia
            1 bomber and 1 tactical_bomber moved from Novgorod to Russia
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            23 armour, 14 artilleries, 2 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
            7 armour moved from Ukraine to Russia
            1 mech_infantry moved from Volgograd to Russia
            1 bomber and 1 tactical_bomber moved from Novgorod to Russia
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Russia
                Germans attack with 30 armour, 14 artilleries, 1 bomber, 2 fighters, 33 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 fighter; Russians defend with 3 aaGuns, 1 airfield, 5 armour, 10 artilleries, 1 factory_major, 1 fighter, 63 infantry, 2 mech_infantrys and 1 tactical_bomber
                    AA fire in Russia : 0/5 hits, 0.83 expected hits
                    Germans roll dice for 30 armour, 14 artilleries, 1 bomber, 2 fighters, 33 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 31/84 hits, 30.83 expected hits
                    Russians roll dice for 3 aaGuns, 5 armour, 10 artilleries, 2 fighters, 63 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 28/83 hits, 29.33 expected hits
                    28 infantry owned by the Russians, 28 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 30 armour, 14 artilleries, 1 bomber, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 23/56 hits, 25.00 expected hits
                    Russians roll dice for 5 armour, 10 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 19/55 hits, 20.00 expected hits
                    23 infantry owned by the Russians, 12 artilleries owned by the Germans, 5 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 30 armour, 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Russia, round 4 : 19/37 hits, 18.67 expected hits
                    Russians roll dice for 5 armour, 10 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 13/32 hits, 12.33 expected hits
                    2 mech_infantrys owned by the Russians, 12 infantry owned by the Russians, 5 artilleries owned by the Russians, 2 artilleries owned by the Germans and 11 armour owned by the Germans lost in Russia
                    Germans roll dice for 19 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Russia, round 5 : 13/24 hits, 12.50 expected hits
                    Russians roll dice for 5 armour, 5 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 5 : 6/13 hits, 6.00 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 5 armour owned by the Russians, 5 artilleries owned by the Russians, 6 armour owned by the Germans and 1 fighter owned by the British lost in Russia
                Germans captures 16PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 13 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 48
                Casualties for Germans: 17 armour, 14 artilleries, 33 infantry and 2 mech_infantrys
                Casualties for Russians: 3 aaGuns, 5 armour, 10 artilleries, 1 fighter, 63 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for British: 1 fighter
    
        Non Combat Move - Germans
            2 aaGuns moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Rostov
            1 infantry moved from Novgorod to Archangel
            1 bomber moved from Russia to Romania
            1 fighter moved from Russia to Ukraine
            2 tactical_bombers moved from Russia to Ukraine
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Western Germany to Southern Italy
            3 armour moved from Romania to Northern Italy
            5 infantry moved from Western Germany to Northern Italy
            5 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Volgograd
            2 armour and 1 mech_infantry placed in Ukraine
            1 armour placed in Normandy Bordeaux
            1 armour placed in Western Germany
            2 infantry placed in Normandy Bordeaux
            2 armour, 2 artilleries and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.83
    Germans : -1.00
    Russians : -1.67
    

    Savegame


  • TripleA Move Summary: Russians round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Combat Move - Russians
            2 infantry moved from Vologda to Samara
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Combat Move - Russians
            2 infantry moved from Vologda to Samara
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            1 mech_infantry moved from Novosibirsk to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 3 fighters and 4 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from French Indo China to 43 Sea Zone
            3 fighters moved from Malaya to 42 Sea Zone
            3 tactical_bombers moved from Malaya to 42 Sea Zone
            1 bomber moved from Malaya to 42 Sea Zone
            2 fighters moved from Philippines to 42 Sea Zone
            2 destroyers moved from 20 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Siam to 37 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            1 mech_infantry moved from Novosibirsk to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 3 fighters and 4 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from French Indo China to 43 Sea Zone
            3 fighters moved from Malaya to 42 Sea Zone
            3 tactical_bombers moved from Malaya to 42 Sea Zone
            1 bomber moved from Malaya to 42 Sea Zone
            2 fighters moved from Philippines to 42 Sea Zone
            2 destroyers moved from 20 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Siam to 37 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 8 destroyers, 8 fighters, 7 tactical_bombers and 2 transports
                Americans defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 3 tactical_bombers and 1 transport; ANZAC defend with 1 cruiser and 1 destroyer
                    Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 8 destroyers, 8 fighters, 7 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 13/28 hits, 14.33 expected hits
                Units damaged: 4 carriers owned by the Americans and 2 battleships owned by the Americans
                    Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 7/21 hits, 10.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    3 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 42 Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 6 destroyers, 8 fighters, 7 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 11/26 hits, 13.67 expected hits
                    Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 5 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 9/17 hits, 9.00 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 tactical_bombers owned by the Americans, 5 destroyers owned by the Japanese, 4 carriers owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 6 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 4 : 10/17 hits, 9.67 expected hits
                    Americans roll dice for 2 battleships, 4 fighters and 1 transport in 42 Sea Zone, round 4 : 4/6 hits, 4.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 4 fighters owned by the Americans, 1 transport owned by the Americans and 2 battleships owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 113
                Casualties for Japanese: 3 carriers, 7 destroyers, 3 fighters and 3 tactical_bombers
                Casualties for ANZAC: 1 cruiser and 1 destroyer
                Casualties for Americans: 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 3 tactical_bombers and 1 transport
            Battle in Java
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Java, round 4 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 43 Sea Zone to Philippines
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 41 Sea Zone to Malaya
            2 fighters moved from 42 Sea Zone to Philippines
            4 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 bomber moved from 42 Sea Zone to Malaya
            1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 armour and 4 artilleries moved from Yunnan to Shan State
    
        Place Units - Japanese
            2 carriers placed in 37 Sea Zone
            1 armour placed in Malaya
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            1 cruiser and 1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans : -3.17
    Japanese : -5.00
    

    Savegame


  • TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 armour, 6 infantry and 3 mech_infantrys moved from Algeria to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 3 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 9 infantry, 3 mech_infantrys, 1 tactical_bomber and 8 transports moved from 92 Sea Zone to 95 Sea Zone
            1 armour, 3 artilleries, 9 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 tactical_bomber moved from 95 Sea Zone to Southern Italy
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Western Australia to 42 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 armour, 6 infantry and 3 mech_infantrys moved from Algeria to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 3 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 9 infantry, 3 mech_infantrys, 1 tactical_bomber and 8 transports moved from 92 Sea Zone to 95 Sea Zone
            1 armour, 3 artilleries, 9 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 tactical_bomber moved from 95 Sea Zone to Southern Italy
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Western Australia to 42 Sea Zone
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 1 armour, 3 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
                    AA fire in Southern Italy : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 3/19 hits, 5.67 expected hits
                    Italians roll dice for 2 aaGuns, 3 fighters and 10 infantry in Southern Italy, round 2 : 4/13 hits, 5.33 expected hits
                    2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 6/15 hits, 5.00 expected hits
                    Italians roll dice for 3 fighters and 9 infantry in Southern Italy, round 3 : 4/12 hits, 5.00 expected hits
                    4 infantry owned by the Americans and 6 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 4 : 3/11 hits, 4.33 expected hits
                    Italians roll dice for 3 fighters and 3 infantry in Southern Italy, round 4 : 2/6 hits, 3.00 expected hits
                    1 infantry owned by the Americans, 3 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 5 : 2/9 hits, 3.83 expected hits
                    Italians roll dice for 3 fighters in Southern Italy, round 5 : 1/3 hits, 2.00 expected hits
                    1 artillery owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 6 : 0/8 hits, 3.50 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 6 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 7 : 1/8 hits, 3.50 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern Italy
                Americans captures 17PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
                Casualties for Americans: 1 artillery, 9 infantry and 2 mech_infantrys
                Casualties for Italians: 2 aaGuns, 2 fighters and 10 infantry
                Casualties for Germans: 1 fighter
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
                    Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 3 : 4/7 hits, 4.00 expected hits
                    1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone
                Japanese win with 2 battleships, 2 cruisers, 2 fighters and 2 transports remaining. Battle score for attacker is -33
                Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 carrier and 1 destroyer
                2 fighters owned by the Japanese forced to land in Java
    
        Non Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Italians : -4.67
    AA fire in Southern Italy : : -0.50
    Americans : -11.67
    Japanese : -0.33
    

    Savegame

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