Here’s the game file. It looks like play-by-forum is still broken in TripleA. Since this is friendly, I didn’t bother with a dice server so feel free to use the built-in dice roller. Upload the save file when you’re done.
Maxi VS David
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@Maxiheimer nice move mod Russerne i 2v2 i øvrigt. Det er da 1 måde at holde dem nede på. De står jo heller ikke ligefrem til at tage østen tilbage lynhurtigt.
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Hmm, nej jeg syntes også det lyer som et MEGET stort bid. Det kan godt ændre nogle ting i spillets start. tænk med enheder kina f.eks kan sætte ind:thinking_face:
Tak - ifh. til mit tyskland move. Prøver at holde dem lidt med i kampen… men det er vist bare at strække pinen
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 carrier, 7 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Denmark to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 fighter moved from Northern Italy to Greece 3 artilleries and 1 infantry moved from France to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 1 mech_infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 fighter and 3 tactical_bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Gibraltar Battle in Greece Germans attack with 3 armour, 1 fighter and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 1 fighter and 5 infantry in Greece, round 2 : 5/9 hits, 2,83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans win, taking Gibraltar from British, taking Greece from Neutral_Allies with 3 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Holland Belgium Germans attack with 3 artilleries, 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers French defend with 1 artillery and 1 infantry Germans roll dice for 3 artilleries, 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 8/10 hits, 4,83 expected hits French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 3 artilleries, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters moved from Western Germany to 93 Sea Zone 1 armour and 2 mech_infantrys moved from Southern France to Greater Southern Germany 3 aaGuns, 3 artilleries and 13 infantry moved from Germany to Poland 2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy 5 infantry moved from Yugoslavia to Slovakia Hungary 1 fighter moved from Greece to Southern Italy 2 bombers moved from Holland Belgium to Western Germany 5 armour and 1 mech_infantry moved from France to Greater Southern Germany 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter and 3 tactical_bombers moved from Western Germany to Southern Italy Place Units - Germans 1 carrier and 2 transports placed in 93 Sea Zone 1 bomber and 1 infantry placed in Western Germany 1 armour and 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 5,33 French : 0,33 Neutral_Allies : 0,67
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@Maxiheimer jeg har valgt at bruge alle pengene på at England bliver dominerende i mellemøsten.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 3 artilleries and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians 1 armour moved from Bryansk to Novgorod 1 mech_infantry moved from Bryansk to Novgorod 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 artillery moved from Bryansk to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 6 infantry moved from Novgorod to Karelia 2 infantry moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia 1 tactical_bomber moved from Novgorod to Karelia 2 aaGuns moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Russia to Bryansk 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 submarine moved from 111 Sea Zone to 125 Sea Zone 1 armour moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Bryansk Place Units - Russians 3 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 3 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/11 hits, 6,00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 3 infantry moved from 36 Sea Zone to French Indo China 1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe 2 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Manchuria to Jehol 2 fighters moved from Kwangsi to 36 Sea Zone 2 tactical_bombers moved from Kwangsi to 36 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 1 carrier placed in 6 Sea Zone 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : 1,00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 tactical_bomber moved from 10 Sea Zone to Western United States 1 fighter moved from 10 Sea Zone to Western United States 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 battleship, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 2 artilleries moved from 26 Sea Zone to Hawaiian Islands 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 23 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Philippines to Guam 1 aaGun moved from Eastern United States to Central United States 1 bomber moved from Central America to Hawaiian Islands 2 mech_infantrys moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 destroyer moved from 38 Sea Zone to 39 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 3 infantry placed in Eastern United States 2 artilleries and 1 infantry placed in Central United States Americans undo move 3. Americans undo move 2. 2 artilleries and 1 infantry placed in Eastern United States 3 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Szechwan to Kweichow 10 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 10 infantry Japanese defend with 1 artillery Chinese roll dice for 10 infantry in Yunnan, round 2 : 3/10 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 2 infantry placed in Sikang 3 infantry placed in Yunnan Chinese undo move 1. 2 infantry placed in Tsinghai Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Sikang: 1 fighter EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 2,50 Japanese : -0,67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 tactical_bomber moved from 10 Sea Zone to Western United States 1 fighter moved from 10 Sea Zone to Western United States 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 battleship, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 2 artilleries moved from 26 Sea Zone to Hawaiian Islands 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 23 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Philippines to Guam 1 aaGun moved from Eastern United States to Central United States 1 bomber moved from Central America to Hawaiian Islands 2 mech_infantrys moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 destroyer moved from 38 Sea Zone to 39 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 3 infantry placed in Eastern United States 2 artilleries and 1 infantry placed in Central United States Americans undo move 3. Americans undo move 2. 2 artilleries and 1 infantry placed in Eastern United States 3 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Szechwan to Kweichow 10 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 10 infantry Japanese defend with 1 artillery Chinese roll dice for 10 infantry in Yunnan, round 2 : 3/10 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 2 infantry placed in Sikang 3 infantry placed in Yunnan Chinese undo move 1. 2 infantry placed in Tsinghai Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Sikang: 1 fighter EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter EDIT: Turning off Edit Mode Purchase Units - British British buy 1 factory_minor and 2 fighters; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 infantry and 1 mech_infantry moved from Persia to Iraq 1 fighter moved from 98 Sea Zone to Iraq 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 artillery moved from 80 Sea Zone to Iraq 1 armour, 1 artillery and 2 mech_infantrys moved from Tobruk to Libya 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese Combat - British Battle in 96 Sea Zone British attack with 1 destroyer Italians defend with 1 submarine British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Iraq British attack with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 2,33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2,17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Libya British attack with 1 armour, 1 artillery and 2 mech_infantrys Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Libya, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Libya British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 3 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 carrier moved from 98 Sea Zone to 81 Sea Zone 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 fighter moved from Iraq to 81 Sea Zone 1 tactical_bomber moved from Iraq to 81 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from French West Africa to Anglo Egyptian Sudan 3 aaGuns, 1 artillery and 6 infantry moved from Burma to Yunnan 2 infantry moved from Shan State to Yunnan 2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from India to Yunnan 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 armour moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to British Guiana 1 infantry moved from 88 Sea Zone to British Guiana 2 fighters moved from United Kingdom to British Guiana Place Units - British 2 fighters placed in United Kingdom 1 factory_minor placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from 88 Sea Zone: 1 transport EDIT: Adding units owned by British to 64 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1 British collect 34 PUs (1 lost to blockades); end with 38 PUs Place Units - UK_Pacific 1 armour and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
British : 1,17 Italians : -0,17 Chinese : 2,50 Neutral_Axis : -0,33 Japanese : -0,67
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Har du set at det er din tur i 2v2 spillet??
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 battleship and 2 cruisers moved from 93 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Libya 2 fighters moved from Southern Italy to 95 Sea Zone 1 bomber moved from Southern Italy to Libya 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 fighter and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 fighter and 2 transports in 96 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 95 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 destroyer Italians roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Libya Italians attack with 2 artilleries, 1 bomber and 2 infantry British defend with 1 armour, 1 artillery and 1 mech_infantry Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Libya, round 2 : 3/5 hits, 2,00 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 1/3 hits, 1,17 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Libya Italians win, taking Libya from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 11 Casualties for Italians: 1 infantry Casualties for British: 1 armour, 1 artillery and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy 2 fighters moved from 95 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 2 infantry moved from Yugoslavia to Slovakia Hungary Place Units - Italians 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0,50 British : -0,83
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@Maxiheimer nope - tak :D Har været i jylland i dag og mistede lidt overblikket over de spil jeg har gang i. Kigger på det efter vores spil her.
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Java to Yunnan 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 transport moved from 42 Sea Zone to 61 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Java to Yunnan 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 transport moved from 42 Sea Zone to 61 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry EDIT: Adding units owned by ANZAC to Iraq: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Malaya: 1 infantry EDIT: Adding units owned by ANZAC to Shan State: 1 infantry EDIT: Turning off Edit Mode Non Combat Move - French 2 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to British Guiana 1 infantry moved from French Central Africa to French Equatorial Africa 3 infantry moved from Algeria to Morocco 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 81 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from 91 Sea Zone to 88 Sea Zone 2 transports moved from 93 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 carrier and 2 fighters moved from 93 Sea Zone to 98 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from 98 Sea Zone to Egypt 1 carrier and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone Combat - Germans Battle in Tobruk Battle in Egypt Battle in Alexandria Battle in 88 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 88 Sea Zone Germans win, taking Tobruk from British, taking Egypt from British, taking Alexandria from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Germans 1 fighter moved from 88 Sea Zone to Gibraltar 1 tactical_bomber moved from 91 Sea Zone to Southern Italy 2 fighters moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 1 armour moved from Germany to Poland 6 infantry moved from Germany to Poland 6 armour and 3 mech_infantrys moved from Greater Southern Germany to Poland 2 infantry moved from Slovakia Hungary to Poland 1 mech_infantry moved from Normandy Bordeaux to Western Germany 3 artilleries moved from Holland Belgium to Western Germany 3 armour moved from Greece to Romania 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 infantry moved from Western Germany to Germany Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
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@Maxiheimer hvis jeg skal holde Indien i 2v2, så kræver det nok at tyskerne ofrer bombers på at nakke engelske fly i Nord-Vest Persien… :D USA har købt en lufthavn, så de ka deltage i at ta Indien tilbage. Har sørget for at USA ikke kan følge op, hvis Japan holder Indien. Burde også holde Kwangtung og har købt en fabrik i Manchuria…
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@Maxiheimer eller omvendt… USA kan ikke bløde Indien op :p
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@Maxiheimer er de tmed vilje du ikke har sat din artillery ind i Egypten?
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 125 Sea Zone to 127 Sea Zone 3 infantry moved from Belarus to Baltic States 3 infantry moved from Bryansk to Belarus 2 infantry moved from Ukraine to Bessarabia 3 mech_infantrys moved from Russia to Belarus 1 armour and 1 mech_infantry moved from Bryansk to Belarus 2 fighters moved from Russia to Yunnan 2 aaGuns and 17 infantry moved from Buryatia to Amur 1 fighter moved from Karelia to Belarus 1 tactical_bomber moved from Karelia to Belarus 4 mech_infantrys moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 1 infantry moved from Belarus to Baltic States 8 infantry moved from Karelia to Novgorod 2 infantry moved from Western Ukraine to Bessarabia 2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk 3 artilleries moved from Ukraine to Bryansk Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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@Maxiheimer ok kagede rundt i det… England har jo tur umiddelbart efter Japan, så de har taget Indien tilbage… Skal vi kalde nederlaget?