@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
L20 #1 trulpen (X) vs 666 (A+7) BM3
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 10 infantry moved from Amur to Manchuria 2 fighters and 1 tactical_bomber moved from Ukraine to GreeceCombat Hit Differential Summary :
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@trulpen intercept?
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In Greece?
Do I have 3 figs there?
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Before the russian turn gets executed, I might have forgotten to move the german inf from Crete to an italian tr. Don’t remember if that’s the situation here. I’ll check when I get home in about 1 h.
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@trulpen said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
Before the russian turn gets executed, I might have forgotten to move the german inf from Crete to an italian tr. Don’t remember if that’s the situation here. I’ll check when I get home in about 1 h.
A non-issue. G took Crete with the inf this turn.
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@666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
intercept?
Yes, intercept with all 3 figs. Take the german fig as casualty first.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 10 infantry moved from Amur to Manchuria 2 fighters and 1 tactical_bomber moved from Ukraine to Greece Combat - Russians Air Battle in Greece Russians attacks with 3 units heading to Greece Italians launches 3 interceptors out of Greece Attackers Fire, : 1/3 hits, 0.83 expected hits Defenders Fire, : 1/3 hits, 1.00 expected hits 1 fighter owned by the Russians lost in Greece 1 fighter owned by the Germans lost in Greece Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Greece AA fire in Greece : 0/1 hits, 0.17 expected hits Bombing raid in Greece rolls: 2 and causes: 2 damage to unit: airfield Bombing raid in Greece causes 2 damage total. Battle in Manchuria Russians attack with 10 infantry Japanese defend with 1 infantry Russians roll dice for 10 infantry in Manchuria, round 2 : 4/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 1 fighter and 1 tactical_bomber moved from Greece to Rostov 1 aaGun, 2 armour and 2 mech_infantrys moved from Ukraine to Rostov 1 aaGun, 1 artillery and 17 infantry moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 1 aaGun and 7 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Archangel 6 infantry moved from Yenisey to Timguska 1 submarine moved from 109 Sea Zone to 92 Sea Zone Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUsCombat Hit Differential Summary :
Defenders Fire, : : 0.00 AA fire in Greece : : -0.17 Attackers Fire, : : 0.17 Russians : 2.33 Japanese : -0.33Territory Summary for Russians :
Korea : 1 flag, 1 infantry Manchuria : 2 aaGuns and 10 infantry Amur : 1 infantry Timguska : 6 infantry Belarus : 1 infantry Bryansk : 3 aaGuns, 3 artilleries and 45 infantry Rostov : 1 aaGun, 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Archangel : 2 infantry Russia : 1 airfield, 1 factory_major and 10 infantry Ukraine : 1 factory_minor Western Ukraine : 1 infantry Volgograd : 1 factory_minor and 3 infantry Novgorod : 1 airfield, 1 factory_minor and 1 harbour 92 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 53 Russians : 37 / 44 Japanese : 33 / 45 Americans : 52 / 76 Chinese : 11 / 12 British : 30 / 34 UK_Pacific : 18 / 17 Italians : 18 / 20 ANZAC : 10 / 19 French : 2 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 6 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
@trulpen I score a 2 with my AB bombing…WTH
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 10 infantry moved from Amur to Manchuria 2 fighters and 1 tactical_bomber moved from Ukraine to Greece Combat - Russians Air Battle in Greece Russians attacks with 3 units heading to Greece Italians launches 3 interceptors out of Greece Attackers Fire, : 1/3 hits, 0.83 expected hits Defenders Fire, : 1/3 hits, 1.00 expected hits 1 fighter owned by the Russians lost in Greece 1 fighter owned by the Germans lost in Greece Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Greece AA fire in Greece : 0/1 hits, 0.17 expected hits Bombing raid in Greece rolls: 2 and causes: 2 damage to unit: airfield Bombing raid in Greece causes 2 damage total. Battle in Manchuria Russians attack with 10 infantry Japanese defend with 1 infantry Russians roll dice for 10 infantry in Manchuria, round 2 : 4/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 1 fighter and 1 tactical_bomber moved from Greece to Rostov 1 aaGun, 2 armour and 2 mech_infantrys moved from Ukraine to Rostov 1 aaGun, 1 artillery and 17 infantry moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 1 aaGun and 7 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Archangel 6 infantry moved from Yenisey to Timguska 1 submarine moved from 109 Sea Zone to 92 Sea Zone Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 3 infantry EDIT: Adding units owned by Russians to Rostov: 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Defenders Fire, : : 0.00 AA fire in Greece : : -0.17 Attackers Fire, : : 0.17 Russians : 2.33 Japanese : -0.33 -
@666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
@trulpen I score a 2 with my AB bombing…WTH
That’s annoying!
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33 % chance, but still.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 21 Sea Zone to 35 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 46 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from 46 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter moved from 42 Sea Zone to Java 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Jehol to Kweichow 2 bombers moved from Kwangsi to Philippines Combat - Japanese Battle in Celebes Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kweichow Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 3 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 3 fighters moved from Java to 42 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 5 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Caroline Islands to Japan 1 fighter moved from Kiangsi to Japan 1 artillery moved from Kiangsi to Kwangsi 3 artilleries and 5 infantry moved from Hunan to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Kwangsi 1 infantry moved from Anhwe to Hunan 1 infantry moved from Chahar to Hopei 1 artillery moved from Chahar to Anhwe 1 infantry moved from Jehol to Chahar 1 armour moved from Jehol to Anhwe 2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi 1 aaGun moved from French Indo China to Kwangsi 1 carrier moved from 46 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 37 Sea Zone to Kwangsi 3 infantry moved from Jehol to Anhwe 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Kwangsi 2 bombers moved from Philippines to Kwangsi Place Units - Japanese 1 factory_minor placed in Kwangtung 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 3 infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUsCombat Hit Differential Summary :
British : -0,33 Americans : 0,33 Chinese : 0,67 UK_Pacific : -0,33 Japanese : -1,83 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 marines and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to 96 Sea Zone Combat - Americans Battle in Morocco Battle in Marshall Islands Battle in 96 Sea Zone Americans attack with 2 fighters Italians defend with 1 destroyer Americans roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win, taking Morocco from Neutral_Axis, taking Marshall Islands from Japanese with 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 fighters moved from 96 Sea Zone to Egypt 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 3 fighters moved from Hawaiian Islands to 32 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 bomber moved from Queensland to Yunnan Place Units - Americans 2 marines placed in Western United States 1 fighter placed in Western United States 1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Italians : -0.33 Americans : 0.00Territory Summary for Americans :
Marshall Islands : 1 flag, 1 artillery and 3 infantry Yunnan : 1 bomber Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 marines and 3 mech_infantrys Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry Midway : 1 airfield 32 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports 10 Sea Zone : 1 carrier, 2 destroyers, 4 submarines and 1 transport Central United States : 2 aaGuns, 1 factory_major and 1 mech_infantry Eastern United States : 1 airfield, 1 factory_major and 1 harbour Gibraltar : 2 fighters Egypt : 2 fighters Morocco : 1 flag, 1 armour and 1 infantry 91 Sea Zone : 1 carrier, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 45 / 53 Russians : 37 / 44 Japanese : 44 / 49 Americans : 51 / 71 Chinese : 9 / 12 British : 30 / 34 UK_Pacific : 14 / 17 Italians : 18 / 20 ANZAC : 10 / 19 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 infantry placed in Kweichow 2 infantry placed in Kansu 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : -1.67 Japanese : -1.33Territory Summary for Chinese :
Yunnan : 3 artilleries, 1 fighter and 13 infantry Kweichow : 1 infantry Hunan : 1 infantry Kansu : 2 infantryProduction/PUs Summary :
Germans : 45 / 53 Russians : 37 / 44 Japanese : 43 / 49 Americans : 51 / 71 Chinese : 10 / 13 British : 30 / 34 UK_Pacific : 14 / 17 Italians : 18 / 20 ANZAC : 10 / 19 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - British 2 cruisers and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 2 fighters moved from 92 Sea Zone to 99 Sea Zone 3 fighters moved from Egypt to 99 Sea Zone 1 bomber moved from Gibraltar to 99 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 fighter moved from India to Iraq 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Yunnan to Hopei 1 mech_infantry moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 fighter moved from Yunnan to Hopei 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from ItaliansCombat Hit Differential Summary :
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@trulpen intercept z99, w/2 ITA fgt’s? you have BB, 2cr, 2trn & I have 2cr, dd, 5fgt & bmb
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No scramble, thanks.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 marines and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to 96 Sea Zone Combat - Americans Battle in Morocco Battle in Marshall Islands Battle in 96 Sea Zone Americans attack with 2 fighters Italians defend with 1 destroyer Americans roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win, taking Morocco from Neutral_Axis, taking Marshall Islands from Japanese with 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 fighters moved from 96 Sea Zone to Egypt 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 3 fighters moved from Hawaiian Islands to 32 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 bomber moved from Queensland to Yunnan Place Units - Americans 2 marines placed in Western United States 1 fighter placed in Western United States 1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 infantry placed in Kweichow 2 infantry placed in Kansu 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 cruisers and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 2 fighters moved from 92 Sea Zone to 99 Sea Zone 3 fighters moved from Egypt to 99 Sea Zone 1 bomber moved from Gibraltar to 99 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 fighter moved from India to Iraq 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Yunnan to Hopei 1 mech_infantry moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 fighter moved from Yunnan to Hopei 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians Combat - British Battle in French West Africa Battle in 99 Sea Zone British attack with 1 bomber, 2 cruisers, 1 destroyer and 5 fighters Italians defend with 1 battleship, 2 cruisers and 2 transports British roll dice for 1 bomber, 2 cruisers, 1 destroyer and 5 fighters in 99 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 99 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 destroyer owned by the British and 2 cruisers owned by the Italians lost in 99 Sea Zone British roll dice for 1 bomber, 2 cruisers and 5 fighters in 99 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits Italians roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 2 transports owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone British win, taking French West Africa from Neutral_Axis, taking 99 Sea Zone from Neutral with 1 bomber, 2 cruisers and 5 fighters remaining. Battle score for attacker is 50 Casualties for British: 1 destroyer Casualties for Italians: 1 battleship, 2 cruisers and 2 transports Battle in Shensi British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Hopei British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/6 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 3 : 2/4 hits, 1.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is -4 Casualties for British: 3 infantry and 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter moved from Iraq to Persia 2 fighters moved from 99 Sea Zone to 98 Sea Zone 3 fighters moved from 99 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 fighter moved from Hopei to Yunnan 2 infantry moved from Burma to Shan State 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 99 Sea Zone to Egypt 1 aaGun moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Tanganyika Territory to Kenya Place Units - British 1 airfield and 1 infantry placed in Egypt 2 destroyers placed in 98 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1 British collect 32 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5 UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Italians : -1.67 British : -0.67 Americans : 0.00 Chinese : -1.67 Neutral_Axis : 2.33 Japanese : -1.00Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag, 1 artillery and 3 infantry Siam : 1 flag, 1 infantry Yunnan : 2 aaGuns, 4 artilleries, 1 bomber, 3 fighters, 19 infantry and 1 tactical_bomber Kweichow : 1 infantry Hunan : 1 infantry Kansu : 2 infantry Hopei : 1 mech_infantry Shan State : 1 aaGun and 3 infantry India : 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 2 mech_infantrys Malaya : 1 harbour Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 marines and 3 mech_infantrys Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry Midway : 1 airfield French Indo China : 1 flag, 1 infantry Sumatra : 1 flag, 1 marine 32 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports 10 Sea Zone : 1 carrier, 2 destroyers, 4 submarines and 1 transport Central United States : 2 aaGuns, 1 factory_major and 1 mech_infantry Eastern United States : 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry Gibraltar : 1 airfield, 2 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 5 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Kenya : 2 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 11 infantry Morocco : 1 flag, 1 armour, 2 infantry and 1 mech_infantry Algeria : 1 aaGun and 1 infantry French West Africa : 1 flag, 2 infantry 87 Sea Zone : 1 transport 99 Sea Zone : 1 flag, 2 cruisers Iraq : 1 flag, 1 armour Eastern Persia : 1 flag Brazil : 1 flag Persia : 1 flag, 1 fighter 98 Sea Zone : 1 carrier, 2 destroyers and 2 fighters 91 Sea Zone : 1 carrier, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 45 / 53 Russians : 37 / 44 Japanese : 39 / 49 Americans : 51 / 71 Chinese : 11 / 13 British : 34 / 32 UK_Pacific : 17 / 19 Italians : 17 / 20 ANZAC : 10 / 19 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Syria to Iraq 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Syria to Iraq 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya 1 bomber and 2 fighters moved from Greece to 99 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Kenya Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 2 cruisers Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits British roll dice for 2 cruisers in 99 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 99 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 fighter and 1 submarine Casualties for British: 2 cruisers Battle in Iraq Italians attack with 1 artillery and 2 infantry British defend with 1 armour Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 2/3 hits, 0,83 expected hits British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Iraq Italians win, taking Iraq from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in Kenya Italians attack with 1 artillery and 3 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1,00 expected hits British roll dice for 2 infantry in Kenya, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Kenya Italians roll dice for 1 artillery and 3 infantry in Kenya, round 3 : 0/4 hits, 1,00 expected hits British roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 4 : 1/4 hits, 1,00 expected hits British roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kenya Italians win, taking Kenya from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 infantry moved from Tunisia to Libya 1 fighter moved from 99 Sea Zone to Southern Italy 1 armour and 2 mech_infantrys moved from Romania to Bessarabia 1 armour moved from Northern Italy to Romania 1 bomber moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 destroyer and 2 submarines placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,5,5,1,1 Italians collect 19 PUs (1 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : -0,00 British : -0,33 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Shan State to India 1 fighter moved from Queensland to Shan State 2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Yunnan : 1 fighter Shan State : 1 fighter India : 2 fighters Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag Egypt : 2 infantryProduction/PUs Summary :
Germans : 45 / 53 Russians : 37 / 44 Japanese : 39 / 49 Americans : 51 / 71 Chinese : 11 / 13 British : 31 / 32 UK_Pacific : 17 / 19 Italians : 20 / 21 ANZAC : 10 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0





