TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 infantry moved from Western United States to Central United States
1 armour moved from Western United States to Central United States
2 fighters moved from Eastern United States to Gibraltar
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to Queensland
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2
Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Szechwan to Kweichow
3 artilleries and 10 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 3 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 10 infantry in Yunnan, round 2 : 2/13 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
2 fighters moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 fighter moved from Algeria to Tunisia
Combat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
British attack with 2 fighters and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Tunisia, round 2 : 2/3 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Tunisia
British win, taking Tunisia from Neutral_Axis with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
2 fighters moved from 92 Sea Zone to Egypt
1 fighter moved from Algeria to Egypt
2 fighters moved from Tunisia to 92 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
1 mech_infantry and 2 transports moved from 92 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
2 infantry moved from Rhodesia to Tanganyika Territory
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
2 aaGuns, 1 artillery and 5 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
3 infantry moved from India to Burma
1 infantry moved from Burma to Yunnan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 bomber moved from Iceland to Gibraltar
Place Units - British
1 factory_minor placed in Egypt
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 fighter and 5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3,6,2,2,4,1,5,5,5,5
UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 fighter and 5 infantry
Combat Hit Differential Summary :
British : 0.83
Chinese : -0.83
Neutral_Axis : -0.33
Japanese : 0.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 2 aaGuns, 4 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
Kweichow : 1 infantry
Shan State : 2 infantry
Burma : 1 aaGun, 1 fighter and 3 infantry
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Malaya : 1 harbour
Queensland : 1 bomber
Philippines : 1 airfield, 1 harbour and 2 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 5 infantry
Midway : 1 airfield
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 marine
37 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Central United States : 2 aaGuns, 1 armour, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 airfield, 1 bomber, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
Tanganyika Territory : 2 infantry
Algeria : 1 aaGun and 1 infantry
Tunisia : 1 flag, 1 infantry
86 Sea Zone : 2 transports
92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Eastern Persia : 1 flag
101 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantry
Persia : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 39 / 49
Russians : 37 / 39
Japanese : 39 / 45
Americans : 52 / 76
Chinese : 8 / 12
British : 31 / 34
UK_Pacific : 18 / 17
Italians : 16 / 17
ANZAC : 10 / 10
French : 2 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 infantry moved from Kenya to Anglo Egyptian Sudan
Combat - Italians
Battle in Cyprus
Battle in Tunisia
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 3 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Tunisia
Italians win, taking Cyprus from British, taking Tunisia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to Greece
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 artillery moved from Tobruk to Alexandria
1 armour moved from Greece to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Normandy Bordeaux to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 battleship and 2 cruisers moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Tunisia to Greece
Place Units - Italians
1 airfield placed in Greece
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0,67
British : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Java to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 fighter moved from Java to Yunnan
2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland
1 fighter moved from 43 Sea Zone to Shan State
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Yunnan : 1 fighter
Shan State : 1 fighter
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
39 Sea Zone : 1 destroyer
Gibraltar : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantry
Algeria : 1 infantry
Production/PUs Summary :
Germans : 39 / 49
Russians : 37 / 39
Japanese : 39 / 45
Americans : 52 / 76
Chinese : 8 / 12
British : 30 / 34
UK_Pacific : 18 / 17
Italians : 18 / 20
ANZAC : 10 / 19
French : 2 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 battleship moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 bombers moved from Western Germany to Baltic States
1 bomber moved from Western Germany to 114 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from 99 Sea Zone to Crete
6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Poland to Eastern Poland
2 armour and 6 mech_infantrys moved from Romania to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
Combat - Germans
Battle in Crete
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win, taking Crete from Neutral_Allies with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/5 hits, 3,00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 4/5 hits, 3,00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 10 armour, 1 infantry and 19 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 1 infantry and 19 mech_infantrys in Eastern Poland, round 2 : 9/30 hits, 8,33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 10 armour and 19 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
3 aaGuns, 5 artilleries and 23 infantry moved from Romania to Bessarabia
2 bombers moved from Baltic States to Western Germany
1 fighter moved from Holland Belgium to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
1 fighter and 2 tactical_bombers moved from Holland Belgium to Southern Italy
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 123 Sea Zone to 119 Sea Zone
1 bomber moved from 114 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Germany
3 infantry moved from Finland to Karelia
2 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 artillery moved from Western Germany to Germany
Place Units - Germans
9 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 45 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -0,17
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 battleship moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 bombers moved from Western Germany to Baltic States
1 bomber moved from Western Germany to 114 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from 99 Sea Zone to Crete
6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Poland to Eastern Poland
2 armour and 6 mech_infantrys moved from Romania to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
Combat - Germans
Battle in Crete
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win, taking Crete from Neutral_Allies with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/5 hits, 3,00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 4/5 hits, 3,00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 10 armour, 1 infantry and 19 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 1 infantry and 19 mech_infantrys in Eastern Poland, round 2 : 9/30 hits, 8,33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 10 armour and 19 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
3 aaGuns, 5 artilleries and 23 infantry moved from Romania to Bessarabia
2 bombers moved from Baltic States to Western Germany
1 fighter moved from Holland Belgium to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
1 fighter and 2 tactical_bombers moved from Holland Belgium to Southern Italy
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 123 Sea Zone to 119 Sea Zone
1 bomber moved from 114 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Germany
3 infantry moved from Finland to Karelia
2 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 artillery moved from Western Germany to Germany
Place Units - Germans
9 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 45 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 3 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,17
Russians : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
10 infantry moved from Amur to Manchuria
2 fighters and 1 tactical_bomber moved from Ukraine to Greece
Combat Hit Differential Summary :
@trulpen intercept?
In Greece?
Do I have 3 figs there?
Before the russian turn gets executed, I might have forgotten to move the german inf from Crete to an italian tr. Don’t remember if that’s the situation here. I’ll check when I get home in about 1 h.
@trulpen said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
Before the russian turn gets executed, I might have forgotten to move the german inf from Crete to an italian tr. Don’t remember if that’s the situation here. I’ll check when I get home in about 1 h.
A non-issue. G took Crete with the inf this turn.
@666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
intercept?
Yes, intercept with all 3 figs. Take the german fig as casualty first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
10 infantry moved from Amur to Manchuria
2 fighters and 1 tactical_bomber moved from Ukraine to Greece
Combat - Russians
Air Battle in Greece
Russians attacks with 3 units heading to Greece
Italians launches 3 interceptors out of Greece
Attackers Fire, : 1/3 hits, 0.83 expected hits
Defenders Fire, : 1/3 hits, 1.00 expected hits
1 fighter owned by the Russians lost in Greece
1 fighter owned by the Germans lost in Greece
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Greece
AA fire in Greece : 0/1 hits, 0.17 expected hits
Bombing raid in Greece rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in Greece causes 2 damage total.
Battle in Manchuria
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 infantry in Manchuria, round 2 : 4/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Greece to Rostov
1 aaGun, 2 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 aaGun, 1 artillery and 17 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
1 aaGun and 7 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
6 infantry moved from Yenisey to Timguska
1 submarine moved from 109 Sea Zone to 92 Sea Zone
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0.00
AA fire in Greece : : -0.17
Attackers Fire, : : 0.17
Russians : 2.33
Japanese : -0.33
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 2 aaGuns and 10 infantry
Amur : 1 infantry
Timguska : 6 infantry
Belarus : 1 infantry
Bryansk : 3 aaGuns, 3 artilleries and 45 infantry
Rostov : 1 aaGun, 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Archangel : 2 infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
92 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 53
Russians : 37 / 44
Japanese : 33 / 45
Americans : 52 / 76
Chinese : 11 / 12
British : 30 / 34
UK_Pacific : 18 / 17
Italians : 18 / 20
ANZAC : 10 / 19
French : 2 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@trulpen I score a 2 with my AB bombing…WTH
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
10 infantry moved from Amur to Manchuria
2 fighters and 1 tactical_bomber moved from Ukraine to Greece
Combat - Russians
Air Battle in Greece
Russians attacks with 3 units heading to Greece
Italians launches 3 interceptors out of Greece
Attackers Fire, : 1/3 hits, 0.83 expected hits
Defenders Fire, : 1/3 hits, 1.00 expected hits
1 fighter owned by the Russians lost in Greece
1 fighter owned by the Germans lost in Greece
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Greece
AA fire in Greece : 0/1 hits, 0.17 expected hits
Bombing raid in Greece rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in Greece causes 2 damage total.
Battle in Manchuria
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 infantry in Manchuria, round 2 : 4/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Greece to Rostov
1 aaGun, 2 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 aaGun, 1 artillery and 17 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
1 aaGun and 7 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
6 infantry moved from Yenisey to Timguska
1 submarine moved from 109 Sea Zone to 92 Sea Zone
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 infantry
EDIT: Adding units owned by Russians to Rostov: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Defenders Fire, : : 0.00
AA fire in Greece : : -0.17
Attackers Fire, : : 0.17
Russians : 2.33
Japanese : -0.33
@666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
@trulpen I score a 2 with my AB bombing…WTH
That’s annoying!
33 % chance, but still.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 21 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 46 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from 42 Sea Zone to Java
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
2 bombers moved from Kwangsi to Philippines
Combat - Japanese
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 3 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
3 fighters moved from Java to 42 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 5 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to Japan
1 fighter moved from Kiangsi to Japan
1 artillery moved from Kiangsi to Kwangsi
3 artilleries and 5 infantry moved from Hunan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Hopei
1 artillery moved from Chahar to Anhwe
1 infantry moved from Jehol to Chahar
1 armour moved from Jehol to Anhwe
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
1 aaGun moved from French Indo China to Kwangsi
1 carrier moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
3 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
2 bombers moved from Philippines to Kwangsi
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
British : -0,33
Americans : 0,33
Chinese : 0,67
UK_Pacific : -0,33
Japanese : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 marines and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to 96 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Marshall Islands
Battle in 96 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win, taking Morocco from Neutral_Axis, taking Marshall Islands from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 96 Sea Zone to Egypt
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
3 fighters moved from Hawaiian Islands to 32 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 bomber moved from Queensland to Yunnan
Place Units - Americans
2 marines placed in Western United States
1 fighter placed in Western United States
1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : 0.00
Territory Summary for Americans :
Marshall Islands : 1 flag, 1 artillery and 3 infantry
Yunnan : 1 bomber
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 marines and 3 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Midway : 1 airfield
32 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier, 2 destroyers, 4 submarines and 1 transport
Central United States : 2 aaGuns, 1 factory_major and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 fighters
Egypt : 2 fighters
Morocco : 1 flag, 1 armour and 1 infantry
91 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 45 / 53
Russians : 37 / 44
Japanese : 44 / 49
Americans : 51 / 71
Chinese : 9 / 12
British : 30 / 34
UK_Pacific : 14 / 17
Italians : 18 / 20
ANZAC : 10 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Kansu
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -1.67
Japanese : -1.33
Territory Summary for Chinese :
Yunnan : 3 artilleries, 1 fighter and 13 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Kansu : 2 infantry
Production/PUs Summary :
Germans : 45 / 53
Russians : 37 / 44
Japanese : 43 / 49
Americans : 51 / 71
Chinese : 10 / 13
British : 30 / 34
UK_Pacific : 14 / 17
Italians : 18 / 20
ANZAC : 10 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Combat Move - British
2 cruisers and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 fighters moved from 92 Sea Zone to 99 Sea Zone
3 fighters moved from Egypt to 99 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Hopei
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
Combat Hit Differential Summary :