Hi Markus
Enjoy your game with crockett :)
TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour and 2 bombers; Remaining resources: 5 PUs;
Combat Move - Germans
1 fighter moved from Norway to 3 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from 16 Sea Zone to Caucasus
1 infantry moved from Norway to Finland
5 armour and 9 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Belorussia to West Russia
5 armour moved from Baltic States to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 battleship moved from 15 Sea Zone to 16 Sea Zone
1 bomber moved from Italy to West Russia
1 armour, 1 artillery and 4 infantry moved from Libya to Egypt
Germans take Egypt from British
1 submarine moved from 13 Sea Zone to 15 Sea Zone
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour and 2 bombers; Remaining resources: 5 PUs;
Combat Move - Germans
1 fighter moved from Norway to 3 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from 16 Sea Zone to Caucasus
1 infantry moved from Norway to Finland
5 armour and 9 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Belorussia to West Russia
5 armour moved from Baltic States to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 battleship moved from 15 Sea Zone to 16 Sea Zone
1 bomber moved from Italy to West Russia
1 armour, 1 artillery and 4 infantry moved from Libya to Egypt
Germans take Egypt from British
1 submarine moved from 13 Sea Zone to 15 Sea Zone
Combat - Germans
Battle in 3 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 3 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in West Russia
Germans attack with 10 armour, 1 bomber and 11 infantry
Russians defend with 2 aaGuns, 3 armour, 2 artilleries and 12 infantry
AA fire in West Russia : 0/1 hits, 0.17 expected hits
Germans roll dice for 10 armour, 1 bomber and 11 infantry in West Russia, round 2 : 9/22 hits, 7.50 expected hits
Russians roll dice for 2 aaGuns, 3 armour, 2 artilleries and 12 infantry in West Russia, round 2 : 8/17 hits, 6.17 expected hits
7 infantry owned by the Russians, 8 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in West Russia
Germans roll dice for 10 armour, 1 bomber and 3 infantry in West Russia, round 3 : 5/14 hits, 6.17 expected hits
Russians roll dice for 3 armour, 2 artilleries and 5 infantry in West Russia, round 3 : 3/10 hits, 3.83 expected hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in West Russia
Germans roll dice for 10 armour and 1 bomber in West Russia, round 4 : 5/11 hits, 5.67 expected hits
Russians roll dice for 3 armour and 2 artilleries in West Russia, round 4 : 2/5 hits, 2.17 expected hits
3 armour owned by the Russians, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 8 armour and 1 bomber remaining. Battle score for attacker is 27
Casualties for Germans: 2 armour and 11 infantry
Casualties for Russians: 2 aaGuns, 3 armour, 2 artilleries and 12 infantry
Battle in Caucasus
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 fighter; Russians defend with 1 factory
Germans roll dice for 1 battleship in Caucasus, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighter
Non Combat Move - Germans
1 aaGun and 5 infantry moved from Poland to Ukraine S.S.R.
5 armour moved from Germany to Karelia S.S.R.
4 fighters moved from Libya to Ukraine S.S.R.
1 fighter moved from Algeria to Ukraine S.S.R.
1 bomber moved from West Russia to Ukraine S.S.R.
1 aaGun moved from Italy to Germany
1 fighter moved from 3 Sea Zone to Germany
Place Units - Germans
2 bombers placed in Germany
2 armour placed in Karelia S.S.R.
Turn Complete - Germans
Germans collect 49 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 0.67
AA fire in West Russia : : -0.17
Russians : 1.17
TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Persia to Caucasus
1 armour moved from Persia to Caucasus
1 fighter moved from India to Caucasus
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Persia to Caucasus
1 armour moved from Persia to Caucasus
1 fighter moved from India to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 2 artilleries, 1 factory and 1 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Caucasus
British roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 artilleries in Caucasus, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Caucasus
retreated to Caucasus
Germans win with 2 artilleries remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Non Combat Move - British
1 fighter moved from Caucasus to Russia
1 fighter moved from United Kingdom to Archangel
1 bomber moved from Eastern Canada to Russia
1 artillery and 1 infantry moved from Trans-Jordan to Persia
1 infantry moved from Rhodesia to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
2 infantry and 1 transport moved from 30 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 infantry moved from Eastern Australia to Western Australia
Place Units - British
3 fighters placed in India
Turn Complete - British
British collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : -1.33
TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 4 fighters; Remaining resources: 0 PUs;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 3 infantry moved from Burma to India
1 bomber moved from French Indo-China Thailand to India
1 fighter moved from French Indo-China Thailand to India
1 fighter moved from French Indo-China Thailand to India
1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 armour moved from Burma to India
1 infantry moved from Burma to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to India
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to India
1 submarine moved from 47 Sea Zone to 36 Sea Zone
3 infantry moved from Buryatia S.S.R. to Manchuria
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 4 fighters; Remaining resources: 0 PUs;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 3 infantry moved from Burma to India
1 bomber moved from French Indo-China Thailand to India
1 fighter moved from French Indo-China Thailand to India
1 fighter moved from French Indo-China Thailand to India
1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 armour moved from Burma to India
1 infantry moved from Burma to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to India
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to India
1 submarine moved from 47 Sea Zone to 36 Sea Zone
3 infantry moved from Buryatia S.S.R. to Manchuria
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 2 artilleries, 3 bombers, 2 fighters and 7 infantry
British defend with 1 aaGun, 1 factory, 3 fighters and 11 infantry
AA fire in India : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 1 fighter and 7 infantry in India, round 2 : 6/14 hits, 5.17 expected hits
British roll dice for 1 aaGun, 3 fighters and 11 infantry in India, round 2 : 5/14 hits, 5.67 expected hits
5 infantry owned by the Japanese, 1 aaGun owned by the British and 5 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 1 fighter and 2 infantry in India, round 3 : 5/9 hits, 4.33 expected hits
British roll dice for 3 fighters and 6 infantry in India, round 3 : 3/9 hits, 4.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 artillery, 3 bombers and 1 fighter in India, round 4 : 3/6 hits, 3.33 expected hits
British roll dice for 3 fighters and 1 infantry in India, round 4 : 1/4 hits, 2.33 expected hits
1 bomber owned by the Japanese, 2 fighters owned by the British and 1 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 1 fighter in India, round 5 : 2/5 hits, 2.67 expected hits
British roll dice for 1 fighter in India, round 5 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Japanese and 1 fighter owned by the British lost in India
Japanese win, taking India from British with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery, 2 bombers, 1 fighter and 7 infantry
Casualties for British: 1 aaGun, 3 fighters and 11 infantry
Non Combat Move - Japanese
1 fighter moved from India to Burma
1 bomber moved from India to Burma
1 artillery moved from Yunnan to Burma
Place Units - Japanese
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
British : -2.67
AA fire in India : : 0.50
Japanese : -0.67
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Anhwei to Manchuria
2 infantry moved from Iwo Jima to 59 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 59 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
2 fighters moved from 62 Sea Zone to Manchuria
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 13 Sea Zone to Morocco
Americans take Morocco from Germans
1 bomber moved from United Kingdom to Italy
Combat - Americans
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Italy causes 1 damage total.
Battle in Manchuria
Americans attack with 2 fighters and 3 infantry
Japanese defend with 3 infantry
Americans roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 2 fighters and 3 infantry in Manchuria, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
2 fighters moved from Manchuria to 62 Sea Zone
1 bomber moved from Italy to United Kingdom
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 11 Sea Zone
1 destroyer placed in 56 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans : 0.83
AA fire in Italy : : -0.17
Japanese : 0.00
TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to West Russia
2 artilleries and 8 infantry moved from Russia to West Russia
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to West Russia
2 artilleries and 8 infantry moved from Russia to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 2 artilleries and 9 infantry
Germans defend with 8 armour
Russians roll dice for 2 artilleries and 9 infantry in West Russia, round 2 : 4/11 hits, 2.50 expected hits
Germans roll dice for 8 armour in West Russia, round 2 : 3/8 hits, 4.00 expected hits
3 infantry owned by the Russians and 4 armour owned by the Germans lost in West Russia
Russians roll dice for 2 artilleries and 6 infantry in West Russia, round 3 : 0/8 hits, 2.00 expected hits
Germans roll dice for 4 armour in West Russia, round 3 : 2/4 hits, 2.00 expected hits
2 infantry owned by the Russians lost in West Russia
Russians roll dice for 2 artilleries and 4 infantry in West Russia, round 4 : 1/6 hits, 1.67 expected hits
Germans roll dice for 4 armour in West Russia, round 4 : 2/4 hits, 2.00 expected hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians roll dice for 2 artilleries and 2 infantry in West Russia, round 5 : 2/4 hits, 1.33 expected hits
Germans roll dice for 3 armour in West Russia, round 5 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in West Russia
Russians roll dice for 2 artilleries and 1 infantry in West Russia, round 6 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 armour in West Russia, round 6 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in West Russia
Russians roll dice for 2 artilleries in West Russia, round 7 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in West Russia, round 7 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 artilleries remaining. Battle score for attacker is 21
Casualties for Russians: 9 infantry
Casualties for Germans: 8 armour
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Russia
4 infantry moved from Evenki National Okrug to Novosibirsk
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -1.50
Russians : -0.17
TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 53 PUs;
Germans buy 1 armour, 2 artilleries, 2 carriers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Karelia S.S.R. to Archangel
1 fighter moved from Ukraine S.S.R. to Archangel
1 fighter moved from Ukraine S.S.R. to Archangel
1 infantry moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 bomber moved from Ukraine S.S.R. to 34 Sea Zone
1 armour moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Persia
1 bomber moved from Germany to Persia
1 bomber moved from Germany to Persia
1 battleship and 2 transports moved from 16 Sea Zone to 15 Sea Zone
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Germans take Anglo-Egyptian Sudan from British
1 infantry moved from Egypt to Anglo-Egyptian Sudan
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 53 PUs;
Germans buy 1 armour, 2 artilleries, 2 carriers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Karelia S.S.R. to Archangel
1 fighter moved from Ukraine S.S.R. to Archangel
1 fighter moved from Ukraine S.S.R. to Archangel
1 infantry moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 bomber moved from Ukraine S.S.R. to 34 Sea Zone
1 armour moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Persia
1 bomber moved from Germany to Persia
1 bomber moved from Germany to Persia
1 battleship and 2 transports moved from 16 Sea Zone to 15 Sea Zone
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Germans take Anglo-Egyptian Sudan from British
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Combat - Germans
Battle in 34 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 34 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Persia
Germans attack with 1 armour and 2 bombers
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour and 2 bombers in Persia, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Persia
Germans roll dice for 1 armour and 2 bombers in Persia, round 3 : 1/3 hits, 1.83 expected hits
British roll dice for 1 artillery in Persia, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Persia
Germans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Germans: 1 armour
Battle in West Russia
Germans attack with 3 fighters and 1 infantry
Russians defend with 2 artilleries
Germans roll dice for 3 fighters and 1 infantry in West Russia, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 artilleries in West Russia, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in West Russia
retreated to West Russia
Russians win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 1 armour and 2 fighters
British defend with 1 fighter
Germans roll dice for 1 armour and 2 fighters in Archangel, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 fighter in Archangel, round 2 : 1/1 hits, 0.67 expected hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Archangel
Germans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for British: 1 fighter
Non Combat Move - Germans
1 fighter moved from Germany to 15 Sea Zone
1 fighter moved from West Russia to 15 Sea Zone
1 fighter moved from West Russia to 15 Sea Zone
1 fighter moved from West Russia to 15 Sea Zone
1 bomber moved from Persia to Caucasus
1 bomber moved from Persia to Caucasus
1 aaGun and 4 infantry moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Archangel to Caucasus
6 armour moved from Karelia S.S.R. to Ukraine S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 bomber moved from 34 Sea Zone to Caucasus
1 fighter moved from Archangel to Caucasus
Place Units - Germans
2 carriers and 1 destroyer placed in 15 Sea Zone
1 armour and 2 artilleries placed in Caucasus
1 infantry placed in Karelia S.S.R.
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0.83
British : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Russia to Caucasus
1 transport moved from 35 Sea Zone to 29 Sea Zone
Combat - British
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0.17 expected hits
Bombing raid in Caucasus rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Caucasus causes 1 damage total.
Non Combat Move - British
1 bomber moved from Caucasus to Russia
Place Units - British
1 fighter placed in Union of South Africa
British undo move 1.
1 bomber and 1 fighter placed in United Kingdom
1 transport placed in 7 Sea Zone
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
AA fire in Caucasus : : -0.17
TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from India to Persia
Japanese take Persia from British
1 armour moved from Persia to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 artillery moved from India to 35 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Burma to 36 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 36 Sea Zone to 61 Sea Zone
1 bomber moved from Burma to Japan
1 fighter moved from Burma to 61 Sea Zone
1 fighter moved from Japan to 61 Sea Zone
1 fighter moved from Japan to 61 Sea Zone
1 fighter moved from Japan to 61 Sea Zone
1 artillery moved from 61 Sea Zone to Kwangtung
1 artillery moved from 61 Sea Zone to Kwangtung
TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from India to Persia
Japanese take Persia from British
1 armour moved from Persia to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 artillery moved from India to 35 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Burma to 36 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 36 Sea Zone to 61 Sea Zone
1 bomber moved from Burma to Japan
1 fighter moved from Burma to 61 Sea Zone
1 fighter moved from Japan to 61 Sea Zone
1 fighter moved from Japan to 61 Sea Zone
1 fighter moved from Japan to 61 Sea Zone
1 artillery moved from 61 Sea Zone to Kwangtung
1 artillery moved from 61 Sea Zone to Kwangtung
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from India to Persia
Japanese take Persia from British
1 armour moved from Persia to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 artillery moved from India to 35 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Burma to 36 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 36 Sea Zone to 61 Sea Zone
1 bomber moved from Burma to Japan
1 fighter moved from Burma to 61 Sea Zone
1 fighter moved from Japan to 61 Sea Zone
1 fighter moved from Japan to 61 Sea Zone
1 fighter moved from Japan to 61 Sea Zone
1 artillery moved from 61 Sea Zone to Kwangtung
1 artillery moved from 61 Sea Zone to Kwangtung
Combat - Japanese
Non Combat Move - Japanese
1 fighter moved from 61 Sea Zone to Japan
1 fighter moved from 61 Sea Zone to Japan
Place Units - Japanese
2 infantry placed in India
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Manchuria to Kiangsu
Americans take Kiangsu from Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 destroyer moved from 56 Sea Zone to 64 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 13 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 13 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to France
Americans take France from Germans
1 artillery moved from 8 Sea Zone to Northwestern Europe
Americans take Northwestern Europe from Germans
1 infantry moved from 8 Sea Zone to France
1 infantry moved from 8 Sea Zone to Northwestern Europe
2 artilleries moved from Eastern United States to 11 Sea Zone
2 infantry moved from Eastern United States to 11 Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.
Combat - Americans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from Karelia S.S.R. to Russia
2 artilleries, 2 infantry and 2 transports moved from 11 Sea Zone to 2 Sea Zone
2 artilleries and 2 infantry moved from 2 Sea Zone to Greenland
1 fighter moved from Western United States to 56 Sea Zone
Place Units - Americans
1 carrier placed in 56 Sea Zone
1 carrier and 1 destroyer placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
AA fire in Karelia S.S.R. : : -0.17
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Non Combat Move - Russians
4 infantry moved from Novosibirsk to Russia
1 artillery moved from West Russia to Russia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 44 PUs;
Germans buy 3 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 4 artilleries, 3 bombers, 2 fighters and 4 infantry moved from Caucasus to Russia
6 armour moved from Ukraine S.S.R. to West Russia
Germans take West Russia from Russians
5 armour moved from West Russia to Russia
1 armour moved from West Russia to Russia
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 infantry moved from Karelia S.S.R. to Archangel
4 fighters moved from 15 Sea Zone to Russia
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
Germans take Belgian Congo from British
1 infantry moved from Anglo-Egyptian Sudan to Rhodesia
Germans take Rhodesia from British
1 battleship, 2 carriers, 1 destroyer, 1 submarine and 2 transports moved from 15 Sea Zone to 34 Sea Zone
1 artillery and 2 infantry moved from Egypt to 34 Sea Zone
1 artillery and 2 infantry moved from 34 Sea Zone to Italian East Africa
Germans take Italian East Africa from British
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 44 PUs;
Germans buy 3 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 4 artilleries, 3 bombers, 2 fighters and 4 infantry moved from Caucasus to Russia
6 armour moved from Ukraine S.S.R. to West Russia
Germans take West Russia from Russians
5 armour moved from West Russia to Russia
1 armour moved from West Russia to Russia
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 infantry moved from Karelia S.S.R. to Archangel
4 fighters moved from 15 Sea Zone to Russia
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
Germans take Belgian Congo from British
1 infantry moved from Anglo-Egyptian Sudan to Rhodesia
Germans take Rhodesia from British
1 battleship, 2 carriers, 1 destroyer, 1 submarine and 2 transports moved from 15 Sea Zone to 34 Sea Zone
1 artillery and 2 infantry moved from Egypt to 34 Sea Zone
1 artillery and 2 infantry moved from 34 Sea Zone to Italian East Africa
Germans take Italian East Africa from British
Combat - Germans
Battle in Russia
Germans attack with 7 armour, 4 artilleries, 3 bombers, 6 fighters and 4 infantry
British defend with 1 bomber and 1 fighter; Americans defend with 1 bomber; Russians defend with 4 artilleries, 1 factory and 15 infantry
Germans roll dice for 7 armour, 4 artilleries, 3 bombers, 6 fighters and 4 infantry in Russia, round 2 : 10/24 hits, 11.17 expected hits
Russians roll dice for 4 artilleries, 2 bombers, 1 fighter and 15 infantry in Russia, round 2 : 6/22 hits, 7.33 expected hits
8 infantry owned by the Russians, 2 artilleries owned by the Germans, 4 infantry owned by the Germans, 1 bomber owned by the British and 1 bomber owned by the Americans lost in Russia
Germans roll dice for 7 armour, 2 artilleries, 3 bombers and 6 fighters in Russia, round 3 : 10/18 hits, 9.17 expected hits
Russians roll dice for 4 artilleries, 1 fighter and 7 infantry in Russia, round 3 : 4/12 hits, 4.33 expected hits
7 infantry owned by the Russians, 3 artilleries owned by the Russians, 2 artilleries owned by the Germans and 2 armour owned by the Germans lost in Russia
Germans roll dice for 5 armour, 3 bombers and 6 fighters in Russia, round 4 : 5/14 hits, 7.50 expected hits
Russians roll dice for 1 artillery and 1 fighter in Russia, round 4 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Russians, 1 armour owned by the Germans and 1 fighter owned by the British lost in Russia
Germans captures 18PUs while taking Russians capital
Germans win, taking Russia from Russians with 4 armour, 3 bombers and 6 fighters remaining. Battle score for attacker is 49
Casualties for Germans: 3 armour, 4 artilleries and 4 infantry
Casualties for Americans: 1 bomber
Casualties for British: 1 bomber and 1 fighter
Casualties for Russians: 4 artilleries and 15 infantry
Non Combat Move - Germans
3 bombers moved from Russia to Germany
4 fighters moved from Russia to Caucasus
2 fighters moved from Russia to Caucasus
Place Units - Germans
2 armour, 2 artilleries and 4 infantry placed in Germany
1 armour and 2 infantry placed in Italy
Turn Complete - Germans
Germans collect 53 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -2.83
Russians : -1.67
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer and 1 fighter; Remaining resources: 6 PUs;
Non Combat Move - British
1 transport moved from 7 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to France
1 bomber and 1 fighter moved from United Kingdom to France
1 transport moved from 29 Sea Zone to 38 Sea Zone
Place Units - British
1 destroyer and 1 fighter placed in 8 Sea Zone
British undo move 1.
1 destroyer placed in 8 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 20 PUs; end with 26 PUs
Combat Hit Differential Summary :