TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
    Purchase Units - Americans
        Americans buy 1 airfield, 1 bomber, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Politics - Americans
        Americans takes Political Action: Political Action Allies To War With TrueNeutrals
            Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
            Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
            Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
            Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
            Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
            Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
            Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
            Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
            Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
            Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
            Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    Combat Move - Americans
        2 artilleries and 3 infantry moved from Gibraltar to Spain
        3 artilleries, 3 infantry and 3 transports moved from 108 Sea Zone to 91 Sea Zone
        3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
        1 bomber moved from United Kingdom to Spain
        2 tactical_bombers moved from 110 Sea Zone to Spain
        1 fighter moved from 110 Sea Zone to Spain
        5 fighters moved from United Kingdom to Spain
        1 submarine moved from 25 Sea Zone to 33 Sea Zone
        1 submarine moved from 24 Sea Zone to 33 Sea Zone
        1 submarine moved from 23 Sea Zone to 33 Sea Zone
        1 armour moved from Korea to Buryatia
              Americans take Buryatia from Germans
    Combat - Americans
        Battle in Spain
            Americans attack with 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers
            Neutral_True defend with 6 infantry
                Americans roll dice for 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers in Spain, round 2 : 11/20 hits, 8,50 expected hits
                Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2,00 expected hits
                6 infantry owned by the Neutral_True lost in Spain
            Americans win, taking Spain from Neutral_True with 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
            Casualties for Neutral_True: 6 infantry
        Battle in 33 Sea Zone
            Americans attack with 3 submarines
            Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
                Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
            Units damaged: 1 carrier owned by the Japanese
                Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
                3 submarines owned by the Americans lost in 33 Sea Zone
            Japanese win with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -18
            Casualties for Americans: 3 submarines
            2 tactical_bombers owned by the Japanese forced to land in Caroline Islands
    Non Combat Move - Americans
        1 mech_infantry moved from Manchuria to Buryatia
        1 aaGun and 1 mech_infantry moved from Jehol to Manchuria
        1 aaGun moved from Hunan to Yunnan
        2 aaGuns moved from Gibraltar to Spain
        1 aaGun, 4 carriers, 1 destroyer, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
        1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
        6 fighters and 2 tactical_bombers moved from Spain to 91 Sea Zone
        1 mech_infantry moved from United Kingdom to 110 Sea Zone
        1 carrier, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
        1 mech_infantry moved from 91 Sea Zone to Spain
        1 transport moved from 101 Sea Zone to 91 Sea Zone
        7 fighters moved from Eastern United States to Gibraltar
        1 bomber moved from Spain to Gibraltar
    Place Units - Americans
        1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber placed in Korea
        1 submarine placed in 101 Sea Zone
        5 submarines placed in 10 Sea Zone
        Americans undo move 2.
        1 submarine placed in 10 Sea Zone
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1,2,4
        Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        2 infantry moved from Chahar to Suiyuyan
        2 infantry moved from Hopei to Shensi
        1 artillery and 1 infantry moved from Yunnan to Kwangsi
        1 infantry moved from Yunnan to Szechwan
        1 fighter moved from Yunnan to Szechwan
        1 infantry moved from Kweichow to Anhwe
        1 infantry moved from Yunnan to Szechwan
        1 infantry moved from Hunan to Kwangsi
        2 artilleries and 3 infantry moved from Yunnan to Kwangsi
        1 artillery moved from Kweichow to Anhwe
        1 infantry moved from Yunnan to Kwangsi
        1 artillery moved from Yunnan to Kwangsi
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 2 infantry
            Germans defend with 1 infantry
                Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits
                Germans roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Suiyuyan
            Chinese win, taking Suiyuyan from Germans with 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Germans defend with 1 artillery and 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Germans lost in Szechwan
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
                Germans roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Germans lost in Szechwan
            Chinese win, taking Szechwan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
            Casualties for Germans: 1 artillery and 1 infantry
        Battle in Kwangsi
            Chinese attack with 4 artilleries and 6 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 4 artilleries and 6 infantry in Kwangsi, round 2 : 1/10 hits, 3,00 expected hits
                Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
            Chinese win, taking Kwangsi from Japanese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Shensi
            Chinese attack with 2 infantry
            Germans defend with 1 infantry
                Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits
                Germans roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Shensi
            Chinese win, taking Shensi from Germans with 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Chinese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter moved from Szechwan to Kweichow
        EDIT: 1 aaGun moved from Yunnan to Kweichow
    Place Units - Chinese
        5 infantry placed in Kwangsi
    Turn Complete - Chinese
        Chinese collect 14 PUs; end with 14 PUs
    Purchase Units - British
        British repair damage of 5x factory_minor; Remaining resources: 28 PUs; 
        British buy 1 aaGun, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - British
        10 artilleries and 26 infantry moved from Iraq to Trans-Jordan
        1 cruiser and 1 marine moved from 78 Sea Zone to 41 Sea Zone
              UK_Pacific take 41 Sea Zone from Japanese
        1 marine moved from 41 Sea Zone to Sumatra
        1 submarine moved from 39 Sea Zone to 75 Sea Zone
    Combat - British
        Battle in Sumatra
        Battle in Trans-Jordan
            British attack with 10 artilleries and 26 infantry
            Italians defend with 1 infantry
                British roll dice for 10 artilleries and 26 infantry in Trans-Jordan, round 2 : 10/36 hits, 9,33 expected hits
                Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Trans-Jordan
            British win, taking Sumatra from Japanese, taking Trans-Jordan from Italians with 10 artilleries and 26 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        1 mech_infantry moved from Iraq to Egypt
        2 aaGuns moved from Iraq to Trans-Jordan
        6 aaGuns and 3 infantry moved from Yunnan to Kwangsi
        1 battleship moved from 78 Sea Zone to 75 Sea Zone
        1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
        1 infantry and 1 mech_infantry moved from Gibraltar to Spain
        7 fighters moved from 110 Sea Zone to Spain
        4 carriers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
    Place Units - British
        1 aaGun, 1 fighter and 1 infantry placed in Egypt
        1 mech_infantry placed in Union of South Africa
        1 submarine placed in 106 Sea Zone
    Turn Complete - British
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,1,1,5,4,3,6,4
        British collect 30 PUs (3 lost to blockades); end with 30 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67
British : 0,67
Italians : -0,33
Americans : 2,50
Neutral_True : -2,00
Chinese : -0,67
Japanese : 1,67
Savegame