Good grief. Well that was some oversight. Thought the UK tank & inf in Alexandria had retreated to defend Egypt.
farmboy (X) vs Simon (A+10) Game 2
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Urals to Timguska Germans take Timguska from Russians 1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Smolensk to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Smolensk 2 mech_infantrys moved from Novosibirsk to Volgograd 1 bomber moved from Caucasus to Volgograd 1 bomber moved from Western Germany to Volgograd 1 mech_infantry moved from Novosibirsk to Volgograd 1 fighter and 1 tactical_bomber moved from Yugoslavia to Volgograd 1 fighter moved from Yugoslavia to Volgograd 1 mech_infantry moved from Urals to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Novosibirsk to Samara Germans take Samara from Russians Combat - Germans Battle in Volgograd Germans attack with 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/8 hits, 3.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Urals to Smolensk 1 armour and 4 mech_infantrys moved from Novosibirsk to Smolensk 3 artilleries moved from Belarus to Smolensk 1 armour and 6 mech_infantrys moved from Eastern Poland to Smolensk 4 artilleries and 1 infantry moved from Novgorod to Belarus 2 infantry moved from Vyborg to Novgorod 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to France 10 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 aaGun moved from Northern Italy to France 2 fighters moved from Alexandria to Southern Italy 1 fighter and 2 tactical_bombers moved from Alexandria to Yugoslavia 2 tactical_bombers moved from Alexandria to Rostov 2 bombers, 2 fighters and 1 tactical_bomber moved from Volgograd to Rostov 7 armour and 17 mech_infantrys moved from Caucasus to Rostov 2 aaGuns, 17 artilleries and 25 infantry moved from Ukraine to Rostov 4 mech_infantrys moved from Smolensk to Rostov 1 mech_infantry moved from Smolensk to Rostov 1 mech_infantry moved from Smolensk to Rostov 1 mech_infantry moved from Smolensk to Rostov 1 aaGun moved from Ukraine to Rostov 1 submarine moved from 109 Sea Zone to 124 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Novgorod 2 tactical_bombers placed in 112 Sea Zone 2 fighters and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : -0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 fighter and 1 infantry moved from Russia to Bryansk 10 artilleries and 10 infantry moved from Tambov to Samara 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 artillery and 2 infantry moved from Tambov to Volgograd 1 armour moved from Vologda to Samara 1 infantry moved from Russia to Samara Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk retreated to Bryansk Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Volgograd Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 3 mech_infantrys Battle in Samara Russians attack with 1 armour, 10 artilleries and 11 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 10 artilleries and 11 infantry in Samara, round 2 : 8/22 hits, 7.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 armour, 10 artilleries and 11 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Bryansk to Russia 1 armour and 2 mech_infantrys moved from Russia to Samara 1 aaGun moved from Tambov to Samara 1 aaGun moved from Tambov to Russia 4 artilleries moved from Tambov to Russia 20 infantry moved from Tambov to Russia 10 infantry moved from Tambov to Russia 23 infantry moved from Tambov to Samara Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 1.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 1 tactical_bomber moved from French Indo China to 38 Sea Zone 1 fighter moved from 37 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in 38 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 38 Sea Zone Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 2 bombers and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 41 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 2 marines, 8 submarines and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 marine and 4 transports moved from 37 Sea Zone to 36 Sea Zone 2 bombers moved from 41 Sea Zone to French Indo China 1 fighter moved from 38 Sea Zone to French Indo China 2 tactical_bombers moved from 38 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 2 tactical_bombers moved from 35 Sea Zone to Japan 1 submarine moved from 6 Sea Zone to 36 Sea Zone 3 fighters moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from Shan State to Burma 1 aaGun and 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 2 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 1 airfield and 2 infantry placed in French Indo China 1 carrier placed in 36 Sea Zone 2 infantry placed in Malaya 1 fighter placed in Japan 1 artillery and 2 infantry placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -0.33 Japanese : 0.33
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from Shensi to Anhwe 3 destroyers and 11 fighters moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 destroyer and 4 fighters moved from 26 Sea Zone to 6 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Scramble and Kami for SZ6?
I guess it’s unlikely.
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@simon33 said in farmboy (X) vs Simon (A+10) Game 2:
Scramble and Kami for SZ6?
I guess it’s unlikely.
no scramble but I will use 1 kami on each destroyer
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from Shensi to Anhwe 3 destroyers and 11 fighters moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 destroyer and 4 fighters moved from 26 Sea Zone to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Battle in 6 Sea Zone Americans attack with 4 destroyers, 15 fighters and 1 transport Japanese defend with 1 submarine Americans roll dice for 4 destroyers, 15 fighters and 1 transport in 6 Sea Zone, round 2 : 4/19 hits, 8.83 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 4 destroyers, 15 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Korea Battle in Anhwe Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Anhwe, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win, taking Korea from Japanese with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 8 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 carriers moved from 26 Sea Zone to 6 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Caroline Islands to 6 Sea Zone 2 fighters moved from Anhwe to Hopei 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 bombers moved from Eastern United States to Gibraltar 2 infantry moved from Syria to Iraq 1 destroyer and 4 submarines moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from Persia to Iraq 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 1 marine and 2 submarines moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from Persia to 79 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 80 Sea Zone to 79 Sea Zone 1 mech_infantry moved from French Equatorial Africa to Egypt 1 fighter and 1 tactical_bomber moved from Caroline Islands to Wake Island Place Units - Americans 2 carriers and 1 submarine placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 2 fighters placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Kweichow to Hunan 1 fighter moved from Shensi to Hunan 3 infantry moved from Suiyuyan to Chahar Combat - Chinese Chinese creates battle in territory Anhwe Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Anhwe from Japanese, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan retreated to Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Hopei 3 infantry moved from Shensi to Hopei Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - British 3 fighters and 1 infantry moved from Egypt to Alexandria 2 tactical_bombers moved from 98 Sea Zone to Alexandria 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 1 bomber moved from India to Malaya Combat - British Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in Alexandria British attack with 3 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 2/6 hits, 3.00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to Egypt 3 fighters and 2 tactical_bombers moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Gibraltar to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 8 artilleries, 10 infantry and 1 mech_infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Eastern Persia to Northwest Persia 3 aaGuns, 1 armour, 2 fighters, 18 infantry and 1 mech_infantry moved from India to West India 1 armour and 1 mech_infantry moved from West India to Eastern Persia 1 fighter moved from Egypt to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 bomber moved from Malaya to West India Place Units - British 1 destroyer placed in 106 Sea Zone 3 artilleries placed in Persia 3 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
British : -1.00 Italians : -0.33 Americans : -4.83 AA fire in Malaya : : -0.17 Chinese : -0.17 Japanese : -0.17
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That was a frustrating miscue. Calculated that you only had 1 tac on Japan for some reason. When I saw you had 4, had to readjust.
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@simon33 frustrating in that you assumed you could hold Korea? It might be a lot to change now, but if you would have done something different in the pacific, feel free to edit.
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Dice have been rolled, I think I have to live with it.
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It is probably a lot to edit, but I don’t think dice would have effected your choice to go to Korea, so I would be okay with the change.
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Hmm, So I can re-do the whole turn?
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@simon33 said in farmboy (X) vs Simon (A+10) Game 2:
Hmm, So I can re-do the whole turn?
whole turn in the pacific if that is worth it.
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most combats should stay as tehy are but attacking the sub in 6 could be dropped if you wouldn’t have done it knowing the right number of tacs.
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Thanks for you offer.
I’ve thought about it but I cannot accept the idea of playing this way. If I would win, it would be a tainted victory. I want to keep going with the map that I have posted. Hope this makes you happy. Not sure this greatly increases your chances, I guess we’ll see. Tend to bet with the Axis every game.
Let’s just move on with Italy.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 airfield and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Alexandria 2 artilleries moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 2 artilleries and 1 bomber British defend with 1 infantry Italians roll dice for 2 artilleries and 1 bomber in Alexandria, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries and 1 bomber in Alexandria, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Greece 4 infantry moved from Albania to Greece 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Romania 2 fighters moved from 97 Sea Zone to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy 1 airfield placed in Greece Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : -0.67
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@simon33 Its all good. Just thought I would give you the option.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Caroline Islands to Midway 3 infantry moved from New South Wales to Queensland 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Persia to Northwest Persia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers, 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Evenkiyskiy to Vologda Germans take Vologda from Russians 1 armour moved from Evenkiyskiy to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians 2 infantry moved from Rostov to Caucasus 1 bomber moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk 2 infantry moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Volgograd 1 bomber moved from Rostov to Caucasus 1 fighter moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Caucasus Combat - Germans Battle in Volgograd Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 3 aaGuns, 6 armour, 17 artilleries, 21 infantry and 24 mech_infantrys moved from Rostov to Bryansk 2 fighters and 2 tactical_bombers moved from Volgograd to Greece 2 bombers moved from Caucasus to Western Germany 1 tactical_bomber moved from Caucasus to Greece 2 fighters moved from Southern Italy to Greece 1 fighter and 2 tactical_bombers moved from Yugoslavia to Greece 2 fighters and 1 tactical_bomber moved from Western Germany to Greece 4 artilleries and 1 infantry moved from Belarus to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 aaGun, 3 armour, 3 artilleries, 4 infantry and 19 mech_infantrys moved from Smolensk to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Poland to Western Ukraine 1 mech_infantry moved from Urals to Smolensk 1 mech_infantry moved from Nenetsia to Belarus 3 armour moved from Novgorod to Bryansk 2 tactical_bombers moved from 112 Sea Zone to Greece 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 2 infantry moved from Novgorod to Vyborg 1 transport moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod 2 bombers and 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6 Germans collect 65 PUs (2 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : -0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Russia to Caucasus 1 armour and 1 mech_infantry moved from Samara to Caucasus Russians take Kazakhstan from Germans 1 infantry moved from Samara to Tambov Russians take Tambov from Germans 1 armour and 1 mech_infantry moved from Samara to Timguska Russians take Novosibirsk from Germans Russians take Timguska from Germans 2 fighters moved from Russia to Caucasus 10 artilleries and 33 infantry moved from Samara to Volgograd Combat - Russians Battle in Volgograd Russians attack with 10 artilleries and 33 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 10 artilleries and 33 infantry in Volgograd, round 2 : 16/43 hits, 10.50 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 10 artilleries and 33 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Caucasus Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia 1 aaGun moved from Samara to Volgograd 3 aaGuns, 4 artilleries and 62 infantry moved from Russia to Samara Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 6.17