Good luck and have fun!
I cannot open the map.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 1 carrier, 2 fighters, 9 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Persia to Trans-Jordan
1 armour, 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 22 Sea Zone to 21 Sea Zone
1 submarine moved from 22 Sea Zone to 34 Sea Zone
1 bomber moved from Marianas to 34 Sea Zone
1 tactical_bomber moved from Marianas to 34 Sea Zone
2 tactical_bombers moved from 22 Sea Zone to 34 Sea Zone
3 tactical_bombers moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from Marianas to 34 Sea Zone
3 fighters moved from 22 Sea Zone to 21 Sea Zone
2 fighters moved from 22 Sea Zone to 34 Sea Zone
7 fighters moved from 22 Sea Zone to 21 Sea Zone
7 fighters moved from 22 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 4/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Trans-Jordan
Americans attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Germans defend with 3 artilleries
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 3 artilleries in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Germans lost in Trans-Jordan
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Trans-Jordan, round 3 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries
Casualties for Americans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 bomber, 10 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 10 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 6/14 hits, 7.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber, 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Eastern Poland
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Americans win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 21 Sea Zone
Americans attack with 10 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/13 hits, 7.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 artillery and 4 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Holland Belgium to Southern France
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from 88 Sea Zone to Suriname
1 destroyer moved from 110 Sea Zone to 88 Sea Zone
3 fighters moved from 98 Sea Zone to Southern France
5 artilleries and 2 infantry moved from Belarus to Bryansk
1 aaGun and 5 infantry moved from Novgorod to Belarus
6 infantry moved from Karelia to Novgorod
1 artillery and 5 infantry moved from Finland to Karelia
3 infantry moved from Norway to Finland
1 fighter moved from Trans-Jordan to 98 Sea Zone
2 fighters moved from Russia to 98 Sea Zone
1 mech_infantry moved from Persia to Northwest Persia
10 fighters and 3 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone
1 bomber, 10 fighters and 3 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone
1 bomber and 2 fighters moved from 22 Sea Zone to Marianas
1 fighter moved from Wake Island to Marianas
2 carriers and 3 submarines moved from 26 Sea Zone to 22 Sea Zone
1 aaGun and 1 infantry moved from South Australia to Queensland
1 fighter moved from Western United States to Wake Island
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Tunisia to Algeria
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 fighters moved from Russia to Bryansk
2 fighters moved from Russia to Novgorod
2 infantry moved from 22 Sea Zone to Marianas
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 carrier, 3 submarines and 2 transports placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 aaGun and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
3 infantry placed in Finland
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Belarus to Poland
2 fighters and 2 infantry moved from Persia to Eastern Persia
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Germans
2 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Germans
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in Eastern Persia
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Eastern Persia, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Poland
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
British win, taking Poland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Belarus to Rostov
1 armour and 1 mech_infantry moved from Russia to Rostov
5 artilleries and 4 infantry moved from Belarus to Bryansk
1 fighter moved from Eastern Persia to Northwest Persia
1 fighter moved from Eastern Persia to Northwest Persia
2 fighters moved from Persia to 98 Sea Zone
3 fighters moved from 98 Sea Zone to Southern France
1 bomber moved from Egypt to Southern France
1 tactical_bomber moved from Egypt to 98 Sea Zone
6 fighters and 2 tactical_bombers moved from Crete to Southern France
3 armour, 12 artilleries, 12 infantry and 4 mech_infantrys moved from Persia to Northwest Persia
2 artilleries and 5 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 carrier and 1 destroyer moved from 110 Sea Zone to 88 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 88 Sea Zone
2 infantry moved from 88 Sea Zone to British Guiana
2 fighters moved from 110 Sea Zone to Southern France
1 fighter moved from United Kingdom to Southern France
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
Place Units - British
1 submarine placed in 97 Sea Zone
1 destroyer placed in 71 Sea Zone
1 fighter and 2 infantry placed in Southern France
3 infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67
British : 1.00
Americans : -1.33
Japanese : 0.00
that was a difficult turn to figure out. I adjusted the US ncms as well. I think sacrificing all these units leads to a losing strategy as well, but didn’t think I had much choice.
I’m regretting dumping those us Air in Leningrad rather than Bryansk with the stack. It’s quite fair to say no since it’s after UK combat but thought I would check.
@farmboy If combat didn’t affect your choice go ahead.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 1 carrier, 2 fighters, 9 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Persia to Trans-Jordan
1 armour, 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 22 Sea Zone to 21 Sea Zone
1 submarine moved from 22 Sea Zone to 34 Sea Zone
1 bomber moved from Marianas to 34 Sea Zone
1 tactical_bomber moved from Marianas to 34 Sea Zone
2 tactical_bombers moved from 22 Sea Zone to 34 Sea Zone
3 tactical_bombers moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from Marianas to 34 Sea Zone
3 fighters moved from 22 Sea Zone to 21 Sea Zone
2 fighters moved from 22 Sea Zone to 34 Sea Zone
7 fighters moved from 22 Sea Zone to 21 Sea Zone
7 fighters moved from 22 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 4/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Trans-Jordan
Americans attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Germans defend with 3 artilleries
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 3 artilleries in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Germans lost in Trans-Jordan
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Trans-Jordan, round 3 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries
Casualties for Americans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 bomber, 10 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 10 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 6/14 hits, 7.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber, 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Eastern Poland
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Americans win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 21 Sea Zone
Americans attack with 10 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/13 hits, 7.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 artillery and 4 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Holland Belgium to Southern France
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from 88 Sea Zone to Suriname
1 destroyer moved from 110 Sea Zone to 88 Sea Zone
3 fighters moved from 98 Sea Zone to Southern France
5 artilleries and 2 infantry moved from Belarus to Bryansk
1 aaGun and 5 infantry moved from Novgorod to Belarus
6 infantry moved from Karelia to Novgorod
1 artillery and 5 infantry moved from Finland to Karelia
3 infantry moved from Norway to Finland
1 fighter moved from Trans-Jordan to 98 Sea Zone
2 fighters moved from Russia to 98 Sea Zone
1 mech_infantry moved from Persia to Northwest Persia
10 fighters and 3 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone
1 bomber, 10 fighters and 3 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone
1 bomber and 2 fighters moved from 22 Sea Zone to Marianas
1 fighter moved from Wake Island to Marianas
2 carriers and 3 submarines moved from 26 Sea Zone to 22 Sea Zone
1 aaGun and 1 infantry moved from South Australia to Queensland
1 fighter moved from Western United States to Wake Island
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Tunisia to Algeria
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 fighters moved from Russia to Bryansk
2 fighters moved from Russia to Novgorod
2 infantry moved from 22 Sea Zone to Marianas
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 carrier, 3 submarines and 2 transports placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 aaGun and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
3 infantry placed in Finland
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Belarus to Poland
2 fighters and 2 infantry moved from Persia to Eastern Persia
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Germans
2 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Germans
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in Eastern Persia
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Eastern Persia, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Poland
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
British win, taking Poland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Belarus to Rostov
1 armour and 1 mech_infantry moved from Russia to Rostov
5 artilleries and 4 infantry moved from Belarus to Bryansk
1 fighter moved from Eastern Persia to Northwest Persia
1 fighter moved from Eastern Persia to Northwest Persia
2 fighters moved from Persia to 98 Sea Zone
3 fighters moved from 98 Sea Zone to Southern France
1 bomber moved from Egypt to Southern France
1 tactical_bomber moved from Egypt to 98 Sea Zone
6 fighters and 2 tactical_bombers moved from Crete to Southern France
3 armour, 12 artilleries, 12 infantry and 4 mech_infantrys moved from Persia to Northwest Persia
2 artilleries and 5 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 carrier and 1 destroyer moved from 110 Sea Zone to 88 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 88 Sea Zone
2 infantry moved from 88 Sea Zone to British Guiana
2 fighters moved from 110 Sea Zone to Southern France
1 fighter moved from United Kingdom to Southern France
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
Place Units - British
1 submarine placed in 97 Sea Zone
1 destroyer placed in 71 Sea Zone
1 fighter and 2 infantry placed in Southern France
3 infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Novgorod: 2 fighters
EDIT: Adding units owned by Americans to Bryansk: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
British : 1.00
Americans : -1.33
Japanese : 0.00
@Adam514 It wasn’t combat. Just initially had a preference that the air could also reach Norway.
@farmboy said in BM3 (Bombers cost 14) Adam514 (Axis) vs farmboy (Allies+10):
@Adam514 It wasn’t combat. Just initially had a preference that the air could also reach Norway.
But I’m aware I’m pushing my luck on asking for a change after combat so feel free to use the first post if you prefer.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Combat Move - Italians
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Tambov to Samara
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Combat Move - Italians
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Tambov to Samara
Turn Complete - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from Marianas to Guam
4 fighters moved from 22 Sea Zone to Guam
1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
ANZAC attack with 6 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 2 infantry
ANZAC roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Guam, round 2 : 4/8 hits, 3.33 expected hits
Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
ANZAC win, taking Guam from Japanese with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
6 fighters moved from Guam to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 armour and 2 mech_infantrys moved from New South Wales to Queensland
1 aaGun, 1 artillery and 1 infantry moved from South Australia to Queensland
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
4 infantry moved from Persia to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.33
@farmboy We have an issue. Your Russian planes weren’t supposed to land in NW Persia (Russians took it on their turn). It’s reasonably important.
@Adam514 You are right. I should have caught that. I can leave them in Persia. If possible I’d put one US Air from Bryansk and one UK air from the carrier in nw Persia. Can’t do this until tomorrow (on my phone) so feel free to edit. And to adjust Italy as you see fit if it changes anything.
UK air would be the tac
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Russians to Persia: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by British from 98 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Northwest Persia: 1 fighter
EDIT: Removing units owned by Americans from Bryansk: 1 fighter
EDIT: Adding units owned by Americans to Northwest Persia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Removing units owned by British from 98 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by British to Northwest Persia: 1 tactical_bomber
EDIT: Turning off Edit Mode
Germans buy 6 artilleries, 7 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Volgograd to Rostov
4 infantry moved from Tambov to Rostov
1 bomber and 2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Northern Italy to Southern Italy
2 artilleries and 4 infantry moved from Tambov to Russia
1 bomber moved from French Indo China to 21 Sea Zone
5 bombers moved from Western Germany to Rostov
1 fighter moved from Western Germany to Poland
2 bombers moved from Western Germany to Eastern Poland
3 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 4 mech_infantrys moved from Northern Italy to Southern Italy
Combat - Germans
Battle in Russia
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 3 infantry
Germans roll dice for 2 artilleries and 4 infantry in Russia, round 2 : 3/6 hits, 1.67 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Russia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 2 artilleries and 4 infantry in Russia, round 3 : 0/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 4 infantry in Russia, round 4 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Russia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Russia
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Southern Italy
Germans attack with 1 artillery, 3 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 1 artillery, 3 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 5/13 hits, 4.00 expected hits
British roll dice for 2 artilleries and 6 infantry in Southern Italy, round 2 : 4/8 hits, 2.67 expected hits
4 infantry owned by the Germans and 5 infantry owned by the British lost in Southern Italy
Germans roll dice for 1 artillery, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 0/9 hits, 3.33 expected hits
British roll dice for 2 artilleries and 1 infantry in Southern Italy, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Southern Italy, round 4 : 3/9 hits, 3.33 expected hits
British roll dice for 2 artilleries and 1 infantry in Southern Italy, round 4 : 2/3 hits, 1.00 expected hits
2 artilleries owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Southern Italy
Germans win, taking Southern Italy from British, taking Northern Italy from Germans with 1 artillery, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry and 2 mech_infantrys
Casualties for British: 2 artilleries and 6 infantry
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Poland, round 2 : 2/5 hits, 1.17 expected hits
British roll dice for 1 armour and 1 mech_infantry in Poland, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Poland
Germans win, taking Poland from British with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Eastern Poland
Germans attack with 2 bombers and 2 mech_infantrys
Americans defend with 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Eastern Poland, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in 21 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
Germans roll dice for 1 bomber in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 transport owned by the ANZAC lost in 21 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Rostov
Germans attack with 5 bombers and 7 infantry
British defend with 1 armour and 2 mech_infantrys; Russians defend with 4 mech_infantrys
Germans roll dice for 5 bombers and 7 infantry in Rostov, round 2 : 5/12 hits, 4.50 expected hits
Russians roll dice for 1 armour and 6 mech_infantrys in Rostov, round 2 : 1/7 hits, 2.50 expected hits
4 mech_infantrys owned by the Russians, 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 5 bombers and 6 infantry in Rostov, round 3 : 4/11 hits, 4.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 5 bombers and 6 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Russians: 4 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
18 artilleries, 17 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
1 armour and 25 mech_infantrys moved from Romania to Ukraine
5 bombers moved from Rostov to Ukraine
1 fighter moved from Poland to Ukraine
2 bombers moved from Eastern Poland to Western Germany
1 bomber moved from Holland Belgium to Western Germany
3 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
1 bomber moved from 21 Sea Zone to Japan
2 armour moved from Caucasus to Ukraine
2 mech_infantrys moved from Caucasus to Ukraine
7 armour and 29 mech_infantrys moved from Caucasus to Tambov
5 mech_infantrys moved from Germany to Romania
1 armour moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
4 mech_infantrys moved from Northern Italy to Romania
4 infantry moved from Western Germany to Northern Italy
1 artillery moved from Iraq to Syria
1 mech_infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 aaGun moved from Tambov to Rostov
Place Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries, 4 infantry and 1 tactical_bomber placed in Western Germany
1 mech_infantry placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,3,4,6,6,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,5,2,3,5,5,4,4,5,6
Germans collect 49 PUs (8 lost to blockades); end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -2.00
British : 1.50
Americans : 0.67
Russians : -3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
3 armour, 15 artilleries and 65 infantry moved from Bryansk to Russia
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
3 artilleries and 9 infantry moved from Northwest Persia to Turkey
1 fighter and 1 tactical_bomber moved from Persia to Turkey
Combat - Russians
Battle in Turkey
Russians attack with 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
Russians roll dice for 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Turkey, round 2 : 5/14 hits, 4.17 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Russians and 5 infantry owned by the Neutral_True lost in Turkey
Russians roll dice for 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Turkey, round 3 : 5/12 hits, 3.83 expected hits
Neutral_True roll dice for 3 infantry in Turkey, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Neutral_True lost in Turkey
Russians win, taking Turkey from Neutral_True with 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Russians: 3 infantry
Casualties for Neutral_True: 8 infantry
Battle in Russia
Russians attack with 3 armour, 15 artilleries and 65 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Russians roll dice for 3 armour, 15 artilleries and 65 infantry in Russia, round 2 : 20/83 hits, 19.83 expected hits
Germans roll dice for 2 artilleries and 4 infantry in Russia, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 3 armour, 15 artilleries and 64 infantry remaining. Battle score for attacker is 17
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries and 4 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Turkey to Persia
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Belarus
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -1.00
Neutral_True : -0.67
Russians : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 4 fighters, 4 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 cruiser and 1 marine moved from 35 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 34 Sea Zone
23 submarines moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 34 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Guam
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
2 armour, 1 artillery, 12 infantry and 1 mech_infantry moved from West India to Eastern Persia
4 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
3 fighters and 7 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 9 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters, 9 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 10/13 hits, 6.83 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Japanese win with 3 fighters, 9 tactical_bombers and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Guam
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 airfield; ANZAC defend with 1 mech_infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Guam, round 2 : 4/10 hits, 5.00 expected hits
Americans roll dice for 1 mech_infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 marine, 25 submarines and 4 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 25 submarines in 34 Sea Zone, round 2 : 9/25 hits, 8.33 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 25 submarines and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Eastern Persia
Japanese attack with 2 armour, 1 artillery, 12 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 12 infantry and 1 mech_infantry in Eastern Persia, round 2 : 3/16 hits, 3.67 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 2 armour, 1 artillery, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caucasus
1 infantry owned by the Japanese retreated to Volgograd
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Paulau Island
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 battleship, 22 carriers, 9 destroyers and 1 marine moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 34 Sea Zone
1 carrier and 1 fighter moved from 37 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
4 tactical_bombers moved from Guam to 34 Sea Zone
4 fighters moved from Guam to 34 Sea Zone
1 submarine moved from 56 Sea Zone to 45 Sea Zone
1 mech_infantry moved from West India to Afghanistan
Japanese take Afghanistan from Neutral_True
1 aaGun moved from West India to Eastern Persia
2 bombers moved from French Indo China to Japan
10 fighters moved from Japan to 34 Sea Zone
3 fighters moved from 21 Sea Zone to 34 Sea Zone
9 tactical_bombers moved from 21 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 34 Sea Zone
1 infantry moved from Tambov to Samara
1 infantry moved from Vologda to Samara
1 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shan State to Yunnan
Place Units - Japanese
4 fighters, 4 infantry and 2 tactical_bombers placed in Japan
2 submarines placed in 36 Sea Zone
Japanese undo move 2.
Japanese undo move 1.
1 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
4 fighters, 3 infantry and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Japanese collect 72 PUs (4 lost to blockades); end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
British : 0.67
Americans : 0.50
Russians : 0.33
Japanese : 1.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 4 fighters, 4 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 cruiser and 1 marine moved from 35 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 34 Sea Zone
23 submarines moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 34 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Guam
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
2 armour, 1 artillery, 12 infantry and 1 mech_infantry moved from West India to Eastern Persia
4 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
3 fighters and 7 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 9 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters, 9 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 10/13 hits, 6.83 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Japanese win with 3 fighters, 9 tactical_bombers and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Guam
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 airfield; ANZAC defend with 1 mech_infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Guam, round 2 : 4/10 hits, 5.00 expected hits
Americans roll dice for 1 mech_infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 marine, 25 submarines and 4 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 25 submarines in 34 Sea Zone, round 2 : 9/25 hits, 8.33 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 25 submarines and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Eastern Persia
Japanese attack with 2 armour, 1 artillery, 12 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 12 infantry and 1 mech_infantry in Eastern Persia, round 2 : 3/16 hits, 3.67 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 2 armour, 1 artillery, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caucasus
1 infantry owned by the Japanese retreated to Volgograd
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Paulau Island
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 battleship, 22 carriers, 9 destroyers and 1 marine moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 34 Sea Zone
1 carrier and 1 fighter moved from 37 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
4 tactical_bombers moved from Guam to 34 Sea Zone
4 fighters moved from Guam to 34 Sea Zone
1 submarine moved from 56 Sea Zone to 45 Sea Zone
1 mech_infantry moved from West India to Afghanistan
Japanese take Afghanistan from Neutral_True
1 aaGun moved from West India to Eastern Persia
2 bombers moved from French Indo China to Japan
10 fighters moved from Japan to 34 Sea Zone
3 fighters moved from 21 Sea Zone to 34 Sea Zone
9 tactical_bombers moved from 21 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 34 Sea Zone
1 infantry moved from Tambov to Samara
1 infantry moved from Vologda to Samara
1 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shan State to Yunnan
Place Units - Japanese
4 fighters, 4 infantry and 2 tactical_bombers placed in Japan
2 submarines placed in 36 Sea Zone
Japanese undo move 2.
Japanese undo move 1.
1 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
4 fighters, 3 infantry and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Japanese collect 72 PUs (4 lost to blockades); end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Samara: 1 aaGun
EDIT: Adding units owned by Japanese to Volgograd: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.67
Americans : 0.50
Russians : 0.33
Japanese : 1.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 4 fighters, 4 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 cruiser and 1 marine moved from 35 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 34 Sea Zone
23 submarines moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 34 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Guam
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
2 armour, 1 artillery, 12 infantry and 1 mech_infantry moved from West India to Eastern Persia
4 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
3 fighters and 7 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 9 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters, 9 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 10/13 hits, 6.83 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Japanese win with 3 fighters, 9 tactical_bombers and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Guam
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 airfield; ANZAC defend with 1 mech_infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Guam, round 2 : 4/10 hits, 5.00 expected hits
Americans roll dice for 1 mech_infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 marine, 25 submarines and 4 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 25 submarines in 34 Sea Zone, round 2 : 9/25 hits, 8.33 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 25 submarines and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Eastern Persia
Japanese attack with 2 armour, 1 artillery, 12 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 12 infantry and 1 mech_infantry in Eastern Persia, round 2 : 3/16 hits, 3.67 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 2 armour, 1 artillery, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caucasus
1 infantry owned by the Japanese retreated to Volgograd
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Paulau Island
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 battleship, 22 carriers, 9 destroyers and 1 marine moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 34 Sea Zone
1 carrier and 1 fighter moved from 37 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
4 tactical_bombers moved from Guam to 34 Sea Zone
4 fighters moved from Guam to 34 Sea Zone
1 submarine moved from 56 Sea Zone to 45 Sea Zone
1 mech_infantry moved from West India to Afghanistan
Japanese take Afghanistan from Neutral_True
1 aaGun moved from West India to Eastern Persia
2 bombers moved from French Indo China to Japan
10 fighters moved from Japan to 34 Sea Zone
3 fighters moved from 21 Sea Zone to 34 Sea Zone
9 tactical_bombers moved from 21 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 34 Sea Zone
1 infantry moved from Tambov to Samara
1 infantry moved from Vologda to Samara
1 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shan State to Yunnan
Place Units - Japanese
4 fighters, 4 infantry and 2 tactical_bombers placed in Japan
2 submarines placed in 36 Sea Zone
Japanese undo move 2.
Japanese undo move 1.
1 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
4 fighters, 3 infantry and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Japanese collect 72 PUs (4 lost to blockades); end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Samara: 1 aaGun
EDIT: Adding units owned by Japanese to Volgograd: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 81 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 72 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.67
Americans : 0.50
Russians : 0.33
Japanese : 1.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Combat Move - Americans
1 submarine moved from 22 Sea Zone to 21 Sea Zone
1 destroyer moved from 22 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
3 tactical_bombers moved from 22 Sea Zone to 21 Sea Zone
17 fighters moved from 22 Sea Zone to 21 Sea Zone
12 fighters and 3 tactical_bombers moved from 22 Sea Zone to 45 Sea Zone
1 submarine moved from 22 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Northwest Persia to Greece
Americans take Greece from Germans
2 artilleries moved from Trans-Jordan to Iraq
3 fighters moved from 98 Sea Zone to Iraq
1 fighter moved from Northwest Persia to Iraq
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Southern France to Holland Belgium
1 artillery and 17 infantry moved from Southern France to Spain
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Spain
2 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
2 fighters moved from Southern France to Spain
Combat Hit Differential Summary :
posted for teh save and to note that I will adjust the buy from one sub to two inf.