TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 fighters moved from Central United States to 10 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 cruiser moved from 101 Sea Zone to 106 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 23 Sea Zone to 17 Sea Zone
2 fighters moved from 17 Sea Zone to 18 Sea Zone
2 fighters moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from 17 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 16 Sea Zone
1 bomber moved from Wake Island to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 artillery, 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers and 2 transports in 17 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 18 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 106 Sea Zone
Americans attack with 1 cruiser
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 cruiser in 106 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 cruiser remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 18 Sea Zone to 17 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
1 bomber moved from 17 Sea Zone to Wake Island
Place Units - Americans
1 battleship and 1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
Americans undo move 3.
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Yunnan to Szechwan
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British buy 3 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Siam to Shan State
2 fighters moved from Burma to 41 Sea Zone
Non Combat Move - British
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
Place Units - British
3 transports placed in 109 Sea Zone
Turn Complete - British
British collect 20 PUs; end with 22 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.17
Americans : -1.00
Japanese : -1.00
Savegame