LennardF (Allies + 12) vs Akreider2 (Axis) Round 2 - BM3


  • So… that coulda been done better on my part and the dice didn’t bail me out… Anyhow, turns out if you close the dialog you lose the ability to post within TripleA so here’s the file.

    UK6.tsvg

  • 2007 AAR League

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 artillery moved from Yugoslavia to 97 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 2 submarines and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 artillery moved from 96 Sea Zone to Tobruk
            1 infantry moved from 96 Sea Zone to Malta
            1 bomber moved from Southern Italy to Egypt
            1 bomber moved from Southern Italy to Tobruk
            1 fighter moved from Southern Italy to Libya
            1 armour moved from Rostov to Kazakhstan
                  Italians take Kazakhstan from Russians
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
            Battle in Malta
            Battle in Tobruk
                Italians attack with 1 artillery and 1 bomber
                British defend with 1 armour
                    Italians roll dice for 1 battleship in Tobruk, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Tobruk
                Italians win, taking Malta from British, taking Tobruk from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Libya
                Italians attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
                British defend with 1 infantry; French defend with 1 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Libya, round 2 : 4/8 hits, 2.67 expected hits
                    ANZAC roll dice for 4 infantry in Libya, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the ANZAC, 1 infantry owned by the French, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Libya
                Italians win, taking Libya from ANZAC with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for ANZAC: 2 infantry
                Casualties for French: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tobruk to Southern Italy
            1 fighter moved from Libya to 96 Sea Zone
            1 bomber moved from Egypt to Crete
            1 armour, 4 infantry and 1 mech_infantry moved from Ukraine to Rostov
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : -0.50
    ANZAC : 0.67
    AA fire in Egypt : : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 transports; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 fighter moved from Timguska to Russia
            1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 artilleries moved from Queensland to New South Wales
            2 infantry moved from Queensland to New South Wales
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Marianas
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 26 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    What’s the most money you’ve ever seen the Anzacs make?


  • I don’t know but I have seen people talking about the Anzac’s taking Japan which seems… odd.

  • 2007 AAR League

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Rostov to Persia
            1 bomber moved from Rostov to Iraq
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            4 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
            1 bomber moved from Germany to Volgograd
            1 bomber moved from Rostov to Volgograd
            1 bomber moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
    
        Combat - Germans
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Persia causes 5 damage total. 
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Iraq causes 3 damage total. 
            Battle in Volgograd
                Germans attack with 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 7/11 hits, 5.67 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            3 bombers, 4 fighters and 2 tactical_bombers moved from Volgograd to Rostov
            1 infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Caucasus to Rostov
            3 artilleries moved from Ukraine to Rostov
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 armour and 1 mech_infantry moved from Archangel to Urals
            1 armour and 1 mech_infantry moved from Archangel to Novosibirsk
            3 aaGuns, 8 armour, 7 artilleries, 26 infantry and 21 mech_infantrys moved from Bryansk to Rostov
            9 mech_infantrys moved from Eastern Poland to Ukraine
            10 mech_infantrys moved from Germany to Eastern Poland
            3 artilleries moved from Novgorod to Belarus
            1 bomber moved from Iraq to Rostov
            1 bomber moved from Persia to Rostov
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            5 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    AA fire in Persia : : -0.17
    AA fire in Iraq : : -0.17
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            10 infantry moved from Russia to Vologda
            9 artilleries moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Samara
            1 tactical_bomber moved from Russia to Samara
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            17 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 9 artilleries and 10 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 9 artilleries and 10 infantry in Vologda, round 2 : 5/19 hits, 6.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 9 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            2 fighters moved from Smolensk to Russia
            2 aaGuns moved from Korea to Manchuria
    
        Place Units - Russians
            1 fighter and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -2.00
    

    Savegame

  • 2007 AAR League

    TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Shan State to Burma
            1 artillery moved from Shan State to Burma
            1 artillery and 3 infantry moved from Shan State to Malaya
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 22 Sea Zone
            1 submarine moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            3 bombers, 3 fighters and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
    

    Savegame

  • 2007 AAR League

    Scramble SZ39?


  • Yes, all 3 fighters. C’mon dice, daddy needs to take a chunk out of Japan’s mighty airforce!

  • 2007 AAR League

    4 hits. Default OOL is carrier kill (2 hits), des, cru. Which probably makes sense.


  • Not the right rolls at this point - some infantry on infantry? Sure, but I want to see better rolls on the big money battles.

  • 2007 AAR League

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Shan State to Burma
            1 artillery moved from Shan State to Burma
            1 artillery and 3 infantry moved from Shan State to Malaya
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 22 Sea Zone
            1 submarine moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            3 bombers, 3 fighters and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
            Battle in 22 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 43 Sea Zone
                British win with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 39 Sea Zone
                Japanese attack with 3 bombers, 4 fighters and 2 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                1 submarine owned by the British Submerged
                    Japanese roll dice for 3 bombers, 4 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/9 hits, 5.33 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 39 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    2 fighters owned by the Japanese, 1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 39 Sea Zone
                    Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 3 : 3/7 hits, 4.33 expected hits
                    British roll dice for 3 fighters and 1 transport in 39 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 3 fighters owned by the British lost in 39 Sea Zone
                    1 transport owned by the British lost in 39 Sea Zone
                Japanese win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Japanese: 4 fighters and 1 tactical_bomber
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    Japanese roll dice for 1 artillery in Burma, round 4 : 1/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                UK_Pacific win with no units remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 1 armour and 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 1/4 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 armour and 1 infantry in Malaya, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 armour in Malaya, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    Japanese roll dice for 1 artillery in Malaya, round 4 : 1/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 armour in Malaya, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 3 infantry
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Kwangtung to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Shan State
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            3 bombers moved from 39 Sea Zone to French Indo China
            1 tactical_bomber moved from 39 Sea Zone to Shan State
    
        Place Units - Japanese
            3 mech_infantrys placed in Kwangtung
            2 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    British : -0.17
    Americans : -0.33
    UK_Pacific : 2.17
    Japanese : -2.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            2 submarines moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            3 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            3 fighters moved from Western United States to 10 Sea Zone
            1 carrier, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from India to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to Central United States
            2 carriers, 1 destroyer, 3 fighters, 7 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
            1 artillery moved from Queensland to New South Wales
            1 bomber moved from India to Kwangtung
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 5 damage total. 
            Battle in Paulau Island
            Battle in 37 Sea Zone
                Americans attack with 2 carriers, 1 destroyer, 3 fighters, 9 submarines and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 9 submarines in 37 Sea Zone, round 2 : 2/9 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Paulau Island from Japanese, taking 37 Sea Zone from Japanese with 2 carriers, 1 destroyer, 3 fighters, 9 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from Kwangtung to Burma
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 37 Sea Zone to Burma
    
        Place Units - Americans
            2 destroyers placed in 10 Sea Zone
            Americans undo move 1.
            1 destroyer placed in 10 Sea Zone
            1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Kansu to Szechwan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Tsinghai
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            Chinese undo move 1.
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 31 PUs; 
            British buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Northwest Persia to Caucasus
            1 bomber moved from Egypt to Caucasus
            3 infantry moved from Iraq to Persia
            2 armour, 5 artilleries, 2 infantry and 7 mech_infantrys moved from Northwest Persia to Persia
            1 bomber moved from India to French Indo China
            4 artilleries and 10 infantry moved from India to Burma
            4 fighters moved from Russia to Kazakhstan
            1 tactical_bomber moved from Russia to Kazakhstan
    
        Combat - British
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Kazakhstan
                British attack with 4 fighters and 1 tactical_bomber
                Italians defend with 1 armour
                    British roll dice for 4 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.67 expected hits
                    Italians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Kazakhstan
                British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Caucasus
                British attack with 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 1 infantry in Caucasus, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            4 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
            1 bomber and 2 fighters moved from Caucasus to Persia
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 bomber moved from French Indo China to Burma
            3 aaGuns moved from India to Burma
    
        Place Units - British
            1 fighter and 1 infantry placed in Persia
            1 transport placed in 80 Sea Zone
            British undo move 2.
            1 infantry placed in Persia
            1 transport placed in 110 Sea Zone
            2 artilleries placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 fighter and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 fighter and 2 infantry
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0.17
    Germans : 0.67
    British : -0.50
    Italians : -0.50
    Americans : -1.00
    Chinese : 0.17
    Japanese : 0.33
    AA fire in French Indo China : : -0.17
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 battleship, 2 cruisers and 2 transports moved from 96 Sea Zone to 95 Sea Zone
            1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
            1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
            1 fighter moved from 96 Sea Zone to Tunisia
            1 bomber moved from Southern Italy to Tunisia
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Tunisia, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Tunisia to 94 Sea Zone
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 carrier and 2 destroyers moved from 96 Sea Zone to 94 Sea Zone
            1 bomber moved from Tunisia to Southern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 artillery and 4 infantry moved from Northern Italy to France
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Rostov to Volgograd
            1 armour moved from Bryansk to Rostov
            1 armour moved from Bryansk to Rostov
            1 infantry moved from Rostov to Bryansk
            1 mech_infantry moved from Rostov to Kazakhstan
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            2 artilleries and 2 infantry placed in Northern Italy
            2 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 artilleries, 1 fighter and 2 infantry moved from New South Wales to Queensland
            1 carrier, 2 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
            2 transports moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 fighter and 1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
            ANZAC collect 19 PUs (2 lost to blockades); end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 infantry moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 infantry moved from Novosibirsk to Samara
            5 bombers moved from Rostov to Samara
            1 mech_infantry moved from Rostov to Smolensk
            4 fighters and 2 tactical_bombers moved from Rostov to Smolensk
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Holland Belgium
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Smolensk
                Germans attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Smolensk, round 2 : 4/7 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 5 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 bombers and 1 infantry in Samara, round 2 : 2/6 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 5 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 9 armour, 11 artilleries, 26 infantry and 21 mech_infantrys moved from Rostov to Bryansk
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Tambov
            4 fighters and 2 tactical_bombers moved from Smolensk to Bryansk
            6 artilleries moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            3 artilleries and 9 mech_infantrys moved from Ukraine to Bryansk
            1 armour moved from Novosibirsk to Volgograd
            1 mech_infantry moved from Urals to Evenkiyskiy
            1 mech_infantry moved from Novosibirsk to Volgograd
            10 mech_infantrys moved from Eastern Poland to Bryansk
            5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 cruiser, 1 destroyer and 2 submarines moved from 125 Sea Zone to 113 Sea Zone
            1 bomber moved from Samara to Eastern Poland
            1 bomber moved from Samara to Eastern Poland
            1 bomber moved from Samara to Eastern Poland
            1 bomber moved from Samara to Eastern Poland
            1 bomber moved from Samara to Eastern Poland
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            4 mech_infantrys placed in Germany
            1 artillery and 1 infantry placed in Western Germany
            1 transport placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.33
    Russians : -0.67
    

    Savegame

  • 2007 AAR League

    Even though it looks like Russia is going to fall, you might be slightly ahead as Japan is having a hard time - perhaps stemming from my attempted attack on the Russian stack in Korea, or maybe just because you’ve put so much US money into opposing it. Close game!


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 aaGun, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            6 fighters moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Smolensk
            9 artilleries and 10 infantry moved from Vologda to Russia
            3 infantry moved from Manchuria to Amur
            14 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/8 hits, 3.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            6 fighters and 1 tactical_bomber moved from Smolensk to Russia
            2 aaGuns moved from Manchuria to Jehol
    
        Place Units - Russians
            1 aaGun, 3 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,3,4
            Russians collect 11 PUs (3 lost to blockades); end with 11 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.17
    

    Savegame

  • 2007 AAR League

    I think you have a strong lead in this game.

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