L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3


  • Not very impressive. Should hit 8,33.


  • but not far from average, similar like me

    i ve landed ur figs to w germany

    u can change it if u wish


  • WG is perfect.


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 7 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer, 2 fighters and 6 submarines moved from 110 Sea Zone to 112 Sea Zone
            3 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter and 2 tactical_bombers moved from Gibraltar to 112 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in 112 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 6 fighters, 6 submarines and 2 tactical_bombers
                Germans defend with 1 battleship, 3 carriers, 1 destroyer, 9 fighters, 2 submarines and 1 transport
                    Americans roll dice for 6 submarines in 112 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Germans and 3 carriers owned by the Germans
                    Americans roll dice for 1 carrier, 1 destroyer, 6 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 2/9 hits, 4.67 expected hits
                    Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 3 carriers, 1 destroyer, 9 fighters and 1 transport in 112 Sea Zone, round 2 : 7/14 hits, 8.00 expected hits
                    6 submarines owned by the Americans, 2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone
                1 carrier owned by the Americans retreated to 110 Sea Zone
                Germans win with 1 battleship, 3 carriers, 1 destroyer, 9 fighters and 1 transport remaining. Battle score for attacker is -32
                Casualties for Americans: 1 destroyer and 6 submarines
                Casualties for Germans: 2 submarines
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                6 fighters owned by the Germans forced to land in Western Germany
    
        Non Combat Move - Americans
            5 fighters moved from 112 Sea Zone to United Kingdom
            1 fighter and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Jehol to Korea
            1 bomber moved from Western United States to United Kingdom
            1 mech_infantry moved from Anhwe to Jehol
            1 mech_infantry moved from Anhwe to Manchuria
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 106 Sea Zone to 108 Sea Zone
            3 carriers and 1 destroyer moved from 101 Sea Zone to 108 Sea Zone
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
            3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 108 Sea Zone
            1 transport moved from 107 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 armour and 2 mech_infantrys placed in Korea
            7 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Americans : -0.67
    

    Savegame


  • i forgot to move usa aa guns in china i ll do it now


  • TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Burma
                  Chinese take Burma from Germans
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            2 infantry moved from Yunnan to Szechwan
            1 fighter and 2 infantry moved from Anhwe to Hopei
            2 infantry moved from Anhwe to Chahar
            1 artillery and 1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Hopei
                Chinese win, taking Hopei from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Szechwan
                Chinese attack with 2 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Szechwan
                Chinese win, taking Szechwan from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Chahar
                Chinese attack with 2 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Germans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Anhwe to Kweichow
            EDIT: 1 aaGun moved from Anhwe to Jehol
            EDIT: 1 aaGun moved from Anhwe to Hunan
            1 fighter moved from Hopei to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Chinese : 1.83
    Japanese : -0.33
    

    Savegame


  • Heroic Chinese smash the Germans


  • TripleA Manual Gamesave Post: British round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 33 PUs; 
            British buy 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer, 4 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 bomber, 3 fighters and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • scramble sz 112?

    i ve posted the map


  • No scramble.


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 7 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer, 2 fighters and 6 submarines moved from 110 Sea Zone to 112 Sea Zone
            3 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter and 2 tactical_bombers moved from Gibraltar to 112 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in 112 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 6 fighters, 6 submarines and 2 tactical_bombers
                Germans defend with 1 battleship, 3 carriers, 1 destroyer, 9 fighters, 2 submarines and 1 transport
                    Americans roll dice for 6 submarines in 112 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Germans and 3 carriers owned by the Germans
                    Americans roll dice for 1 carrier, 1 destroyer, 6 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 2/9 hits, 4.67 expected hits
                    Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 3 carriers, 1 destroyer, 9 fighters and 1 transport in 112 Sea Zone, round 2 : 7/14 hits, 8.00 expected hits
                    6 submarines owned by the Americans, 2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone
                1 carrier owned by the Americans retreated to 110 Sea Zone
                Germans win with 1 battleship, 3 carriers, 1 destroyer, 9 fighters and 1 transport remaining. Battle score for attacker is -32
                Casualties for Americans: 1 destroyer and 6 submarines
                Casualties for Germans: 2 submarines
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                6 fighters owned by the Germans forced to land in Western Germany
    
        Non Combat Move - Americans
            5 fighters moved from 112 Sea Zone to United Kingdom
            1 fighter and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Jehol to Korea
            1 bomber moved from Western United States to United Kingdom
            1 mech_infantry moved from Anhwe to Jehol
            1 mech_infantry moved from Anhwe to Manchuria
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 106 Sea Zone to 108 Sea Zone
            3 carriers and 1 destroyer moved from 101 Sea Zone to 108 Sea Zone
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
            3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 108 Sea Zone
            1 transport moved from 107 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 armour and 2 mech_infantrys placed in Korea
            7 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Burma
                  Chinese take Burma from Germans
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            2 infantry moved from Yunnan to Szechwan
            1 fighter and 2 infantry moved from Anhwe to Hopei
            2 infantry moved from Anhwe to Chahar
            1 artillery and 1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Hopei
                Chinese win, taking Hopei from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Szechwan
                Chinese attack with 2 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Szechwan
                Chinese win, taking Szechwan from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Chahar
                Chinese attack with 2 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Germans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Anhwe to Kweichow
            EDIT: 1 aaGun moved from Anhwe to Jehol
            EDIT: 1 aaGun moved from Anhwe to Hunan
            1 fighter moved from Hopei to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 33 PUs; 
            British buy 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer, 4 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 bomber, 3 fighters and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
            Battle in 112 Sea Zone
                British attack with 1 bomber, 1 destroyer, 7 fighters and 2 tactical_bombers
                Germans defend with 1 battleship, 3 carriers, 1 destroyer and 1 transport
                    British roll dice for 1 bomber, 1 destroyer, 7 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/11 hits, 5.83 expected hits
                    Germans roll dice for 1 battleship, 3 carriers, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
                    1 destroyer owned by the Germans, 2 tactical_bombers owned by the British, 1 destroyer owned by the British and 3 carriers owned by the Germans lost in 112 Sea Zone
                    British roll dice for 1 bomber and 7 fighters in 112 Sea Zone, round 3 : 8/8 hits, 4.17 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans, 1 bomber owned by the British and 1 transport owned by the Germans lost in 112 Sea Zone
                British win with 7 fighters remaining. Battle score for attacker is 41
                Casualties for British: 1 bomber, 1 destroyer and 2 tactical_bombers
                Casualties for Germans: 1 battleship, 3 carriers, 1 destroyer and 1 transport
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
            EDIT: Turning off Edit Mode
            7 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Gibraltar
            1 bomber moved from Iraq to Gibraltar
            1 mech_infantry moved from Eastern Persia to Persia
            1 mech_infantry moved from Persia to Iraq
            1 aaGun, 8 artilleries and 24 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Yunnan to Shan State
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 marine moved from Iraq to 80 Sea Zone
            1 cruiser and 1 marine moved from 80 Sea Zone to 78 Sea Zone
            1 battleship moved from 80 Sea Zone to 78 Sea Zone
            2 armour moved from Iraq to Egypt
            3 infantry moved from Egypt to Trans-Jordan
            1 aaGun moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : 2.00
    Americans : -0.67
    Chinese : 1.83
    Japanese : -0.33
    

    Savegame


  • i had 8/8 in rd2, but i needed those shots earlier ha


  • Something tells me that you really don’t like german fleet…


  • @trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    Something tells me that you really don’t like german fleet…

    U re not far from the truth xd


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 transports moved from 97 Sea Zone to 99 Sea Zone
            1 battleship and 1 marine moved from 97 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Alexandria
            3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Trans-Jordan
            1 bomber moved from Greece to Trans-Jordan
            1 armour, 2 artilleries and 3 infantry moved from Libya to Tobruk
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 3 infantry moved from Greece to 99 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
    
        Combat - Italians
            Battle in Alexandria
            Battle in Trans-Jordan
                Italians attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 3 infantry
                    Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/7 hits, 3,17 expected hits
                    British roll dice for 3 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Alexandria from British, taking Trans-Jordan from British with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for British: 3 infantry
            Battle in Tobruk
                Italians attack with 1 armour, 2 artilleries and 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Tobruk, round 2 : 1/6 hits, 2,00 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            4 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
            3 fighters and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
            1 bomber moved from Trans-Jordan to Greece
            1 mech_infantry moved from Southern Italy to Western Germany
    
        Place Units - Italians
            1 bomber and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,83
    British : -0,33
    

    Savegame


  • Wanted to take E Persia with the italian tanks. Will do it during G.


  • TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Caroline Islands to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
    
        Combat - ANZAC
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                ANZAC attack with 1 fighter and 3 submarines
                Japanese defend with 1 destroyer and 3 fighters
                    ANZAC roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 6 Sea Zone
                 retreated to 6 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is -10
                Casualties for ANZAC: 3 submarines
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - ANZAC
            1 fighter moved from 6 Sea Zone to Korea
            2 fighters moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            3 submarines moved from 33 Sea Zone to 54 Sea Zone
            2 submarines moved from 54 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Caroline Islands to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
    
        Combat - ANZAC
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                ANZAC attack with 1 fighter and 3 submarines
                Japanese defend with 1 destroyer and 3 fighters
                    ANZAC roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 6 Sea Zone
                 retreated to 6 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is -10
                Casualties for ANZAC: 3 submarines
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - ANZAC
            1 fighter moved from 6 Sea Zone to Korea
            2 fighters moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            3 submarines moved from 33 Sea Zone to 54 Sea Zone
            2 submarines moved from 54 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - French
            Battle in Trans-Jordan
                French attack with 2 infantry
                Italians defend with 1 infantry
                    French roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Trans-Jordan
                    French roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the French retreated to Egypt
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.67
    French : -1.00
    ANZAC : 0.50
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 battleship, 3 carriers, 2 destroyers, 1 fighter and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Eastern Persia from British to Italians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Eastern Persia from Italians to British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
                EDIT: Italians takes Eastern Persia from British
                EDIT: Turning off Edit Mode
            EDIT: 2 armour moved from India to Eastern Persia
            12 artilleries and 9 infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Sikang to Szechwan
            1 bomber moved from Southern Italy to Egypt
            1 bomber moved from Southern Italy to Egypt
            2 armour and 14 mech_infantrys moved from Caucasus to Northwest Persia
            5 mech_infantrys moved from Kazakhstan to Northwest Persia
            1 artillery moved from Sikang to Szechwan
            1 mech_infantry moved from Kazakhstan to Northwest Persia
            1 artillery and 2 infantry moved from India to Burma
            4 bombers moved from Western Germany to 91 Sea Zone
            1 bomber moved from Greece to Iraq
            1 bomber moved from Greece to Szechwan
    
        Combat - Germans
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0,17 expected hits
                    AA fire in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in Egypt causes 10 damage total.  Damaged units is as follows: factory_minor = 4, airfield = 6
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Iraq causes 0 damage total. 
            Battle in 91 Sea Zone
                Germans attack with 4 bombers
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 4 bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Szechwan
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Szechwan, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Germans win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Northwest Persia
                Germans attack with 2 armour, 12 artilleries, 9 infantry and 20 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 armour, 12 artilleries, 9 infantry and 20 mech_infantrys in Northwest Persia, round 2 : 12/43 hits, 11,83 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 2 armour, 12 artilleries, 8 infantry and 20 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Burma
                Germans attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Burma
                Germans win, taking Burma from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Szechwan to Sikang
            1 infantry moved from Kazakhstan to Sikang
            1 infantry moved from Turkmenistan to Kazakhstan
            1 infantry moved from Tsinghai to Kansu
            1 mech_infantry moved from Kansu to Kazakhstan
            1 infantry moved from Tsinghai to Shensi
            1 mech_infantry moved from Shensi to Tsinghai
            3 infantry moved from Russia to Samara
            3 infantry moved from Ukraine to Rostov
            3 infantry moved from Volgograd to Caucasus
            3 aaGuns moved from Caucasus to Northwest Persia
            2 armour and 4 mech_infantrys moved from India to Eastern Persia
            2 bombers moved from Egypt to Greece
            4 bombers moved from 91 Sea Zone to Southern France
            2 aaGuns and 6 infantry moved from France to Southern France
            1 artillery and 1 infantry moved from France to Western Germany
            2 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            1 artillery moved from France to Western Germany
            1 infantry moved from France to Southern France
            1 mech_infantry moved from Western Germany to Southern France
            2 infantry moved from Norway to Finland
            1 fighter moved from Southern Italy to Alexandria
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
            1 tactical_bomber moved from Western Germany to Alexandria
            3 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 infantry moved from Libya to Tobruk
            1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 39 Sea Zone
            1 battleship, 2 carriers, 1 destroyer and 3 submarines placed in 113 Sea Zone
            1 fighter placed in Western Germany
            Germans undo move 3.
            Germans undo move 1.
            1 fighter placed in India
            1 carrier and 1 destroyer placed in 39 Sea Zone
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
            Germans collect 87 PUs (1 lost to blockades); end with 87 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 96 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    AA fire in Egypt : : -0,33
    Chinese : -1,00
    AA fire in Iraq : : 0,83
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Anhwe to Kiangsi
            1 artillery, 1 fighter and 1 infantry moved from Anhwe to Shantung
    
        Combat - Russians
            Battle in Kiangsi
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    Russians roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Kiangsi, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Russians win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Shantung
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Russians win, taking Shantung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Shantung to Korea
            1 aaGun and 2 infantry moved from Amur to Korea
            3 aaGuns, 2 armour and 8 infantry moved from Anhwe to Hunan
            2 armour moved from Hunan to Yunnan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : -0.83
    Japanese : -2.33
    

    Savegame

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