I cut it many times and came up with Axis +1.20. Have to do some fancy footwork to get the flank stats “right”.
We’re going to go with Axis +1.20. Back to you
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Jet Power
Activate Technology - Japanese
Japanese activating Jet Power
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 cruiser moved from 50 Sea Zone to 46 Sea Zone
2 fighters moved from 50 Sea Zone to 46 Sea Zone
1 destroyer moved from 50 Sea Zone to 46 Sea Zone
1 submarine moved from 50 Sea Zone to 46 Sea Zone
2 battleships moved from 50 Sea Zone to 46 Sea Zone
1 submarine moved from 38 Sea Zone to 46 Sea Zone
1 transport moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 bomber moved from Yunnan to India
1 bomber moved from Kiangsu to 46 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 51 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 46 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
1 infantry moved from New Guinea to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
4 infantry moved from 46 Sea Zone to Solomon Islands
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 46 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 46 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Japanese roll dice for 2 submarines in 46 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 46 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 46 Sea Zone, round 3 : 2/6 hits, 3.50 expected hits
Americans roll dice for 1 fighter in 46 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 87
Casualties for Japanese: 1 battleship
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Battle in India
Japanese attack with 1 bomber and 2 infantry
British defend with 1 aaGun, 1 armour and 1 factory
AA fire in India : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in India
Japanese win, taking India from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Solomon Islands
Japanese attack with 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 4 infantry in Solomon Islands, round 2 : 1/4 hits, 0.67 expected hits
British roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Solomon Islands
Japanese roll dice for 4 infantry in Solomon Islands, round 3 : 0/4 hits, 0.67 expected hits
British roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 infantry in Solomon Islands, round 4 : 1/4 hits, 0.67 expected hits
British roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Solomon Islands
Japanese win, taking Solomon Islands from British with 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 50 Sea Zone to 46 Sea Zone
1 bomber moved from 46 Sea Zone to New Guinea
1 fighter moved from 35 Sea Zone to New Guinea
1 infantry moved from Kwangtung to Fukien
1 fighter moved from Yunnan to 35 Sea Zone
1 fighter moved from Japan to Yunnan
1 bomber moved from India to Yunnan
Place Units - Japanese
1 carrier and 1 destroyer placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
3 artilleries placed in East Indies
1 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : -0.83
Japanese rolls : : 1.00
Americans : -1.83
AA fire in India : : -0.17
Japanese : 2.50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 12x factory; Remaining resources: 17 PUs;
Russians buy 2 armour and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 armour moved from Russia to Eastern Ukraine
1 fighter moved from Russia to Eastern Ukraine
1 bomber moved from Russia to Eastern Ukraine
Combat - Russians
Battle in Eastern Ukraine
Russians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 4/5 hits, 2.00 expected hits
Italians roll dice for 1 armour in Eastern Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Italians with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter moved from Eastern Ukraine to Russia
1 bomber moved from Eastern Ukraine to Russia
Place Units - Russians
2 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 0.50
Russians : 2.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Germans
1 artillery moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 infantry moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Rhodesia to Union of South Africa
Germans take Union of South Africa from British
1 armour moved from Union of South Africa to Rhodesia
1 fighter moved from Caucasus to Persia
1 armour moved from Germany to 5 Sea Zone
1 armour moved from 5 Sea Zone to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
2 armour moved from Baltic States to Karelia S.S.R.
1 fighter moved from France to Norway
1 bomber moved from Caucasus to Karelia S.S.R.
2 bombers moved from Caucasus to Russia
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 fighter moved from Ukraine to Kazakh S.S.R.
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Russia causes 5 damage total.
Battle in Norway
Germans attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Norway
Germans roll dice for 1 armour and 1 fighter in Norway, round 3 : 2/2 hits, 1.00 expected hits
British roll dice for 1 artillery and 1 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
1 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Norway
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 fighter and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 fighter and 1 infantry in Persia, round 2 : 2/2 hits, 1.00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
retreated to Persia
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Kazakh S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Germans roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 2 armour, 1 bomber and 2 infantry
Russians defend with 1 aaGun, 2 armour, 1 factory and 2 infantry
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 armour, 1 bomber and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour, 1 bomber and 1 infantry in Karelia S.S.R., round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 2/2 hits, 1.00 expected hits
2 armour owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 2 armour and 2 infantry
Non Combat Move - Germans
1 fighter moved from Norway to 5 Sea Zone
1 bomber moved from Karelia S.S.R. to Caucasus
1 fighter moved from Kazakh S.S.R. to Caucasus
1 fighter moved from Persia to Egypt
2 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Germany to France
1 armour moved from Germany to Baltic States
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Poland to Baltic States
1 bomber moved from Russia to Caucasus
Place Units - Germans
1 carrier and 1 submarine placed in 5 Sea Zone
1 fighter placed in 5 Sea Zone
1 artillery and 3 infantry placed in Caucasus
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 47 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67
Germans : -0.33
British : 1.67
AA fire in Karelia S.S.R. : : -0.17
Germans rolls : : 0.00
Russians : -0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 battleship, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
1 armour moved from 6 Sea Zone to Northwestern Europe
1 fighter moved from Persia to Russia
Combat - British
Battle in Northwestern Europe
British attack with 1 armour and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Northwestern Europe, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
Place Units - British
1 battleship placed in 6 Sea Zone
1 transport placed in 2 Sea Zone
1 armour and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : 0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 cruisers moved from 14 Sea Zone to 12 Sea Zone
1 battleship moved from 14 Sea Zone to 12 Sea Zone
1 fighter moved from 14 Sea Zone to 12 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour moved from 14 Sea Zone to Libya
1 infantry moved from 14 Sea Zone to Libya
1 infantry moved from Egypt to Libya
Combat - Italians
Battle in 12 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 fighter
Americans defend with 1 cruiser, 2 destroyers, 1 submarine and 3 transports
Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 fighter in 12 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 cruiser, 2 destroyers and 3 transports in 12 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 12 Sea Zone
Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 12 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 3 transports in 12 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 12 Sea Zone
3 transports owned by the Americans lost in 12 Sea Zone
Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 45
Casualties for Americans: 1 cruiser, 2 destroyers, 1 submarine and 3 transports
Casualties for Italians: 1 fighter
Battle in Libya
Italians attack with 1 armour and 2 infantry
Americans defend with 1 armour
Italians roll dice for 1 armour and 2 infantry in Libya, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Italians
1 fighter moved from Caucasus to 14 Sea Zone
Place Units - Italians
4 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
1 unit repaired.
Combat Hit Differential Summary :
Italians : -0.17
Americans : 0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 battleships and 1 destroyer; Remaining resources: 2 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 bomber moved from Wake Island to Eastern United States
1 bomber moved from Wake Island to Eastern United States
1 fighter moved from Wake Island to Hawaiian Islands
3 armour and 2 infantry moved from Morocco Algeria to Libya
1 bomber moved from United Kingdom to Italy
Combat - Americans
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Italy causes 4 damage total.
Battle in Libya
Americans attack with 3 armour and 2 infantry
Italians defend with 1 armour and 1 infantry
Americans roll dice for 3 armour and 2 infantry in Libya, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 3 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Non Combat Move - Americans
1 bomber moved from Italy to Gibraltar
Place Units - Americans
2 battleships and 1 destroyer placed in 10 Sea Zone
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Hupeh
Turn Complete - Americans
Americans collect 40 PUs; end with 42 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Italians : 0.17
Americans : 0.17
AA fire in Italy : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
1 bomber moved from Yunnan to Russia
4 infantry moved from Solomon Islands to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
Japanese take Wake Island from Americans
2 infantry and 1 transport moved from 46 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
2 fighters moved from 46 Sea Zone to Hawaiian Islands
2 battleships moved from 46 Sea Zone to 53 Sea Zone
1 cruiser moved from 46 Sea Zone to 53 Sea Zone
1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from East Indies to 38 Sea Zone
1 artillery moved from East Indies to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 cruiser moved from 35 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Australia
1 artillery moved from 39 Sea Zone to Australia
2 fighters moved from 35 Sea Zone to Australia
1 bomber moved from New Guinea to Australia
1 infantry moved from India to Persia
Japanese take Persia from British
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Russia causes 4 damage total.
Battle in Hawaiian Islands
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.67 expected hits
Americans roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 2/3 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 3 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Australia
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 aaGun, 1 fighter and 3 infantry
AA fire in Australia : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser in Australia, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Australia, round 2 : 2/5 hits, 2.67 expected hits
British roll dice for 1 fighter and 3 infantry in Australia, round 2 : 2/4 hits, 1.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Australia
British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
2 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
Non Combat Move - Japanese
1 bomber moved from Australia to East Indies
2 fighters moved from Australia to 39 Sea Zone
1 carrier moved from 35 Sea Zone to 39 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 carrier moved from 46 Sea Zone to 53 Sea Zone
1 destroyer moved from 46 Sea Zone to 53 Sea Zone
1 submarine moved from 46 Sea Zone to 52 Sea Zone
1 carrier moved from 62 Sea Zone to 52 Sea Zone
1 fighter moved from 62 Sea Zone to 52 Sea Zone
1 destroyer moved from 62 Sea Zone to 52 Sea Zone
1 fighter moved from New Guinea to 52 Sea Zone
1 bomber moved from Russia to Karelia S.S.R.
Place Units - Japanese
1 transport placed in 62 Sea Zone
1 submarine placed in 38 Sea Zone
3 armour placed in India
2 artilleries and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
British : 0.33
Japanese rolls : : 0.00
AA fire in Australia : : -0.50
Americans : 0.00
Japanese : -1.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 9x factory; Remaining resources: 19 PUs;
Russians buy 2 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Archangel
1 armour moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 armour moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 armour moved from Belorussia to East Poland
1 infantry moved from Belorussia to East Poland
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 bomber moved from Russia to Ukraine
1 armour moved from Eastern Ukraine to Ukraine
1 armour moved from Russia to Ukraine
Combat - Russians
Battle in East Poland
Russians attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 infantry in East Poland, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 infantry in East Poland, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in East Poland
Russians win, taking East Poland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Ukraine
Russians attack with 2 armour and 1 bomber
Germans defend with 1 armour
Russians roll dice for 2 armour and 1 bomber in Ukraine, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Germans: 1 armour
Battle in Kazakh S.S.R.
Russians attack with 2 armour, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 2 armour, 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Kazakh S.S.R.
Russians roll dice for 2 armour, 1 fighter and 1 infantry in Kazakh S.S.R., round 3 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 armour, 1 fighter and 1 infantry in Kazakh S.S.R., round 4 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Russia
1 bomber moved from Ukraine to Russia
Place Units - Russians
2 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : -2.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 infantry moved from Finland to Norway
Germans take Norway from British
1 infantry moved from France to Northwestern Europe
1 armour moved from France to Northwestern Europe
1 armour moved from Germany to East Poland
1 infantry moved from Bulgaria Romania to East Poland
1 fighter moved from 5 Sea Zone to East Poland
1 infantry moved from Bulgaria Romania to Ukraine
1 artillery moved from Caucasus to Ukraine
1 fighter moved from Egypt to Ukraine
1 armour moved from Rhodesia to Italian Africa
Germans take Italian Africa from British
1 armour moved from Italian Africa to Anglo-Egypt Sudan
1 infantry moved from Karelia S.S.R. to Belorussia
1 armour moved from Baltic States to Belorussia
1 bomber moved from Caucasus to Belorussia
1 bomber moved from Caucasus to Russia
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 fighter moved from Caucasus to Eastern Ukraine
1 fighter moved from 5 Sea Zone to East Poland
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in Northwestern Europe
Germans attack with 1 armour and 1 infantry
British defend with 1 armour
Germans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour in Northwestern Europe, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Belorussia
Germans attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Belorussia, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 armour and 1 bomber in Belorussia, round 3 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in East Poland
Germans attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 2 fighters and 1 infantry in East Poland, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 armour and 1 infantry in East Poland, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans roll dice for 1 armour and 2 fighters in East Poland, round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 armour in East Poland, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 fighter owned by the Germans lost in East Poland
Germans win, taking East Poland from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Eastern Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from East Poland to Karelia S.S.R.
1 bomber moved from Belorussia to Caucasus
1 fighter moved from Eastern Ukraine to 5 Sea Zone
1 fighter moved from Ukraine to Caucasus
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 bomber moved from Russia to Germany
Place Units - Germans
1 fighter and 2 submarines placed in 5 Sea Zone
1 artillery placed in Caucasus
2 artilleries placed in Caucasus
2 infantry placed in Germany
1 bomber placed in Caucasus
1 fighter placed in Karelia S.S.R.
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : -3.00
British : 0.00
Germans rolls : : 0.00
Russians : 0.17
TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Research Technology - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Research Technology - Italians
Purchase Units - Italians
Italians repair damage of 4x factory; Remaining resources: 13 PUs;
Italians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Italy to France
1 infantry moved from Italy to Balkans
1 carrier moved from 14 Sea Zone to 16 Sea Zone
1 fighter moved from 14 Sea Zone to 16 Sea Zone
1 transport moved from 14 Sea Zone to 16 Sea Zone
Place Units - Italians
4 infantry placed in Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 cruisers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 bomber moved from Gibraltar to Egypt
1 armour moved from Libya to Egypt
1 armour moved from Libya to Egypt
1 armour moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 bomber moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
Combat - Americans
Battle in Egypt
Americans attack with 3 armour, 1 bomber and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 infantry
Americans roll dice for 3 armour, 1 bomber and 1 infantry in Egypt, round 2 : 2/5 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 3 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Egypt to Morocco Algeria
Place Units - Americans
2 transports placed in 10 Sea Zone
2 cruisers, 1 destroyer and 1 submarine placed in 56 Sea Zone
Place Units - Chinese
2 infantry placed in Suiyuan
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians : -0.67
Americans : -0.33
Sorry, I didn’t realize it was my turn.
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
2 battleships moved from 53 Sea Zone to 56 Sea Zone
1 submarine moved from 52 Sea Zone to 56 Sea Zone
1 cruiser moved from 53 Sea Zone to 56 Sea Zone
1 fighter moved from Japan to 56 Sea Zone
1 fighter moved from 53 Sea Zone to 56 Sea Zone
1 fighter moved from 52 Sea Zone to Western United States
1 fighter moved from 52 Sea Zone to Western United States
2 infantry moved from Wake Island to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 56 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 infantry and 1 transport moved from 53 Sea Zone to 56 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from East Indies to 38 Sea Zone
1 infantry moved from East Indies to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Australia
1 artillery moved from 39 Sea Zone to Australia
1 bomber moved from East Indies to Australia
2 fighters moved from 39 Sea Zone to Australia
1 submarine moved from 38 Sea Zone to 34 Sea Zone
1 infantry moved from Persia to Kazakh S.S.R.
1 armour moved from India to Kazakh S.S.R.
1 bomber moved from Karelia S.S.R. to Kazakh S.S.R.
1 armour moved from India to Yunnan
1 armour moved from India to Trans-Jordan
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone
1 artillery moved from 59 Sea Zone to Iwo Jima
Japanese take Iwo Jima from Americans
1 infantry moved from 59 Sea Zone to Iwo Jima
1 destroyer moved from 53 Sea Zone to 56 Sea Zone
1 destroyer moved from 52 Sea Zone to 56 Sea Zone
3 infantry moved from 56 Sea Zone to Western United States
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Americans defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 56 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 2 cruisers and 1 destroyer in 56 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 battleship owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 56 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits
Americans roll dice for 1 battleship in 56 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 56 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 24
Casualties for Japanese: 1 battleship, 1 destroyer and 1 submarine
Casualties for Americans: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
Battle in Kazakh S.S.R.
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 2 armour
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 armour in Kazakh S.S.R., round 2 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
retreated to Kazakh S.S.R.
Russians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 1 armour
Battle in Western United States
Japanese attack with 2 fighters and 3 infantry
Americans defend with 1 aaGun, 1 factory and 1 infantry
AA fire in Western United States : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 3 infantry in Western United States, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Western United States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Western United States
Japanese win, taking Western United States from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Australia
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 aaGun, 1 fighter and 1 infantry
AA fire in Australia : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Australia, round 2 : 3/5 hits, 2.67 expected hits
British roll dice for 1 fighter and 1 infantry in Australia, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the British and 1 fighter owned by the British lost in Australia
Japanese win, taking Australia from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter and 1 infantry
Non Combat Move - Japanese
1 cruiser moved from 39 Sea Zone to 35 Sea Zone
1 carrier moved from 39 Sea Zone to 35 Sea Zone
2 fighters moved from Australia to 35 Sea Zone
1 bomber moved from Australia to East Indies
1 fighter moved from Western United States to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 carrier moved from 52 Sea Zone to 56 Sea Zone
1 carrier moved from 53 Sea Zone to 56 Sea Zone
1 bomber moved from Kazakh S.S.R. to Karelia S.S.R.
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
1 transport placed in 62 Sea Zone
2 armour placed in India
1 bomber placed in India
1 bomber and 2 infantry placed in East Indies
1 infantry placed in East Indies
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
British : 0.00
Japanese rolls : : 0.00
AA fire in Australia : : -0.50
AA fire in Western United States : : -0.33
Americans : 0.83
Russians : 1.00
Japanese : 1.83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 6x factory; Remaining resources: 17 PUs;
Russians buy 2 armour and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 armour moved from Russia to Belorussia
1 armour moved from Russia to Eastern Ukraine
1 bomber moved from Russia to Eastern Ukraine
1 fighter moved from Russia to Belorussia
1 armour moved from Russia to Kazakh S.S.R.
1 armour moved from Kazakh S.S.R. to Persia
British take Persia from Japanese
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 2 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Eastern Ukraine
Russians attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 bomber and 1 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Eastern Ukraine
Russians roll dice for 1 armour, 1 bomber and 1 infantry in Eastern Ukraine, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belorussia to Russia
1 bomber moved from Eastern Ukraine to Russia
Place Units - Russians
2 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : 2.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 1/1 hits, 0.00 expected hits
Germans removing all Technology Tokens after successful research.
Germans discover War Bonds
Activate Technology - Germans
Germans activating War Bonds
Purchase Units - Germans
Germans buy 1 artillery, 1 cruiser, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
4 submarines moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 armour moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Norway
1 armour moved from 5 Sea Zone to Norway
1 infantry moved from Ukraine to Eastern Ukraine
1 artillery moved from Ukraine to Eastern Ukraine
1 infantry moved from Baltic States to Belorussia
1 armour moved from East Poland to Belorussia
2 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to Archangel
3 armour moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
3 artilleries moved from Caucasus to Russia
1 fighter moved from Caucasus to Russia
1 fighter moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Eastern Ukraine
1 bomber moved from Germany to Russia
2 bombers moved from Caucasus to Russia
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 5 Sea Zone to Norway
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 4 submarines
British defend with 2 cruisers, 1 destroyer and 1 transport; Russians defend with 1 submarine
Germans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
British roll dice for 2 cruisers, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
1 submarine owned by the Russians and 4 submarines owned by the Germans lost in 6 Sea Zone
1 destroyer owned by the Germans retreated to 5 Sea Zone
British win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -18
Casualties for Germans: 4 submarines
Casualties for Russians: 1 submarine
Battle in Belorussia
Germans attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Norway
Germans attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 armour
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Norway
Germans win, taking Norway from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Archangel
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 armour in Eastern Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Eastern Ukraine
Germans roll dice for 1 artillery and 1 fighter in Eastern Ukraine, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Russia
Germans attack with 3 armour, 3 artilleries, 3 bombers, 1 fighter and 1 infantry
British defend with 1 fighter; Russians defend with 1 aaGun, 2 armour, 1 bomber, 1 factory, 1 fighter and 3 infantry
AA fire in Russia : 0/4 hits, 0.67 expected hits
Germans roll dice for 3 armour, 3 artilleries, 3 bombers, 1 fighter and 1 infantry in Russia, round 2 : 5/11 hits, 5.33 expected hits
Russians roll dice for 2 armour, 1 bomber, 2 fighters and 3 infantry in Russia, round 2 : 6/8 hits, 3.50 expected hits
3 infantry owned by the Russians, 1 armour owned by the Russians, 1 bomber owned by the Russians, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Russia
Germans roll dice for 1 armour, 3 bombers and 1 fighter in Russia, round 3 : 2/5 hits, 3.00 expected hits
Russians roll dice for 1 armour and 2 fighters in Russia, round 3 : 1/3 hits, 1.83 expected hits
1 armour owned by the Russians, 1 fighter owned by the Germans and 1 fighter owned by the British lost in Russia
Germans roll dice for 1 armour and 3 bombers in Russia, round 4 : 3/4 hits, 2.50 expected hits
Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 bomber owned by the Germans lost in Russia
Germans captures 21PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 armour, 3 artilleries, 1 bomber, 1 fighter and 1 infantry
Casualties for Russians: 2 armour, 1 bomber, 1 fighter and 3 infantry
Casualties for British: 1 fighter
Non Combat Move - Germans
1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Norway to 5 Sea Zone
1 infantry moved from Germany to Northwestern Europe
2 bombers moved from Russia to Germany
1 fighter moved from Eastern Ukraine to Caucasus
1 fighter moved from Belorussia to Karelia S.S.R.
Place Units - Germans
1 cruiser placed in 5 Sea Zone
1 transport placed in 16 Sea Zone
1 submarine placed in 5 Sea Zone
2 fighters placed in Germany
1 artillery and 1 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 78 PUs
Germans collect 2 PUs from War Bonds; end with 80 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : -0.50
AA fire in Russia : : -0.67
British : 3.00
Germans rolls : : 1.00
Russians : 1.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - British
British buy 1 cruiser, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 battleship moved from 12 Sea Zone to 6 Sea Zone
1 battleship moved from 12 Sea Zone to 6 Sea Zone
1 submarine moved from 12 Sea Zone to 6 Sea Zone
1 fighter moved from United Kingdom to Norway
Combat - British
Battle in Norway
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 armour
British roll dice for 2 battleships in Norway, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Non Combat Move - British
1 fighter moved from Norway to United Kingdom
Place Units - British
1 cruiser and 1 transport placed in 6 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
British collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.50
British : 0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Caucasus to 16 Sea Zone
1 armour and 1 transport moved from 16 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 carrier moved from 16 Sea Zone to 13 Sea Zone
1 fighter moved from 16 Sea Zone to Gibraltar
1 armour moved from 13 Sea Zone to Gibraltar
1 infantry moved from 13 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 2 bombers and 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 2 bombers and 1 infantry in Gibraltar, round 2 : 0/3 hits, 0.67 expected hits
2 bombers owned by the Americans lost in Gibraltar
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour and 1 fighter remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombers and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to Balkans
1 infantry moved from Italy to France
1 fighter moved from Gibraltar to 13 Sea Zone
Place Units - Italians
1 fighter and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 10 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : 0.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 3 fighters and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 armour moved from Egypt to Anglo-Egypt Sudan
1 armour moved from Egypt to Anglo-Egypt Sudan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 armour moved from Eastern United States to Central United States
1 armour moved from Central United States to Mexico
1 bomber moved from Morocco Algeria to Mexico
1 armour moved from Egypt to Trans-Jordan
Combat - Americans
Battle in Trans-Jordan
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Trans-Jordan
Americans roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Trans-Jordan
Germans win with 1 armour remaining. Battle score for attacker is -8
Casualties for Americans: 1 armour and 1 infantry
Battle in Anglo-Egypt Sudan
Americans attack with 2 armour
Germans defend with 1 armour
Americans roll dice for 2 armour in Anglo-Egypt Sudan, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 armour owned by the Americans lost in Anglo-Egypt Sudan
Americans win, taking Anglo-Egypt Sudan from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour
Casualties for Germans: 1 armour
Non Combat Move - Americans
Place Units - Americans
2 armour, 3 fighters and 1 infantry placed in Eastern United States
Combat Move - Chinese
1 infantry moved from Hupeh to Fukien
1 infantry moved from Hupeh to Fukien
1 infantry moved from Hupeh to Fukien
Combat - Chinese
Battle in Fukien
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Fukien, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Chinese roll dice for 2 infantry in Fukien, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Chinese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Fukien, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Fukien, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuan to Hupeh
Place Units - Chinese
2 infantry placed in Hupeh
Turn Complete - Americans
Americans collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 1.00
Americans : -0.67
Chinese : -1.17
Japanese : 1.67
I took another turn, but the game is pretty much ended. I can post up the game file if you’d like to continue.