@SuperbattleshipYamato ANZAC-france-turn-2-complete-global-1940-game-37.tsvg
I have been using the TripleA calculator for some battles, is that okay or do you want me to stop using it?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers and 2 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 artilleries and 4 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 2 battleships, 3 cruisers, 3 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 submarines moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Western Germany
Americans converts factory_major into different units
Battle in Norway
Battle in 44 Sea Zone
Americans attack with 2 battleships, 3 cruisers and 2 transports
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 44 Sea Zone
Americans win, taking Western Germany from Germans, taking Norway from Germans, taking 44 Sea Zone from Neutral with 2 battleships, 3 cruisers and 2 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Celebes
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 5/6 hits, 2.17 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 3 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Soviet Far East
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Soviet Far East, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans roll dice for 1 armour in Soviet Far East, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 92 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer and 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
2 destroyers moved from 10 Sea Zone to 3 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Northern Territory to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Western United States to Eastern United States
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 battleship and 1 fighter placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Persia to 80 Sea Zone
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Tanganyika Territory to Kenya
1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
2 fighters moved from Anglo Egyptian Sudan to Kenya
Combat - British
Battle in Ethiopia
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Ethiopia from Italians, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Egypt
British attack with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 harbour and 2 infantry
British roll dice for 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/6 hits, 3.00 expected hits
Italians roll dice for 1 armour and 2 infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in Kenya
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Kenya, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Kenya to Anglo Egyptian Sudan
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
2 aaGuns, 1 armour, 2 artilleries and 5 infantry moved from French Indo China to Shan State
3 infantry moved from Malaya to Shan State
1 aaGun, 3 artilleries and 2 infantry moved from Burma to India
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
Italians : -0.33
British : 0.17
Americans : 3.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
4 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Algeria
2 fighters moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 4 transports
Americans defend with 2 submarines
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 cruiser, 2 destroyers and 4 transports in 92 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians win with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3.00 expected hits
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 4/9 hits, 2.83 expected hits
British roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Italians: 1 infantry
Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Gibraltar
Battle in Morocco
Battle in Algeria
Italians attack with 2 artilleries, 1 bomber and 2 infantry
French defend with 3 infantry
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Algeria, round 2 : 3/5 hits, 2.00 expected hits
French roll dice for 3 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Gibraltar from British, taking Morocco from French, taking Algeria from French with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for French: 3 infantry
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
Place Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Italians collect 21 PUs (2 lost to blockades); end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 1.67
British : -1.67
French : 0.00
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Malaya to Shan State
1 bomber moved from New South Wales to Borneo
3 fighters and 1 tactical_bomber moved from Queensland to Shan State
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from France to Western Germany
2 artilleries moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 armour moved from Russia to Belarus
Germans take Smolensk from Russians
Germans take Belarus from Russians
3 armour moved from Russia to Kazakhstan
Germans take Samara from Russians
1 armour moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Russia to Kazakhstan
7 armour moved from Russia to Belarus
2 fighters moved from Germany to Western Germany
1 bomber moved from France to Western Germany
2 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
Combat - Germans
Battle in Western Germany
Germans attack with 2 artilleries, 1 bomber, 2 fighters and 4 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Western Germany, round 2 : 4/9 hits, 3.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 2 artilleries, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Bryansk
Germans attack with 5 artilleries and 4 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 5 artilleries and 4 mech_infantrys in Bryansk, round 2 : 3/9 hits, 3.00 expected hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Germans roll dice for 4 artilleries and 4 mech_infantrys in Bryansk, round 3 : 2/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery
Casualties for Russians: 4 infantry
Battle in Kazakhstan
Germans attack with 4 armour
Russians defend with 2 infantry
Germans roll dice for 4 armour in Kazakhstan, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Germany
1 armour moved from Germany to Baltic States
7 mech_infantrys moved from Germany to Baltic States
2 fighters moved from Western Ukraine to Germany
1 bomber moved from Western Germany to Germany
2 fighters moved from Western Germany to Germany
Place Units - Germans
3 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
3 destroyers and 4 submarines placed in 113 Sea Zone
Germans undo move 1.
2 submarines placed in 113 Sea Zone
1 fighter placed in Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 1.00
Americans : -0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Novgorod to Karelia
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 harbour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Yunnan to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from French Indo China to Kwangsi
1 mech_infantry moved from Szechwan to Burma
2 fighters and 2 tactical_bombers moved from Hunan to Burma
1 bomber moved from Hunan to India
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 tactical_bomber moved from Japan to Soviet Far East
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Hunan to 35 Sea Zone
1 destroyer, 2 fighters and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Hunan to 36 Sea Zone
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 fighter
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 4/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 fighter
Non Combat Move - Japanese
1 tactical_bomber moved from 36 Sea Zone to Hainan
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 armour and 1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Kiangsi to Kwangsi
2 armour moved from Hunan to Kwangsi
1 armour moved from Yunnan to Kwangsi
1 armour moved from Szechwan to Kwangsi
1 aaGun moved from Hopei to Anhwe
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Hainan
1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
1 bomber moved from India to Kwangsi
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 carrier, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Soviet Far East to Amur
Place Units - Japanese
1 airfield and 1 harbour placed in Hainan
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans : 0.33
UK_Pacific : 0.33
AA fire in India : : -0.17
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from Guam to 36 Sea Zone
1 bomber moved from Queensland to 36 Sea Zone
2 battleships, 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/6 hits, 2.17 expected hits
Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/7 hits, 2.50 expected hits
1 armour owned by the Americans, 2 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians win with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated
Battle in 36 Sea Zone
Americans attack with 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 submarine, 4 tactical_bombers and 4 transports
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 6 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 10/16 hits, 8.17 expected hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 4 tactical_bombers and 4 transports in 36 Sea Zone, round 2 : 13/24 hits, 11.67 expected hits
Units damaged: 2 battleships owned by the Americans
1 submarine owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 4 fighters owned by the Americans lost in 36 Sea Zone
Americans roll dice for 2 battleships, 1 bomber, 2 cruisers, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 4/8 hits, 4.67 expected hits
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 6 fighters, 4 tactical_bombers and 4 transports in 36 Sea Zone, round 3 : 14/22 hits, 11.00 expected hits
2 cruisers owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 2 battleships owned by the Americans lost in 36 Sea Zone
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 6 fighters, 4 tactical_bombers and 4 transports remaining. Battle score for attacker is -135
Casualties for Americans: 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 4 destroyers and 1 submarine
4 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in Hainan
Non Combat Move - Americans
2 transports moved from 44 Sea Zone to 46 Sea Zone
1 transport moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 3 Sea Zone to 9 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 108 Sea Zone
Place Units - Americans
1 battleship, 1 carrier, 2 cruisers and 1 destroyer placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 2 armour; Remaining resources: 1 PUs;
Combat Move - British
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 armour moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Shan State
1 armour moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
1 armour moved from Yunnan to Shan State
Combat - British
Japanese scrambles 3 units out of Hainan to defend against the attack in 36 Sea Zone
Battle in Normandy Bordeaux
British attack with 3 artilleries and 3 infantry
Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.00 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 6/6 hits, 2.17 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 artilleries owned by the British, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Normandy Bordeaux
Italians win with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 3 artilleries and 3 infantry
Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
Battle in 36 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 5 fighters and 4 transports
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 5 fighters and 4 transports in 36 Sea Zone, round 2 : 8/13 hits, 7.00 expected hits
1 tactical_bomber owned by the British, 1 destroyer owned by the British, 3 carriers owned by the Japanese, 1 cruiser owned by the British, 1 battleship owned by the British, 2 fighters owned by the British and 1 cruiser owned by the Japanese lost in 36 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 cruiser, 5 fighters and 4 transports remaining. Battle score for attacker is -11
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Japanese: 3 carriers and 1 cruiser
Moving scrambled unit from 36 Sea Zone back to originating territory: Hainan
Moving scrambled unit from 36 Sea Zone back to originating territory: Hainan
Moving scrambled unit from 36 Sea Zone back to originating territory: Hainan
Non Combat Move - British
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 bomber, 3 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 armour moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Place Units - British
1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
2 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,1,6,1,6,5
UK_Pacific collect 15 PUs (2 lost to blockades); end with 16 PUs
Some Units in India change ownership: 2 armour
Combat Hit Differential Summary :
Italians : 5.33
British : 2.83
Americans : -0.33
Japanese : 5.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
4 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 92 Sea Zone to 98 Sea Zone
4 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 5 artilleries, 1 bomber and 5 infantry
British defend with 4 armour, 1 bomber, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
Combat Hit Differential Summary :
Italians : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
4 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 92 Sea Zone to 98 Sea Zone
4 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 5 artilleries, 1 bomber and 5 infantry
British defend with 4 armour, 1 bomber, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 5 artilleries, 1 bomber and 5 infantry in Egypt, round 2 : 6/11 hits, 4.00 expected hits
British roll dice for 4 armour, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 6.00 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the French, 1 artillery owned by the Italians, 1 infantry owned by the British, 5 infantry owned by the Italians and 3 armour owned by the British lost in Egypt
Italians roll dice for 4 artilleries and 1 bomber in Egypt, round 3 : 3/5 hits, 2.00 expected hits
British roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Egypt, round 3 : 1/6 hits, 3.17 expected hits
1 tactical_bomber owned by the British, 1 bomber owned by the British, 1 artillery owned by the Italians and 1 armour owned by the British lost in Egypt
Italians roll dice for 3 artilleries and 1 bomber in Egypt, round 4 : 1/4 hits, 1.67 expected hits
British roll dice for 3 fighters in Egypt, round 4 : 2/3 hits, 2.00 expected hits
2 artilleries owned by the Italians and 1 fighter owned by the British lost in Egypt
Italians roll dice for 1 artillery and 1 bomber in Egypt, round 5 : 1/2 hits, 1.00 expected hits
British roll dice for 2 fighters in Egypt, round 5 : 1/2 hits, 1.33 expected hits
1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt
Italians roll dice for 1 bomber in Egypt, round 6 : 1/1 hits, 0.67 expected hits
British roll dice for 1 fighter in Egypt, round 6 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Italians and 1 fighter owned by the British lost in Egypt
British win with no units remaining. Battle score for attacker is 43
Casualties for Italians: 5 artilleries, 1 bomber and 5 infantry
Casualties for French: 2 infantry
Casualties for British: 4 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Italians
1 carrier moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Northern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to France
1 aaGun moved from Southern France to Normandy Bordeaux
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
3 artilleries and 3 infantry placed in Northern Italy
1 infantry placed in Northern Italy
1 infantry placed in Southern France
Italians undo move 4.
Italians undo move 3.
Italians undo move 2.
1 artillery and 2 infantry placed in Southern France
2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 2.50
British : -2.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 bomber moved from Borneo to 36 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Japanese scrambles 3 units out of Hainan to defend against the attack in 36 Sea Zone
Battle in Caroline Islands
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 36 Sea Zone
ANZAC attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 5 fighters and 4 transports
ANZAC roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 5 fighters and 4 transports in 36 Sea Zone, round 2 : 4/9 hits, 5.50 expected hits
1 fighter owned by the Japanese, 3 fighters owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in 36 Sea Zone
retreated to 36 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 cruiser, 4 fighters and 4 transports remaining. Battle score for attacker is -31
Casualties for ANZAC: 3 fighters and 1 tactical_bomber
Casualties for Japanese: 1 fighter
Moving scrambled unit from 36 Sea Zone back to originating territory: Hainan
Moving scrambled unit from 36 Sea Zone back to originating territory: Hainan
Moving scrambled unit from 36 Sea Zone back to originating territory: Hainan
1 fighter owned by the Japanese forced to land in Hainan
Non Combat Move - ANZAC
1 bomber moved from 36 Sea Zone to Shan State
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -2.17