Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUstrulpen (X) vs. koala (A+11), G40 vanilla
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Poland to Germany 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Western Germany to Germany 1 armour and 1 mech_infantry moved from Baltic States to Germany 3 fighters moved from Norway to Germany 2 bombers moved from Norway to Germany 1 fighter moved from 112 Sea Zone to Germany 1 fighter moved from Novgorod to Germany 2 fighters moved from Gibraltar to 113 Sea Zone 1 carrier moved from 112 Sea Zone to 113 Sea Zone 2 destroyers moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 2 infantry moved from Norway to 112 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 2 infantry moved from 113 Sea Zone to Germany Combat - Americans
Combat Hit Differential Summary :
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wait need to do an adjustment
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Poland to Slovakia Hungary 1 mech_infantry moved from Slovakia Hungary to Germany 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Poland to Germany 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Western Germany to Germany 1 artillery and 2 infantry moved from Norway to 112 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 2 infantry moved from 113 Sea Zone to Germany 3 fighters moved from Norway to Germany 1 fighter moved from Novgorod to Germany 1 fighter moved from 112 Sea Zone to Germany 2 bombers moved from Norway to Germany 1 carrier and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from Gibraltar to 113 Sea Zone 1 armour and 1 mech_infantry moved from Baltic States to Germany 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Things will get interesting this round.
Do you want to scramble in the baltic sea?
And an OOL in Berlin would be nice I guess. Alternatively, I can also run in the forum if you like :)
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Lets take it as it comes. I’ll try to stay tuned.
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So rolling in the forum, right?
and the scramble?sorry, just want to be sure since english isn’t my first language :D
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No, rolling in the client, but present results here in this thread.
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Oh, I’ll check the scramble option. Haven’t looked yet.
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No scramble.
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your AAA hit two fighters
I have 8 hits. What should I remove?
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2 aa and 6 inf.
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you had 14 hits.
I removed 10 inf and 4 mechsI’ll continue the fight and have now 10 hits
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Please post the new map. Just makes it a little easier and avoids silly mistakes.
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Poland to Slovakia Hungary 1 mech_infantry moved from Slovakia Hungary to Germany 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Poland to Germany 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Western Germany to Germany 1 artillery and 2 infantry moved from Norway to 112 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 2 infantry moved from 113 Sea Zone to Germany 3 fighters moved from Norway to Germany 1 fighter moved from Novgorod to Germany 1 fighter moved from 112 Sea Zone to Germany 2 bombers moved from Norway to Germany 1 carrier and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from Gibraltar to 113 Sea Zone 1 armour and 1 mech_infantry moved from Baltic States to Germany 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in Germany Americans attack with 4 armour, 5 artilleries, 2 bombers, 5 fighters, 10 infantry and 6 mech_infantrys Germans defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_upgrade, 5 fighters, 20 infantry and 4 mech_infantrys; Italians defend with 1 bomber AA fire in Germany : 2/6 hits, 1,00 expected hits 2 fighters owned by the Americans lost in Germany Americans roll dice for 4 armour, 5 artilleries, 2 bombers, 3 fighters, 10 infantry and 6 mech_infantrys in Germany, round 2 : 8/30 hits, 10,00 expected hits Germans roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 5 fighters, 20 infantry and 4 mech_infantrys in Germany, round 2 : 14/33 hits, 12,67 expected hits 2 aaGuns owned by the Germans, 6 infantry owned by the Germans, 10 infantry owned by the Americans and 4 mech_infantrys owned by the Americans lost in Germany Americans roll dice for 4 armour, 5 artilleries, 2 bombers, 3 fighters and 2 mech_infantrys in Germany, round 3 : 10/16 hits, 7,17 expected hits
Combat Hit Differential Summary :
Germans : 1,33 Americans : 0,83 AA fire in Germany : : 1,00
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Thanks! Checking.
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take your time
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Ten hits. That’s 10 inf.
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Poland to Slovakia Hungary 1 mech_infantry moved from Slovakia Hungary to Germany 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Poland to Germany 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Western Germany to Germany 1 artillery and 2 infantry moved from Norway to 112 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 2 infantry moved from 113 Sea Zone to Germany 3 fighters moved from Norway to Germany 1 fighter moved from Novgorod to Germany 1 fighter moved from 112 Sea Zone to Germany 2 bombers moved from Norway to Germany 1 carrier and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from Gibraltar to 113 Sea Zone 1 armour and 1 mech_infantry moved from Baltic States to Germany 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in Germany Americans attack with 4 armour, 5 artilleries, 2 bombers, 5 fighters, 10 infantry and 6 mech_infantrys Germans defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_upgrade, 5 fighters, 20 infantry and 4 mech_infantrys; Italians defend with 1 bomber AA fire in Germany : 2/6 hits, 1,00 expected hits 2 fighters owned by the Americans lost in Germany Americans roll dice for 4 armour, 5 artilleries, 2 bombers, 3 fighters, 10 infantry and 6 mech_infantrys in Germany, round 2 : 8/30 hits, 10,00 expected hits Germans roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 5 fighters, 20 infantry and 4 mech_infantrys in Germany, round 2 : 14/33 hits, 12,67 expected hits 2 aaGuns owned by the Germans, 6 infantry owned by the Germans, 10 infantry owned by the Americans and 4 mech_infantrys owned by the Americans lost in Germany Americans roll dice for 4 armour, 5 artilleries, 2 bombers, 3 fighters and 2 mech_infantrys in Germany, round 3 : 10/16 hits, 7,17 expected hits Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 14 infantry and 4 mech_infantrys in Germany, round 3 : 9/27 hits, 10,67 expected hits 10 infantry owned by the Germans, 2 armour owned by the Americans, 5 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Germany 2 armour retreated to Slovakia Hungary Germans win with 1 armour, 2 artilleries, 1 bomber, 5 fighters, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is -48 Casualties for Americans: 2 armour, 5 artilleries, 2 fighters, 10 infantry and 6 mech_infantrys Casualties for Germans: 2 aaGuns and 16 infantry Battle in Caroline Islands Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 6 carriers, 8 destroyers, 9 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Germany to Slovakia Hungary 2 fighters moved from Germany to Norway 1 bomber moved from Germany to Norway 1 bomber moved from Germany to Novgorod 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 94 Sea Zone to 96 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Norway 1 artillery and 2 infantry placed in Denmark 1 infantry placed in Western Germany 1 infantry placed in Central United States 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -0,33 Americans : -0,50 Japanese : 0,00 AA fire in Germany : : 1,00
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Sorry, I didn’t see that there was an italian bomber in that stack. Would’ve taken that as a causalty in r1.
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But is it ok to change it for a german inf after selection in r2?