Forgot I was going to send one of those planes from sz100 to Gib, oh well.
AldoRaine +8 Allies, -VS- dawgoneit Axis
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 16 Sea Zone to 22 Sea Zone 1 cruiser moved from 35 Sea Zone to 23 Sea Zone 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 armour moved from Malaya to Burma 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 3 infantry moved from 38 Sea Zone to Burma 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone 2 artilleries and 2 infantry moved from 38 Sea Zone to Burma 3 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 2 artilleries moved from Anhwe to Jehol 9 infantry moved from Manchuria to Jehol Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 38 Sea Zone 1 aaGun moved from Manchuria to Jehol 1 tactical_bomber moved from 6 Sea Zone to Hunan Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 1 factory_minor placed in French Indo China 4 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -2.00 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Morocco 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 46 Sea Zone to 34 Sea Zone 1 submarine moved from 26 Sea Zone to 23 Sea Zone 1 bomber moved from Western United States to 23 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in Philippines Battle in Morocco Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Morocco Americans win, taking Java from Japanese, taking Philippines from Japanese, taking Morocco from Italians with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 23 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 23 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 23 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 34 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from 23 Sea Zone to Caroline Islands 1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery moved from 30 Sea Zone to Johnston Island 2 fighters moved from Morocco to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from Gibraltar to Iraq 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 armour moved from 82 Sea Zone to French Equatorial Africa 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Central United States 2 bombers moved from Queensland to West India Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Italians : -0.33 Americans : 0.00 Japanese : 0.17 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Anhwe 1 fighter moved from Suiyuyan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 3 infantry moved from Suiyuyan to Hopei 12 infantry moved from Chahar to Hopei Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : -0.50 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Morocco 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 46 Sea Zone to 34 Sea Zone 1 submarine moved from 26 Sea Zone to 23 Sea Zone 1 bomber moved from Western United States to 23 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in Philippines Battle in Morocco Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Morocco Americans win, taking Java from Japanese, taking Philippines from Japanese, taking Morocco from Italians with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 23 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 23 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 23 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 34 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from 23 Sea Zone to Caroline Islands 1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery moved from 30 Sea Zone to Johnston Island 2 fighters moved from Morocco to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from Gibraltar to Iraq 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 armour moved from 82 Sea Zone to French Equatorial Africa 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Central United States 2 bombers moved from Queensland to West India Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Anhwe 1 fighter moved from Suiyuyan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 3 infantry moved from Suiyuyan to Hopei 12 infantry moved from Chahar to Hopei Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Non Combat Move - British 1 armour and 1 infantry moved from Kenya to 72 Sea Zone 1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone 3 aaGuns, 4 artilleries, 2 fighters, 20 infantry and 2 mech_infantrys moved from India to West India 1 tactical_bomber moved from Tanganyika Territory to West India 1 bomber moved from Iraq to West India 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 carrier moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 3 aaGuns and 1 fighter moved from Scotland to United Kingdom 1 armour moved from Alberta Saskatchewan Manitoba to Alaska 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba Place Units - British 1 armour and 1 mech_infantry placed in Egypt 1 factory_minor placed in Iraq 1 submarine placed in 98 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1 UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Italians : -0.33 Americans : 0.00 Chinese : -0.50 Japanese : 0.50 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Italians take Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Italians take Smolensk from Russians 1 armour moved from Eastern Poland to Archangel Italians take Archangel from Russians 1 mech_infantry moved from Northern Italy to Romania 2 artilleries and 2 infantry moved from Yugoslavia to Romania 2 fighters moved from Tunisia to Southern Italy 1 armour, 2 artilleries and 3 infantry moved from Tunisia to Algeria 1 armour moved from Tunisia to Algeria Combat - Italians Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy 1 infantry placed in Southern France Turn Complete - Italians Italians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China Combat - ANZAC Battle in French Indo China Non Combat Move - ANZAC 3 fighters moved from Caroline Islands to Java 1 fighter moved from Queensland to 54 Sea Zone 3 infantry moved from Queensland to South Australia 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China Combat - ANZAC Battle in French Indo China Non Combat Move - ANZAC 3 fighters moved from Caroline Islands to Java 1 fighter moved from Queensland to 54 Sea Zone 3 infantry moved from Queensland to South Australia 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Scotland to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Belarus to Eastern Poland 1 infantry moved from Eastern Poland to Belarus 2 mech_infantrys moved from Poland to Eastern Poland 5 infantry moved from Romania to Bessarabia 2 artilleries moved from Eastern Poland to Bessarabia 4 fighters and 3 tactical_bombers moved from Western Germany to Algeria 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Karelia to Novgorod 1 artillery moved from Karelia to Novgorod 5 infantry moved from Karelia to Finland Combat - Germans Battle in Bessarabia Germans attack with 2 artilleries and 5 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 5 infantry in Bessarabia, round 2 : 2/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 artillery and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour and 1 infantry moved from Germany to 113 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone 1 armour and 1 infantry moved from 126 Sea Zone to Norway 2 aaGuns moved from Germany to Poland 3 aaGuns moved from Western Germany to Germany Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 4 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : 1.17 Russians : 0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 1 fighter moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Archangel Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Archangel Russians win, taking Archangel from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour and 1 factory_minor Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Smolensk Russians attack with 1 artillery and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Ukraine to Russia 2 artilleries and 5 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 6 infantry moved from Novosibirsk to Vologda 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 1 infantry moved from Volgograd to Rostov 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Russians 1 fighter placed in Russia 1 mech_infantry placed in Volgograd 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians : -0.33 Russians : 1.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 5 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Burma to India 2 infantry moved from Burma to India 2 bombers moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India 2 infantry moved from Burma to 38 Sea Zone 1 tactical_bomber moved from Hunan to French Indo China 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 fighter moved from Yunnan to French Indo China 3 fighters moved from Yunnan to French Indo China 4 fighters and 5 tactical_bombers moved from Yunnan to India 2 artilleries and 9 infantry moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Burma to Yunnan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Anhwe 1 battleship, 2 carriers, 4 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 22 Sea Zone to 23 Sea Zone 1 infantry moved from Burma to India 1 marine moved from Burma to 38 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 5 transports moved from 38 Sea Zone to 36 Sea Zone 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 submarine moved from 39 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 36 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 1 submarine and 5 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 36 Sea Zone Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 23 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in India Japanese attack with 2 bombers, 5 fighters, 5 infantry and 6 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 bombers, 5 fighters, 5 infantry and 6 tactical_bombers in India, round 2 : 8/18 hits, 8.50 expected hits UK_Pacific roll dice for 4 infantry in India, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in India Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 bombers, 5 fighters, 4 infantry and 6 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Battle in Anhwe Japanese attack with 3 artilleries and 12 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 12 infantry in Anhwe, round 2 : 2/15 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 6 fighters, 2 infantry, 1 marine and 3 tactical_bombers ANZAC defend with 1 factory_minor and 1 infantry Japanese roll dice for 6 fighters, 2 infantry, 1 marine and 3 tactical_bombers in French Indo China, round 2 : 9/12 hits, 5.67 expected hits ANZAC roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from ANZAC with 6 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 6 fighters moved from French Indo China to 36 Sea Zone 3 tactical_bombers moved from French Indo China to Burma 2 bombers, 5 fighters and 6 tactical_bombers moved from India to Burma Place Units - Japanese 2 artilleries and 1 infantry placed in Kiangsu 1 infantry placed in Japan 5 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : -0.17 ANZAC : 0.67 Chinese : -0.33 UK_Pacific : -0.33 Japanese : 1.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 3 fighters and 1 tactical_bomber moved from 39 Sea Zone to India 2 bombers moved from West India to India Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in India Americans attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 1 battleship and 1 cruiser in India, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in India, round 2 : 4/8 hits, 4.17 expected hits Japanese roll dice for 4 infantry in India, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Japanese lost in India Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking India from Japanese with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 4 infantry Non Combat Move - Americans 1 bomber moved from Caroline Islands to Suiyuyan 2 bombers moved from India to Suiyuyan 3 fighters and 1 tactical_bomber moved from India to 39 Sea Zone 1 armour moved from French Equatorial Africa to 82 Sea Zone 1 armour and 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 armour moved from 71 Sea Zone to Union of South Africa 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland 2 infantry moved from 123 Sea Zone to Iceland 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Iraq to Gibraltar 1 artillery moved from Johnston Island to 30 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 bomber moved from Western United States to United Kingdom Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1 Americans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
Americans : -1.33 Japanese : -1.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan 15 infantry moved from Hopei to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Hopei Chinese undo move 2. 1 infantry placed in Suiyuyan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : -1.50 Japanese : 1.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 3 fighters and 1 tactical_bomber moved from 39 Sea Zone to India 2 bombers moved from West India to India Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in India Americans attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 1 battleship and 1 cruiser in India, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in India, round 2 : 4/8 hits, 4.17 expected hits Japanese roll dice for 4 infantry in India, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Japanese lost in India Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking India from Japanese with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 4 infantry Non Combat Move - Americans 1 bomber moved from Caroline Islands to Suiyuyan 2 bombers moved from India to Suiyuyan 3 fighters and 1 tactical_bomber moved from India to 39 Sea Zone 1 armour moved from French Equatorial Africa to 82 Sea Zone 1 armour and 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 armour moved from 71 Sea Zone to Union of South Africa 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland 2 infantry moved from 123 Sea Zone to Iceland 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Iraq to Gibraltar 1 artillery moved from Johnston Island to 30 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 bomber moved from Western United States to United Kingdom Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1 Americans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan 15 infantry moved from Hopei to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Hopei Chinese undo move 2. 1 infantry placed in Suiyuyan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter, 1 harbour and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Non Combat Move - British 3 aaGuns, 4 artilleries, 1 bomber, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber moved from West India to India 1 armour moved from Eastern Persia to India 1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Iraq to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia 1 artillery moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Italian Somaliland to Ethiopia 1 mech_infantry moved from Egypt to Iraq 1 armour and 2 infantry moved from Egypt to Alexandria 2 fighters moved from United Kingdom to Iceland 2 fighters moved from Gibraltar to United Kingdom 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia Place Units - British 1 fighter placed in 110 Sea Zone 1 harbour placed in Iceland 3 infantry placed in Iraq 2 infantry placed in Egypt Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Americans : -1.33 Chinese : -1.50 Japanese : 0.00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 5 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Algeria to Morocco Italians take Morocco from Americans 2 armour moved from Algeria to Libya 1 mech_infantry moved from Romania to Ukraine Combat - Italians Battle in Libya Italians attack with 2 armour British defend with 1 infantry Italians roll dice for 2 armour in Libya, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Libya Italians win, taking Libya from British with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for British: 1 infantry Battle in Ukraine Italians attack with 1 mech_infantry Russians defend with 1 artillery and 1 factory_minor Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Ukraine Russians win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Battle in Normandy Bordeaux Italians attack with 5 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 5 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 0.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 5 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,3 Italians collect 12 PUs (8 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : 0.67 British : 0.67 Americans : -0.33 Russians : 0.00 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from Java to India 1 fighter moved from Java to India 1 fighter moved from Java to Queensland 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from Java to India 1 fighter moved from Java to India 1 fighter moved from Java to Queensland 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 4 infantry moved from Finland to Norway 1 cruiser moved from 126 Sea Zone to 112 Sea Zone 1 infantry moved from Finland to Norway 1 transport moved from 126 Sea Zone to 112 Sea Zone 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Novgorod to Archangel 1 bomber moved from Western Germany to Archangel 1 bomber moved from Western Germany to Ukraine 1 bomber moved from Western Germany to Holland Belgium 4 fighters and 3 tactical_bombers moved from Algeria to Western Germany Combat - Germans Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Novgorod 1 bomber moved from Ukraine to Eastern Poland 2 aaGuns moved from Poland to Eastern Poland 3 aaGuns moved from Germany to Poland 5 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 1 artillery and 1 infantry moved from Novgorod to Karelia 3 mech_infantrys moved from Eastern Poland to Novgorod 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in France Germans undo move 2. 1 artillery and 2 infantry placed in Western Germany 3 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,2 Germans collect 45 PUs (4 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : 2.50 Americans : 0.67 Russians : -0.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 2 fighters moved from Russia to Archangel 1 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 artillery moved from Smolensk to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Russians creates battle in territory 97 Sea Zone Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 2 : 4/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in 97 Sea Zone British loiter and taunt; Russians attack with 1 submarine Italians defend with 1 destroyer, 2 fighters and 1 transport Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 submarine owned by the Russians lost in 97 Sea Zone Italians win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Russians 1 infantry moved from Smolensk to Bryansk 2 artilleries, 6 infantry and 1 mech_infantry moved from Russia to Bryansk 2 aaGuns and 12 infantry moved from Novosibirsk to Vologda 2 fighters moved from Archangel to Russia 1 mech_infantry moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 4 infantry moved from Vologda to Russia 2 mech_infantrys moved from Bryansk to Russia 3 mech_infantrys moved from Bryansk to Russia 2 armour moved from Bryansk to Russia Place Units - Russians 1 infantry placed in Volgograd 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : -0.33 Italians : 0.33 Russians : 2.83 -
TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 armour, 3 destroyers and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 6 fighters moved from 36 Sea Zone to 39 Sea Zone 2 bombers, 5 fighters and 9 tactical_bombers moved from Burma to 39 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 2 battleships, 1 cruiser, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 3 artilleries and 11 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Yunnan 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry moved from Burma to Yunnan 1 submarine moved from 36 Sea Zone to 37 Sea Zone -
@AldoRaine scramble in sz39?





