@Booper hold on.
I have to redownload triple a. For some reason i ran into trouble on my PC with it.
It mostlyhappens with PtV bc it is taking more space on Data than the usual triple games.
L20 AndrewAAGamer (Axis) vs majikforce (Allies +35) Global 1940 2nd Ed OOB
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Combat Move - Russians 1 infantry moved from French Indo China to Siam Russians take Siam from Japanese 4 infantry moved from Central Mongolia to Ulaanbaatar 1 fighter moved from Iraq to Egypt 3 armour moved from Persia to Trans-Jordan 10 mech_infantrys moved from Persia to Trans-Jordan 1 fighter moved from Shan State to India 8 infantry moved from Shan State to Burma Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Shan State to Burma Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Move Summary: Japanese round 14
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Japanese Japanese repair damage of 1x factory_major; Remaining resources: 56 PUs; 1 SuicideAttackTokens; Japanese buy 2 fighters and 11 infantry; Remaining resources: 3 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 armour moved from Malaya to 37 Sea Zone 1 armour and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 2 bombers moved from Malaya to India 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to Java 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 3 fighters and 3 tactical_bombers moved from Malaya to India 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 5 fighters moved from Malaya to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 battleship moved from 39 Sea Zone to 37 Sea Zone 1 cruiser moved from 37 Sea Zone to 39 Sea Zone -
@majikforce
Scramble India? 4 AC, CA, Ftr, Tac vs possible Ftr scramble. -
@AndrewAAGamer no thanks.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Japanese Japanese repair damage of 1x factory_major; Remaining resources: 56 PUs; 1 SuicideAttackTokens; Japanese buy 2 fighters and 11 infantry; Remaining resources: 3 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 armour moved from Malaya to 37 Sea Zone 1 armour and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 2 bombers moved from Malaya to India 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to Java 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 3 fighters and 3 tactical_bombers moved from Malaya to India 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 5 fighters moved from Malaya to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 battleship moved from 39 Sea Zone to 37 Sea Zone 1 cruiser moved from 37 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 6 fighters, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 6 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in India Japanese attack with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers British defend with 1 armour and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Russians defend with 1 fighter Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in India, round 2 : 6/14 hits, 7.50 expected hits UK_Pacific roll dice for 1 armour, 1 fighter and 3 infantry in India, round 2 : 4/5 hits, 2.17 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 fighter owned by the Russians, 2 bombers owned by the Japanese, 3 infantry owned by the British and 1 armour owned by the British lost in India Japanese captures 7PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is -13 Casualties for Japanese: 2 bombers, 1 infantry and 1 tactical_bomber Casualties for British: 1 armour and 3 infantry Casualties for Russians: 1 fighter Battle in Java Japanese attack with 1 armour, 4 fighters and 4 tactical_bombers ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 armour, 4 fighters and 4 tactical_bombers in Java, round 2 : 4/9 hits, 5.17 expected hits ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.83 expected hits 1 tactical_bomber owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 armour and 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 fighter EDIT: Adding units owned by Japanese to India: 1 bomber EDIT: Turning off Edit Mode 4 fighters and 4 tactical_bombers moved from India to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from India to Malaya 4 fighters and 3 tactical_bombers moved from Java to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from Timguska to Yenisey 1 mech_infantry moved from Amur to Buryatia 1 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Amur to Buryatia 4 infantry moved from Amur to Korea 1 fighter and 1 tactical_bomber moved from Japan to 37 Sea Zone 3 fighters moved from 42 Sea Zone to Malaya 3 fighters moved from 42 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 2 fighters and 8 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,4,2,1 Japanese collect 39 PUs (5 lost to blockades); end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
ANZAC : -0.17 UK_Pacific : 1.83 Japanese : -3.17 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 armour and 2 infantry moved from Western United States to 10 Sea Zone 2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East 1 destroyer, 13 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Soviet Far East Battle in Siberia Battle in 42 Sea Zone Americans attack with 1 destroyer, 13 fighters and 1 tactical_bomber Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 13 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/15 hits, 7.50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Siberia from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - Americans 13 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 4 artilleries and 4 infantry moved from Algeria to 92 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone 4 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from 92 Sea Zone to Egypt 3 fighters moved from Gibraltar to Egypt 2 artilleries and 2 infantry moved from French West Africa to 87 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 87 Sea Zone to 82 Sea Zone 2 artilleries and 2 infantry moved from 82 Sea Zone to French Equatorial Africa 1 destroyer moved from 92 Sea Zone to 83 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 carrier and 1 cruiser moved from 92 Sea Zone to 88 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 2 carriers, 2 destroyers and 4 fighters moved from 17 Sea Zone to 5 Sea Zone 1 bomber moved from Western United States to Manchuria 1 destroyer and 2 submarines moved from 31 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 4 fighters placed in Eastern United States 1 destroyer placed in 10 Sea Zone 3 bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 artillery and 1 infantry moved from Szechwan to Sikang Place Units - Chinese 4 infantry placed in Kansu 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from West India to India 1 fighter moved from Persia to India Combat - British Battle in India British attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 fighter and 2 mech_infantrys in India, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from India to Burma 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Burma to India 2 mech_infantrys moved from Persia to West India 4 fighters moved from 92 Sea Zone to Egypt 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 4 infantry moved from Trans-Jordan to Iraq 1 aaGun moved from Trans-Jordan to Iraq 1 mech_infantry moved from Persia to Iraq 4 mech_infantrys moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 3 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 88 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 2 carriers moved from 92 Sea Zone to 88 Sea Zone 2 destroyers moved from 91 Sea Zone to 88 Sea Zone Place Units - British 1 aaGun, 1 armour and 1 artillery placed in Egypt 1 infantry placed in Persia 1 submarine placed in 80 Sea Zone 1 fighter placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,1,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4 British collect 29 PUs (4 lost to blockades); end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,3,6,5,2,1,6,5,6,5,1,6,2,4,4,4,1,6,6,6,4,5,1,2,4,3,5,4,1,5,5,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,5,6,2,4,5,4,3,6,2,3,3,1,6,5,4,1,6 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
British : 0.17 AA fire in Western Germany : : -0.17 Americans : -1.50 Japanese : -0.50 -
@AndrewAAGamer Just so you know I am pretty stubborn so you are gonna have to earn the win against me. Plus I wanna see a huge battle in Egypt!!
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@majikforce
LOL - No worries. Happy to play it out. I have three games going on this site and you are the only one that is consistently taking his Turns. -
@AndrewAAGamer said in L20 AndrewAAGamer (Axis) vs majikforce (Allies +35) Global 1940 2nd Ed OOB:
@majikforce
LOL - No worries. Happy to play it out. I have three games going on this site and you are the only one that is consistently taking his Turns.Yeah I felt bad not playing over the weekend. With Mothers day and my work picking back up its been a little busy. But this game is probably over in 3 turns. But I am still trying to create some magic.
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Italians Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians 1 armour and 5 mech_infantrys moved from Caucasus to Persia 1 bomber moved from Southern Italy to Persia Combat - Italians Battle in Persia Italians attack with 1 armour, 1 bomber and 5 mech_infantrys British defend with 1 factory_minor and 1 infantry; ANZAC defend with 3 fighters Italians roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Persia, round 2 : 2/7 hits, 2.00 expected hits British roll dice for 3 fighters and 1 infantry in Persia, round 2 : 2/4 hits, 2.33 expected hits 1 fighter owned by the ANZAC, 2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Persia Italians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Persia, round 3 : 1/5 hits, 1.67 expected hits British roll dice for 2 fighters in Persia, round 3 : 2/2 hits, 1.33 expected hits 1 fighter owned by the ANZAC and 2 mech_infantrys owned by the Italians lost in Persia Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Persia, round 4 : 2/3 hits, 1.33 expected hits British roll dice for 1 fighter in Persia, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 mech_infantry owned by the Italians lost in Persia Italians win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 13 Casualties for Italians: 5 mech_infantrys Casualties for ANZAC: 3 fighters Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Persia to Northwest Persia 2 mech_infantrys moved from Southern Italy to Yugoslavia 1 aaGun, 2 artilleries and 2 infantry moved from Bulgaria to Greece Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,1,2,6 Italians collect 13 PUs (5 lost to blockades); end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 0.00 British : 0.67 -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 armour ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.17 Japanese : 0.00 -
TripleA Move Summary: Germans round 15
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 6 bombers and 5 infantry; Remaining resources: 1 PUs; Combat Move - Germans 4 bombers moved from Western Germany to 98 Sea Zone 9 bombers moved from Southern Italy to 98 Sea Zone 13 bombers moved from Southern Italy to 92 Sea Zone 21 armour and 27 mech_infantrys moved from Northwest Persia to Iraq 2 armour and 1 mech_infantry moved from Caucasus to Iraq -
@majikforce
Scramble SZ 98 or SZ 92? -
@AndrewAAGamer no thanks
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Ouch! Only a 1.7% chance of no hits in Iraq. You have gotten some really crappy dice this game.
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 6 bombers and 5 infantry; Remaining resources: 1 PUs; Combat Move - Germans 4 bombers moved from Western Germany to 98 Sea Zone 9 bombers moved from Southern Italy to 98 Sea Zone 13 bombers moved from Southern Italy to 92 Sea Zone 21 armour and 27 mech_infantrys moved from Northwest Persia to Iraq 2 armour and 1 mech_infantry moved from Caucasus to Iraq Combat - Germans Battle in 92 Sea Zone Germans attack with 13 bombers British defend with 1 destroyer Germans roll dice for 13 bombers in 92 Sea Zone, round 2 : 10/13 hits, 8.67 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Germans win with 13 bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 98 Sea Zone Germans attack with 13 bombers British defend with 1 destroyer and 1 transport; Americans defend with 4 transports Germans roll dice for 13 bombers in 98 Sea Zone, round 2 : 6/13 hits, 8.67 expected hits Americans roll dice for 1 destroyer and 5 transports in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British, 1 bomber owned by the Germans and 4 transports owned by the Americans lost in 98 Sea Zone Germans win with 12 bombers remaining. Battle score for attacker is 31 Casualties for Germans: 1 bomber Casualties for British: 1 destroyer and 1 transport Casualties for Americans: 4 transports Battle in Iraq Germans attack with 23 armour and 28 mech_infantrys British defend with 1 aaGun, 4 infantry and 6 mech_infantrys Germans roll dice for 23 armour and 28 mech_infantrys in Iraq, round 2 : 17/51 hits, 16.17 expected hits British roll dice for 1 aaGun, 4 infantry and 6 mech_infantrys in Iraq, round 2 : 0/10 hits, 3.33 expected hits 6 mech_infantrys owned by the British, 1 aaGun owned by the British and 4 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 23 armour and 28 mech_infantrys remaining. Battle score for attacker is 41 Casualties for British: 1 aaGun, 4 infantry and 6 mech_infantrys Non Combat Move - Germans 12 bombers moved from 98 Sea Zone to Southern Italy 13 bombers moved from 92 Sea Zone to Southern Italy 6 mech_infantrys moved from Norway to Karelia 1 artillery moved from Norway to Finland 1 submarine moved from 112 Sea Zone to 109 Sea Zone 5 fighters and 5 tactical_bombers moved from Caucasus to Persia 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 2 armour and 1 mech_infantry moved from Ukraine to Caucasus 2 armour and 1 mech_infantry moved from Bryansk to Caucasus 2 armour and 1 mech_infantry moved from Samara to Caucasus 1 artillery moved from Novosibirsk to Samara Place Units - Germans 1 artillery and 2 infantry placed in Volgograd Germans undo move 1. 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Russia 3 bombers placed in Ukraine 3 bombers placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 67 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : -0.50 British : -3.67 Americans : 0.67 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Combat Move - Russians 14 infantry moved from Tsinghai to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Tsinghai to Kazakhstan Russians take Kazakhstan from Italians Combat - Russians Non Combat Move - Russians 2 aaGuns and 8 infantry moved from Burma to India 1 infantry moved from Siam to Shan State 3 armour and 10 mech_infantrys moved from Trans-Jordan to Egypt Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 5 fighters and 3 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 39 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Java 3 tactical_bombers moved from 37 Sea Zone to Shan State 3 fighters moved from Malaya to Shan State 1 bomber moved from Malaya to Shan State 6 fighters moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Japanese creates battle in territory 80 Sea Zone Battle in French Indo China Battle in Shan State Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/8 hits, 4.33 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Shan State Japanese win, taking French Indo China from Russians, taking Shan State from UK_Pacific with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 42 Sea Zone Japanese attack with 6 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters and 1 transport in 42 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 6 fighters and 1 transport remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 1 armour Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Java, round 2 : 3/7 hits, 3.67 expected hits ANZAC roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 armour owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 armour Non Combat Move - Japanese 1 bomber moved from Shan State to Malaya 4 fighters and 4 tactical_bombers moved from 39 Sea Zone to Iraq 4 carriers, 1 cruiser and 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Urals to Evenkiyskiy 3 fighters moved from Java to 37 Sea Zone 2 tactical_bombers moved from Java to 37 Sea Zone 3 tactical_bombers moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from Japan to 37 Sea Zone 3 fighters moved from 42 Sea Zone to 37 Sea Zone 3 fighters moved from Shan State to Malaya 3 fighters moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 72 Sea Zone to 71 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 5 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,5,5,3 Japanese collect 34 PUs (8 lost to blockades); end with 34 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Americans : 0.67 ANZAC : 0.50 UK_Pacific : -0.67 Japanese : -1.33 -
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 bomber, 1 fighter and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Manchuria to 36 Sea Zone 1 infantry and 1 mech_infantry moved from Siberia to 5 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa 1 armour moved from Soviet Far East to Sakha Americans take Sakha from Japanese 1 armour moved from Soviet Far East to Amur Americans take Amur from Japanese 2 infantry moved from Soviet Far East to Siberia 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Okinawa Battle in 36 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone Americans win, taking Okinawa from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 36 Sea Zone to Burma 2 bombers moved from Manchuria to India 3 bombers moved from Western United States to Manchuria 2 carriers, 2 destroyers and 4 fighters moved from 5 Sea Zone to 19 Sea Zone 1 carrier and 1 cruiser moved from 88 Sea Zone to 92 Sea Zone 3 fighters moved from Gibraltar to Egypt 4 fighters moved from Eastern United States to Gibraltar 2 transports moved from 3 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 4 artilleries and 4 infantry moved from Trans-Jordan to Egypt 2 artilleries and 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 83 Sea Zone to 70 Sea Zone 2 transports moved from 82 Sea Zone to 87 Sea Zone Place Units - Americans 10 submarines placed in 10 Sea Zone 1 bomber and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 7 infantry moved from Burma to Yunnan Place Units - Chinese 8 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 1 aaGun, 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_minor; Remaining resources: 3 PUs; UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from India to Shan State 1 fighter moved from Burma to Shan State 1 mech_infantry moved from India to Yunnan Combat - British Battle in Shan State British attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 2 mech_infantrys moved from West India to India 2 mech_infantrys moved from India to Burma 1 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from Union of South Africa to Egypt 3 fighters moved from Gibraltar to Egypt 2 carriers and 3 destroyers moved from 88 Sea Zone to 92 Sea Zone 1 aaGun moved from Trans-Jordan to Egypt 2 artilleries moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Egypt to Trans-Jordan 2 artilleries moved from Trans-Jordan to Egypt Place Units - British 1 aaGun, 1 armour and 1 infantry placed in Egypt 2 fighters placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,1 British collect 25 PUs (4 lost to blockades); end with 25 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,2,2,2,4,5,2,3,5,2,5,1,1,4,1,4,5,4,5,2,2,5,3,3,2,6,6,1,3,2,3,5,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
British : 1.17 AA fire in France : : 0.83 Japanese : -0.33 -
@AndrewAAGamer Forgot the gimme attack on your java transport Made an edit.





