@zlefin Definitely frustrating but not decisive and well within what is possible in these battles. What is more key to htis game is that I’ve made a couple of blunders and you have done a good job taking advantage of them.
Pejon_88 (X) vs StuckTojo (A+10) BM3
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 4 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Spain to 92 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey 1 bomber moved from Trans-Jordan to Turkey 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans Combat - Americans Battle in Celebes Battle in 45 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Turkey Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Turkey, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Turkey, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Turkey Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Turkey, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Turkey Americans win, taking Turkey from Germans with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 2 fighters moved from Morocco to Spain 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 101 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Queensland 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Turkey to Egypt Place Units - Americans 1 factory_minor placed in Spain 1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States 4 destroyers placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Americans collect 62 PUs (1 lost to blockades); end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : 0.00 Americans : -1.17 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : -1.50 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 4 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Spain to 92 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey 1 bomber moved from Trans-Jordan to Turkey 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans Combat - Americans Battle in Celebes Battle in 45 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Turkey Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Turkey, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Turkey, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Turkey Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Turkey, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Turkey Americans win, taking Turkey from Germans with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 2 fighters moved from Morocco to Spain 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 101 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Queensland 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Turkey to Egypt Place Units - Americans 1 factory_minor placed in Spain 1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States 4 destroyers placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Americans collect 62 PUs (1 lost to blockades); end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 artillery moved from Persia to Northwest Persia 2 artilleries moved from Persia to Northwest Persia 1 armour moved from Eastern Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Iraq to Greece British take Greece from Italians 2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia 3 fighters moved from Trans-Jordan to Northwest Persia 1 bomber moved from United Kingdom to Northern Italy Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Northern Italy causes 6 damage total. Battle in Burma British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Northwest Persia British attack with 1 armour, 3 artilleries, 5 fighters and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 armour, 3 artilleries, 5 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 7/10 hits, 4.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 armour, 3 artilleries, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 fighters moved from Northwest Persia to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Northwest Persia to Turkey 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Turkey 2 armour and 2 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 destroyer and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from French Madagascar to 72 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Burma to India 1 bomber moved from Northern Italy to Spain 3 fighters moved from Spain to Malta 1 armour and 1 infantry moved from Quebec to Eastern United States Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 armour and 2 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1 British collect 37 PUs (1 lost to blockades); end with 37 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,4,5 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : -0.33 British : 3.17 Americans : -1.17 Chinese : -1.50 AA fire in Northern Italy : : -0.17 Japanese : -0.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Western Germany to Greece 3 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 bomber and 3 fighters British defend with 1 armour and 1 mech_infantry Italians roll dice for 1 bomber and 3 fighters in Greece, round 2 : 3/4 hits, 2,17 expected hits British roll dice for 1 armour and 1 mech_infantry in Greece, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the British, 1 fighter owned by the Italians and 1 armour owned by the British lost in Greece Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 fighter Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 bomber and 2 fighters moved from Greece to Southern Italy 3 artilleries and 6 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 3 infantry moved from Ukraine to Rostov 2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy Place Units - Italians 2 mech_infantrys placed in Ukraine 3 infantry placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 0,83 British : 0,17 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from Caroline Islands to Dutch New Guinea Combat - ANZAC Battle in Java Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 4 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 5 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from New South Wales to 54 Sea Zone 1 fighter moved from Caroline Islands to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 2 armour moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from South Australia to New South Wales 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Persia to Turkey 1 fighter moved from Kazakhstan to Northwest Persia 1 infantry moved from Iraq to Turkey 1 infantry moved from Persia to Northwest Persia 1 fighter moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 artillery placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
ANZAC : -1.83 Japanese : 0.33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from Caroline Islands to Dutch New Guinea Combat - ANZAC Battle in Java Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 4 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 5 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from New South Wales to 54 Sea Zone 1 fighter moved from Caroline Islands to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 2 armour moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from South Australia to New South Wales 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Persia to Turkey 1 fighter moved from Kazakhstan to Northwest Persia 1 infantry moved from Iraq to Turkey 1 infantry moved from Persia to Northwest Persia 1 fighter moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 artillery placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Persia to Turkey Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.83 Japanese : 0.33 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 107 PUs; Germans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 13 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Archangel to Vologda 1 artillery moved from Smolensk to Vologda 1 artillery and 2 infantry moved from Russia to Samara 6 artilleries and 23 infantry moved from Russia to Tambov 1 fighter moved from Ukraine to 99 Sea Zone 3 mech_infantrys moved from Ukraine to Volgograd 2 bombers moved from Ukraine to Volgograd 2 bombers moved from Southern Italy to 91 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/5 hits, 3,17 expected hits Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits 1 destroyer owned by the Americans, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone Germans roll dice for 2 bombers in 91 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 fighter and 1 transport in 91 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in 91 Sea Zone 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 transport Battle in 99 Sea Zone Germans attack with 1 fighter Americans defend with 2 transports; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged 2 transports owned by the Americans lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Samara Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 6 artilleries and 23 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 6 artilleries and 23 infantry in Tambov, round 2 : 7/29 hits, 6,83 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 6 artilleries and 22 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Ukraine to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 artillery and 6 infantry moved from France to Southern France 2 bombers moved from 91 Sea Zone to France 3 infantry moved from Switzerland to France 2 aaGuns, 1 artillery and 4 infantry moved from Western Germany to France 1 submarine moved from 122 Sea Zone to 119 Sea Zone 1 artillery moved from Norway to Sweden Germans take Sweden from Neutral_True 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone 3 infantry moved from Novgorod to Belarus 7 mech_infantrys moved from Germany to Northern Italy 2 aaGuns moved from Russia to Tambov 2 bombers moved from Volgograd to Ukraine 2 fighters and 2 tactical_bombers moved from Novgorod to Western Germany 2 mech_infantrys moved from Smolensk to Ukraine 5 armour and 8 mech_infantrys moved from Russia to Ukraine 4 armour and 8 mech_infantrys moved from Russia to Tambov Place Units - Germans 2 armour and 1 mech_infantry placed in France 1 artillery and 2 infantry placed in Russia 3 mech_infantrys placed in Novgorod 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 1,00 Americans : 0,33 Russians : -0,33 -
TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 107 PUs; Germans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 13 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Archangel to Vologda 1 artillery moved from Smolensk to Vologda 1 artillery and 2 infantry moved from Russia to Samara 6 artilleries and 23 infantry moved from Russia to Tambov 1 fighter moved from Ukraine to 99 Sea Zone 3 mech_infantrys moved from Ukraine to Volgograd 2 bombers moved from Ukraine to Volgograd 2 bombers moved from Southern Italy to 91 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/5 hits, 3,17 expected hits Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits 1 destroyer owned by the Americans, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone Germans roll dice for 2 bombers in 91 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 fighter and 1 transport in 91 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in 91 Sea Zone 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 transport Battle in 99 Sea Zone Germans attack with 1 fighter Americans defend with 2 transports; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged 2 transports owned by the Americans lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Samara Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 6 artilleries and 23 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 6 artilleries and 23 infantry in Tambov, round 2 : 7/29 hits, 6,83 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 6 artilleries and 22 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Ukraine to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 artillery and 6 infantry moved from France to Southern France 2 bombers moved from 91 Sea Zone to France 3 infantry moved from Switzerland to France 2 aaGuns, 1 artillery and 4 infantry moved from Western Germany to France 1 submarine moved from 122 Sea Zone to 119 Sea Zone 1 artillery moved from Norway to Sweden Germans take Sweden from Neutral_True 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone 3 infantry moved from Novgorod to Belarus 7 mech_infantrys moved from Germany to Northern Italy 2 aaGuns moved from Russia to Tambov 2 bombers moved from Volgograd to Ukraine 2 fighters and 2 tactical_bombers moved from Novgorod to Western Germany 2 mech_infantrys moved from Smolensk to Ukraine 5 armour and 8 mech_infantrys moved from Russia to Ukraine 4 armour and 8 mech_infantrys moved from Russia to Tambov Place Units - Germans 2 armour and 1 mech_infantry placed in France 1 artillery and 2 infantry placed in Russia 3 mech_infantrys placed in Novgorod 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun and 1 infantry EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1,00 Americans : 0,33 Russians : -0,33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - Russians 1 artillery and 3 infantry moved from Kazakhstan to Samara 3 infantry moved from Kazakhstan to Volgograd 2 mech_infantrys moved from Kazakhstan to Rostov 1 mech_infantry moved from Caucasus to Rostov 3 fighters moved from Kazakhstan to Samara 2 fighters moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov 1 armour moved from Kazakhstan to Rostov Combat - Russians Battle in Samara Russians attack with 1 artillery, 3 fighters and 3 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 3 fighters and 3 infantry in Samara, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Samara, round 3 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Volgograd Russians attack with 2 fighters and 3 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Rostov Russians attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Italians defend with 3 infantry Russians roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians and 3 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 mech_infantrys Casualties for Italians: 3 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Greece 2 fighters moved from Volgograd to Greece 1 infantry moved from Urals to Timguska 1 infantry moved from Novosibirsk to Timguska 3 armour moved from Caucasus to Greece 3 fighters moved from Samara to Tsinghai 1 armour moved from Kazakhstan to Tsinghai 1 artillery and 1 infantry moved from Kazakhstan to Tsinghai 1 aaGun moved from Kazakhstan to Tsinghai 2 aaGuns, 3 artilleries and 17 infantry moved from Kazakhstan to Caucasus Turn Complete - RussiansCombat Hit Differential Summary :
Germans : 0.00 Russians : 2.50 -
TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - Russians 1 artillery and 3 infantry moved from Kazakhstan to Samara 3 infantry moved from Kazakhstan to Volgograd 2 mech_infantrys moved from Kazakhstan to Rostov 1 mech_infantry moved from Caucasus to Rostov 3 fighters moved from Kazakhstan to Samara 2 fighters moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov 1 armour moved from Kazakhstan to Rostov Combat - Russians Battle in Samara Russians attack with 1 artillery, 3 fighters and 3 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 3 fighters and 3 infantry in Samara, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Samara, round 3 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Volgograd Russians attack with 2 fighters and 3 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Rostov Russians attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Italians defend with 3 infantry Russians roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians and 3 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 mech_infantrys Casualties for Italians: 3 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Greece 2 fighters moved from Volgograd to Greece 1 infantry moved from Urals to Timguska 1 infantry moved from Novosibirsk to Timguska 3 armour moved from Caucasus to Greece 3 fighters moved from Samara to Tsinghai 1 armour moved from Kazakhstan to Tsinghai 1 artillery and 1 infantry moved from Kazakhstan to Tsinghai 1 aaGun moved from Kazakhstan to Tsinghai 2 aaGuns, 3 artilleries and 17 infantry moved from Kazakhstan to Caucasus Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 99 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.00 Russians : 2.50 -
Use 2nd USSR file, please.
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@StuckTojo Yes thanks.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 1 fighter, 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Manchuria to Buryatia Japanese take Buryatia from Russians 1 artillery moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery and 1 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 bomber moved from French Indo China to 34 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Japan to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 2 fighters moved from Japan to 34 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 cruiser moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 transport Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 transport in 44 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 2 bombers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 3,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 2 transports Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 2 submarines in 45 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Dutch New Guinea Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/7 hits, 2,83 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Burma Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 2/8 hits, 4,17 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in Burma, round 3 : 5/6 hits, 3,17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 3 infantry Battle in 34 Sea Zone Japanese attack with 1 bomber, 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kweichow to Hunan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 3 fighters moved from 34 Sea Zone to 45 Sea Zone 3 carriers moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Celebes to 45 Sea Zone 1 tactical_bomber moved from Celebes to 45 Sea Zone 1 tactical_bomber moved from French Indo China to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Celebes to 42 Sea Zone 1 tactical_bomber moved from Burma to 42 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 45 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 bombers moved from 44 Sea Zone to French Indo China 1 bomber moved from 34 Sea Zone to French Indo China 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 44 Sea Zone to French Indo China 3 submarines moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone Place Units - Japanese 1 bomber and 1 fighter placed in Japan 2 submarines and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans : 0,33 ANZAC : -0,67 UK_Pacific : 0,67 Japanese : -0,67 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 2 armour, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 mech_infantry moved from Turkey to Albania Americans take Albania from Italians 1 armour moved from Turkey to Bulgaria Americans take Bulgaria from Germans 1 submarine moved from 105 Sea Zone to 125 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway 1 bomber moved from Western United States to Queensland 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone 3 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 5 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 infantry moved from Turkey to Greece 1 bomber moved from Egypt to Greece 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 infantry moved from Normandy Bordeaux to Spain 1 fighter moved from Eastern United States to Spain 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 aaGun moved from Central United States to Western United States 1 aaGun moved from Western United States to British Columbia 1 fighter moved from Western United States to Midway Place Units - Americans 1 airfield, 1 armour, 1 fighter and 1 mech_infantry placed in Spain 1 destroyer and 1 submarine placed in 101 Sea Zone 2 destroyers and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 Americans collect 61 PUs (1 lost to blockades); end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans : 0.67 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Shensi 2 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : 0.83 Japanese : 0.33 -
TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - British 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 3 fighters moved from Malta to 97 Sea Zone 1 bomber moved from Spain to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from Turkey to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Yugoslavia -
Scramble in sz 97?
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Hehe, no thank you ;)
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 2 armour, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 mech_infantry moved from Turkey to Albania Americans take Albania from Italians 1 armour moved from Turkey to Bulgaria Americans take Bulgaria from Germans 1 submarine moved from 105 Sea Zone to 125 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway 1 bomber moved from Western United States to Queensland 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone 3 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 5 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 infantry moved from Turkey to Greece 1 bomber moved from Egypt to Greece 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 infantry moved from Normandy Bordeaux to Spain 1 fighter moved from Eastern United States to Spain 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 aaGun moved from Central United States to Western United States 1 aaGun moved from Western United States to British Columbia 1 fighter moved from Western United States to Midway Place Units - Americans 1 airfield, 1 armour, 1 fighter and 1 mech_infantry placed in Spain 1 destroyer and 1 submarine placed in 101 Sea Zone 2 destroyers and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 Americans collect 61 PUs (1 lost to blockades); end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Shensi 2 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 3 fighters moved from Malta to 97 Sea Zone 1 bomber moved from Spain to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from Turkey to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Yugoslavia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport; Americans loiter and taunt; Russians loiter and taunt Italians defend with 1 destroyer British roll dice for 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Yugoslavia Non Combat Move - British 1 artillery and 1 infantry moved from Turkey to Greece 1 mech_infantry moved from Turkey to Bulgaria 1 bomber moved from 97 Sea Zone to Trans-Jordan 1 armour moved from Northwest Persia to Greece 2 armour and 2 mech_infantrys moved from Iraq to Greece 1 armour and 2 mech_infantrys moved from Persia to Turkey 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Iraq 2 artilleries moved from Northwest Persia to Turkey 1 fighter moved from Trans-Jordan to Turkey 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Turkey 3 fighters moved from 97 Sea Zone to Greece 1 fighter moved from 97 Sea Zone to Turkey 1 artillery moved from Northwest Persia to Turkey 1 armour and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 fighters and 1 tactical_bomber moved from Burma to India Place Units - British 1 destroyer placed in 98 Sea Zone 1 transport placed in 106 Sea Zone 1 armour and 2 mech_infantrys placed in Persia 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6 British collect 38 PUs (2 lost to blockades); end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,3,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : 0.83 Italians : -0.33 Americans : 0.67 Chinese : 0.83 Japanese : -0.33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Ukraine to Rostov 2 artilleries and 7 infantry moved from Northern Italy to Yugoslavia 1 bomber and 2 fighters moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys Russians defend with 1 armour and 1 mech_infantry Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Rostov, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians, 2 mech_infantrys owned by the Italians and 1 armour owned by the Russians lost in Rostov Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 1 armour and 1 mech_infantry Battle in Yugoslavia Italians attack with 2 artilleries and 7 infantry British defend with 2 infantry Italians roll dice for 2 artilleries and 7 infantry in Yugoslavia, round 2 : 2/9 hits, 2,17 expected hits British roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from British with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 aaGun moved from Northern Italy to Yugoslavia 3 artilleries and 6 infantry moved from Southern France to Northern Italy 1 bomber and 2 fighters moved from Rostov to Ukraine Place Units - Italians 1 mech_infantry placed in Northern Italy 3 infantry placed in Ukraine 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,3,6 Italians collect 8 PUs (9 lost to blockades); end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Yugoslavia: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns EDIT: Removing units owned by Italians from Southern Italy: 2 aaGunsCombat Hit Differential Summary :
Italians : -0,17 British : 0,33 Russians : 1,17





