@axis-dominion said in Simon33 (Axis+14) vs Axis-Dominion (Allies) PtV:
no scrabble. thanks
I thought you’d scramble for sure, killing some Italian air and all.
Against what?
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Luftwaffe got a bite! :dagger_knife:
? dont get it
Luftwaffe = the german air force
Air weapon in direct translation.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Caroline Islands to 6 Sea Zone
1 destroyer and 4 submarines moved from 33 Sea Zone to 6 Sea Zone
Combat - ANZAC
Combat Hit Differential Summary :
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Luftwaffe got a bite! :dagger_knife:
? dont get it
Luftwaffe = the german air force
i dont understand what bite did they get,
i know what is luftwaffe
ok, kamikaze scramble subs decision for sz 6
i have to go in 15-20 minutes
i ve posted the map
No kamikaze. Full scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Caroline Islands to 6 Sea Zone
1 destroyer and 4 submarines moved from 33 Sea Zone to 6 Sea Zone
Combat - ANZAC
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Java
Battle in 6 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 destroyer, 1 fighter and 4 submarines
Japanese defend with 2 fighters and 2 submarines
ANZAC roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
2 submarines owned by the Japanese lost in 6 Sea Zone
ANZAC roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 6 Sea Zone
4 submarines owned by the ANZAC Submerged
Japanese win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter and 2 submarines
Casualties for ANZAC: 1 destroyer and 1 fighter
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Caroline Islands to 6 Sea Zone
1 destroyer and 4 submarines moved from 33 Sea Zone to 6 Sea Zone
Combat - ANZAC
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Java
Battle in 6 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 destroyer, 1 fighter and 4 submarines
Japanese defend with 2 fighters and 2 submarines
ANZAC roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
2 submarines owned by the Japanese lost in 6 Sea Zone
ANZAC roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 6 Sea Zone
4 submarines owned by the ANZAC Submerged
Japanese win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter and 2 submarines
Casualties for ANZAC: 1 destroyer and 1 fighter
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : 0,67
Germany 12 on the move
Ok, I’ll do Germany. But you’ll see it later.
i have to go in 15 min, and will come back tomorrow
take ur time
Yeah, I won’t be finished in 15 min. I think. Won’t stress it anyway.
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Yeah, I won’t be finished in 15 min. I think. Won’t stress it anyway.
dont hasten. its a big move.
crazy game this of ours ha
i am glad i ve evacuated normandy, it would be another slaughter
West India has a multinational Axis force.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 battleship, 1 bomber, 1 fighter, 9 infantry, 6 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
Germans take Caucasus from British
1 mech_infantry moved from India to Eastern Persia
2 bombers moved from West India to Eastern Persia
1 infantry moved from Shensi to Hopei
Germans take Hopei from Chinese
1 infantry moved from Shensi to Kweichow
Germans take Kweichow from Chinese
1 infantry moved from Suiyuyan to Chahar
Germans take Chahar from Chinese
1 artillery moved from Shensi to Szechwan
Germans take Szechwan from Chinese
1 infantry moved from Tsinghai to Sikang
2 armour moved from Shensi to Sikang
4 mech_infantrys moved from Shensi to Sikang
1 armour, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
2 bombers moved from West India to Rostov
3 fighters moved from Southern Italy to Southern France
2 infantry moved from France to Southern France
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Southern France
2 armour and 4 mech_infantrys moved from India to Burma
EDIT: 2 armour moved from West India to India
EDIT: 1 artillery and 3 infantry moved from France to Northern Italy
EDIT: Germans undo move 28.
EDIT: Germans undo move 19.
EDIT: Germans undo move 18.
EDIT: Germans undo move 17.
EDIT: 1 artillery and 3 infantry moved from France to Northern Italy
2 infantry moved from France to Southern France
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to 124 Sea Zone
1 bomber moved from Western Germany to 124 Sea Zone
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Southern France
Combat - Germans
Battle in Buryatia
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Buryatia
Germans win, taking Buryatia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 3 fighters and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/6 hits, 2,50 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 124 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Germans roll dice for 1 bomber and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 124 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Persia
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Eastern Persia, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Eastern Persia
Germans win, taking Eastern Persia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 2 bombers and 2 infantry
British defend with 1 armour
Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 1/4 hits, 1,67 expected hits
British roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Rostov
Germans win, taking Rostov from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Burma
Germans attack with 2 armour and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour and 4 mech_infantrys in Burma, round 2 : 1/6 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Germans win, taking Burma from UK_Pacific with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 1 bomber, 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 5/6 hits, 2,50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sikang
Germans attack with 2 armour, 1 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Sikang, round 2 : 2/7 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 2 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Shensi to Tsinghai
3 infantry moved from Volgograd to Kazakhstan
2 bombers moved from Rostov to Ukraine
2 bombers moved from Eastern Persia to Slovakia Hungary
1 bomber moved from Southern France to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
3 fighters moved from Southern France to 94 Sea Zone
1 fighter moved from Normandy Bordeaux to 94 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from 124 Sea Zone to Western Germany
1 infantry moved from Tobruk to Libya
6 infantry moved from Volgograd to Kazakhstan
12 artilleries moved from Volgograd to Kazakhstan
3 aaGuns moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Russia to Kazakhstan
3 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
Place Units - Germans
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 infantry placed in Volgograd
3 infantry placed in India
1 battleship and 2 submarines placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 91 PUs; end with 91 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs
Combat Hit Differential Summary :
Germans : 3,50
British : 0,17
Americans : 0,00
Chinese : -0,33
UK_Pacific : -0,33
Russians : 0,33
Very crazy game indeed.
I’m aware that my italian fleet with german air is on the line. You’ll probably wipe it, but it’s a good sacrifice. Germany will rule them all.