yes scramble at Guam
19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2
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@Tizkit said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:
@trulpen I edited Columbia back to neutral… that infantry made 2 moves last turn.
Sorry, I meant to change Columbia back, but couldn’t do it in that phase and forgot during placement. Wasn’t intentional.
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Will do some in Australia I forgot during NCM.
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone EDIT: 2 fighters moved from Queensland to 54 Sea Zone EDIT: 1 cruiser, 1 destroyer and 3 submarines moved from 62 Sea Zone to 54 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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The two aussie figs are on one US ac.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_minor; Remaining resources: 84 PUs; Germans buy 4 artilleries, 1 bomber, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 armour moved from Novgorod to Archangel Germans take Archangel from British 1 armour moved from Archangel to Novgorod 2 mech_infantrys moved from Rostov to Turkey 3 bombers moved from Southern Italy to Turkey 1 bomber moved from Yugoslavia to Turkey Combat - Germans Battle in Turkey Germans attack with 4 bombers and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 4 bombers and 2 mech_infantrys in Turkey, round 2 : 4/6 hits, 3.00 expected hits British roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Turkey Germans win, taking Turkey from British with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 4 bombers moved from Turkey to Southern Italy 1 bomber moved from Germany to Southern Italy 5 artilleries and 5 infantry moved from France to Southern France 3 artilleries and 7 infantry moved from Western Germany to France 1 fighter moved from Western Germany to France 1 armour and 8 mech_infantrys moved from Yugoslavia to Northern Italy 2 mech_infantrys moved from Bulgaria to Northern Italy 4 mech_infantrys moved from Southern France to Northern Italy 1 mech_infantry moved from Eastern Poland to Yugoslavia 1 fighter and 1 tactical_bomber moved from Southern Italy to France 2 fighters moved from Novgorod to France 1 fighter moved from Rostov to Southern Italy 2 tactical_bombers moved from Rostov to Northern Italy 1 artillery and 1 mech_infantry moved from Volgograd to Rostov 1 aaGun moved from Rostov to Bryansk 1 aaGun moved from Volgograd to Rostov 1 artillery and 2 infantry moved from Ukraine to Bryansk 2 armour and 3 mech_infantrys moved from Ukraine to Rostov 1 mech_infantry moved from Novgorod to Archangel 3 infantry moved from Karelia to Novgorod 4 infantry moved from Karelia to Finland 4 mech_infantrys moved from Germany to Northern Italy 3 mech_infantrys moved from Bryansk to Rostov 1 bomber moved from India to Yugoslavia Place Units - Germans 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 1 infantry and 2 mech_infantrys placed in Novgorod 3 artilleries, 1 bomber and 6 infantry placed in Western Germany 1 mech_infantry placed in France 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - Russians 1 mech_infantry moved from Egypt to Tobruk Russians take Tobruk from Italians 4 armour, 10 artilleries, 47 infantry and 1 mech_infantry moved from Vologda to Archangel 5 fighters moved from Vologda to Samara Combat - Russians Battle in Samara Russians attack with 5 fighters Germans defend with 1 infantry Russians roll dice for 5 fighters in Samara, round 2 : 2/5 hits, 2,50 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win with 5 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 4 armour, 10 artilleries, 47 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 4 armour, 10 artilleries, 47 infantry and 1 mech_infantry in Archangel, round 2 : 13/62 hits, 15,00 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 armour, 10 artilleries, 46 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 5 fighters moved from Samara to Persia Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,33 Russians : -2,50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - Russians 1 mech_infantry moved from Egypt to Tobruk Russians take Tobruk from Italians 4 armour, 10 artilleries, 47 infantry and 1 mech_infantry moved from Vologda to Archangel 5 fighters moved from Vologda to Samara Combat - Russians Battle in Samara Russians attack with 5 fighters Germans defend with 1 infantry Russians roll dice for 5 fighters in Samara, round 2 : 2/5 hits, 2,50 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win with 5 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 4 armour, 10 artilleries, 47 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 4 armour, 10 artilleries, 47 infantry and 1 mech_infantry in Archangel, round 2 : 13/62 hits, 15,00 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 armour, 10 artilleries, 46 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 5 fighters moved from Samara to Persia 5 aaGuns moved from Vologda to Archangel Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,33 Russians : -2,50
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TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 45 Sea Zone to 46 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 10 fighters, 5 submarines and 4 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 2 bombers, 5 fighters and 2 tactical_bombers moved from India to 54 Sea Zone 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Eastern Persia to West India 1 mech_infantry moved from West India to Afghanistan Japanese take Afghanistan from British 2 mech_infantrys moved from Kweichow to Sikang 2 infantry moved from Kweichow to Shensi 1 artillery and 2 infantry moved from Anhwe to Hopei 3 infantry moved from Jehol to Chahar 2 mech_infantrys moved from Kweichow to Hopei 1 mech_infantry moved from Kiangsu to Hopei 2 mech_infantrys moved from Kiangsu to Chahar 1 fighter moved from Kweichow to Sikang 1 fighter moved from Kweichow to Shensi 1 fighter moved from Japan to Chahar 1 tactical_bomber moved from Kiangsi to Hopei 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to Sikang 1 tactical_bomber moved from French Indo China to Shensi
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- Scramble to SZ 54?
- Can I presume max defense in 54?
- Would you like me to save 1 destroyer over carriers to deny possible surprise strike?
Let me know if you want anything else special.
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Ok, I didn’t see that the air could reach from Calcutta.
Max d.
Not sure about des. Depends.
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Full scramble.
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Then I would’ve taken NG with ANZAC as I thought.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 45 Sea Zone to 46 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 10 fighters, 5 submarines and 4 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 2 bombers, 5 fighters and 2 tactical_bombers moved from India to 54 Sea Zone 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Eastern Persia to West India 1 mech_infantry moved from West India to Afghanistan Japanese take Afghanistan from British 2 mech_infantrys moved from Kweichow to Sikang 2 infantry moved from Kweichow to Shensi 1 artillery and 2 infantry moved from Anhwe to Hopei 3 infantry moved from Jehol to Chahar 2 mech_infantrys moved from Kweichow to Hopei 1 mech_infantry moved from Kiangsu to Hopei 2 mech_infantrys moved from Kiangsu to Chahar 1 fighter moved from Kweichow to Sikang 1 fighter moved from Kweichow to Shensi 1 fighter moved from Japan to Chahar 1 tactical_bomber moved from Kiangsi to Hopei 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to Sikang 1 tactical_bomber moved from French Indo China to Shensi Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Chahar Japanese attack with 1 fighter, 3 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Chahar, round 2 : 2/6 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery, 2 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/7 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Sikang Japanese attack with 1 bomber, 1 fighter and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Sikang, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Sikang, round 3 : 4/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 54 Sea Zone Japanese attack with 2 battleships, 2 bombers, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 8 submarines and 6 tactical_bombers British defend with 1 battleship; Americans defend with 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 8 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters and 3 submarines Japanese roll dice for 8 submarines in 54 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits Units damaged: 3 carriers owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 19/31 hits, 16.50 expected hits Units damaged: 3 carriers owned by the Americans, 1 battleship owned by the British and 2 battleships owned by the Americans Americans roll dice for 6 submarines in 54 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits Americans roll dice for 3 battleships, 6 carriers, 3 cruisers, 9 destroyers, 10 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 12/32 hits, 15.67 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese 3 submarines owned by the Americans, 7 destroyers owned by the Americans, 2 carriers owned by the Japanese, 4 submarines owned by the Japanese and 3 submarines owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 4 submarines in 54 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 4 destroyers, 15 fighters and 6 tactical_bombers in 54 Sea Zone, round 3 : 15/31 hits, 16.50 expected hits Americans roll dice for 3 battleships, 6 carriers, 3 cruisers, 2 destroyers, 10 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 3 : 10/25 hits, 13.33 expected hits 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 4 destroyers owned by the Japanese, 6 carriers owned by the Americans, 4 submarines owned by the Japanese and 4 fighters owned by the Americans lost in 54 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 13 fighters and 6 tactical_bombers in 54 Sea Zone, round 4 : 11/25 hits, 14.17 expected hits Americans roll dice for 3 battleships, 6 fighters and 1 transport in 54 Sea Zone, round 4 : 8/9 hits, 6.00 expected hits 6 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 carrier owned by the Japanese, 1 infantry owned by the Americans, 4 fighters owned by the Americans, 1 artillery owned by the Americans, 1 transport owned by the Americans, 1 battleship owned by the British and 2 battleships owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Americans with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 217 Casualties for Japanese: 3 carriers, 4 destroyers, 8 fighters and 8 submarines Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters and 3 submarines Casualties for Americans: 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 8 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport Casualties for British: 1 battleship Non Combat Move - Japanese 2 tactical_bombers moved from 54 Sea Zone to New Guinea 2 bombers moved from 54 Sea Zone to New Guinea 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 artilleries moved from India to West India 4 mech_infantrys moved from Burma to West India 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 fighter moved from French Indo China to India 1 fighter moved from Kiangsi to India 1 fighter moved from Sikang to Yunnan 1 bomber moved from Sikang to West India 1 tactical_bomber moved from Shensi to Kweichow 1 tactical_bomber moved from Hopei to Yunnan 1 fighter moved from Shensi to Kweichow 1 fighter moved from Chahar to Anhwe 1 armour moved from French Indo China to Burma 1 mech_infantry moved from French Indo China to Kweichow 1 mech_infantry moved from Malaya to Burma 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol 10 mech_infantrys moved from West India to Kazakhstan 2 tactical_bombers moved from 54 Sea Zone to New Guinea 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to New Guinea Place Units - Japanese 2 fighters and 2 infantry placed in Japan 2 artilleries and 1 infantry placed in Kiangsu Japanese undo move 2. 1 infantry and 2 mech_infantrys placed in Kiangsu 2 artilleries and 1 infantry placed in India 3 mech_infantrys placed in French Indo China 1 mech_infantry placed in Malaya 2 destroyers placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : -6.00 Chinese : -2.00 Japanese : -1.50
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 carriers, 3 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Spain to Normandy Bordeaux 2 fighters moved from Spain to Normandy Bordeaux 3 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 artillery and 2 infantry moved from Chile to Argentina 1 infantry moved from Brazil to Argentina 2 bombers moved from Brazil to Argentina Combat - Americans Battle in Argentina Americans attack with 1 artillery, 2 bombers and 3 infantry Neutral_True defend with 4 infantry Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Argentina, round 2 : 3/6 hits, 2,33 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 1 artillery and 2 bombers in Argentina, round 3 : 2/3 hits, 1,67 expected hits Neutral_True roll dice for 1 infantry in Argentina, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina Americans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 3 infantry Casualties for Neutral_True: 4 infantry Battle in Normandy Bordeaux Americans attack with 5 fighters and 2 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/7 hits, 2,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Rio de Oro from Neutral_True to Americans EDIT: Turning off Edit Mode 2 transports moved from 65 Sea Zone to 89 Sea Zone 1 carrier moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from Western United States to Line Islands 1 infantry moved from Spain to Gibraltar 1 aaGun moved from Spain to Gibraltar 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 6 submarines moved from 92 Sea Zone to 91 Sea Zone 2 bombers moved from Argentina to Morocco 4 fighters moved from Normandy Bordeaux to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to Gibraltar 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Spain to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Rio de Oro 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Spain to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Spain to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Spain to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Spain to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 5 artilleries moved from Spain to Gibraltar 1 infantry moved from Queensland to New South Wales Place Units - Americans 1 carrier and 2 destroyers placed in 91 Sea Zone 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : -0,67 Americans : 2,17 Neutral_True : 2,33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu 1 infantry placed in Tsinghai Chinese undo move 2. 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 2,00 Japanese : -0,67
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 carriers, 3 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Spain to Normandy Bordeaux 2 fighters moved from Spain to Normandy Bordeaux 3 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 artillery and 2 infantry moved from Chile to Argentina 1 infantry moved from Brazil to Argentina 2 bombers moved from Brazil to Argentina Combat - Americans Battle in Argentina Americans attack with 1 artillery, 2 bombers and 3 infantry Neutral_True defend with 4 infantry Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Argentina, round 2 : 3/6 hits, 2,33 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 1 artillery and 2 bombers in Argentina, round 3 : 2/3 hits, 1,67 expected hits Neutral_True roll dice for 1 infantry in Argentina, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina Americans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 3 infantry Casualties for Neutral_True: 4 infantry Battle in Normandy Bordeaux Americans attack with 5 fighters and 2 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/7 hits, 2,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Rio de Oro from Neutral_True to Americans EDIT: Turning off Edit Mode 2 transports moved from 65 Sea Zone to 89 Sea Zone 1 carrier moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from Western United States to Line Islands 1 infantry moved from Spain to Gibraltar 1 aaGun moved from Spain to Gibraltar 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 6 submarines moved from 92 Sea Zone to 91 Sea Zone 2 bombers moved from Argentina to Morocco 4 fighters moved from Normandy Bordeaux to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to Gibraltar 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Spain to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Rio de Oro 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Spain to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Spain to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Spain to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Spain to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 5 artilleries moved from Spain to Gibraltar 1 infantry moved from Queensland to New South Wales Place Units - Americans 1 carrier and 2 destroyers placed in 91 Sea Zone 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu 1 infantry placed in Tsinghai Chinese undo move 2. 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British repair damage of 4x harbour; Remaining resources: 44 PUs; British buy 1 airfield, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun EDIT: Adding units owned by Americans to Spain: 1 aaGun EDIT: Turning off Edit Mode 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Japanese 2 mech_infantrys moved from Iraq to Caucasus 4 fighters and 1 tactical_bomber moved from Vologda to Caucasus 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Turkey 3 infantry moved from Iraq to Turkey EDIT: 1 infantry moved from Gibraltar to Spain 1 armour moved from Vologda to Samara British take Samara from Germans 1 armour moved from Samara to Vologda Combat - British Battle in Turkey British attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Turkey, round 2 : 3/7 hits, 2,67 expected hits Germans roll dice for 2 mech_infantrys in Turkey, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Turkey British win, taking Turkey from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Caucasus British attack with 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 2 infantry and 1 mech_infantry British roll dice for 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 6/8 hits, 3,17 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Italians with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 2 infantry and 1 mech_infantry Non Combat Move - British 4 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia 3 aaGuns, 11 artilleries and 20 infantry moved from Persia to Northwest Persia 4 artilleries and 3 infantry moved from Iraq to Northwest Persia 3 infantry moved from Saudi Arabia to Iraq 4 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Alexandria to Tobruk 1 armour moved from Egypt to Iraq 1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia 2 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 3 infantry moved from Egypt to Trans-Jordan 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 carrier and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from 81 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Turkey to 98 Sea Zone 3 fighters moved from Turkey to Trans-Jordan 1 fighter moved from 81 Sea Zone to Northwest Persia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Spain to Gibraltar 1 mech_infantry moved from Egypt to Iraq Place Units - British 1 airfield placed in Trans-Jordan 1 infantry and 2 mech_infantrys placed in Egypt 3 infantry placed in Persia 3 infantry placed in Saudi Arabia Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33 Italians : -0,67 British : 3,17 Americans : 2,17 Neutral_True : 2,33 Chinese : 2,00 Japanese : -0,67
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Wait, I’ll check for air by Gibraltar.
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Ok, it’s fine.
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TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 7 infantry moved from Southern France to Normandy Bordeaux 2 mech_infantrys moved from Southern France to Normandy Bordeaux 3 infantry moved from Greece to Turkey 1 fighter moved from Southern France to Gibraltar 1 bomber moved from France to Gibraltar 1 fighter moved from Southern Italy to Turkey 1 bomber moved from Yugoslavia to Turkey 2 artilleries and 1 infantry moved from Libya to Tobruk