• TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 16
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 1,4 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 4 bombers and 11 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from West Russia to Belorussia
            1 infantry moved from Caucasus to Ukraine S.S.R.
            1 infantry moved from Norway to Karelia S.S.R.
            5 infantry moved from Western Europe to Spain
            1 infantry moved from Southern Europe to Western Europe
            10 infantry moved from Germany to Western Europe
            8 bombers and 8 infantry moved from Spain to Brazil
            1 fighter moved from Spain to Eire
            2 fighters moved from Spain to Eire
            1 armour moved from Southern Europe to Eastern Europe
            1 armour moved from Southern Europe to Eastern Europe
            1 bomber moved from Germany to Spain
            1 bomber moved from Germany to Spain
            1 artillery moved from Belorussia to Eastern Europe
            1 artillery moved from Ukraine S.S.R. to Eastern Europe
            1 infantry moved from Karelia S.S.R. to Eastern Europe
            1 fighter moved from Spain to Eire
            2 artilleries moved from Western Europe to Spain
    
        Combat - Germans
            Battle in Brazil
                Germans attack with 8 bombers and 8 infantry
                Americans defend with 3 artilleries
                    Germans roll dice for 8 bombers and 8 infantry in Brazil, round 2 : 6/16 hits, 6.67 expected hits
                    Americans roll dice for 3 artilleries in Brazil, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 3 artilleries owned by the Americans lost in Brazil
                Germans win, taking Brazil from Americans with 8 bombers and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Americans: 3 artilleries
    
        Non Combat Move - Germans
            8 bombers moved from Brazil to Spain
    
        Place Units - Germans
            4 bombers and 8 infantry placed in Germany
            3 infantry placed in Southern Europe
    
        Turn Complete - Germans
            Germans collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : 1.00
    

    Savegame


  • TripleA Turn Summary: British round 16

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 16
    
        Purchase Units - British
            British buy 12 infantry; Remaining resources: 5 PUs; 0 techTokens; 
    
        Combat Move - British
            1 transport moved from 1 Sea Zone to 2 Sea Zone
            1 infantry moved from Iceland to 2 Sea Zone
            1 infantry moved from Iceland to 2 Sea Zone
            1 infantry moved from Iceland to 2 Sea Zone
            1 infantry moved from Iceland to 2 Sea Zone
            2 infantry and 4 transports moved from 2 Sea Zone to 1 Sea Zone
            2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 2 Sea Zone to 1 Sea Zone
            4 infantry moved from 1 Sea Zone to Eastern Canada
            2 fighters moved from 1 Sea Zone to Eastern Canada
            2 bombers moved from Iceland to Eastern Canada
    
        Combat - British
            Battle in Eastern Canada
                British attack with 2 bombers, 2 fighters and 4 infantry
                Americans defend with 1 artillery and 3 infantry
                    British roll dice for 2 battleships and 2 cruisers in Eastern Canada, round 2 : 1/4 hits, 2.33 expected hits
                    British roll dice for 2 bombers, 2 fighters and 4 infantry in Eastern Canada, round 2 : 5/10 hits, 4.33 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Eastern Canada, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the British lost in Eastern Canada
                British win, taking Eastern Canada from Americans with 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 infantry
                Casualties for Americans: 1 artillery and 3 infantry
    
        Non Combat Move - British
            2 bombers moved from Eastern Canada to United Kingdom
            2 fighters moved from Eastern Canada to 1 Sea Zone
    
        Place Units - British
            12 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 18 PUs; end with 23 PUs
            British collect 4 PUs from War Bonds; end with 27 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Americans : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 16
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory; Remaining resources: 41 PUs; 1 techTokens; 
            Japanese buy 6 submarines; Remaining resources: 5 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 artillery and 6 infantry moved from Solomon Islands to 45 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 fighters, 6 infantry and 4 transports moved from 45 Sea Zone to 46 Sea Zone
            1 artillery and 6 infantry moved from 46 Sea Zone to Australia
            2 fighters moved from 46 Sea Zone to Australia
            4 bombers moved from Japan to 45 Sea Zone
            4 bombers moved from 45 Sea Zone to Solomon Islands
            1 armour moved from Evenki National Okrug to Archangel
                  Japanese take Archangel from Germans
            1 armour moved from Russia to West Russia
                  Japanese take West Russia from Germans
            1 armour moved from West Russia to Caucasus
                  Japanese take Caucasus from Germans
    
        Combat - Japanese
            Battle in Australia
                Japanese attack with 1 artillery, 2 fighters and 6 infantry
                Neutral defend with 5 infantry
                    Japanese roll dice for 1 battleship in Australia, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 6 infantry in Australia, round 2 : 4/9 hits, 3.00 expected hits
                    Neutral roll dice for 5 infantry in Australia, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Neutral lost in Australia
                Japanese loses 0 PUs for violating Australias neutrality.
                Japanese win, taking Australia from Neutral with 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for Neutral: 5 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Australia to 46 Sea Zone
            1 aaGun moved from Russia to Archangel
            1 aaGun moved from Russia to West Russia
    
        Place Units - Japanese
            6 submarines placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Japanese rolls : : 0.00
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 16
    
        Research Technology - Chinese
            Chinese spend 10 on tech rolls
                Chinese roll 3,4 and gets 0 hits
    
        Purchase Units - Chinese
            Chinese buy 1 armour, 1 artillery, 3 bombers and 12 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Chinese
            Rocket attack in Japan does 4 damage to factory owned by Japanese
                Rockets in China roll: 4
            4 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  Chinese take Evenki National Okrug from Japanese
            4 armour moved from Novosibirsk to Russia
                  Chinese take Russia from Japanese
            1 armour and 1 infantry moved from Kazakh S.S.R. to Turkey
            1 infantry moved from Trans-Jordan to Turkey
            1 fighter moved from India to Turkey
            1 armour and 1 infantry moved from Sinkiang to Caucasus
            4 armour and 4 infantry moved from Sinkiang to Russia
            3 bombers and 3 infantry moved from China to Turkey
            4 armour moved from Persia to Turkey
            2 bombers moved from China to Caucasus
            2 bombers moved from China to Caucasus
    
        Combat - Chinese
            Battle in Turkey
                Chinese attack with 5 armour, 3 bombers, 1 fighter and 5 infantry
                Neutral defend with 2 infantry
                    Chinese roll dice for 5 armour, 3 bombers, 1 fighter and 5 infantry in Turkey, round 2 : 7/14 hits, 5.83 expected hits
                    Neutral roll dice for 2 infantry in Turkey, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral and 1 infantry owned by the Chinese lost in Turkey
                Chinese loses 0 PUs for violating Turkeys neutrality.
                Chinese win, taking Turkey from Neutral with 5 armour, 3 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Neutral: 2 infantry
            Battle in Caucasus
                Chinese attack with 1 armour, 4 bombers and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 armour, 4 bombers and 1 infantry in Caucasus, round 2 : 3/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Caucasus
                Chinese win, taking Caucasus from Japanese with 1 armour, 4 bombers and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            4 bombers moved from Caucasus to China
            3 bombers moved from Turkey to India
            1 aaGun moved from Persia to Turkey
            1 fighter moved from Turkey to India
            2 infantry moved from French Indochina to China
    
        Place Units - Chinese
            3 bombers and 2 infantry placed in China
            1 armour, 1 artillery and 1 infantry placed in Belgian Congo
            3 infantry placed in India
            6 infantry placed in China
    
        Turn Complete - Chinese
            Chinese collect 111 PUs; end with 111 PUs
            Chinese collect 3 PUs from War Bonds; end with 114 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Chinese : 0.83
    Japanese : -0.50
    

    Savegame


  • hows it going guys. i was hoping that if you play another 1 of these games and you have enough room can i play?


  • TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 2 bombers, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Americans
            5 infantry moved from Eastern United States to Eastern Canada
            4 artilleries and 4 infantry moved from Central United States to Eastern Canada
            6 armour moved from Western United States to Eastern Canada
            3 armour moved from Western United States to Eastern United States
            2 fighters moved from Western United States to Eastern Canada
            1 fighter moved from Eastern United States to Eastern Canada
            2 bombers moved from Eastern United States to United Kingdom
            3 infantry moved from Western United States to Central United States
            2 artilleries moved from Western United States to Central United States
    
        Combat - Americans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 2,4 and causes: 6 damage to unit: factory
                Bombing raid in United Kingdom causes 6 damage total. 
            Battle in Eastern Canada
                Americans attack with 6 armour, 4 artilleries, 3 fighters and 9 infantry
                British defend with 3 infantry
                    Americans roll dice for 6 armour, 4 artilleries, 3 fighters and 9 infantry in Eastern Canada, round 2 : 9/22 hits, 8.00 expected hits
                    British roll dice for 3 infantry in Eastern Canada, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 3 infantry owned by the British lost in Eastern Canada
                Americans win, taking Eastern Canada from British with 6 armour, 4 artilleries, 3 fighters and 8 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Americans
            1 bomber moved from United Kingdom to Eastern United States
            3 fighters moved from Eastern Canada to Eastern United States
            2 infantry moved from Eastern United States to Eastern Canada
    
        Place Units - Americans
            2 bombers, 2 fighters and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 45 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Americans : 1.00
    AA fire in United Kingdom : : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 17
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 2,5 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 bombers and 11 infantry; Remaining resources: 2 PUs; 2 techTokens; 
    
        Combat Move - Germans
            10 bombers and 10 infantry moved from Spain to Venezuela
                  Germans take Venezuela from Americans
            1 infantry moved from Brazil to Argentina
                  Germans take Argentina from Americans
            3 infantry moved from Southern Europe to Balkans
            1 infantry moved from Ukraine S.S.R. to Caucasus
            1 bomber and 1 infantry moved from Germany to Caucasus
            1 bomber and 1 infantry moved from Germany to Caucasus
            1 infantry moved from Belorussia to West Russia
                  Germans take West Russia from Japanese
            2 infantry moved from Karelia S.S.R. to Archangel
            1 armour moved from Eastern Europe to Archangel
            1 armour moved from Eastern Europe to Archangel
            1 bomber moved from Germany to Spain
            1 bomber moved from Germany to Spain
            4 fighters moved from Eire to Spain
            1 armour moved from Western Europe to Eastern Europe
            4 armour moved from Western Europe to Eastern Europe
            8 artilleries moved from Western Europe to Germany
            11 infantry moved from Western Europe to Spain
            1 infantry moved from Germany to Western Europe
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 armour and 2 infantry
                Japanese defend with 1 aaGun and 1 armour
                    Germans roll dice for 2 armour and 2 infantry in Archangel, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Caucasus
                Germans attack with 2 bombers and 3 infantry
                Chinese defend with 1 armour and 1 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Caucasus, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Caucasus
                    Germans roll dice for 2 bombers and 2 infantry in Caucasus, round 3 : 4/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Chinese lost in Caucasus
                Germans win, taking Caucasus from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Chinese: 1 armour and 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Caucasus to Germany
            5 bombers moved from Venezuela to Brazil
            2 bombers moved from Venezuela to Brazil
            2 bombers moved from Venezuela to Brazil
            1 bomber moved from Venezuela to Brazil
            1 fighter moved from Spain to Brazil
            1 fighter moved from Spain to Brazil
            1 fighter moved from Spain to Brazil
            1 fighter moved from Spain to Brazil
            1 fighter moved from Spain to Brazil
    
        Place Units - Germans
            2 armour, 2 bombers and 8 infantry placed in Germany
            3 infantry placed in Southern Europe
    
        Turn Complete - Germans
            Germans collect 75 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.17
    Chinese : -0.33
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: British round 17

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 17
    
        Purchase Units - British
            British repair damage of 6x factory; Remaining resources: 21 PUs; 0 techTokens; 
            British buy 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            6 transports moved from 1 Sea Zone to 2 Sea Zone
            3 artilleries and 1 infantry moved from Iceland to 2 Sea Zone
            2 infantry moved from United Kingdom to 2 Sea Zone
            6 infantry moved from United Kingdom to 2 Sea Zone
            3 artilleries, 9 infantry and 6 transports moved from 2 Sea Zone to 1 Sea Zone
            3 artilleries and 9 infantry moved from 1 Sea Zone to Eastern Canada
            2 fighters moved from 1 Sea Zone to Eastern Canada
            2 bombers moved from United Kingdom to Eastern Canada
            6 submarines moved from 10 Sea Zone to 20 Sea Zone
    
        Combat - British
            Battle in Eastern Canada
                British attack with 3 artilleries, 2 bombers, 2 fighters and 9 infantry
                Americans defend with 6 armour, 4 artilleries and 10 infantry
                    British roll dice for 2 battleships and 2 cruisers in Eastern Canada, round 2 : 4/4 hits, 2.33 expected hits
                    British roll dice for 3 artilleries, 2 bombers, 2 fighters and 9 infantry in Eastern Canada, round 2 : 7/18 hits, 6.67 expected hits
                    Americans roll dice for 6 armour, 4 artilleries and 10 infantry in Eastern Canada, round 2 : 10/20 hits, 7.67 expected hits
                    10 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 9 infantry owned by the British lost in Eastern Canada
                2 bombers owned by the British and 2 fighters owned by the British retreated
                    British roll dice for 2 artilleries in Eastern Canada, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 6 armour and 3 artilleries in Eastern Canada, round 3 : 3/9 hits, 4.00 expected hits
                    2 artilleries owned by the British lost in Eastern Canada
                Americans win with 6 armour and 3 artilleries remaining. Battle score for attacker is -5
                Casualties for British: 3 artilleries and 9 infantry
                Casualties for Americans: 1 artillery and 10 infantry
    
        Non Combat Move - British
            2 bombers moved from Eastern Canada to United Kingdom
            2 fighters moved from Eastern Canada to 1 Sea Zone
    
        Place Units - British
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 15 PUs; end with 15 PUs
            British collect 4 PUs from War Bonds; end with 19 PUs
    

    Combat Hit Differential Summary :

    British : 1.33
    Americans : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 17
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory; Remaining resources: 52 PUs; 1 techTokens; 
            Japanese buy 3 aaGuns, 2 fighters and 4 infantry; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 artillery and 5 infantry moved from Australia to 46 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 fighters, 5 infantry and 4 transports moved from 46 Sea Zone to 51 Sea Zone
            5 infantry moved from 51 Sea Zone to Wake Island
            1 artillery moved from 51 Sea Zone to Wake Island
            6 submarines moved from 60 Sea Zone to 61 Sea Zone
            4 bombers moved from Solomon Islands to Wake Island
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            3 aaGuns, 2 fighters and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 27 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 17
    
        Research Technology - Chinese
            Chinese spend 0 on tech rolls
                Chinese roll 5,3 and gets 0 hits
    
        Purchase Units - Chinese
            Chinese repair damage of 5x factory; Remaining resources: 109 PUs; 2 techTokens; 
            Chinese buy 2 armour, 3 artilleries, 1 bomber, 1 factory, 3 fighters and 10 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Chinese
            Rocket attack in Germany does 4 damage to factory owned by Germans
                Rockets in Turkey roll: 4
            Rocket attack in Japan does 6 damage to factory owned by Japanese
                Rockets in China roll: 6
    
        Non Combat Move - Chinese
            7 bombers moved from China to Manchuria
            11 fighters moved from China to Manchuria
            7 infantry moved from China to Manchuria
            2 armour and 2 infantry moved from India to Turkey
            3 bombers moved from India to Manchuria
            3 infantry moved from China to Manchuria
            1 armour, 3 artilleries and 7 infantry moved from Belgian Congo to Italian East Africa
            1 fighter moved from India to Manchuria
            3 infantry moved from China to Manchuria
            3 armour moved from China to Manchuria
            1 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from Turkey to Persia
            1 aaGun moved from Evenki National Okrug to Russia
            4 infantry moved from Evenki National Okrug to Russia
    
        Place Units - Chinese
            1 bomber and 1 infantry placed in China
            3 fighters placed in Manchuria
            1 factory placed in Turkey
            2 armour placed in India
            3 artilleries and 9 infantry placed in Russia
    
        Turn Complete - Chinese
            Chinese collect 108 PUs; end with 108 PUs
            Chinese collect 1 PU from War Bonds; end with 109 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            2 artilleries moved from Central United States to Western United States
            3 infantry moved from Central United States to Western United States
            3 bombers moved from Eastern United States to United Kingdom
            4 artilleries moved from Eastern United States to Central United States
            4 infantry moved from Eastern United States to Central United States
            3 artilleries moved from Eastern Canada to Eastern United States
            6 armour moved from Eastern Canada to Eastern United States
            5 fighters moved from Eastern United States to Western United States
    
        Combat - Americans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
                Bombing raid in United Kingdom rolls: 2,4,1,5,5,2 and causes: 19 damage to unit: factory
                Bombing raid in United Kingdom causes 19 damage total. 
    
        Non Combat Move - Americans
            3 bombers moved from United Kingdom to Eastern United States
    
        Place Units - Americans
            1 bomber and 9 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            Americans undo move 1.
            3 infantry placed in Western United States
            1 bomber and 6 infantry placed in Eastern United States
            Americans undo move 3.
            1 bomber and 3 infantry placed in Eastern United States
            3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : -0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 18
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 2,5 and gets 0 hits
    
        Purchase Units - Germans
            Germans repair damage of 4x factory; Remaining resources: 73 PUs; 2 techTokens; 
            Germans buy 13 armour and 2 infantry; Remaining resources: 2 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 bomber and 1 infantry moved from Brazil to West Indies
                  Germans take West Indies from Americans
            1 bomber moved from West Indies to Brazil
            9 infantry moved from Venezuela to Brazil
            1 armour moved from Archangel to Eastern Europe
            1 armour moved from Archangel to Eastern Europe
            1 infantry moved from Caucasus to Ukraine S.S.R.
            1 fighter moved from Brazil to Algeria
            8 artilleries moved from Germany to Balkans
            2 armour moved from Germany to Eastern Europe
            6 infantry moved from Germany to Balkans
            3 infantry moved from Germany to Balkans
            1 bomber and 1 infantry moved from Spain to Anglo Egypt
                  Germans take Anglo Egypt from Chinese
            1 bomber moved from Anglo Egypt to Algeria
            1 bomber and 1 infantry moved from Spain to Trans-Jordan
                  Germans take Trans-Jordan from Chinese
            1 bomber moved from Trans-Jordan to Libya
            2 artilleries moved from Algeria to Libya
            1 fighter moved from Algeria to Libya
            1 fighter moved from Spain to Algeria
            1 bomber and 1 infantry moved from Germany to Persia
            1 bomber and 1 infantry moved from Germany to Persia
            1 bomber and 1 infantry moved from Brazil to French Equatorial Africa
                  Germans take French Equatorial Africa from Chinese
            1 bomber moved from French Equatorial Africa to Brazil
            1 bomber moved from Brazil to Rio De Oro
            2 bombers moved from Brazil to Rio De Oro
            1 infantry moved from Southern Europe to Balkans
            1 infantry moved from Southern Europe to Balkans
            1 infantry moved from Southern Europe to Balkans
            2 bombers and 2 infantry moved from Germany to Balkans
            1 bomber moved from Brazil to Rio De Oro
            1 bomber moved from Brazil to Rio De Oro
            1 fighter moved from Spain to Libya
            1 fighter moved from Spain to Libya
            1 fighter moved from Spain to Algeria
            1 fighter moved from Spain to Balkans
            1 fighter moved from Spain to Balkans
            1 bomber and 1 infantry moved from Brazil to Belgian Congo
            2 bombers and 2 infantry moved from Brazil to Rio De Oro
            7 artilleries moved from Spain to Western Europe
    
        Combat - Germans
            Germans lands units in Belgian Congo
            Germans creates battle in territory Belgian Congo
            Battle in Persia
                Germans attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Persia, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Persia
                Germans win, taking Belgian Congo from Chinese, taking Persia from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Rio De Oro
                Germans attack with 7 bombers and 2 infantry
                Neutral defend with 5 infantry
                    Germans roll dice for 7 bombers and 2 infantry in Rio De Oro, round 2 : 5/9 hits, 5.00 expected hits
                    Neutral roll dice for 5 infantry in Rio De Oro, round 2 : 2/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral and 2 infantry owned by the Germans lost in Rio De Oro
                Germans win with 7 bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Neutral: 5 infantry
    
        Non Combat Move - Germans
            6 bombers moved from Rio De Oro to Brazil
            1 bomber moved from Rio De Oro to Brazil
            2 bombers moved from Persia to Ukraine S.S.R.
            1 fighter moved from Balkans to Ukraine S.S.R.
            1 infantry moved from Balkans to Ukraine S.S.R.
            2 infantry moved from Balkans to Ukraine S.S.R.
            1 bomber moved from Belgian Congo to Libya
    
        Place Units - Germans
            1 armour and 2 infantry placed in Southern Europe
            12 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 93 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Neutral : 0.33
    Chinese : 0.67
    

    Savegame


  • TripleA Turn Summary: British round 18

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 18
    
        Purchase Units - British
            British repair damage of 19x factory; Remaining resources: 0 PUs; 0 techTokens; 
            British buy nothing; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 bombers moved from United Kingdom to Iceland
            2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 6 transports moved from 1 Sea Zone to 8 Sea Zone
            2 infantry moved from United Kingdom to 8 Sea Zone
            2 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to Eastern Canada
                  British take Eastern Canada from Americans
            10 infantry moved from United Kingdom to 8 Sea Zone
            2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 10 infantry and 5 transports moved from 8 Sea Zone to 12 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
    
        Turn Complete - British
            British collect 18 PUs; end with 18 PUs
            British collect 2 PUs from War Bonds; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 18
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory; Remaining resources: 23 PUs; 1 techTokens; 
            Japanese buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            3 artilleries and 5 infantry moved from Wake Island to 51 Sea Zone
            2 fighters moved from Japan to 60 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone
            1 bomber moved from Wake Island to Caroline Islands
            1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
            1 artillery and 1 infantry moved from 60 Sea Zone to Japan
            2 infantry moved from 50 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from 49 Sea Zone to Philipine Islands
            1 artillery and 1 infantry moved from 48 Sea Zone to Borneo
            3 bombers moved from Wake Island to Japan
            2 fighters moved from 51 Sea Zone to 60 Sea Zone
            1 carrier moved from 51 Sea Zone to 60 Sea Zone
            1 battleship moved from 51 Sea Zone to 60 Sea Zone
            6 submarines moved from 61 Sea Zone to 60 Sea Zone
            1 submarine moved from 55 Sea Zone to 57 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Borneo
                Japanese win, taking Borneo from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Caroline Islands
                Japanese attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Philipine Islands
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Philipine Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Philipine Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philipine Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Philipine Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philipine Islands, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Philipine Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Philipine Islands
                Japanese win, taking Philipine Islands from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Caroline Islands to Wake Island
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : : 0.00
    Americans : -0.33
    Chinese : -0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 18

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 18
    
        Research Technology - Chinese
            Chinese spend 0 on tech rolls
                Chinese roll 6,3 and gets 1 hit
            Chinese removing all Technology Tokens after successful research.
            Chinese discover Heavy Bomber
    
        Purchase Units - Chinese
            Chinese buy 2 armour, 4 artilleries, 2 bombers, 2 fighters and 13 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Chinese
            Rocket attack in Germany does 2 damage to factory owned by Germans
                Rockets in Turkey roll: 2
            10 bombers and 10 infantry moved from Manchuria to Japan
            15 fighters moved from Manchuria to Japan
            1 bomber moved from China to 48 Sea Zone
            1 infantry moved from Italian East Africa to Belgian Congo
            1 artillery moved from Italian East Africa to Belgian Congo
            1 infantry moved from Italian East Africa to Anglo Egypt
            1 artillery moved from Italian East Africa to Anglo Egypt
            1 infantry moved from Italian East Africa to Belgian Congo
            1 infantry moved from Italian East Africa to Anglo Egypt
            2 armour moved from India to Persia
            1 infantry moved from India to Persia
            1 armour moved from Turkey to Trans-Jordan
            1 infantry moved from Turkey to Trans-Jordan
            1 infantry moved from Russia to Archangel
            1 artillery moved from Russia to Archangel
            1 infantry moved from Russia to West Russia
            1 artillery moved from Russia to West Russia
            1 infantry moved from Russia to Caucasus
            1 artillery moved from Russia to Caucasus
    
        Combat - Chinese
            Battle in 48 Sea Zone
                Chinese attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 48 Sea Zone
                Chinese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Belgian Congo
                Chinese attack with 1 artillery and 2 infantry
                Germans defend with 1 factory and 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belgian Congo
                Chinese win, taking Belgian Congo from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Japan
                Chinese attack with 10 bombers, 15 fighters and 10 infantry
                Japanese defend with 3 aaGuns, 7 artilleries, 3 bombers, 1 factory, 2 fighters and 17 infantry
                    AA fire in Japan : 4/25 hits, 4.17 expected hits
                    2 bombers owned by the Chinese, 2 infantry owned by the Chinese and 2 fighters owned by the Chinese lost in Japan
                    Chinese roll dice for 8 bombers, 13 fighters and 8 infantry in Japan, round 2 : 16/29 hits, 13.17 expected hits
                    Japanese roll dice for 7 artilleries, 3 bombers, 2 fighters and 17 infantry in Japan, round 2 : 12/29 hits, 9.83 expected hits
                    13 infantry owned by the Japanese, 3 bombers owned by the Japanese, 5 fighters owned by the Chinese and 7 infantry owned by the Chinese lost in Japan
                    Chinese roll dice for 8 bombers, 8 fighters and 1 infantry in Japan, round 3 : 10/17 hits, 9.50 expected hits
                    Japanese roll dice for 7 artilleries, 2 fighters and 4 infantry in Japan, round 3 : 4/13 hits, 5.00 expected hits
                    4 infantry owned by the Japanese, 6 artilleries owned by the Japanese and 4 fighters owned by the Chinese lost in Japan
                    Chinese roll dice for 8 bombers, 4 fighters and 1 infantry in Japan, round 4 : 7/13 hits, 7.50 expected hits
                    Japanese roll dice for 1 artillery and 2 fighters in Japan, round 4 : 2/3 hits, 1.67 expected hits
                    2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the Chinese lost in Japan
                Chinese captures 37PUs while taking Japanese capital
                Chinese win, taking Japan from Japanese with 8 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is -46
                Casualties for Chinese: 2 bombers, 13 fighters and 9 infantry
                Casualties for Japanese: 7 artilleries, 3 bombers, 2 fighters and 17 infantry
            Battle in Persia
                Chinese attack with 2 armour and 1 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 2 armour and 1 infantry in Persia, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 armour and 1 infantry in Persia, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Persia
                Chinese win, taking Persia from Germans with 2 armour remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in West Russia
                Chinese attack with 1 artillery and 1 infantry
                Germans defend with 1 aaGun and 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in West Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in West Russia
                Chinese win, taking West Russia from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Chinese attack with 1 artillery and 1 infantry
                Germans defend with 1 aaGun and 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Chinese win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Anglo Egypt
                Chinese attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Anglo Egypt, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Anglo Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anglo Egypt, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Anglo Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Anglo Egypt
                Chinese win, taking Anglo Egypt from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Trans-Jordan
                Chinese attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                Chinese win, taking Trans-Jordan from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Chinese attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                Chinese win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Chinese
            3 bombers moved from Japan to Manchuria
            2 fighters moved from Japan to Manchuria
            1 bomber moved from Japan to Manchuria
            1 infantry moved from China to Manchuria
            4 bombers moved from Japan to China
            1 bomber moved from 48 Sea Zone to China
    
        Place Units - Chinese
            1 bomber, 1 fighter and 1 infantry placed in Manchuria
            1 fighter and 2 infantry placed in Turkey
            1 bomber and 1 infantry placed in China
            2 armour and 1 infantry placed in India
            4 artilleries and 8 infantry placed in Russia
    
        Activate Technology - Chinese
            Chinese activating Heavy Bomber
    
        Turn Complete - Chinese
            Chinese collect 120 PUs; end with 157 PUs
            Chinese collect 6 PUs from War Bonds; end with 163 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    AA fire in Japan : : -0.17
    Chinese : 1.17
    Japanese : 1.50
    

    Savegame


  • TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 18
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 2 bombers and 1 fighter; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Americans
            3 bombers moved from Eastern United States to United Kingdom
            1 bomber moved from Eastern United States to 1 Sea Zone
            4 infantry moved from Central United States to Eastern Canada
            4 artilleries moved from Central United States to Western United States
            5 fighters moved from Western United States to Eastern Canada
    
        Combat - Americans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
                Bombing raid in United Kingdom rolls: 1,3,2,1,4,6 and causes: 17 damage to unit: factory
                Bombing raid in United Kingdom causes 17 damage total. 
            Battle in 1 Sea Zone
                Americans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 1 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Eastern Canada
                Americans attack with 5 fighters and 4 infantry
                British defend with 2 infantry
                    Americans roll dice for 5 fighters and 4 infantry in Eastern Canada, round 2 : 3/9 hits, 3.17 expected hits
                    British roll dice for 2 infantry in Eastern Canada, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Eastern Canada
                Americans win, taking Eastern Canada from British with 5 fighters and 4 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Americans
            5 fighters moved from Eastern Canada to Eastern United States
            3 bombers moved from United Kingdom to Eastern United States
            1 bomber moved from 1 Sea Zone to Eastern United States
    
        Place Units - Americans
            2 bombers and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Americans rolls : : 0.00
    Americans : -0.17
    AA fire in United Kingdom : : -0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 19
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 5,4 and gets 0 hits
    
        Purchase Units - Germans
            Germans repair damage of 2x factory; Remaining resources: 93 PUs; 2 techTokens; 
            Germans buy 3 armour, 1 factory, 4 fighters and 7 infantry; Remaining resources: 2 PUs; 2 techTokens; 
    
        Combat Move - Germans
                Germans loses 0 PUs for violating Rio De Oros neutrality.
                Germans captures 20PUs while taking British capital
            1 bomber and 1 infantry moved from Brazil to Rio De Oro
                  Germans take Rio De Oro from Neutral
            1 bomber and 1 infantry moved from Brazil to Angola
                  Germans take Angola from Chinese
            1 infantry moved from Eire to United Kingdom
                  Germans take United Kingdom from British
            4 infantry moved from Eire to United Kingdom
            2 infantry moved from Eire to United Kingdom
            1 infantry moved from Ukraine S.S.R. to Belorussia
            1 infantry moved from Eastern Europe to Karelia S.S.R.
            4 fighters moved from Brazil to Libya
            1 infantry moved from Argentina to Brazil
            1 armour moved from Southern Europe to Eastern Europe
            5 infantry moved from Balkans to Eastern Europe
            1 infantry moved from Western Europe to Germany
            7 artilleries moved from Western Europe to Germany
            1 infantry moved from Spain to Western Europe
            1 infantry moved from Southern Europe to Balkans
            2 artilleries moved from Libya to Anglo Egypt
            1 fighter moved from Ukraine S.S.R. to Anglo Egypt
            2 bombers and 2 infantry moved from Ukraine S.S.R. to Italian East Africa
            3 fighters moved from Libya to Italian East Africa
            2 bombers moved from Libya to Italian East Africa
            1 bomber moved from Algeria to Italian East Africa
            2 fighters moved from Algeria to Anglo Egypt
            5 infantry moved from Spain to Western Europe
            4 armour moved from Germany to Balkans
            3 armour moved from Germany to Balkans
            3 armour moved from Germany to Eastern Europe
            1 armour moved from Germany to Eastern Europe
            1 armour moved from Germany to Eastern Europe
            1 bomber and 1 infantry moved from Balkans to Caucasus
            1 infantry moved from Balkans to Ukraine S.S.R.
            1 infantry moved from Ukraine S.S.R. to Caucasus
            1 fighter moved from Balkans to Anglo Egypt
            1 bomber and 1 infantry moved from Balkans to Caucasus
            6 bombers and 6 infantry moved from Brazil to Belgian Congo
            1 bomber and 1 infantry moved from Brazil to Belgian Congo
    
        Combat - Germans
            Battle in Belgian Congo
                Germans attack with 7 bombers and 7 infantry
                Chinese defend with 1 artillery, 1 factory and 2 infantry
                    Germans roll dice for 7 bombers and 7 infantry in Belgian Congo, round 2 : 6/14 hits, 5.83 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Belgian Congo
                Germans win, taking Belgian Congo from Chinese with 7 bombers and 6 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Anglo Egypt
                Germans attack with 2 artilleries and 4 fighters
                Chinese defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 artilleries and 4 fighters in Anglo Egypt, round 2 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anglo Egypt, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Anglo Egypt
                    Germans roll dice for 2 artilleries and 4 fighters in Anglo Egypt, round 3 : 1/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 artillery in Anglo Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Anglo Egypt
                Germans win, taking Anglo Egypt from Chinese with 2 artilleries and 4 fighters remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Italian East Africa
                Germans attack with 5 bombers, 3 fighters and 2 infantry
                Chinese defend with 1 armour, 1 artillery and 3 infantry
                    Germans roll dice for 5 bombers, 3 fighters and 2 infantry in Italian East Africa, round 2 : 6/10 hits, 5.17 expected hits
                    Chinese roll dice for 1 armour, 1 artillery and 3 infantry in Italian East Africa, round 2 : 2/5 hits, 1.83 expected hits
                    1 armour owned by the Chinese, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Italian East Africa
                Germans win, taking Italian East Africa from Chinese with 5 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Chinese: 1 armour, 1 artillery and 3 infantry
            Battle in Caucasus
                Germans attack with 2 bombers and 3 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Caucasus
                Germans win, taking Caucasus from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Caucasus to Balkans
            1 bomber moved from Italian East Africa to Balkans
            1 fighter moved from Italian East Africa to Libya
            1 bomber moved from Belgian Congo to French Equatorial Africa
            1 bomber moved from Italian East Africa to Balkans
            1 bomber moved from Italian East Africa to Libya
            1 bomber moved from Italian East Africa to Libya
            1 bomber moved from Italian East Africa to Libya
            1 fighter moved from Italian East Africa to Libya
            6 bombers moved from Belgian Congo to Libya
            1 bomber moved from Rio De Oro to French Equatorial Africa
            1 bomber moved from Angola to French Equatorial Africa
            1 fighter moved from Anglo Egypt to French Equatorial Africa
            1 fighter moved from Anglo Egypt to French Equatorial Africa
            1 fighter moved from Anglo Egypt to Libya
            1 fighter moved from Anglo Egypt to Libya
            1 infantry moved from Southern Europe to Balkans
            3 infantry moved from Spain to Western Europe
    
        Place Units - Germans
            3 armour, 2 fighters and 7 infantry placed in Germany
            2 fighters placed in Southern Europe
            1 factory placed in Libya
    
        Turn Complete - Germans
            Germans collect 102 PUs; end with 124 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Chinese : -1.83
    

    Savegame


  • TripleA Turn Summary: British round 19

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 19
    
        Combat Move - British
            2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 10 infantry and 5 transports moved from 12 Sea Zone to 23 Sea Zone
            2 fighters and 10 infantry moved from 23 Sea Zone to French Equatorial Africa
    
        Combat - British
            Battle in French Equatorial Africa
                British attack with 2 fighters and 10 infantry
                Germans defend with 3 bombers, 2 fighters and 1 infantry
                    British roll dice for 2 battleships and 2 cruisers in French Equatorial Africa, round 2 : 4/4 hits, 2.33 expected hits
                    British roll dice for 2 fighters and 10 infantry in French Equatorial Africa, round 2 : 3/12 hits, 2.67 expected hits
                    Germans roll dice for 3 bombers, 2 fighters and 1 infantry in French Equatorial Africa, round 2 : 2/6 hits, 2.17 expected hits
                    2 fighters owned by the Germans, 3 bombers owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Germans with 2 fighters and 8 infantry remaining. Battle score for attacker is 53
                Casualties for British: 2 infantry
                Casualties for Germans: 3 bombers, 2 fighters and 1 infantry
    
        Non Combat Move - British
            2 fighters moved from French Equatorial Africa to 23 Sea Zone
    
        Turn Complete - British
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 2.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 19
    
        Combat Move - Japanese
            1 infantry moved from Caroline Islands to 50 Sea Zone
            1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
            1 artillery moved from Philipine Islands to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 60 Sea Zone
            1 transport moved from 49 Sea Zone to 51 Sea Zone
            1 battleship, 2 carriers, 1 destroyer and 4 fighters moved from 60 Sea Zone to 51 Sea Zone
            1 transport moved from 60 Sea Zone to 51 Sea Zone
            1 artillery and 1 infantry moved from 60 Sea Zone to Japan
            6 submarines moved from 60 Sea Zone to 61 Sea Zone
            1 submarine moved from 57 Sea Zone to 61 Sea Zone
    
        Combat - Japanese
            Battle in Japan
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 3 aaGuns, 1 factory and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Japan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Japan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Japan
                Japanese win, taking Japan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 19

    TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

    Game History

    Round: 19
    
        Research Technology - Chinese
            Chinese spend 10 on tech rolls
                Chinese roll 1,2 and gets 0 hits
    
        Purchase Units - Chinese
            Chinese buy 4 artilleries, 5 bombers, 2 fighters and 19 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Chinese
            Rocket attack in Libya does 2 damage to factory owned by Germans
                Rockets in Turkey roll: 2
            Rocket attack in Southern Europe does 3 damage to factory owned by Germans
                Rockets in West Russia roll: 3
            Rocket attack in Germany does 4 damage to factory owned by Germans
                Rockets in Archangel roll: 4
            1 bomber and 1 infantry moved from China to Japan
            1 bomber and 1 infantry moved from Manchuria to Japan
            3 bombers moved from Manchuria to 51 Sea Zone
            1 bomber moved from China to 51 Sea Zone
            1 infantry moved from Russia to West Russia
            1 artillery moved from West Russia to Russia
            1 artillery moved from Archangel to Russia
            1 infantry moved from Kazakh S.S.R. to Caucasus
            3 infantry moved from Russia to Caucasus
            1 artillery moved from Russia to Caucasus
            1 armour moved from Trans-Jordan to Turkey
            1 infantry moved from Trans-Jordan to Turkey
            2 armour moved from Persia to Turkey
            2 armour and 1 infantry moved from India to Turkey
            1 fighter moved from Manchuria to 60 Sea Zone
            2 fighters moved from Manchuria to Japan
            1 bomber moved from Manchuria to 51 Sea Zone
            3 bombers moved from China to 51 Sea Zone
            1 bomber moved from China to Caucasus
    
        Combat - Chinese
            Battle in 60 Sea Zone
                Chinese attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 60 Sea Zone
                Chinese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 51 Sea Zone
                Chinese attack with 8 bombers
                Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 transports
                    Chinese roll dice for 8 bombers in 51 Sea Zone, round 2 : 9/16 hits, 10.67 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 transports in 51 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
                    4 fighters owned by the Japanese, 3 bombers owned by the Chinese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 51 Sea Zone
                    2 transports owned by the Japanese lost in 51 Sea Zone
                Chinese win with 5 bombers remaining. Battle score for attacker is 74
                Casualties for Chinese: 3 bombers
                Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 transports
            Battle in Japan
                Chinese attack with 2 bombers, 2 fighters and 2 infantry
                Japanese defend with 3 aaGuns, 1 artillery, 1 factory and 1 infantry
                    AA fire in Japan : 0/4 hits, 0.67 expected hits
                    Chinese roll dice for 2 bombers, 2 fighters and 2 infantry in Japan, round 2 : 4/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Japan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Japan
                Chinese captures 36PUs while taking Japanese capital
                Chinese win, taking Japan from Japanese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 1 fighter and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Caucasus
                Chinese attack with 1 artillery, 1 bomber and 4 infantry
                Germans defend with 3 infantry
                    Chinese roll dice for 1 artillery, 1 bomber and 4 infantry in Caucasus, round 2 : 2/7 hits, 2.67 expected hits
                    Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Caucasus
                    Chinese roll dice for 1 artillery, 1 bomber and 3 infantry in Caucasus, round 3 : 1/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Caucasus
                Chinese win, taking Caucasus from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Chinese
            1 bomber could not land in 51 Sea Zone and was removed
            1 bomber moved from Caucasus to Russia
            4 bombers moved from 51 Sea Zone to Manchuria
            2 bombers moved from Japan to China
            1 fighter moved from 60 Sea Zone to Manchuria
            1 fighter moved from Japan to Manchuria
            2 infantry moved from Manchuria to China
            3 armour moved from Manchuria to Sinkiang
    
        Place Units - Chinese
            4 artilleries and 8 infantry placed in Russia
            2 infantry placed in Manchuria
            5 bombers and 5 infantry placed in China
            3 infantry placed in Turkey
            2 fighters placed in China
            1 infantry placed in India
    
        Turn Complete - Chinese
            Chinese collect 108 PUs; end with 144 PUs
            Chinese collect 6 PUs from War Bonds; end with 150 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    AA fire in Japan : : -0.67
    Chinese : -3.83
    Japanese : 0.00
    

    Savegame

Suggested Topics

  • 24
  • 114
  • 32
  • 48
  • 106
  • 130
  • 180
  • 283
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.8k

Users

40.4k

Topics

1.8m

Posts