@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
1915 Whack vs dawg
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TripleA Turn Summary: Russia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 1 conscript moved from Pskov to Smolensk 2 conscripts moved from Latvia to Smolensk 4 infantry moved from Pskov to St. Petersburg 1 conscript, 2 field_guns and 2 infantry moved from Finland to St. Petersburg 1 cavalry moved from Moscow to Minsk 1 field_gun and 1 heavy_gun moved from Moscow to Don 1 conscript and 1 field_gun moved from Vladimir to Ryazan 1 conscript moved from Novgorod to Pskov 2 conscripts moved from Uzbekistan to Kazakhstan 2 conscripts moved from Kazakhstan to Sea Zone 65 Caspian Sea 2 conscripts moved from Sea Zone 65 Caspian Sea to Caucasus 1 cavalry moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 1 cavalry moved from Azerbaijan to Caucasus 1 conscript moved from Novosibirsk to Bratsk 1 conscript moved from Krasnoyarsk to Bratsk 5 conscripts moved from Western Siberian Lowlands to Norilsk 3 conscripts and 1 field_gun moved from Koryak to Magadan 1 conscript moved from Primorsky to Khabarovsk 1 conscript moved from Bratsk to Chita Purchase Units - Russia Russia buy 12 conscripts, 2 field_guns and 20 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Russia Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Minsk 3 trenchs placed in Kiev 6 conscripts and 3 trenchs placed in St. Petersburg 3 conscripts placed in Minsk Russia undo move 4. 1 conscript and 2 field_guns placed in Minsk 3 conscripts placed in Kiev 2 conscripts placed in Moscow 3 trenchs placed in Bratsk 3 trenchs placed in Irkutsk 3 trenchs placed in Don 2 trenchs placed in Caucasus Turn Complete - Russia Russia collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Russia rolls : : 0.00 -
TripleA Turn Summary: Communists round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 conscript moved from Aldan to Amur Communists take Amur from Russia 6 cavalrys, 9 conscripts and 2 field_guns moved from Aldan to Bratsk 1 infantry moved from Yakutsk to Aldan 8 field_guns moved from Yakutsk to Tiksi Purchase Units - Communists Communists buy 4 cavalrys; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Tiksi Communists attack with 8 field_guns Russia defend with 1 trench Communists roll dice for 8 field_guns in Tiksi, round 2 : 1/8 hits, 2.67 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 1 trench in Tiksi, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 8 field_guns in Tiksi, round 3 : 3/8 hits, 2.67 expected hits Russia roll dice for 1 trench in Tiksi, round 3 : 0/1 hits, 0.17 expected hits 1 trench owned by the Russia lost in Tiksi Communists win, taking Tiksi from Russia with 8 field_guns remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Battle in Bratsk Communists attack with 6 cavalrys, 9 conscripts and 2 field_guns Russia defend with 1 cavalry, 4 conscripts, 1 field_gun and 3 trenchs Communists roll dice for 6 cavalrys, 9 conscripts and 2 field_guns in Bratsk, round 2 : 2/10 hits, 2.00 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 1 cavalry, 4 conscripts, 1 field_gun and 3 trenchs in Bratsk, round 2 : 2/9 hits, 1.67 expected hits 2 conscripts owned by the Communists lost in Bratsk Communists roll dice for 6 cavalrys, 7 conscripts and 2 field_guns in Bratsk, round 3 : 2/10 hits, 2.00 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 1 cavalry, 4 conscripts, 1 field_gun and 3 trenchs in Bratsk, round 3 : 2/9 hits, 1.67 expected hits 1 conscript owned by the Russia and 2 conscripts owned by the Communists lost in Bratsk Communists roll dice for 6 cavalrys, 5 conscripts and 2 field_guns in Bratsk, round 4 : 3/10 hits, 2.00 expected hits Russia roll dice for 1 cavalry, 3 conscripts, 1 field_gun and 3 trenchs in Bratsk, round 4 : 0/8 hits, 1.50 expected hits 3 conscripts owned by the Russia lost in Bratsk Communists roll dice for 6 cavalrys, 5 conscripts and 2 field_guns in Bratsk, round 5 : 2/10 hits, 2.00 expected hits Russia roll dice for 1 cavalry, 1 field_gun and 3 trenchs in Bratsk, round 5 : 3/5 hits, 1.00 expected hits 2 trenchs owned by the Russia and 3 conscripts owned by the Communists lost in Bratsk Communists roll dice for 6 cavalrys, 2 conscripts and 2 field_guns in Bratsk, round 6 : 2/10 hits, 2.00 expected hits Russia roll dice for 1 cavalry, 1 field_gun and 1 trench in Bratsk, round 6 : 0/3 hits, 0.67 expected hits 1 trench owned by the Russia and 1 cavalry owned by the Russia lost in Bratsk Communists roll dice for 6 cavalrys, 2 conscripts and 2 field_guns in Bratsk, round 7 : 2/10 hits, 2.00 expected hits Russia roll dice for 1 field_gun in Bratsk, round 7 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Bratsk Communists win, taking Bratsk from Russia with 6 cavalrys, 2 conscripts and 2 field_guns remaining. Battle score for attacker is 11 Casualties for Communists: 7 conscripts Casualties for Russia: 1 cavalry, 4 conscripts, 1 field_gun and 3 trenchs Non Combat Move - Communists Place Units - Communists 4 cavalrys placed in Yakutsk Turn Complete - Communists Communists collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Communists rolls : : 0.00 Communists : -0.33 Russia : -0.17 -
TripleA Turn Summary: USA round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2 Research Technology - USA USA spend 5 on tech rolls USA roll 6,3 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover industry Combat Move - USA 2 infantry moved from New Mexico to Baja-Sonora 1 cavalry and 2 infantry moved from California to Baja-Sonora 1 infantry moved from Arkansas to Atlanta Purchase Units - USA USA buy 1 Factory, 1 cavalry, 2 destroyers, 1 heavy_gun and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Baja-Sonora USA attack with 1 cavalry and 4 infantry Neutral defend with 2 infantry USA roll dice for 1 cavalry and 4 infantry in Baja-Sonora, round 2 : 0/5 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 0/2 hits, 0.67 expected hits USA roll dice for 1 cavalry and 4 infantry in Baja-Sonora, round 3 : 0/5 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 3 : 0/2 hits, 0.67 expected hits USA roll dice for 1 cavalry and 4 infantry in Baja-Sonora, round 4 : 0/5 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the USA lost in Baja-Sonora USA roll dice for 1 cavalry and 3 infantry in Baja-Sonora, round 5 : 0/4 hits, 0.67 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the USA lost in Baja-Sonora USA roll dice for 1 cavalry and 2 infantry in Baja-Sonora, round 6 : 0/3 hits, 0.50 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 6 : 0/2 hits, 0.67 expected hits USA roll dice for 1 cavalry and 2 infantry in Baja-Sonora, round 7 : 1/3 hits, 0.50 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 7 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Baja-Sonora USA roll dice for 1 cavalry and 1 infantry in Baja-Sonora, round 8 : 1/2 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Baja-Sonora, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Baja-Sonora USA loses 0 PUs for violating Baja-Sonoras neutrality. USA win, taking Baja-Sonora from Neutral with 1 cavalry remaining. Battle score for attacker is -6 Casualties for USA: 4 infantry Casualties for Neutral: 2 infantry Non Combat Move - USA Place Units - USA 2 transports placed in Sea Zone 153 Pacific Ocean 1 cavalry and 1 heavy_gun placed in San Francisco 2 destroyers placed in Sea Zone 29 Mid Atlantic 1 Factory placed in Manila Activate Technology - USA USA activating industry Turn Complete - USA USA collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Neutral : -0.33 USA : -2.50 -
TripleA Turn Summary: Germany round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 3,4,6,1,3 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover lateFighter Combat Move - Germany 6 heavy_guns moved from Wurttemburg to Alsace 6 heavy_guns moved from Bavaria to Wurttemburg 1 cavalry moved from Berlin to Holstein 12 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 field_gun and 7 infantry moved from East Prussia to Lithuania Germany take Lithuania from Russia 1 field_gun, 1 fighter, 1 heavy_gun and 12 infantry moved from West Prussia to East Prussia 2 field_guns, 2 heavy_guns and 3 infantry moved from Warsaw to Eastern Poland 1 cavalry moved from Moldavia to Belarus 4 stormtruppens and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 2 stormtruppens and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 6 stormtruppens moved from Sea Zone 9 Gulf of Bothnia to Latvia Germany take Latvia from Russia 6 stormtruppens and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 6 stormtruppens moved from Sea Zone 9 Gulf of Bothnia to Latvia 3 submarines moved from Sea Zone 52 Mid Atlantic to Sea Zone 54 Alboran Sea 3 submarines moved from Sea Zone 18 North Atlantic to Sea Zone 13 Skagerrak 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak Purchase Units - Germany Germany buy 2 cavalrys, 2 field_guns, 6 heavy_guns, 6 infantry, 3 stormtruppens and 12 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Germany Germany creates battle in territory Sea Zone 122 Bismarck Sea Battle in Sea Zone 13 Skagerrak Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers and 4 submarines Britain defend with 1 destroyer Germany roll dice for 4 submarines in Sea Zone 13 Skagerrak, round 2 : 1/4 hits, 1.33 expected hits Britain roll dice for 1 destroyer in Sea Zone 13 Skagerrak, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germany 1 destroyer owned by the Britain lost in Sea Zone 13 Skagerrak Germany win with 3 battlecruisers, 2 battleships, 3 cruisers and 4 submarines remaining. Battle score for attacker is 9 Casualties for Britain: 1 destroyer Battle in Sea Zone 122 Bismarck Sea Germany attack with 1 submarine Britain defend with 1 battlecruiser and 3 cruisers Germany roll dice for 1 submarine in Sea Zone 122 Bismarck Sea, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Britain lost in Sea Zone 122 Bismarck Sea Britain roll dice for 1 battlecruiser and 2 cruisers in Sea Zone 122 Bismarck Sea, round 2 : 0/3 hits, 1.67 expected hits Germany roll dice for 1 submarine in Sea Zone 122 Bismarck Sea, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 battlecruiser and 2 cruisers in Sea Zone 122 Bismarck Sea, round 3 : 1/3 hits, 1.67 expected hits 1 submarine owned by the Germany lost in Sea Zone 122 Bismarck Sea Britain win with 1 battlecruiser and 2 cruisers remaining. Battle score for attacker is 3 Casualties for Britain: 1 cruiser Casualties for Germany: 1 submarine Non Combat Move - Germany 1 fighter moved from East Prussia to Belarus Place Units - Germany 3 trenchs placed in Belarus 3 trenchs placed in Alsace 3 trenchs placed in Rhine 6 heavy_guns placed in Bavaria 1 trench placed in Hanover 1 trench placed in Holstein 2 field_guns placed in Eastern Poland 2 cavalrys placed in Warsaw 6 infantry and 1 trench placed in Mecklenburg 3 stormtruppens placed in Berlin Activate Technology - Germany Germany activating lateFighter Trigger GermanyT3: buylate_fighter added to productionGermany Turn Complete - Germany Germany collect 111 PUs; end with 112 PUs 1 unit repaired.Combat Hit Differential Summary :
Britain : -1.67 Germany : 0.00 -
TripleA Turn Summary: France round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - France France spend 5 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 1 colonial and 1 infantry moved from Tripolitania to Sea Zone 59 Central Mediterranean 1 colonial, 1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean 1 colonial and 1 infantry moved from Sea Zone 60 Central Mediterranean to Tobruk 4 cavalrys moved from Fezzan to Tobruk 1 colonial moved from Fezzan to Cyrenaica 1 colonial and 2 infantry moved from Niger to Fezzan 1 colonial moved from Algeria to Tunisia 1 infantry moved from Nigeria to Niger 1 infantry and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 128 Gulf of Tonkin 1 colonial moved from Annam to Sea Zone 128 Gulf of Tonkin 1 colonial, 1 infantry and 1 transport moved from Sea Zone 128 Gulf of Tonkin to Sea Zone 129 South China Sea 1 colonial and 1 field_gun moved from Shanghai 2 to Sea Zone 137 Yellow Sea 1 colonial and 1 field_gun moved from Sea Zone 137 Yellow Sea to Tsingtao Purchase Units - France France buy 10 heavy_guns, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - France Battle in Tsingtao France attack with 1 colonial and 1 field_gun Germany defend with 1 infantry France roll dice for 1 colonial and 1 field_gun in Tsingtao, round 2 : 1/2 hits, 0.83 expected hits Germany roll dice for 1 infantry in Tsingtao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Tsingtao France win, taking Tsingtao from Germany with 1 colonial and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Tobruk France attack with 4 cavalrys, 1 colonial and 1 infantry Turkey defend with 1 Factory, 2 heavy_guns, 1 infantry and 3 trenchs France roll dice for 1 battleship in Tobruk, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 trench owned by the Turkey France roll dice for 4 cavalrys, 1 colonial and 1 infantry in Tobruk, round 2 : 2/6 hits, 1.17 expected hits Units damaged: 2 trenchs owned by the Turkey Turkey roll dice for 2 heavy_guns, 1 infantry and 3 trenchs in Tobruk, round 2 : 3/3 hits, 1.67 expected hits 1 infantry owned by the France and 2 cavalrys owned by the France lost in Tobruk France roll dice for 2 cavalrys and 1 colonial in Tobruk, round 3 : 0/3 hits, 0.67 expected hits Turkey roll dice for 2 heavy_guns, 1 infantry and 3 trenchs in Tobruk, round 3 : 1/3 hits, 1.67 expected hits 1 cavalry owned by the France lost in Tobruk France roll dice for 1 cavalry and 1 colonial in Tobruk, round 4 : 0/2 hits, 0.50 expected hits Turkey roll dice for 2 heavy_guns, 1 infantry and 3 trenchs in Tobruk, round 4 : 3/3 hits, 1.67 expected hits 1 colonial owned by the France and 1 cavalry owned by the France lost in Tobruk Turkey win with 2 heavy_guns, 1 infantry and 3 trenchs remaining. Battle score for attacker is -22 Casualties for France: 4 cavalrys, 1 colonial and 1 infantry Non Combat Move - France 8 heavy_guns moved from Paris to Champagne 4 infantry moved from Champagne to Belgium 1 infantry moved from Burgundy to Champagne 1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 1 infantry moved from Brittany to Sea Zone 25 Mid Atlantic 1 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 infantry moved from Sea Zone 15 English Channel to Belgium 2 infantry moved from Champagne to Belgium 3 infantry moved from Marseilles to Piedmont Place Units - France 3 trenchs placed in Champagne 8 heavy_guns placed in Paris 2 heavy_guns and 1 infantry placed in Marseilles 2 infantry placed in Algiers Turn Complete - France France collect 75 PUs; end with 75 PUs 3 units repaired.Combat Hit Differential Summary :
Turkey : 2.00 France rolls : : 0.00 France : 0.17 Germany : -0.33 -
TripleA Turn Summary: Serbia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Combat Move - Serbia 1 infantry moved from Serbia to Bosnia 1 field_gun moved from Serbia to Bosnia 1 heavy_gun and 11 infantry moved from Serbia to Macedonia Purchase Units - Serbia Serbia buy 1 field_gun, 4 infantry and 1 trench; Remaining resources: 0 PUs; Combat - Serbia Battle in Bosnia Serbia attack with 1 field_gun and 1 infantry Austria defend with 1 infantry Serbia roll dice for 1 field_gun and 1 infantry in Bosnia, round 2 : 1/2 hits, 0.67 expected hits Austria roll dice for 1 infantry in Bosnia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Bosnia Serbia win, taking Bosnia from Austria with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Serbia: 1 infantry Casualties for Austria: 1 infantry Non Combat Move - Serbia Place Units - Serbia 1 field_gun, 4 infantry and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Austria : 0.67 Serbia : 0.33 -
TripleA Turn Summary: Austria round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 4,3 and gets 0 hits Combat Move - Austria 1 cavalry moved from Baranya to Bosnia 1 infantry moved from Montenegro to Bosnia 1 fighter moved from Transylvania to Bosnia 8 infantry moved from Belgrade to Bulgaria 2 field_guns, 2 heavy_guns and 7 infantry moved from Baranya to Serbia 6 infantry moved from Trieste to Venice 6 heavy_guns moved from Venice to Milan 2 field_guns and 4 infantry moved from Galicia to Odessa 1 fighter moved from Belarus to Odessa 5 gass moved from Hungary to Galicia Purchase Units - Austria Austria buy 1 Factory, 2 field_guns, 12 infantry and 5 trenchs; Remaining resources: 1 PUs; 2 techTokens; Combat - Austria Battle in Serbia Austria attack with 2 field_guns, 2 heavy_guns and 7 infantry Serbia defend with 1 cavalry Austria roll dice for 2 field_guns, 2 heavy_guns and 7 infantry in Serbia, round 2 : 2/11 hits, 3.17 expected hits Serbia roll dice for 1 cavalry in Serbia, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Serbia lost in Serbia Austria win, taking Serbia from Serbia with 2 field_guns, 2 heavy_guns and 7 infantry remaining. Battle score for attacker is 4 Casualties for Serbia: 1 cavalry Battle in Bosnia Austria attack with 1 cavalry, 1 fighter and 1 infantry Serbia defend with 1 field_gun Austria roll dice for 1 cavalry, 1 fighter and 1 infantry in Bosnia, round 2 : 0/3 hits, 0.83 expected hits Serbia roll dice for 1 field_gun in Bosnia, round 2 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 cavalry, 1 fighter and 1 infantry in Bosnia, round 3 : 1/3 hits, 0.83 expected hits Serbia roll dice for 1 field_gun in Bosnia, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Serbia lost in Bosnia Austria win, taking Bosnia from Serbia with 1 cavalry, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Serbia: 1 field_gun Non Combat Move - Austria 1 fighter moved from Bosnia to Baranya Place Units - Austria 3 trenchs placed in Milan 4 infantry placed in Venice 1 Factory and 2 trenchs placed in Odessa 2 field_guns and 2 infantry placed in Belgrade 6 infantry placed in Trieste Turn Complete - Austria Austria collect 88 PUs; end with 89 PUs Austria collect 5 PUs from War Bonds; end with 94 PUsCombat Hit Differential Summary :
Austria : -1.83 Serbia : -0.83 -
TripleA Turn Summary: Italy round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 field_gun and 1 infantry moved from Tripolitania to Cyrenaica 1 battlecruiser and 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean 1 heavy_gun and 7 infantry moved from Latium to Tuscany 2 infantry moved from Rome to Latium Purchase Units - Italy Italy buy 1 field_gun, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Tuscany 1 field_gun, 1 infantry and 3 trenchs placed in Piedmont Turn Complete - Italy Italy collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Arabia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 5,5,5 and gets 0 hits Combat Move - Turkey 2 cavalrys moved from Mecca to Sinai 1 fighter moved from Hejaz to Arabia 1 infantry moved from Mecca to Arabia 1 infantry moved from Mesopotamia to Arabia 1 field_gun, 1 heavy_gun and 1 infantry moved from Mecca to Hejaz 1 infantry moved from Mesopotamia to Al-Dammam Turkey take Al-Dammam from Britain 1 infantry moved from Basra to Kuwait Turkey take Kuwait from Britain 1 field_gun and 6 infantry moved from Basra to Fars 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia 1 battleship, 2 cruisers and 1 submarine moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 3 infantry moved from Damascus to Palestine Purchase Units - Turkey Turkey buy 1 field_gun, 2 heavy_guns, 8 infantry, 1 transport and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Turkey Battle in Fars Turkey attack with 1 field_gun and 6 infantry Neutral defend with 2 cavalrys Turkey roll dice for 1 field_gun and 6 infantry in Fars, round 2 : 1/7 hits, 1.50 expected hits Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits 1 cavalry owned by the Neutral lost in Fars Turkey roll dice for 1 field_gun and 6 infantry in Fars, round 3 : 2/7 hits, 1.50 expected hits Neutral roll dice for 1 cavalry in Fars, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Neutral lost in Fars Turkey loses 0 PUs for violating Farss neutrality. Turkey win, taking Fars from Neutral with 1 field_gun and 6 infantry remaining. Battle score for attacker is 8 Casualties for Neutral: 2 cavalrys Battle in Arabia Turkey attack with 1 fighter and 2 infantry Britain defend with 1 infantry Turkey roll dice for 1 fighter and 2 infantry in Arabia, round 2 : 0/3 hits, 0.83 expected hits Britain roll dice for 1 infantry in Arabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Arabia Turkey roll dice for 1 fighter and 1 infantry in Arabia, round 3 : 1/2 hits, 0.67 expected hits Britain roll dice for 1 infantry in Arabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Arabia Turkey win, taking Arabia from Britain with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Turkey: 1 infantry Casualties for Britain: 1 infantry Battle in Sea Zone 64 Sea of Azov Turkey attack with 1 battleship, 2 cruisers and 1 submarine Russia defend with 1 battlecruiser and 1 cruiser Turkey roll dice for 1 submarine in Sea Zone 64 Sea of Azov, round 2 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 battleship and 2 cruisers in Sea Zone 64 Sea of Azov, round 2 : 0/3 hits, 1.67 expected hits Russia roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 64 Sea of Azov, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Turkey 1 submarine owned by the Turkey lost in Sea Zone 64 Sea of Azov Turkey roll dice for 1 battleship and 2 cruisers in Sea Zone 64 Sea of Azov, round 3 : 1/3 hits, 1.67 expected hits Russia roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 64 Sea of Azov, round 3 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the Russia and 1 cruiser owned by the Turkey lost in Sea Zone 64 Sea of Azov Turkey roll dice for 1 battleship and 1 cruiser in Sea Zone 64 Sea of Azov, round 4 : 1/2 hits, 1.17 expected hits Russia roll dice for 1 battlecruiser in Sea Zone 64 Sea of Azov, round 4 : 1/1 hits, 0.67 expected hits 1 battlecruiser owned by the Russia and 1 cruiser owned by the Turkey lost in Sea Zone 64 Sea of Azov Turkey win with 1 battleship remaining. Battle score for attacker is -1 Casualties for Turkey: 2 cruisers and 1 submarine Casualties for Russia: 1 battlecruiser and 1 cruiser Non Combat Move - Turkey 1 fighter moved from Arabia to Sinai Place Units - Turkey 3 trenchs placed in Hejaz 2 heavy_guns and 3 trenchs placed in Tobruk 1 trench placed in Sinai 1 transport placed in Sea Zone 67 Black Sea 1 field_gun and 2 infantry placed in Baghdad 3 infantry placed in Damascus 3 infantry placed in Constantinople Turning on Edit Mode EDIT: Removing units owned by Turkey from Baghdad: 3 infantry EDIT: Adding units owned by Turkey to Fars: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Turkey Turkey collect 68 PUs; end with 68 PUs 1 unit repaired.Combat Hit Differential Summary :
Neutral : -0.50 Turkey : -3.33 Britain : 0.33 Russia : 1.00 -
TripleA Turn Summary: Britain round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,5 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover merchantmarine Combat Move - Britain 1 battleship moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 1 battlecruiser and 1 cruiser moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 1 submarine moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak 1 battleship, 2 cruisers and 5 destroyers moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak 1 cruiser moved from Sea Zone 30 Mid Atlantic to Sea Zone 31 Mid Atlantic 5 colonials moved from Great Plains to Texas 1 infantry moved from Dahome to Niger 2 cavalrys moved from Cape Town to German Southwest Africa 2 cavalrys moved from German Southwest Africa to Congo 1 infantry moved from Rwanda to Congo 2 infantry moved from Northern Rhodesia to Congo 2 transports moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 field_gun moved from Sea Zone 72 Persian Gulf to Al-Dammam 1 field_gun moved from Sea Zone 72 Persian Gulf to Kuwait 1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam 1 infantry moved from Sea Zone 72 Persian Gulf to Kuwait 1 battlecruiser and 1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 72 Persian Gulf 2 infantry moved from Gujarat to Sindh 2 cavalrys moved from German East Africa to Western Sudan 1 field_gun moved from German East Africa to Uganda 3 cavalrys moved from Dar es Salaam to Uganda 1 field_gun moved from German East Africa to Uganda 1 field_gun and 1 infantry moved from Cyrenaica to Sea Zone 60 Central Mediterranean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 68 Aegean Sea 1 field_gun and 1 infantry moved from Sea Zone 68 Aegean Sea to Dardanelles 1 field_gun and 1 infantry moved from Mariana Islands to Sea Zone 135 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 132 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Caroline Islands Britain take Caroline Islands from Germany 1 battlecruiser and 2 cruisers moved from Sea Zone 122 Bismarck Sea to Sea Zone 112 Pacific Ocean 1 cavalry moved from Oman to Yemen Britain take Yemen from Turkey 1 cavalry moved from Yemen to Oman 1 fighter moved from London to Belgium 1 transport moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel 2 infantry moved from London to Sea Zone 15 English Channel 2 infantry moved from Sea Zone 15 English Channel to Belgium 1 infantry moved from Nagpur to Rajputana 1 cruiser moved from Sea Zone 31 Mid Atlantic to Sea Zone 29 Mid Atlantic Purchase Units - Britain Britain buy 5 cavalrys, 2 destroyers, 2 field_guns, 1 heavy_gun, 10 infantry, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Kuwait Britain attack with 1 field_gun and 1 infantry Turkey defend with 1 infantry Britain roll dice for 1 field_gun and 1 infantry in Kuwait, round 2 : 1/2 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Kuwait, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Kuwait Britain win, taking Kuwait from Turkey with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Battle in Sea Zone 13 Skagerrak Britain attack with 1 battlecruiser, 2 battleships, 3 cruisers, 5 destroyers and 1 submarine Germany defend with 3 battlecruisers, 2 battleships, 3 cruisers and 4 submarines Britain roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 battlecruiser, 2 battleships, 3 cruisers and 5 destroyers in Sea Zone 13 Skagerrak, round 2 : 4/11 hits, 5.17 expected hits Units damaged: 2 battleships owned by the Germany Germany roll dice for 4 submarines in Sea Zone 13 Skagerrak, round 2 : 0/4 hits, 0.67 expected hits Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 13 Skagerrak, round 2 : 5/8 hits, 4.83 expected hits Units damaged: 2 battleships owned by the Britain 1 submarine owned by the Britain, 2 submarines owned by the Germany and 2 destroyers owned by the Britain lost in Sea Zone 13 Skagerrak Britain roll dice for 1 battlecruiser, 2 battleships, 3 cruisers and 3 destroyers in Sea Zone 13 Skagerrak, round 3 : 1/9 hits, 4.50 expected hits Germany roll dice for 2 submarines in Sea Zone 13 Skagerrak, round 3 : 1/2 hits, 0.33 expected hits Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 13 Skagerrak, round 3 : 5/8 hits, 4.83 expected hits 1 submarine owned by the Germany, 3 destroyers owned by the Britain and 3 cruisers owned by the Britain lost in Sea Zone 13 Skagerrak 2 battleships owned by the Britain and 1 battlecruiser owned by the Britain retreated to Sea Zone 14 Helgoland Bight Germany win with 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine remaining. Battle score for attacker is -61 Casualties for Britain: 3 cruisers, 5 destroyers and 1 submarine Casualties for Germany: 3 submarines Battle in Dardanelles Britain attack with 1 field_gun and 1 infantry Turkey defend with 1 field_gun Britain roll dice for 1 field_gun and 1 infantry in Dardanelles, round 2 : 0/2 hits, 0.67 expected hits Turkey roll dice for 1 field_gun in Dardanelles, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun and 1 infantry in Dardanelles, round 3 : 0/2 hits, 0.67 expected hits Turkey roll dice for 1 field_gun in Dardanelles, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Dardanelles Britain roll dice for 1 field_gun in Dardanelles, round 4 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun in Dardanelles, round 4 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun in Dardanelles, round 5 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun in Dardanelles, round 5 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun in Dardanelles, round 6 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun in Dardanelles, round 6 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun in Dardanelles, round 7 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun in Dardanelles, round 7 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun in Dardanelles, round 8 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun in Dardanelles, round 8 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun in Dardanelles, round 9 : 1/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun in Dardanelles, round 9 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Turkey lost in Dardanelles Britain win, taking Dardanelles from Turkey with 1 field_gun remaining. Battle score for attacker is 1 Casualties for Britain: 1 infantry Casualties for Turkey: 1 field_gun Battle in Al-Dammam Britain attack with 1 field_gun and 1 infantry Turkey defend with 1 infantry Britain roll dice for 1 battlecruiser in Al-Dammam, round 2 : 1/1 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Al-Dammam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Al-Dammam Britain win, taking Al-Dammam from Turkey with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Britain: 1 infantry Casualties for Turkey: 1 infantry Non Combat Move - Britain Place Units - Britain 2 destroyers placed in Sea Zone 70 Eastern Mediterranean 3 trenchs placed in Cairo-Suez 1 heavy_gun and 2 infantry placed in Belgium 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Bombay 2 cavalrys placed in Cape Town 3 cavalrys placed in Dar es Salaam 1 transport placed in Sea Zone 122 Bismarck Sea 1 infantry placed in German New Guinea 5 infantry placed in London Activate Technology - Britain Britain activating merchantmarine Turn Complete - Britain Britain collect 109 PUs; end with 109 PUs 4 units repaired.Combat Hit Differential Summary :
Turkey : -1.33 Britain : -6.67 Germany : 0.33 -
TripleA Turn Summary: Russia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Russia Russia spend 0 on tech rolls Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 1 heavy_gun moved from Don to Minsk 1 conscript and 1 field_gun moved from Ryazan to Don 2 conscripts moved from Smolensk to Don 2 conscripts moved from Moscow to Don 3 conscripts and 1 field_gun moved from Magadan to Khabarovsk 2 conscripts and 1 field_gun moved from Primorsky to Khabarovsk 1 conscript moved from Chita to Buryatia 1 conscript moved from Norilsk to Evenkia 3 conscripts moved from Norilsk to Western Siberian Lowlands 1 conscript moved from Kazakhstan to Novosibirsk 1 conscript moved from Kazakhstan to Omsk Purchase Units - Russia Russia buy 21 conscripts and 14 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Russia Place Units - Russia 3 conscripts and 3 trenchs placed in Minsk 3 conscripts and 3 trenchs placed in Kiev 6 conscripts and 3 trenchs placed in St. Petersburg 3 conscripts and 3 trenchs placed in Irkutsk 2 conscripts and 2 trenchs placed in Omsk 3 conscripts placed in Vladivostok 1 conscript placed in Moscow Russia undo move 6. 2 conscripts placed in Moscow 1 conscript placed in Vladivostok Turn Complete - Russia Russia collect 76 PUs; end with 76 PUsCombat Hit Differential Summary :
Russia rolls : : 0.00 -
@Whackamatt puck these dice!!!
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TripleA Turn Summary: Communists round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - Communists Communists spend 10 on tech rolls Communists roll 4,5,3 and gets 0 hits Combat Move - Communists 6 cavalrys, 2 conscripts and 2 field_guns moved from Bratsk to Irkutsk 1 conscript moved from Amur to Chita Communists take Chita from Russia 1 field_gun moved from Tiksi to Norilsk 1 field_gun moved from Tiksi to Evenkia 6 field_guns moved from Tiksi to Bratsk 2 cavalrys moved from Yakutsk to Norilsk 2 cavalrys moved from Yakutsk to Evenkia Purchase Units - Communists Communists buy 2 conscripts, 2 field_guns and 1 trench; Remaining resources: 0 PUs; 3 techTokens; Combat - Communists Battle in Irkutsk Communists attack with 6 cavalrys, 2 conscripts and 2 field_guns Russia defend with 1 Factory, 3 conscripts and 6 trenchs Communists roll dice for 6 cavalrys, 2 conscripts and 2 field_guns in Irkutsk, round 2 : 2/10 hits, 2.00 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 3 conscripts and 6 trenchs in Irkutsk, round 2 : 1/9 hits, 1.50 expected hits 1 conscript owned by the Communists lost in Irkutsk Communists roll dice for 6 cavalrys, 1 conscript and 2 field_guns in Irkutsk, round 3 : 2/9 hits, 2.00 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 3 conscripts and 6 trenchs in Irkutsk, round 3 : 1/9 hits, 1.50 expected hits 1 conscript owned by the Communists lost in Irkutsk Communists roll dice for 6 cavalrys and 2 field_guns in Irkutsk, round 4 : 6/8 hits, 2.00 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 3 conscripts and 6 trenchs in Irkutsk, round 4 : 1/9 hits, 1.50 expected hits 1 trench owned by the Russia, 3 conscripts owned by the Russia and 1 cavalry owned by the Communists lost in Irkutsk Communists roll dice for 5 cavalrys and 2 field_guns in Irkutsk, round 5 : 0/7 hits, 1.83 expected hits Russia roll dice for 5 trenchs in Irkutsk, round 5 : 1/5 hits, 0.83 expected hits 1 cavalry owned by the Communists lost in Irkutsk Communists roll dice for 4 cavalrys and 2 field_guns in Irkutsk, round 6 : 0/6 hits, 1.67 expected hits Russia roll dice for 5 trenchs in Irkutsk, round 6 : 0/5 hits, 0.83 expected hits Communists roll dice for 4 cavalrys and 2 field_guns in Irkutsk, round 7 : 2/6 hits, 1.67 expected hits Russia roll dice for 5 trenchs in Irkutsk, round 7 : 0/5 hits, 0.83 expected hits 2 trenchs owned by the Russia lost in Irkutsk Communists roll dice for 4 cavalrys and 2 field_guns in Irkutsk, round 8 : 1/6 hits, 1.67 expected hits Russia roll dice for 3 trenchs in Irkutsk, round 8 : 2/3 hits, 0.50 expected hits 1 trench owned by the Russia and 2 cavalrys owned by the Communists lost in Irkutsk Communists roll dice for 2 cavalrys and 2 field_guns in Irkutsk, round 9 : 1/4 hits, 1.33 expected hits Russia roll dice for 2 trenchs in Irkutsk, round 9 : 0/2 hits, 0.33 expected hits 1 trench owned by the Russia lost in Irkutsk Communists roll dice for 2 cavalrys and 2 field_guns in Irkutsk, round 10 : 0/4 hits, 1.33 expected hits Russia roll dice for 1 trench in Irkutsk, round 10 : 0/1 hits, 0.17 expected hits Communists roll dice for 2 cavalrys and 2 field_guns in Irkutsk, round 11 : 1/4 hits, 1.33 expected hits Russia roll dice for 1 trench in Irkutsk, round 11 : 0/1 hits, 0.17 expected hits 1 trench owned by the Russia lost in Irkutsk Communists win, taking Irkutsk from Russia with 2 cavalrys and 2 field_guns remaining. Battle score for attacker is 4 Casualties for Communists: 4 cavalrys and 2 conscripts Casualties for Russia: 3 conscripts and 6 trenchs Battle in Evenkia Communists attack with 2 cavalrys and 1 field_gun Russia defend with 1 conscript Communists roll dice for 2 cavalrys and 1 field_gun in Evenkia, round 2 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Evenkia, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Evenkia Communists win, taking Evenkia from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is -2 Casualties for Communists: 1 cavalry Casualties for Russia: 1 conscript Battle in Norilsk Communists attack with 2 cavalrys and 1 field_gun Russia defend with 1 conscript Communists roll dice for 2 cavalrys and 1 field_gun in Norilsk, round 2 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Norilsk, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Norilsk Communists win, taking Norilsk from Russia with 2 cavalrys and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists 1 infantry moved from Aldan to Yakutsk Place Units - Communists 2 conscripts, 2 field_guns and 1 trench placed in Yakutsk Turn Complete - Communists Communists collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Communists : -1.50 Russia : -1.50 -
TripleA Turn Summary: USA round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - USA USA spend 5 on tech rolls USA rolls : 0/1 hits, 0.00 expected hits Combat Move - USA 2 destroyers moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 cavalry and 1 heavy_gun moved from San Francisco to Sea Zone 153 Pacific Ocean 1 cavalry, 1 heavy_gun and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 1 cavalry and 1 heavy_gun moved from Sea Zone 151 Bering Sea to Chukotka 1 cavalry moved from Baja-Sonora to San Francisco Purchase Units - USA USA buy 1 Factory, 2 field_guns, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - USA Place Units - USA 2 transports placed in Sea Zone 153 Pacific Ocean 2 field_guns and 2 infantry placed in San Francisco 1 Factory placed in California 2 submarines placed in Sea Zone 29 Mid Atlantic Turn Complete - USA USA collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
USA rolls : : 0.00 -
TripleA Turn Summary: Germany round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 5,1,4 and gets 0 hits Combat Move - Germany 4 field_guns, 2 heavy_guns and 3 infantry moved from Eastern Poland to Belarus 2 cavalrys moved from Warsaw to Belarus 1 infantry moved from Belarus to Dnieper Germany take Dnieper from Russia 1 cavalry moved from Belarus to Crimea Germany take Crimea from Russia 1 field_gun and 7 infantry moved from Lithuania to Belarus 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel 3 heavy_guns moved from Wurttemburg to Alsace 1 heavy_gun moved from Wurttemburg to Rhine 1 heavy_gun moved from Wurttemburg to Alsace 1 heavy_gun moved from Wurttemburg to Rhine 6 heavy_guns moved from Bavaria to Wurttemburg 3 stormtruppens moved from Berlin to Mecklenburg 12 stormtruppens moved from Latvia to Belarus 6 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea 1 field_gun and 11 infantry moved from East Prussia to Sea Zone 11 Baltic Sea 1 heavy_gun and 1 infantry moved from East Prussia to Lithuania 8 infantry and 4 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia 8 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia 1 field_gun and 3 infantry moved from Sea Zone 9 Gulf of Bothnia to Estonia Germany take Estonia from Russia 3 infantry moved from Mecklenburg to Pomerania 2 submarines moved from Sea Zone 19 North Atlantic to Sea Zone 17 Norwegian Sea 3 submarines moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea Purchase Units - Germany Germany buy 1 Factory, 2 cavalrys, 2 gass, 6 heavy_guns, 4 infantry and 6 trenchs; Remaining resources: 1 PUs; 3 techTokens; Combat - Germany Battle in Sea Zone 15 English Channel Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine Britain defend with 1 transport; France defend with 1 battlecruiser, 1 cruiser and 1 transport Germany roll dice for 1 submarine in Sea Zone 15 English Channel, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 15 English Channel, round 2 : 5/8 hits, 4.83 expected hits France roll dice for 1 battlecruiser, 1 cruiser and 2 transports in Sea Zone 15 English Channel, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 2 battleships owned by the Germany 1 transport owned by the France, 1 cruiser owned by the France, 1 battlecruiser owned by the France and 1 transport owned by the Britain lost in Sea Zone 15 English Channel Germany win with 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine remaining. Battle score for attacker is 40 Casualties for France: 1 battlecruiser, 1 cruiser and 1 transport Casualties for Britain: 1 transport Non Combat Move - Germany Place Units - Germany 3 trenchs placed in Rhine 3 trenchs placed in Alsace 6 heavy_guns placed in Bavaria 1 Factory placed in Latvia 2 cavalrys placed in Eastern Poland 2 gass placed in Warsaw 4 infantry placed in Mecklenburg Turn Complete - Germany Germany collect 114 PUs; end with 115 PUs 2 units repaired.Combat Hit Differential Summary :
France : 0.83 Germany : -0.17 -
TripleA Turn Summary: France round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - France France spend 5 on tech rolls France roll 1,4 and gets 0 hits Combat Move - France 2 heavy_guns moved from Marseilles to Piedmont 1 infantry moved from Marseilles to Piedmont 1 colonial moved from Tunisia to Sea Zone 59 Central Mediterranean 1 colonial and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean 1 colonial moved from Sea Zone 60 Central Mediterranean to Cyrenaica 1 colonial and 2 infantry moved from Fezzan to Cyrenaica 2 infantry moved from Algiers to Algeria 1 infantry moved from Niger to Fezzan 8 heavy_guns moved from Paris to Champagne 2 heavy_guns moved from Champagne to Belgium 1 colonial, 1 infantry and 1 transport moved from Sea Zone 129 South China Sea to Sea Zone 137 Yellow Sea 1 colonial and 1 infantry moved from Sea Zone 137 Yellow Sea to Shanghai 2 Purchase Units - France France buy 1 Factory, 2 cavalrys, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - France Place Units - France 2 cavalrys placed in Algiers 1 Factory placed in Tsingtao 3 trenchs placed in Champagne 2 infantry placed in Yanaon 8 infantry placed in Paris 1 infantry placed in Brittany Turn Complete - France France collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Combat Move - Serbia 1 field_gun, 1 heavy_gun and 15 infantry moved from Macedonia to Greece Purchase Units - Serbia Serbia buy 5 infantry and 1 trench; Remaining resources: 0 PUs; Non Combat Move - Serbia Place Units - Serbia 5 infantry and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 5,1,6,4 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover industry Combat Move - Austria 1 cavalry moved from Bosnia to Albania Austria take Albania from Serbia 2 field_guns, 2 heavy_guns and 7 infantry moved from Serbia to Macedonia Austria take Macedonia from Serbia 12 infantry moved from Bulgaria to Macedonia 2 field_guns and 2 infantry moved from Belgrade to Bulgaria 1 infantry moved from Bosnia to Croatia 1 fighter moved from Baranya to Bulgaria 6 infantry moved from Trieste to Venice 4 infantry moved from Venice to Milan 2 infantry moved from Venice to Milan Purchase Units - Austria Austria buy 3 field_guns, 6 gass, 4 heavy_guns, 4 infantry and 5 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 1 field_gun and 2 infantry placed in Odessa 2 field_guns and 2 infantry placed in Belgrade 3 trenchs placed in Milan 4 heavy_guns and 1 trench placed in Venice 1 trench placed in Croatia 6 gass placed in Hungary Activate Technology - Austria Austria activating industry Turn Complete - Austria Austria collect 93 PUs; end with 94 PUs Austria collect 9 PUs from War Bonds; end with 103 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 infantry moved from Sicily to Sea Zone 59 Central Mediterranean 1 battlecruiser, 1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean 1 infantry moved from Sea Zone 60 Central Mediterranean to Greece Purchase Units - Italy Italy buy 1 field_gun and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy 2 infantry moved from Latium to Tuscany Place Units - Italy 1 field_gun and 5 infantry placed in Rome 2 infantry placed in Piedmont Turn Complete - Italy Italy collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00





