L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3


  • my precious figs are lost. i am going from one mistake to another. :(


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 2 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 armour and 14 mech_infantrys moved from Eastern Persia to India
            4 bombers moved from Caucasus to India
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 carrier and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            2 fighters moved from 112 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            1 infantry moved from Yenisey to Yakut S.S.R.
                  Germans take Yakut S.S.R. from Russians
            1 infantry moved from Kansu to Suiyuyan
                  Germans take Suiyuyan from Chinese
            1 armour and 1 mech_infantry moved from Timguska to Shensi
            1 artillery and 2 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 armour and 6 mech_infantrys moved from Tsinghai to Shensi
            2 fighters moved from Western Germany to 113 Sea Zone
            3 fighters moved from Southern Italy to 113 Sea Zone
    
        Combat - Germans
            Battle in 113 Sea Zone
                Germans attack with 1 carrier, 1 destroyer, 8 fighters and 1 submarine
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 carrier, 1 destroyer and 8 fighters in 113 Sea Zone, round 2 : 4/9 hits, 4,33 expected hits
                    British roll dice for 1 battleship and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 113 Sea Zone
                Germans win with 1 carrier, 1 destroyer and 8 fighters remaining. Battle score for attacker is 21
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship and 1 transport
            Battle in India
                Germans attack with 2 armour, 4 bombers and 14 mech_infantrys
                British defend with 2 aaGuns, 4 fighters, 5 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 2 armour, 4 bombers and 14 mech_infantrys in India, round 2 : 5/20 hits, 6,00 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 4 fighters, 5 infantry and 2 mech_infantrys in India, round 2 : 4/11 hits, 5,00 expected hits
                    2 aaGuns owned by the British, 4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in India
                    Germans roll dice for 2 armour, 4 bombers and 10 mech_infantrys in India, round 3 : 6/16 hits, 5,33 expected hits
                    UK_Pacific roll dice for 4 fighters, 2 infantry and 2 mech_infantrys in India, round 3 : 3/8 hits, 4,00 expected hits
                    2 mech_infantrys owned by the British, 3 mech_infantrys owned by the Germans, 2 fighters owned by the British and 2 infantry owned by the British lost in India
                    Germans roll dice for 2 armour, 4 bombers and 7 mech_infantrys in India, round 4 : 8/13 hits, 4,83 expected hits
                    UK_Pacific roll dice for 2 fighters in India, round 4 : 2/2 hits, 1,33 expected hits
                    2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in India
                Germans captures 15PUs while taking UK_Pacific capital
                Germans converts factory_major into different units
                Germans win, taking India from UK_Pacific with 2 armour, 4 bombers and 5 mech_infantrys remaining. Battle score for attacker is 37
                Casualties for Germans: 9 mech_infantrys
                Casualties for British: 2 aaGuns, 4 fighters, 5 infantry and 2 mech_infantrys
            Battle in Shensi
                Germans attack with 2 armour, 1 artillery, 3 infantry and 7 mech_infantrys
                Chinese defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 3 infantry and 7 mech_infantrys in Shensi, round 2 : 5/13 hits, 3,17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Shensi
                Germans win, taking Shensi from Chinese with 2 armour, 1 artillery, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Chinese: 1 infantry
            triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Germans
            1 infantry moved from Tsinghai to Kansu
            1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
            4 bombers moved from India to West India
            1 infantry moved from Kazakhstan to Tsinghai
            1 aaGun moved from Kazakhstan to Volgograd
            2 aaGuns, 12 artilleries and 9 infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Northern Italy to Western Germany
            3 fighters moved from 113 Sea Zone to Southern Italy
            3 fighters moved from 113 Sea Zone to Western Germany
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            1 infantry moved from Libya to Tobruk
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            9 infantry moved from Western Germany to France
            2 aaGuns moved from Western Germany to France
    
        Place Units - Germans
            3 bombers and 2 fighters placed in Western Germany
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Russia
    
        Turn Complete - Germans
            Germans collect 77 PUs; end with 93 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 100 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Germans : 4,00
    British : 0,33
    Chinese : 0,67
    UK_Pacific : -1,33
    AA fire in India : : -0,67
    

    Savegame


  • Sorry, missed your messages, but no, I wasn’t attacking London or z110.


  • @trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    Sorry, missed your messages, but no, I wasn’t attacking London or z110.

    ok then just ignore it.

    i was lucky


  • and the battle score in india much worse then average. the dice seems to dislike me in this game, i am always behind


  • @Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    and the battle score in india much worse then average. the dice seems to dislike me in this game, i am always behind

    I know perfectly well how it feels. ;)


  • @trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    @Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    and the battle score in india much worse then average. the dice seems to dislike me in this game, i am always behind

    I know perfectly well how it feels. ;)

    aa guns are responsible.

    other dices were normal


  • Don’t think you could’ve done much more for defense in Calcuttis? Or?


  • crazy game is this, so full of good moves, twists, oversights,

    crazy all the way xd


  • @trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    Don’t think you could’ve done much more for defense in Calcuttis? Or?

    i couldnt, but maybe i could retreat, or i dont know,

    maybe its not such a big deal yeah,

    i should of slow ur guys in persia when i could i made a mistake tehre

    but i have what i have

    ok fast russia


  • @trulpenplay said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    s take Suiyuyan from Chinese
    1 armour and 1 mech_infantry moved fro

    at least my bat went with a style


  • @Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    i should of slow ur guys in persia when i could i made a mistake tehre

    Maybe it was possible, but I don’t think so with the italian can-opening present.


  • if i d blocked persia, italy could take eastern persia, but germany could bring only 2 + 2 units there


  • maybe i would have the chance of blocking the way to india later

    or to retreat my troopps

    but maybe as u say i would be toast anyway xd


  • Nope, because the panzar-stack would move in NCM.


  • @Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    maybe i would have the chance of blocking the way to india later

    or to retreat my troopps

    but maybe as u say i would be toast anyway xd

    If you’d put everything in W India, then I don’t think Italy could’ve broken the wall, but Germany would’ve and Calcutta would be taken one round later. Or actually Japan would’ve just landed there.


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            1 mech_infantry moved from Northwest Persia to Eastern Persia
                  Russians take Eastern Persia from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Amur to Buryatia
            1 aaGun and 3 infantry moved from Jehol to Anhwe
            1 armour moved from Chahar to Anhwe
            1 aaGun moved from Hopei to Anhwe
            3 artilleries and 3 infantry moved from Kweichow to Anhwe
            6 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Amur
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • go with jap

    cheers


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kiangsu to Shantung
            1 bomber moved from Philippines to Kiangsi
            1 bomber moved from Philippines to Shantung
            1 tactical_bomber moved from 6 Sea Zone to Shantung
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from UK_Pacific
            1 armour and 1 mech_infantry moved from French Indo China to Shan State
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
    
        Combat - Japanese
            Battle in Malaya
            Battle in Kiangsi
                Japanese attack with 1 bomber and 1 infantry
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kiangsi
                Japanese win, taking Malaya from UK_Pacific with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Shantung
                Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Kwangtung to French Indo China
            3 artilleries and 5 infantry moved from Kwangsi to Kwangtung
            1 bomber moved from Kiangsi to Philippines
            1 fighter and 2 tactical_bombers moved from Japan to Philippines
            4 fighters and 2 tactical_bombers moved from 41 Sea Zone to West India
            3 carriers and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Shantung to 6 Sea Zone
            1 bomber moved from Shantung to Japan
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            2 fighters placed in Japan
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    UK_Pacific : -0,33
    Japanese : 0,17
    

    Savegame


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