You’ve done a nice job maximizing the NO income for Russia. It’s going to be tough to contend with.
L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3
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I was actually not sure to pursue with 1 fig, 1 tac against 1 fig. But then I thought that if I can get rid of another plane by the Med, it’s worth it. And it was.
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then i wasnt so lucky after all
u scored 6 in egypt sbr
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actually u were lucky, sz 92 was +12 , instead of +2
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
then i wasnt so lucky after all
u scored 6 in egypt sbr
but ok i was able to take down the bom there
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but my guys showed teeth, and its ok. a hope for the future
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 destroyer moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 43 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer and 1 submarine Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 63 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to Queensland 1 submarine moved from 26 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 2 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0,00 Japanese : 1,17
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 destroyer moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 43 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer and 1 submarine Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 63 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to Queensland 1 submarine moved from 26 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 2 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00 Japanese : 1,17
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
but my guys showed teeth, and its ok. a hope for the future
They fought well. With honour.
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wait i want to make a uk ncm correction
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dont stop germany yet
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dont start
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i ve planed to pull a des to sz 119 and i forgot it and i pulled it to med
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i need to rearange uk ncm
but it wont affect italy
wait a few min
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i see u are not atacking london
in that case ignore my messages
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i made a stupid oversight in west india too
and u worned me
i cant believe it
i am too tired from this toothake maybe, or playin too fast
ok, i hope my guys in india roll good
but what silly mistsake again O
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my precious figs are lost. i am going from one mistake to another. :(
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers, 2 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 armour and 14 mech_infantrys moved from Eastern Persia to India 4 bombers moved from Caucasus to India 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 carrier and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 1 infantry moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 1 infantry moved from Kansu to Suiyuyan Germans take Suiyuyan from Chinese 1 armour and 1 mech_infantry moved from Timguska to Shensi 1 artillery and 2 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Shensi 1 armour and 6 mech_infantrys moved from Tsinghai to Shensi 2 fighters moved from Western Germany to 113 Sea Zone 3 fighters moved from Southern Italy to 113 Sea Zone Combat - Germans Battle in 113 Sea Zone Germans attack with 1 carrier, 1 destroyer, 8 fighters and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 carrier, 1 destroyer and 8 fighters in 113 Sea Zone, round 2 : 4/9 hits, 4,33 expected hits British roll dice for 1 battleship and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 113 Sea Zone Germans win with 1 carrier, 1 destroyer and 8 fighters remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in India Germans attack with 2 armour, 4 bombers and 14 mech_infantrys British defend with 2 aaGuns, 4 fighters, 5 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 0/4 hits, 0,67 expected hits Germans roll dice for 2 armour, 4 bombers and 14 mech_infantrys in India, round 2 : 5/20 hits, 6,00 expected hits UK_Pacific roll dice for 2 aaGuns, 4 fighters, 5 infantry and 2 mech_infantrys in India, round 2 : 4/11 hits, 5,00 expected hits 2 aaGuns owned by the British, 4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in India Germans roll dice for 2 armour, 4 bombers and 10 mech_infantrys in India, round 3 : 6/16 hits, 5,33 expected hits UK_Pacific roll dice for 4 fighters, 2 infantry and 2 mech_infantrys in India, round 3 : 3/8 hits, 4,00 expected hits 2 mech_infantrys owned by the British, 3 mech_infantrys owned by the Germans, 2 fighters owned by the British and 2 infantry owned by the British lost in India Germans roll dice for 2 armour, 4 bombers and 7 mech_infantrys in India, round 4 : 8/13 hits, 4,83 expected hits UK_Pacific roll dice for 2 fighters in India, round 4 : 2/2 hits, 1,33 expected hits 2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in India Germans captures 15PUs while taking UK_Pacific capital Germans converts factory_major into different units Germans win, taking India from UK_Pacific with 2 armour, 4 bombers and 5 mech_infantrys remaining. Battle score for attacker is 37 Casualties for Germans: 9 mech_infantrys Casualties for British: 2 aaGuns, 4 fighters, 5 infantry and 2 mech_infantrys Battle in Shensi Germans attack with 2 armour, 1 artillery, 3 infantry and 7 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 3 infantry and 7 mech_infantrys in Shensi, round 2 : 5/13 hits, 3,17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Shensi Germans win, taking Shensi from Chinese with 2 armour, 1 artillery, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Chinese: 1 infantry triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Germans 1 infantry moved from Tsinghai to Kansu 1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R. 4 bombers moved from India to West India 1 infantry moved from Kazakhstan to Tsinghai 1 aaGun moved from Kazakhstan to Volgograd 2 aaGuns, 12 artilleries and 9 infantry moved from Caucasus to Volgograd 1 mech_infantry moved from Northern Italy to Western Germany 3 fighters moved from 113 Sea Zone to Southern Italy 3 fighters moved from 113 Sea Zone to Western Germany 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 infantry moved from Libya to Tobruk 1 transport moved from 112 Sea Zone to 113 Sea Zone 9 infantry moved from Western Germany to France 2 aaGuns moved from Western Germany to France Place Units - Germans 3 bombers and 2 fighters placed in Western Germany 3 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Russia Turn Complete - Germans Germans collect 77 PUs; end with 93 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 100 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 120 PUs
Combat Hit Differential Summary :
Germans : 4,00 British : 0,33 Chinese : 0,67 UK_Pacific : -1,33 AA fire in India : : -0,67
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Sorry, missed your messages, but no, I wasn’t attacking London or z110.
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Sorry, missed your messages, but no, I wasn’t attacking London or z110.
ok then just ignore it.
i was lucky
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and the battle score in india much worse then average. the dice seems to dislike me in this game, i am always behind