ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Norway to Finland
            1 infantry moved from Norway to Finland
            1 artillery moved from Norway to Finland
            1 artillery and 1 infantry moved from Norway to 113 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
            1 infantry and 1 mech_infantry moved from Germany to 113 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry and 1 mech_infantry moved from 115 Sea Zone to Vyborg
            1 artillery and 3 infantry moved from Eastern Poland to Bessarabia
            2 bombers moved from Eastern Poland to Russia
            2 bombers moved from Western Germany to Bessarabia
            1 tactical_bomber moved from Western Germany to Bessarabia
            2 infantry moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 fighter moved from 113 Sea Zone to 115 Sea Zone
            1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 submarine moved from 112 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
            1 bomber moved from Western Germany to 115 Sea Zone
            2 armour and 6 mech_infantrys moved from Germany to Baltic States
            1 artillery moved from Eastern Poland to Baltic States
            1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in Bessarabia
                Germans attack with 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 3 infantry in Bessarabia, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                Russians defend with 1 submarine
                    Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Vyborg
            Battle in Finland
                Germans attack with 1 armour, 1 artillery and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Finland
                Germans win, taking Vyborg from Russians, taking Finland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Baltic States
                Germans attack with 2 armour, 2 artilleries, 1 infantry and 6 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 1 infantry and 6 mech_infantrys in Baltic States, round 2 : 2/11 hits, 3.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour, 2 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            8 infantry moved from Eastern Poland to Baltic States
            4 armour moved from Eastern Poland to Baltic States
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery moved from 115 Sea Zone to Baltic States
            1 infantry moved from 115 Sea Zone to Baltic States
            1 bomber moved from 115 Sea Zone to Germany
            1 carrier moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun moved from Western Germany to 113 Sea Zone
            1 aaGun and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun moved from 115 Sea Zone to Finland
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Belarus to Eastern Poland
            2 bombers moved from Bessarabia to Eastern Poland
            1 tactical_bomber moved from Bessarabia to Eastern Poland
            2 bombers moved from Russia to Eastern Poland
            1 artillery moved from Eire to Scotland
            2 infantry moved from United Kingdom to Scotland
            1 fighter moved from Algeria to Southern Italy
            1 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
            2 infantry moved from Iceland to 123 Sea Zone
            2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
            2 infantry moved from 125 Sea Zone to Norway
    
        Place Units - Germans
            5 armour and 5 mech_infantrys placed in Germany
            1 fighter placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,3,4,5,4,6,2,5,2,2,5,5,4,6,5,4,6,4,3,6,5,3,3
            Germans collect 47 PUs (8 lost to blockades); end with 47 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    Germans : 0.17
    Russians : 1.17
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 37 PUs; 
            Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Belarus
            1 artillery moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Belarus
            2 infantry moved from Karelia to Finland
            1 artillery moved from Karelia to Finland
            1 fighter moved from Novgorod to Finland
            1 tactical_bomber moved from Novgorod to Finland
            1 artillery and 9 infantry moved from Novgorod to Archangel
            2 infantry moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            2 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Ukraine to Bessarabia
            1 infantry moved from Amur to Manchuria
            1 fighter moved from Ukraine to Bessarabia
            1 fighter moved from Samara to Western Ukraine
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Samara to Kazakhstan
            1 armour moved from Timguska to Kazakhstan
            7 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 3 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 4 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Finland
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 armour, 1 artillery and 1 infantry
                    AA fire in Finland : 2/2 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Finland
                    Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Finland
                1 artillery owned by the Russians retreated to Karelia
                Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -22
                Casualties for Russians: 1 fighter, 2 infantry and 1 tactical_bomber
                Casualties for Germans: 1 aaGun
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Kazakhstan
                Russians attack with 1 armour and 2 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 1 armour and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Archangel
            1 fighter moved from Western Ukraine to Ukraine
            1 fighter moved from Bessarabia to Ukraine
            1 fighter moved from Sakha to Evenkiyskiy
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Volgograd
            2 artilleries and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    AA fire in Finland : : 1.67
    Russians : 0.17
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 bomber, 2 destroyers and 1 factory_minor; Remaining resources: 8 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries moved from Malaya to Shan State
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Ceylon
            3 armour moved from Kwangsi to Shan State
            3 fighters moved from Kweichow to India
            2 bombers moved from Shan State to India
            3 fighters moved from 39 Sea Zone to India
            1 infantry moved from Shan State to Burma
            1 infantry moved from Siam to Shan State
            5 fighters moved from Yunnan to Burma
            4 tactical_bombers moved from Yunnan to Burma
            1 tactical_bomber moved from Shan State to Burma
            2 tactical_bombers moved from 39 Sea Zone to Burma
            1 transport moved from 37 Sea Zone to 39 Sea Zone
            3 armour moved from Kiangsu to Kwangsi
            1 infantry moved from Kansu to Tsinghai
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 8 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 7,6 and causes: 13 damage to unit: factory_major
                Bombing raid in India causes 13 damage total. 
            Battle in Ceylon
            Battle in Burma
                Japanese attack with 5 fighters, 1 infantry and 7 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 5 fighters, 1 infantry and 7 tactical_bombers in Burma, round 2 : 9/13 hits, 7.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Ceylon from UK_Pacific, taking Burma from UK_Pacific with 5 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 fighter moved from India to 39 Sea Zone
            1 fighter moved from India to 39 Sea Zone
            1 fighter moved from India to 39 Sea Zone
            3 fighters moved from India to Yunnan
            3 fighters moved from Burma to 39 Sea Zone
            7 tactical_bombers moved from Burma to Yunnan
            2 fighters moved from Burma to Yunnan
            2 bombers moved from India to Yunnan
    
        Place Units - Japanese
            2 armour placed in Kiangsu
            1 bomber placed in Japan
            1 factory_minor placed in Malaya
            1 destroyer placed in 19 Sea Zone
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,5,1,1,1,3,1,3,2
            Japanese collect 51 PUs (8 lost to blockades); end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.33
    AA fire in India : : -0.33
    Japanese : 2.00
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 units repaired.
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Korea to 19 Sea Zone
            1 fighter moved from Korea to 19 Sea Zone
            1 fighter moved from Korea to 6 Sea Zone
            1 bomber moved from Korea to 19 Sea Zone
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 artillery moved from Manchuria to Jehol
            1 mech_infantry moved from Manchuria to Jehol
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 destroyer moved from 101 Sea Zone to 123 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 submarine moved from 109 Sea Zone to 123 Sea Zone
            2 transports moved from 109 Sea Zone to 123 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 109 Sea Zone to 104 Sea Zone
            1 destroyer and 1 submarine moved from 76 Sea Zone to 73 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 armour, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 3 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 19 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 19 Sea Zone to Korea
            1 bomber moved from 19 Sea Zone to Korea
            1 fighter moved from 19 Sea Zone to Korea
            1 tactical_bomber moved from 6 Sea Zone to Korea
            2 fighters moved from 6 Sea Zone to Korea
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
            Americans undo move 5.
            1 carrier placed in 6 Sea Zone
            1 fighter and 1 tactical_bomber placed in Korea
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 units repaired.
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Korea to 19 Sea Zone
            1 fighter moved from Korea to 19 Sea Zone
            1 fighter moved from Korea to 6 Sea Zone
            1 bomber moved from Korea to 19 Sea Zone
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 artillery moved from Manchuria to Jehol
            1 mech_infantry moved from Manchuria to Jehol
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 destroyer moved from 101 Sea Zone to 123 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 submarine moved from 109 Sea Zone to 123 Sea Zone
            2 transports moved from 109 Sea Zone to 123 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 109 Sea Zone to 104 Sea Zone
            1 destroyer and 1 submarine moved from 76 Sea Zone to 73 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 armour, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 3 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 19 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 19 Sea Zone to Korea
            1 bomber moved from 19 Sea Zone to Korea
            1 fighter moved from 19 Sea Zone to Korea
            1 tactical_bomber moved from 6 Sea Zone to Korea
            2 fighters moved from 6 Sea Zone to Korea
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
            Americans undo move 5.
            1 carrier placed in 6 Sea Zone
            1 fighter and 1 tactical_bomber placed in Korea
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Manchuria to Jehol
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - British
            3 infantry moved from West India to India
    
        Non Combat Move - British
            1 armour moved from Kenya to Tanganyika Territory
            1 armour moved from Tanganyika Territory to Rhodesia
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,2,5,6,1,1,5,1,4,1,5,3,6,1,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 armour and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Egypt to Ethiopia
                  Italians take Ethiopia from British
            1 infantry moved from Northwest Persia to Caucasus
                  Italians take Caucasus from Russians
            1 infantry moved from Persia to Eastern Persia
                  Italians take Eastern Persia from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Egypt to French Equatorial Africa
            1 armour moved from Egypt to French Equatorial Africa
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Egypt to Algeria
            1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
            1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
            1 battleship moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 aaGun moved from Northern Italy to Southern France
            1 submarine moved from 92 Sea Zone to 89 Sea Zone
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 cruiser moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 96 Sea Zone to 93 Sea Zone
    
        Place Units - Italians
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Persia
            2 armour and 3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 30 PUs; end with 30 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 123 Sea Zone: 2 artilleries, 2 infantry and 1 transport
            EDIT: Adding units owned by Americans to 123 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Iceland: 1 artillery and 1 infantry
            EDIT: Changing ownership of Iceland from Germans to Americans
            EDIT: Turning off Edit Mode
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 bomber, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Finland to Karelia
            1 mech_infantry moved from Vyborg to Karelia
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            3 infantry moved from Baltic States to Belarus
            3 infantry moved from Eastern Poland to Bessarabia
            2 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 fighter moved from Southern Italy to Bessarabia
            1 tactical_bomber moved from Eastern Poland to Bessarabia
            1 bomber and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Belarus
            1 armour moved from Finland to Karelia
            1 bomber moved from Eastern Poland to Russia
            2 bombers moved from Eastern Poland to Russia
            1 bomber moved from Germany to Bessarabia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 bomber, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Finland to Karelia
            1 mech_infantry moved from Vyborg to Karelia
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            3 infantry moved from Baltic States to Belarus
            3 infantry moved from Eastern Poland to Bessarabia
            2 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 fighter moved from Southern Italy to Bessarabia
            1 tactical_bomber moved from Eastern Poland to Bessarabia
            1 bomber and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Belarus
            1 armour moved from Finland to Karelia
            1 bomber moved from Eastern Poland to Russia
            2 bombers moved from Eastern Poland to Russia
            1 bomber moved from Germany to Bessarabia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Russians launches 1 interceptors out of Russia
                    Attackers Fire,  : 0/3 hits, 0.50 expected hits
                    Defenders Fire,  : 0/1 hits, 0.17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 8,8,5 and causes: 13 damage to unit: factory_major
                Bombing raid in Russia causes 13 damage total. 
            Battle in Bessarabia
                Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Karelia
                Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Karelia, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Belarus
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 carrier moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from France to Western Germany
            1 transport moved from 125 Sea Zone to 111 Sea Zone
            1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            2 submarines and 5 transports moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Norway to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Western Germany
            1 mech_infantry moved from Germany to France
            3 aaGuns, 4 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
            6 armour, 3 artilleries, 6 infantry and 6 mech_infantrys moved from Baltic States to Belarus
            1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
            5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Western Ukraine to Western Germany
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 bomber moved from Bessarabia to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
            3 bombers moved from Russia to Eastern Poland
            2 aaGuns moved from Eastern Poland to Belarus
            2 fighters moved from Algeria to Western Germany
            1 transport moved from 98 Sea Zone to 81 Sea Zone
    
        Place Units - Germans
            1 bomber placed in Western Germany
            5 mech_infantrys placed in Germany
            1 artillery and 2 infantry placed in France
            1 artillery and 1 infantry placed in Western Germany
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : -2.17
    Defenders Fire,  : : -0.17
    Attackers Fire,  : : -0.50
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 17x factory_major; Remaining resources: 18 PUs; 
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Archangel to Novgorod
            1 fighter moved from Archangel to Novgorod
            2 infantry moved from Ukraine to Western Ukraine
            2 fighters moved from Ukraine to Western Ukraine
            2 armour moved from Ukraine to Russia
            2 mech_infantrys moved from Ukraine to Russia
            3 artilleries and 7 infantry moved from Ukraine to Rostov
            7 infantry moved from Bryansk to Russia
            2 infantry moved from Volgograd to Caucasus
            1 armour moved from Kazakhstan to Caucasus
            1 fighter moved from Evenkiyskiy to Russia
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                 retreated to Western Ukraine
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 1 armour and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Western Ukraine to Russia
            1 infantry moved from Archangel to Smolensk
            2 aaGuns, 1 artillery and 6 infantry moved from Archangel to Vologda
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Volgograd to Tambov
            2 infantry moved from Kazakhstan to Samara
            2 aaGuns moved from Sakha to Amur
            1 infantry moved from Manchuria to Korea
            1 fighter moved from Novgorod to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
            Russians undo move 1.
            1 infantry placed in Ukraine
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : -0.33
    Russians : -1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour moved from Kwangsi to Shan State
            2 armour moved from Kiangsu to Kwangsi
            6 fighters moved from 39 Sea Zone to India
            2 bombers moved from Yunnan to India
            1 bomber moved from Japan to Yunnan
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 8 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 6,7 and causes: 7 damage to unit: factory_major
                Bombing raid in India causes 7 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            6 fighters moved from India to 39 Sea Zone
            2 bombers moved from India to Yunnan
    
        Place Units - Japanese
            1 fighter and 2 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            1 destroyer placed in 19 Sea Zone
            3 armour placed in Malaya
            2 armour placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,5,5,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,6,5,5,6,5,4,3
            Japanese collect 51 PUs (7 lost to blockades); end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    AA fire in India : : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Americans
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 armour, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 3 submarines and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 armour moved from 19 Sea Zone to Kiangsu
            3 tactical_bombers moved from Korea to Kiangsu
            3 fighters moved from Korea to Kiangsu
            1 bomber moved from Korea to Kiangsu
            1 fighter moved from Korea to Kiangsu
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 submarine moved from 104 Sea Zone to 102 Sea Zone
            1 destroyer moved from 104 Sea Zone to 102 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 104 Sea Zone to 107 Sea Zone
            1 destroyer and 1 submarine moved from 73 Sea Zone to 59 Sea Zone
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 submarines and 4 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 submarines in 19 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 4 transports in 19 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 submarines and 4 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Kiangsu
                Americans attack with 1 armour, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers
                Japanese defend with 2 armour and 1 factory_minor
                    Americans roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers in Kiangsu, round 2 : 9/10 hits, 5.33 expected hits
                    Japanese roll dice for 2 armour in Kiangsu, round 2 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 2 fighters owned by the Americans lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 1 armour, 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 2 armour
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            1 artillery moved from 123 Sea Zone to Iceland
            1 infantry moved from 123 Sea Zone to Iceland
            3 tactical_bombers moved from Kiangsu to 19 Sea Zone
            2 fighters moved from Kiangsu to 19 Sea Zone
            1 bomber moved from Kiangsu to Jehol
    
        Place Units - Americans
            1 harbour placed in Iceland
            3 armour placed in Korea
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,4
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : 3.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Americans
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 armour, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 3 submarines and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 armour moved from 19 Sea Zone to Kiangsu
            3 tactical_bombers moved from Korea to Kiangsu
            3 fighters moved from Korea to Kiangsu
            1 bomber moved from Korea to Kiangsu
            1 fighter moved from Korea to Kiangsu
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 submarine moved from 104 Sea Zone to 102 Sea Zone
            1 destroyer moved from 104 Sea Zone to 102 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 104 Sea Zone to 107 Sea Zone
            1 destroyer and 1 submarine moved from 73 Sea Zone to 59 Sea Zone
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 submarines and 4 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 submarines in 19 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 4 transports in 19 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 submarines and 4 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Kiangsu
                Americans attack with 1 armour, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers
                Japanese defend with 2 armour and 1 factory_minor
                    Americans roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers in Kiangsu, round 2 : 9/10 hits, 5.33 expected hits
                    Japanese roll dice for 2 armour in Kiangsu, round 2 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 2 fighters owned by the Americans lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 1 armour, 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 2 armour
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            1 artillery moved from 123 Sea Zone to Iceland
            1 infantry moved from 123 Sea Zone to Iceland
            3 tactical_bombers moved from Kiangsu to 19 Sea Zone
            2 fighters moved from Kiangsu to 19 Sea Zone
            1 bomber moved from Kiangsu to Jehol
    
        Place Units - Americans
            1 harbour placed in Iceland
            3 armour placed in Korea
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,4
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Jehol to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - British
            1 armour moved from Rhodesia to Union of South Africa
    
        Non Combat Move - British
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,5,4,2,2,4,4,5,2,1,2,4,3,4,6
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Americans : 3.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 armour, 2 artilleries, 1 destroyer, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 armour moved from Nigeria to French Central Africa
                  Italians take French Central Africa from French
            1 armour moved from French Equatorial Africa to Rhodesia
                  Italians take Rhodesia from British
            1 armour moved from Ethiopia to Tanganyika Territory
                  Italians take Kenya from British
                  Italians take Tanganyika Territory from British
            1 infantry moved from Southern France to 93 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 72 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
    
        Combat - Italians
            Battle in French Madagascar
            Battle in French West Africa
    
        Non Combat Move - Italians
            1 submarine moved from 89 Sea Zone to 101 Sea Zone
            1 submarine moved from 92 Sea Zone to 89 Sea Zone
            1 artillery, 1 infantry and 3 mech_infantrys moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 destroyer moved from 97 Sea Zone to 81 Sea Zone
            1 battleship moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer moved from 93 Sea Zone to 95 Sea Zone
            1 transport moved from 97 Sea Zone to 95 Sea Zone
            2 mech_infantrys moved from Northern Italy to France
            1 armour moved from Northern Italy to France
            1 aaGun moved from Southern France to France
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 aaGun moved from Eastern Poland to Belarus
    
        Place Units - Italians
            1 armour, 1 artillery and 1 mech_infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Egypt
            1 tactical_bomber placed in Southern Italy
            1 artillery placed in Northern Italy
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 35 PUs; end with 35 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 46 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 cruiser placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 cruiser placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 2 bombers, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Karelia to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Bryansk
            1 bomber moved from Eastern Poland to Bryansk
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            2 infantry moved from Bessarabia to Ukraine
            1 bomber moved from Eastern Poland to Ukraine
            1 bomber moved from Eastern Poland to Novgorod
            1 tactical_bomber moved from Eastern Poland to Bryansk
            1 bomber moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Karelia to Novgorod
            2 bombers moved from Western Germany to 123 Sea Zone
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
            1 destroyer moved from 110 Sea Zone to 123 Sea Zone
            1 armour moved from Karelia to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 4/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 123 Sea Zone
                Germans attack with 2 bombers, 1 destroyer and 1 submarine
                Americans defend with 1 destroyer, 1 submarine and 4 transports
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 1 destroyer in 123 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 4 transports in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans and 1 transport owned by the Americans lost in 123 Sea Zone
                    3 transports owned by the Americans lost in 123 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 22
                Casualties for Germans: 1 destroyer and 1 submarine
                Casualties for Americans: 1 destroyer, 1 submarine and 4 transports
    
        Non Combat Move - Germans
            2 bombers moved from 123 Sea Zone to Norway
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
            1 bomber and 1 tactical_bomber moved from Bryansk to Belarus
            2 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
            5 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
            5 mech_infantrys moved from Germany to Eastern Poland
            1 artillery moved from Western Germany to France
            1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 infantry moved from Western Germany to Northern Italy
            1 bomber moved from Novgorod to Belarus
            1 aaGun moved from Belarus to Novgorod
            1 aaGun moved from Belarus to Eastern Poland
    
        Place Units - Germans
            2 artilleries, 1 bomber and 1 infantry placed in Western Germany
            3 infantry placed in United Kingdom
            1 armour and 7 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Americans : 1.50
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 28 PUs; 
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Rostov to Ukraine
            1 fighter moved from Russia to Ukraine
            1 armour moved from Caucasus to Samara
            2 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Korea
            1 fighter moved from Archangel to Russia
            2 fighters moved from Smolensk to Russia
            2 fighters moved from Ukraine to Russia
            2 infantry moved from Caucasus to Volgograd
            3 infantry moved from Rostov to Tambov
            1 infantry moved from Tambov to Russia
            2 infantry moved from Rostov to Tambov
            3 artilleries moved from Rostov to Tambov
            2 infantry moved from Samara to Russia
            4 infantry moved from Vologda to Russia
            2 aaGuns and 1 artillery moved from Vologda to Russia
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -1.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 bombers and 1 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 fighters moved from 39 Sea Zone to Burma
            3 armour moved from Malaya to Burma
            2 artilleries moved from Shan State to Burma
            1 infantry moved from Shan State to Burma
            6 armour moved from Shan State to Burma
            2 armour moved from Kwangsi to Burma
            4 armour, 2 artilleries, 3 bombers, 5 fighters, 2 infantry, 4 mech_infantrys and 7 tactical_bombers moved from Yunnan to Burma
            2 infantry moved from Ceylon to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
    
        Non Combat Move - Japanese
            2 infantry moved from 38 Sea Zone to Burma
    
        Place Units - Japanese
            3 armour placed in Malaya
            3 bombers and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,2,5,6,4,5,1,1,4,6,6,2,3,2,5,3,4,1,4,2,1,1,3,6
            Japanese collect 53 PUs (1 lost to blockades); end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 107 Sea Zone to 123 Sea Zone
            1 destroyer moved from 102 Sea Zone to 89 Sea Zone
            1 submarine moved from 102 Sea Zone to 89 Sea Zone
            1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines, 3 tactical_bombers and 4 transports moved from 19 Sea Zone to 6 Sea Zone
            1 armour moved from Kiangsu to Kwangtung
                  Chinese take Kiangsi from Japanese
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Kiangsu to Anhwe
                  Chinese take Anhwe from Japanese
            1 mech_infantry moved from Jehol to Hopei
                  Chinese take Hopei from Japanese
            1 artillery moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 bomber moved from Jehol to 6 Sea Zone
            1 destroyer and 1 submarine moved from 59 Sea Zone to 56 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines, 3 tactical_bombers and 4 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 3 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 9/13 hits, 6.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 89 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Italians defend with 1 submarine
                    Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 89 Sea Zone
                Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
            3 armour moved from Korea to Jehol
            2 infantry moved from 123 Sea Zone to Iceland
            2 artilleries moved from 123 Sea Zone to Iceland
            2 artilleries moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
            1 cruiser, 3 submarines and 1 transport placed in 10 Sea Zone
            Americans undo move 2.
            Americans undo move 1.
            1 carrier placed in 6 Sea Zone
            Americans undo move 1.
            1 armour and 1 infantry placed in Korea
            1 carrier, 1 cruiser, 3 submarines and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            Americans undo move 3.
            Americans undo move 2.
            Americans undo move 1.
            1 carrier placed in 6 Sea Zone
            1 fighter and 1 tactical_bomber placed in Korea
            1 cruiser, 3 submarines and 1 transport placed in 10 Sea Zone
            1 armour and 1 infantry placed in Western United States
            1 bomber could not land in 6 Sea Zone and was removed
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,4
            Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.67
    Japanese : 0.67
    

    Savegame

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