You’ve done a nice job maximizing the NO income for Russia. It’s going to be tough to contend with.
L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3
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ME is not connected atm. I’ll proceed.
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
ME is not connected atm. I’ll proceed.
and i think i wont change my decision
just checking one more time, cus its really important
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my move in iraq is final
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 2 infantry moved from Jehol to Chahar 2 infantry moved from Shantung to Anhwe 4 artilleries and 5 infantry moved from Kwangtung to Kiangsi 4 infantry moved from Kiangsu to Kiangsi 1 bomber moved from Philippines to Chahar 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 2 fighters moved from Philippines to Java 1 tactical_bomber moved from 35 Sea Zone to Java 1 bomber moved from Philippines to Chahar 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Philippines to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Java, round 2 : 2/7 hits, 2,67 expected hits Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Chahar Japanese attack with 2 bombers and 2 infantry Russians defend with 2 mech_infantrys Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 2 mech_infantrys in Chahar, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 3 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Russians: 2 mech_infantrys Battle in Kiangsi Japanese attack with 4 artilleries and 9 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 4 artilleries and 9 infantry in Kiangsi, round 2 : 4/13 hits, 3,50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 4 artilleries and 9 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 aaGun moved from Kwangtung to Kiangsi 1 armour and 1 mech_infantry moved from Jehol to Kiangsu 2 bombers moved from Chahar to Kiangsu 1 battleship, 3 carriers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to Shantung 1 tactical_bomber moved from Java to 42 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Philippines 1 fighter moved from Kwangsi to 42 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans : 0,33 Chinese : -1,33 UK_Pacific : 0,67 Japanese : 0,33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from United Kingdom to 93 Sea Zone 1 fighter moved from 110 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Siberia to Soviet Far East Americans take Soviet Far East from Japanese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Americans Battle in 93 Sea Zone Americans attack with 2 fighters Italians defend with 1 destroyer Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 93 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 armour and 1 mech_infantry moved from Siberia to Manchuria 2 aaGuns and 3 mech_infantrys moved from Korea to Manchuria 3 mech_infantrys moved from Manchuria to Jehol 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery moved from Johnston Island to 30 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 carrier moved from 51 Sea Zone to 30 Sea Zone 1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone 3 submarines moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 93 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 2 fighters and 1 mech_infantry placed in Korea 1 fighter placed in Eastern United States 2 artilleries and 2 infantry placed in Eastern United States 5 transports placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3 Americans collect 55 PUs (3 lost to blockades); end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : 0.00
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 artilleries and 2 infantry moved from Hunan to Anhwe 1 fighter moved from Shensi to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 4 artilleries, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 4 artilleries, 1 fighter and 2 infantry in Anhwe, round 2 : 3/7 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from United Kingdom to 93 Sea Zone 1 fighter moved from 110 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Siberia to Soviet Far East Americans take Soviet Far East from Japanese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Americans Battle in 93 Sea Zone Americans attack with 2 fighters Italians defend with 1 destroyer Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 93 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 armour and 1 mech_infantry moved from Siberia to Manchuria 2 aaGuns and 3 mech_infantrys moved from Korea to Manchuria 3 mech_infantrys moved from Manchuria to Jehol 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery moved from Johnston Island to 30 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 carrier moved from 51 Sea Zone to 30 Sea Zone 1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone 3 submarines moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 93 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 2 fighters and 1 mech_infantry placed in Korea 1 fighter placed in Eastern United States 2 artilleries and 2 infantry placed in Eastern United States 5 transports placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3 Americans collect 55 PUs (3 lost to blockades); end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 artilleries and 2 infantry moved from Hunan to Anhwe 1 fighter moved from Shensi to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 4 artilleries, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 4 artilleries, 1 fighter and 2 infantry in Anhwe, round 2 : 3/7 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 129 PUs; British buy 1 airfield, 1 bomber, 8 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Hunan to Kwangsi 1 fighter moved from India to Kwangsi Combat - British Battle in Kwangsi British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 6 aaGuns and 6 infantry moved from Hunan to Anhwe 1 fighter moved from Kwangsi to Anhwe 1 bomber and 1 tactical_bomber moved from India to Iraq 1 marine moved from India to 39 Sea Zone 1 cruiser and 1 marine moved from 39 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from India to West India 1 battleship moved from 39 Sea Zone to 80 Sea Zone 7 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Shan State to Yunnan Place Units - British 1 airfield and 3 fighters placed in Iraq 2 fighters and 1 tactical_bomber placed in Egypt 1 bomber, 3 fighters and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 fighters and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 2 fighters and 1 infantry
Combat Hit Differential Summary :
Italians : 0.67 British : 0.33 Americans : 0.00 Chinese : 0.50 Japanese : 1.00
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wait for me to check ncm
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all clear
u have green light
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TUV
Allies 1808
Axis 1508 -
while u play italy i ll go think anzac
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and i ve made a mistake earlier, shouldnt hasten. i ve defended sz 110 too much, and left normandy too weak.
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i ll continue tomorrow
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northwest Persia to Persia Italians take Persia from British 1 armour moved from Persia to Eastern Persia Italians take Eastern Persia from British 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Non Combat Move - Italians 1 armour moved from Northwest Persia to Eastern Persia 1 bomber moved from Caucasus to Southern Italy 1 bomber moved from Tobruk to Southern Italy 1 fighter moved from Western Germany to 95 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from Algeria to 94 Sea Zone 1 battleship and 1 marine moved from 94 Sea Zone to 95 Sea Zone 1 armour moved from Algeria to Libya 1 infantry moved from Algeria to Tunisia 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery moved from Northern Italy to Western Germany 1 aaGun moved from France to Northern Italy 2 infantry moved from France to Northern Italy 1 fighter moved from Southern Italy to 95 Sea Zone 2 infantry moved from Western Germany to Denmark 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Western Germany to Denmark Place Units - Italians 3 submarines and 1 transport placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1 Italians collect 18 PUs (1 lost to blockades); end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northwest Persia to Persia Italians take Persia from British 1 armour moved from Persia to Eastern Persia Italians take Eastern Persia from British 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Non Combat Move - Italians 1 armour moved from Northwest Persia to Eastern Persia 1 bomber moved from Caucasus to Southern Italy 1 bomber moved from Tobruk to Southern Italy 1 fighter moved from Western Germany to 95 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from Algeria to 94 Sea Zone 1 battleship and 1 marine moved from 94 Sea Zone to 95 Sea Zone 1 armour moved from Algeria to Libya 1 infantry moved from Algeria to Tunisia 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery moved from Northern Italy to Western Germany 1 aaGun moved from France to Northern Italy 2 infantry moved from France to Northern Italy 1 fighter moved from Southern Italy to 95 Sea Zone 2 infantry moved from Western Germany to Denmark 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Western Germany to Denmark Place Units - Italians 3 submarines and 1 transport placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1 Italians collect 18 PUs (1 lost to blockades); end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 bombers EDIT: Adding units owned by Italians to Caucasus: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Land the two sb’s in Caucasus instead of Rome.
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC ANZAC creates battle in territory 41 Sea Zone Battle in Paulau Island Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 fighter and 2 infantry moved from New South Wales to Queensland 1 submarine moved from 56 Sea Zone to 62 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 submarine moved from 49 Sea Zone to 26 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 41 Sea Zone to 43 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC ANZAC creates battle in territory 41 Sea Zone Battle in Paulau Island Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 fighter and 2 infantry moved from New South Wales to Queensland 1 submarine moved from 56 Sea Zone to 62 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 submarine moved from 49 Sea Zone to 26 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 41 Sea Zone to 43 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x airfield; Remaining resources: 93 PUs; Germans buy 1 carrier, 1 destroyer, 5 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Samara to Kazakhstan 1 infantry moved from Novosibirsk to Kansu Germans take Kansu from Chinese EDIT: 3 infantry moved from Denmark to Western Germany 1 infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 artillery and 2 infantry moved from Novosibirsk to Tsinghai 1 armour moved from Novosibirsk to Timguska 1 infantry moved from Novosibirsk to Timguska 1 mech_infantry moved from Novosibirsk to Timguska 1 armour and 1 mech_infantry moved from Novosibirsk to Timguska 2 infantry moved from Novosibirsk to Tsinghai 4 bombers moved from Western Germany to Kazakhstan Combat - Germans Battle in Timguska Germans attack with 2 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Timguska, round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Timguska Germans win, taking Timguska from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tsinghai Germans attack with 1 artillery and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 4 infantry in Tsinghai, round 2 : 1/5 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tsinghai Germans win, taking Tsinghai from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 4 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 bombers and 2 infantry in Kazakhstan, round 2 : 3/6 hits, 3,00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Kazakhstan to Caucasus 1 armour and 6 mech_infantrys moved from Caucasus to Tsinghai 1 aaGun moved from Samara to Kazakhstan 2 armour and 14 mech_infantrys moved from Northwest Persia to Eastern Persia 2 aaGuns, 8 artilleries and 5 infantry moved from Northwest Persia to Caucasus 3 fighters moved from Western Germany to Southern Italy 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to Western Germany 4 infantry moved from Denmark to Western Germany 4 infantry moved from Germany to Western Germany Place Units - Germans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 112 Sea Zone 5 fighters placed in Western Germany Germans undo move 2. 3 fighters placed in Western Germany 2 fighters placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 73 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : 0,33 Chinese : -0,33 Russians : 1,33