L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3


  • heavy thoughts about middle east


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Russians
            2 armour and 1 mech_infantry moved from Yunnan to Hopei
            2 mech_infantrys moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
            1 mech_infantry moved from Kweichow to Hopei
            1 infantry moved from Tsinghai to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Germans
    
        Combat - Russians
            Battle in Chahar
                Russians attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Russians win, taking Chahar from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Russians attack with 2 armour and 2 mech_infantrys
                Japanese defend with 3 infantry
                    Russians roll dice for 2 armour and 2 mech_infantrys in Hopei, round 2 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Russians lost in Hopei
                    Russians roll dice for 2 armour in Hopei, round 3 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 2 armour in Hopei, round 4 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 3 infantry in Hopei, round 4 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese lost in Hopei
                    Russians roll dice for 2 armour in Hopei, round 5 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Russians win, taking Hopei from Japanese with 2 armour remaining. Battle score for attacker is 1
                Casualties for Russians: 2 mech_infantrys
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Shensi to Hopei
            1 fighter moved from Chahar to Hunan
            1 aaGun, 3 artilleries and 2 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Korea to Manchuria
            1 aaGun moved from Korea to Manchuria
            1 infantry moved from Korea to Manchuria
            5 mech_infantrys moved from Persia to Iraq
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : -1,17
    Japanese : -1,67
    

    Savegame


  • i ll maybe change my mind about middle east,

    but it does not affect japan much

    but if u think it does

    then do not proceed yet

    cheers


  • ME is not connected atm. I’ll proceed.


  • @trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    ME is not connected atm. I’ll proceed.

    and i think i wont change my decision

    just checking one more time, cus its really important


  • my move in iraq is final


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Jehol to Chahar
            2 infantry moved from Shantung to Anhwe
            4 artilleries and 5 infantry moved from Kwangtung to Kiangsi
            4 infantry moved from Kiangsu to Kiangsi
            1 bomber moved from Philippines to Chahar
            1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            2 fighters moved from Philippines to Java
            1 tactical_bomber moved from 35 Sea Zone to Java
            1 bomber moved from Philippines to Chahar
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter moved from Philippines to Anhwe
            1 tactical_bomber moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Java, round 2 : 2/7 hits, 2,67 expected hits
                    Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Borneo
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Chahar
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 2 mech_infantrys
                    Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 1/4 hits, 1,67 expected hits
                    Chinese roll dice for 2 mech_infantrys in Chahar, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
                    Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 3 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Kiangsi
                Japanese attack with 4 artilleries and 9 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 artilleries and 9 infantry in Kiangsi, round 2 : 4/13 hits, 3,50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 4 artilleries and 9 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kwangtung to Kiangsi
            1 armour and 1 mech_infantry moved from Jehol to Kiangsu
            2 bombers moved from Chahar to Kiangsu
            1 battleship, 3 carriers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to Philippines
            1 fighter moved from Anhwe to Shantung
            1 tactical_bomber moved from Anhwe to Shantung
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to Philippines
            1 fighter moved from Kwangsi to 42 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Shantung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,33
    Chinese : -1,33
    UK_Pacific : 0,67
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from United Kingdom to 93 Sea Zone
            1 fighter moved from 110 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from Siberia to Soviet Far East
                  Americans take Soviet Far East from Japanese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 2 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 93 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 armour and 1 mech_infantry moved from Siberia to Manchuria
            2 aaGuns and 3 mech_infantrys moved from Korea to Manchuria
            3 mech_infantrys moved from Manchuria to Jehol
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 63 Sea Zone to 26 Sea Zone
            1 carrier moved from 51 Sea Zone to 30 Sea Zone
            1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
            3 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 93 Sea Zone to 92 Sea Zone
            3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
            2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 fighters and 1 mech_infantry placed in Korea
            1 fighter placed in Eastern United States
            2 artilleries and 2 infantry placed in Eastern United States
            5 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
            Americans collect 55 PUs (3 lost to blockades); end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 artilleries and 2 infantry moved from Hunan to Anhwe
            1 fighter moved from Shensi to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 4 artilleries, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 artilleries, 1 fighter and 2 infantry in Anhwe, round 2 : 3/7 hits, 2.50 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            6 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from United Kingdom to 93 Sea Zone
            1 fighter moved from 110 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from Siberia to Soviet Far East
                  Americans take Soviet Far East from Japanese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 2 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 93 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 armour and 1 mech_infantry moved from Siberia to Manchuria
            2 aaGuns and 3 mech_infantrys moved from Korea to Manchuria
            3 mech_infantrys moved from Manchuria to Jehol
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 63 Sea Zone to 26 Sea Zone
            1 carrier moved from 51 Sea Zone to 30 Sea Zone
            1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
            3 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 93 Sea Zone to 92 Sea Zone
            3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
            2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 fighters and 1 mech_infantry placed in Korea
            1 fighter placed in Eastern United States
            2 artilleries and 2 infantry placed in Eastern United States
            5 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
            Americans collect 55 PUs (3 lost to blockades); end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 artilleries and 2 infantry moved from Hunan to Anhwe
            1 fighter moved from Shensi to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 4 artilleries, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 artilleries, 1 fighter and 2 infantry in Anhwe, round 2 : 3/7 hits, 2.50 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            6 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 129 PUs; 
            British buy 1 airfield, 1 bomber, 8 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Hunan to Kwangsi
            1 fighter moved from India to Kwangsi
    
        Combat - British
            Battle in Kwangsi
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            6 aaGuns and 6 infantry moved from Hunan to Anhwe
            1 fighter moved from Kwangsi to Anhwe
            1 bomber and 1 tactical_bomber moved from India to Iraq
            1 marine moved from India to 39 Sea Zone
            1 cruiser and 1 marine moved from 39 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from India to West India
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            7 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Shan State to Yunnan
    
        Place Units - British
            1 airfield and 3 fighters placed in Iraq
            2 fighters and 1 tactical_bomber placed in Egypt
            1 bomber, 3 fighters and 1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 fighters and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 2 fighters and 1 infantry
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : 0.33
    Americans : 0.00
    Chinese : 0.50
    Japanese : 1.00
    

    Savegame


  • wait for me to check ncm


  • @Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    wait for me to check ncm

    Sure thing.


  • all clear

    u have green light


  • TUV

    Allies 1808
    Axis 1508


  • while u play italy i ll go think anzac


  • and i ve made a mistake earlier, shouldnt hasten. i ve defended sz 110 too much, and left normandy too weak.


  • i ll continue tomorrow


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northwest Persia to Persia
                  Italians take Persia from British
            1 armour moved from Persia to Eastern Persia
                  Italians take Eastern Persia from British
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Northwest Persia to Eastern Persia
            1 bomber moved from Caucasus to Southern Italy
            1 bomber moved from Tobruk to Southern Italy
            1 fighter moved from Western Germany to 95 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 94 Sea Zone to 95 Sea Zone
            1 marine moved from Algeria to 94 Sea Zone
            1 battleship and 1 marine moved from 94 Sea Zone to 95 Sea Zone
            1 armour moved from Algeria to Libya
            1 infantry moved from Algeria to Tunisia
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery moved from Northern Italy to Western Germany
            1 aaGun moved from France to Northern Italy
            2 infantry moved from France to Northern Italy
            1 fighter moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Western Germany to Denmark
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Western Germany to Denmark
    
        Place Units - Italians
            3 submarines and 1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
            Italians collect 18 PUs (1 lost to blockades); end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northwest Persia to Persia
                  Italians take Persia from British
            1 armour moved from Persia to Eastern Persia
                  Italians take Eastern Persia from British
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Northwest Persia to Eastern Persia
            1 bomber moved from Caucasus to Southern Italy
            1 bomber moved from Tobruk to Southern Italy
            1 fighter moved from Western Germany to 95 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 94 Sea Zone to 95 Sea Zone
            1 marine moved from Algeria to 94 Sea Zone
            1 battleship and 1 marine moved from 94 Sea Zone to 95 Sea Zone
            1 armour moved from Algeria to Libya
            1 infantry moved from Algeria to Tunisia
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery moved from Northern Italy to Western Germany
            1 aaGun moved from France to Northern Italy
            2 infantry moved from France to Northern Italy
            1 fighter moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Western Germany to Denmark
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Western Germany to Denmark
    
        Place Units - Italians
            3 submarines and 1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
            Italians collect 18 PUs (1 lost to blockades); end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 bombers
            EDIT: Adding units owned by Italians to Caucasus: 2 bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Land the two sb’s in Caucasus instead of Rome.

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