L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3


  • Yes, I’ll do that. And put the fig on the ac and the tac in Rome.


  • Do you want me to post or can I just fix that during G?


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 submarine moved from 44 Sea Zone to 56 Sea Zone
            1 submarine moved from 44 Sea Zone to 46 Sea Zone
            1 submarine moved from 34 Sea Zone to 49 Sea Zone
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Nah, changed my mind. There’s some risk to it, just to be able to land a german guy in Morocco.


  • France won’t do anything?


  • They have 4 inf on the board. Those in Cairo won’t matter. The two in Normandie may go to Holland and/or take S France.


  • I won’t assume anything, so I’ll just wait for you to post France.


  • i was busy

    i ll look into france now


  • its pretty confusing for france since i can take southern italy and now u say u ll move something with italy

    i suggest u redo ur ncm with italy

    i hadnt had any cm with anzac

    so i ll play it after ur final italian version

    cheers


  • southern france sorry


  • I understand. Wanted to ask, since they’re so easy to miss. Almost an infinitesimal nation. Hopefully soon put into oblivion.


  • its a small thing, but i would like to have the board clear before i play my move, since even a small move like that can have a greaater impact on the game

    sorry


  • if it wasnt for s france

    i wouldnt bother much


  • No changes on Italy.


  • S France is empty.


  • Fleet stays in z94.


  • @trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    Fleet stays in z94.

    U dont have to do it just because i want to wait,

    we have time.

    are u sure u stay like this?

    if so i go to play france


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 submarine moved from 44 Sea Zone to 56 Sea Zone
            1 submarine moved from 44 Sea Zone to 46 Sea Zone
            1 submarine moved from 34 Sea Zone to 49 Sea Zone
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • no moves for france

    u may proceed with germany

    cheers


  • TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Germans
            1 bomber moved from Caucasus to Germany
            3 bombers and 3 fighters moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            4 infantry moved from Western Germany to Germany
            5 infantry moved from Western Germany to Denmark
            3 artilleries and 7 infantry moved from France to Normandy Bordeaux
            2 mech_infantrys moved from France to Normandy Bordeaux
            2 fighters moved from 94 Sea Zone to Normandy Bordeaux
            1 infantry moved from Kazakhstan to Novosibirsk
            1 artillery and 3 infantry moved from Samara to Novosibirsk
            1 infantry moved from Kazakhstan to Novosibirsk
            2 infantry moved from Urals to Novosibirsk
            2 armour and 2 mech_infantrys moved from Evenkiyskiy to Novosibirsk
                  Germans take Timguska from Russians
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries, 3 bombers, 5 fighters, 7 infantry and 2 mech_infantrys
                British defend with 4 aaGuns, 1 armour, 1 artillery and 3 infantry; French defend with 2 infantry; Americans defend with 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                    AA fire in Normandy Bordeaux : 2/8 hits, 1,33 expected hits
                    2 fighters owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 3 artilleries, 3 bombers, 3 fighters, 7 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 7/18 hits, 6,50 expected hits
    

    Combat Hit Differential Summary :

    Germans : 0,50
    AA fire in Normandy Bordeaux : : 0,67
    

    Savegame

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