@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Americans
7 Infantrys and 3 Tanks moved from N.Japan to Akina
1 B.Transport and 3 Transports moved from sz7 to sz1
4 Artillerys moved from Yakutsk to sz1
4 Infantrys moved from Yakutsk to sz1
1 Infantry moved from Yakutsk to sz1
3 Tanks moved from Yakutsk to Belogorsk
1 EarlyFighter and 2 Fighters moved from sz3 to Akina
2 EarlyFighters moved from sz3 to Belogorsk
4 Artillerys and 5 Infantrys moved from sz1 to Amursk
2 EarlyFighters moved from sz3 to Akina
2 B.Transports moved from sz4 to sz5
2 Tanks moved from Alaska to sz5
2 Tanks moved from N.Canada to sz5
2 Infantrys moved from N.Canada to sz5
2 B.Transports, 2 Infantrys and 4 Tanks moved from sz5 to sz4
2 Infantrys and 4 Tanks moved from sz4 to Palana
4 Infantrys moved from Anchorage to Alaska
7 Infantrys moved from N.Canada to Anchorage
1 S.Sub moved from sz21 to sz18
1 Destroyer moved from sz20 to sz18
11 Infantrys moved from Canada to N.Canada
14 Infantrys moved from Rocky Mt to Canada
1 EarlyFighter moved from Malaya to Bengal
Purchase Units - Americans
Americans buy 4 EarlyFighters, 4 Fighters and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in Belogorsk
Americans attack with 2 EarlyFighters and 3 Tanks
Hisaichi defend with 1 Tank and 3 Tankettes
Americans roll dice for 2 EarlyFighters and 3 Tanks in Belogorsk, round 2 : 2/5 hits, 2.17 expected hits
Hisaichi roll dice for 1 Tank and 3 Tankettes in Belogorsk, round 2 : 2/4 hits, 1.00 expected hits
2 Tankettes owned by the Hisaichi, 1 Tank owned by the Americans and 1 EarlyFighter owned by the Americans lost in Belogorsk
Americans roll dice for 1 EarlyFighter and 2 Tanks in Belogorsk, round 3 : 1/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Tank and 1 Tankette in Belogorsk, round 3 : 1/2 hits, 0.67 expected hits
1 Tankette owned by the Hisaichi and 1 Tank owned by the Americans lost in Belogorsk
Americans roll dice for 1 EarlyFighter and 1 Tank in Belogorsk, round 4 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Belogorsk, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Americans lost in Belogorsk
Americans win with 1 EarlyFighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 EarlyFighter and 3 Tanks
Casualties for Hisaichi: 1 Tank and 3 Tankettes
Battle in sz18
Americans attack with 1 Destroyer and 1 S.Sub
Yamamoto defend with 1 Submarine
Americans roll dice for 1 S.Sub in sz18, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Submarine in sz18, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 S.Sub in sz18, round 3 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Submarine in sz18, round 3 : 0/1 hits, 0.17 expected hits
1 Submarine owned by the Yamamoto lost in sz18
Americans win with 1 Destroyer and 1 S.Sub remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Submarine
Battle in Akina
Americans attack with 3 EarlyFighters, 2 Fighters, 7 Infantrys and 3 Tanks
Masaharu defend with 1 AAGun, 1 Bunker, 1 Factory and 8 Infantrys
AA fire in Akina : 1/5 hits, 0.83 expected hits
1 EarlyFighter owned by the Americans lost in Akina
Americans roll dice for 2 EarlyFighters, 2 Fighters, 7 Infantrys and 3 Tanks in Akina, round 2 : 4/14 hits, 4.33 expected hits
Units damaged: 1 Bunker owned by the Masaharu
Masaharu roll dice for 1 Bunker and 8 Infantrys in Akina, round 2 : 5/9 hits, 3.17 expected hits
3 Infantrys owned by the Masaharu and 5 Infantrys owned by the Americans lost in Akina
Americans roll dice for 2 EarlyFighters, 2 Fighters, 2 Infantrys and 3 Tanks in Akina, round 3 : 4/9 hits, 3.50 expected hits
Masaharu roll dice for 1 Bunker and 5 Infantrys in Akina, round 3 : 3/6 hits, 2.17 expected hits
4 Infantrys owned by the Masaharu, 2 Infantrys owned by the Americans and 1 EarlyFighter owned by the Americans lost in Akina
Americans roll dice for 1 EarlyFighter, 2 Fighters and 3 Tanks in Akina, round 4 : 2/6 hits, 2.83 expected hits
Masaharu roll dice for 1 Bunker and 1 Infantry in Akina, round 4 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Masaharu, 1 Bunker owned by the Masaharu and 1 EarlyFighter owned by the Americans lost in Akina
Americans captures 28PUs while taking Masaharu capital
Americans win, taking Akina from Masaharu with 2 Fighters and 3 Tanks remaining. Battle score for attacker is -16
Casualties for Americans: 3 EarlyFighters and 7 Infantrys
Casualties for Masaharu: 1 Bunker and 8 Infantrys
Battle in Amursk
Americans attack with 4 Artillerys and 5 Infantrys
Masaharu defend with 1 AAGun, 1 Factory and 3 Infantrys
Americans roll dice for 4 Artillerys and 5 Infantrys in Amursk, round 2 : 3/9 hits, 2.83 expected hits
Masaharu roll dice for 3 Infantrys in Amursk, round 2 : 1/3 hits, 1.00 expected hits
3 Infantrys owned by the Masaharu and 1 Infantry owned by the Americans lost in Amursk
Americans win, taking Amursk from Masaharu with 4 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Masaharu: 3 Infantrys
Non Combat Move - Americans
2 Fighters moved from Akina to N.Japan
1 EarlyFighter moved from Belogorsk to Vostok
1 Battleship, 4 Carriers, 4 Destroyers and 1 Submarine moved from sz3 to sz20
4 Destroyers moved from sz25 to sz20
1 Destroyer moved from sz23 to sz25
Place Units - Americans
7 Infantrys placed in Rocky Mt
2 Fighters placed in Hilo
2 Fighters placed in Pearl Harbor
4 EarlyFighters placed in San Francisco
Americans undo move 1.
2 Infantrys placed in Alaska
5 Infantrys placed in Rocky Mt
Americans undo move 4.
Americans undo move 3.
2 EarlyFighters placed in Alaska
2 EarlyFighters placed in San Francisco
2 Infantrys placed in Rocky Mt
Turn Complete - Americans
Americans collect 94 PUs; end with 122 PUs
Combat Hit Differential Summary :
Hisaichi : 1.83
Masaharu : 2.83
Yamamoto : -0.33
Americans : -1.17
AA fire in Akina : : 0.17
I think it’s time to call this one. Another?
@Entek are you sure?
all ways another.
@dawgoneit do you want the axis?
@dawgoneit Do you think I still have a chance after Masharu falling?
@Entek I would give it a couple more turns and see. I think you have the British on the ropes.
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Masaharu
1 EarlyFighter moved from Sukhalin to sz7
1 Destroyer moved from sz16 to sz7
4 Artillerys, 11 Infantrys, 1 Marine and 5 Tanks moved from Quingdao to Belogorsk
4 Infantrys moved from Hsingan to Manchuria
1 Artillery and 5 Infantrys moved from Jinan to Hsingan
Combat - Masaharu
Battle in sz7
Masaharu attack with 1 Destroyer and 1 EarlyFighter
Americans defend with 1 Destroyer
Masaharu roll dice for 1 Destroyer and 1 EarlyFighter in sz7, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz7, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz7
Masaharu win with 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Non Combat Move - Masaharu
1 EarlyFighter moved from sz7 to Manchuria
4 Transports moved from sz15 to sz79
Turn Complete - Masaharu
Combat Hit Differential Summary :
Masaharu : 0.33
Americans : -0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Russians
1 Infantry moved from Irkutsk to Quingdao
Russians take Quingdao from Masaharu
8 Tanks moved from Ulaan Ude to Belogorsk
3 Mech.Infs moved from Ulaan Ude to Belogorsk
2 Mech.Infs moved from Kyzal to Belogorsk
4 Tankettes moved from Ulaan Ude to Belogorsk
1 Infantry moved from Vostok to Belogorsk
1 EarlyFighter moved from Ulaan Ude to Belogorsk
1 Infantry moved from Yakutsk to Vostok
1 Infantry moved from Magadan to Yakutsk
6 Infantrys moved from Ulaan Ude to Jinan
Russians take Jinan from Masaharu
1 Infantry moved from Kyzal to N.Mongolia
1 Infantry moved from Ulaan Ude to Khan
3 Artillerys, 1 Elite and 10 Infantrys moved from Ulaan Ude to Quingdao
1 Elite and 4 Infantrys moved from Kyzal to Ulaan Ude
2 Tankettes moved from Kaask to Ulaan Ude
6 Infantrys moved from Kaask to Kyzal
4 Mech.Infs moved from Achinsk to Kyzal
Purchase Units - Russians
Russians buy 1 Bunker, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Belogorsk
Russians attack with 1 EarlyFighter, 1 Infantry, 5 Mech.Infs, 8 Tanks and 4 Tankettes
Masaharu defend with 4 Artillerys, 11 Infantrys, 1 Marine and 5 Tanks
Russians roll dice for 1 EarlyFighter, 1 Infantry, 5 Mech.Infs, 8 Tanks and 4 Tankettes in Belogorsk, round 2 : 12/19 hits, 7.67 expected hits
Hisaichi roll dice for 4 Artillerys, 11 Infantrys, 1 Marine and 5 Tanks in Belogorsk, round 2 : 9/21 hits, 7.83 expected hits
1 Infantry owned by the Russians, 1 Marine owned by the Masaharu, 11 Infantrys owned by the Masaharu, 4 Mech.Infs owned by the Russians and 4 Tankettes owned by the Russians lost in Belogorsk
Russians roll dice for 1 EarlyFighter, 1 Mech.Inf and 8 Tanks in Belogorsk, round 3 : 4/10 hits, 4.67 expected hits
Hisaichi roll dice for 4 Artillerys and 5 Tanks in Belogorsk, round 3 : 3/9 hits, 3.83 expected hits
1 Mech.Inf owned by the Russians, 4 Artillerys owned by the Masaharu, 1 EarlyFighter owned by the Russians and 1 Tank owned by the Russians lost in Belogorsk
Russians roll dice for 7 Tanks in Belogorsk, round 4 : 3/7 hits, 3.50 expected hits
Hisaichi roll dice for 5 Tanks in Belogorsk, round 4 : 3/5 hits, 2.50 expected hits
3 Tanks owned by the Masaharu and 3 Tanks owned by the Russians lost in Belogorsk
Russians roll dice for 4 Tanks in Belogorsk, round 5 : 4/4 hits, 2.00 expected hits
Hisaichi roll dice for 2 Tanks in Belogorsk, round 5 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the Masaharu and 1 Tank owned by the Russians lost in Belogorsk
Russians win, taking Belogorsk from Hisaichi with 3 Tanks remaining. Battle score for attacker is -10
Casualties for Russians: 1 EarlyFighter, 1 Infantry, 5 Mech.Infs, 5 Tanks and 4 Tankettes
Casualties for Masaharu: 4 Artillerys, 11 Infantrys, 1 Marine and 5 Tanks
Non Combat Move - Russians
Place Units - Russians
1 Bunker and 3 Infantrys placed in Amursk
3 Infantrys and 3 Tanks placed in Kaask
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Hisaichi : 0.83
Russians : 5.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Mech.Infs moved from W.Sian to N.Chunking
2 Mech.Infs moved from N.Chunking to W.Chunking
2 Mech.Infs moved from W.Chunking to Bengal
1 Infantry moved from W.Chunking to Bengal
1 Artillery, 3 Infantrys, 1 Marine and 4 Tanks moved from Burma to Bengal
2 Bombers moved from Phuket to Bengal
2 Artillerys and 2 Infantrys moved from Davao to sz70
2 Artillerys, 2 Infantrys and 2 Transports moved from sz70 to sz58
2 Artillerys and 2 Infantrys moved from sz58 to Flores
2 B.Transports moved from sz74 to sz78
2 Artillerys moved from Tokyo to sz78
2 Artillerys moved from S.Japan to sz78
1 Infantry moved from Bonin to sz78
1 Infantry moved from Ani Jima to sz78
4 Artillerys, 2 B.Transports and 2 Infantrys moved from sz78 to sz16
4 Artillerys and 2 Infantrys moved from sz16 to Akina
1 Destroyer moved from sz78 to sz18
2 EarlyFighters moved from sz76 to sz18
1 Destroyer moved from sz78 to sz72
1 Mech.Inf moved from W.Sian to W.Chunking
1 Mech.Inf moved from W.Chunking to Bengal
3 Mech.Infs moved from Kichedung to W.Sian
2 Transports moved from sz58 to sz70
1 Infantry moved from New Britain to sz47
1 Infantry and 1 T.Boat moved from sz47 to sz46
1 Infantry moved from sz46 to Gizo
Yamamoto take Gizo from British
1 Artillery and 1 Infantry moved from N.S to Sumatra
1 Tank moved from N.S to Sumatra
4 EarlyFighters moved from sz60 to Sumatra
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 3 Destroyers, 2 EarlyFighters, 4 Infantrys, 3 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Akina
Yamamoto attack with 4 Artillerys and 2 Infantrys
Americans defend with 1 AAGun, 1 Factory and 3 Tanks
Yamamoto roll dice for 4 Artillerys and 2 Infantrys in Akina, round 2 : 0/6 hits, 2.00 expected hits
Americans roll dice for 3 Tanks in Akina, round 2 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the Yamamoto lost in Akina
Yamamoto roll dice for 4 Artillerys and 1 Infantry in Akina, round 3 : 3/5 hits, 1.67 expected hits
Americans roll dice for 3 Tanks in Akina, round 3 : 2/3 hits, 1.50 expected hits
1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 3 Tanks owned by the Americans lost in Akina
Yamamoto win, taking Akina from Americans with 3 Artillerys remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Casualties for Americans: 3 Tanks
Battle in Bengal
Yamamoto attack with 1 Artillery, 2 Bombers, 4 Infantrys, 1 Marine, 3 Mech.Infs and 4 Tanks
British defend with 1 Artillery, 2 Infantrys, 1 Marine and 1 Mech.Inf; Americans defend with 1 EarlyFighter
Yamamoto roll dice for 1 Artillery, 2 Bombers, 4 Infantrys, 1 Marine, 3 Mech.Infs and 4 Tanks in Bengal, round 2 : 9/15 hits, 6.33 expected hits
British roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys, 1 Marine and 1 Mech.Inf in Bengal, round 2 : 2/6 hits, 2.17 expected hits
2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British, 2 Infantrys owned by the British, 1 Mech.Inf owned by the British, 1 Marine owned by the British and 1 EarlyFighter owned by the Americans lost in Bengal
Yamamoto win, taking Bengal from British with 1 Artillery, 2 Bombers, 2 Infantrys, 1 Marine, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 20
Casualties for Yamamoto: 2 Infantrys
Casualties for British: 1 Artillery, 2 Infantrys, 1 Marine and 1 Mech.Inf
Casualties for Americans: 1 EarlyFighter
Battle in Sumatra
Yamamoto attack with 1 Artillery, 4 EarlyFighters, 1 Infantry and 1 Tank
Anzac defend with 1 Artillery
Yamamoto roll dice for 1 Artillery, 4 EarlyFighters, 1 Infantry and 1 Tank in Sumatra, round 2 : 2/7 hits, 2.50 expected hits
Anzac roll dice for 1 Artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Sumatra
Yamamoto win, taking Sumatra from Anzac with 1 Artillery, 4 EarlyFighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Artillery
Battle in sz18
Yamamoto attack with 1 Destroyer and 2 EarlyFighters
Americans defend with 1 Destroyer and 1 S.Sub
Americans roll dice for 1 S.Sub in sz18, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer and 2 EarlyFighters in sz18, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in sz18, round 2 : 1/1 hits, 0.50 expected hits
1 EarlyFighter owned by the Yamamoto lost in sz18
Americans roll dice for 1 S.Sub in sz18, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer and 1 EarlyFighter in sz18, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz18, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 S.Sub in sz18, round 4 : 1/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer and 1 EarlyFighter in sz18, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz18, round 4 : 0/1 hits, 0.50 expected hits
1 S.Sub owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz18
retreated to sz18
Americans win with 1 Destroyer remaining. Battle score for attacker is -7
Casualties for Yamamoto: 1 Destroyer and 1 EarlyFighter
Casualties for Americans: 1 S.Sub
Battle in Flores
Yamamoto attack with 2 Artillerys and 2 Infantrys
Anzac defend with 2 Artillerys
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Flores, round 2 : 3/4 hits, 1.33 expected hits
Anzac roll dice for 2 Artillerys in Flores, round 2 : 2/2 hits, 0.67 expected hits
2 Artillerys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Flores
Yamamoto win, taking Flores from Anzac with 2 Artillerys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 2 Artillerys
Non Combat Move - Yamamoto
4 EarlyFighters moved from Sumatra to sz60
2 Bombers moved from Bengal to Phuket
1 Destroyer moved from sz78 to sz16
1 EarlyFighter moved from sz18 to sz76
1 Destroyer moved from sz78 to sz17
1 Destroyer moved from sz78 to sz76
Place Units - Yamamoto
3 Destroyers and 1 Submarine placed in sz78
3 Mech.Infs placed in Kichedung
2 Artillerys and 2 Infantrys placed in Davao
2 EarlyFighters and 2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
British : -0.17
Yamamoto : 1.83
Americans : 0.00
Anzac : 2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Chinese
2 Artillerys, 2 EarlyFighters, 1 Elite, 5 Infantrys, 11 Mech.Infs and 15 Tanks moved from Xining to Tsingnan
2 Infantrys and 1 Marine moved from Ming Jong to Tsingnan
1 Infantry moved from Gobi to Tsingnan
1 Artillery and 1 Mech.Inf moved from Nancheng to Tsingnan
4 Infantrys moved from Quyan to Ming Jong
1 EarlyFighter moved from Urumal to Tsingnan
3 Infantrys moved from Urumal to Quyan
Purchase Units - Chinese
Chinese buy 6 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Tsingnan
Chinese attack with 3 Artillerys, 3 EarlyFighters, 1 Elite, 8 Infantrys, 1 Marine, 12 Mech.Infs and 15 Tanks
Hisaichi defend with 1 Artillery, 12 Infantrys and 14 Tanks
Chinese roll dice for 3 Artillerys, 3 EarlyFighters, 1 Elite, 8 Infantrys, 1 Marine, 12 Mech.Infs and 15 Tanks in Tsingnan, round 2 : 21/43 hits, 17.33 expected hits
Hisaichi roll dice for 1 Artillery, 12 Infantrys and 14 Tanks in Tsingnan, round 2 : 14/27 hits, 11.33 expected hits
3 Mech.Infs owned by the Chinese, 8 Tanks owned by the Hisaichi, 12 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi, 8 Infantrys owned by the Chinese and 3 Artillerys owned by the Chinese lost in Tsingnan
Chinese roll dice for 3 EarlyFighters, 1 Elite, 1 Marine, 9 Mech.Infs and 15 Tanks in Tsingnan, round 3 : 11/29 hits, 12.67 expected hits
Hisaichi roll dice for 6 Tanks in Tsingnan, round 3 : 0/6 hits, 3.00 expected hits
6 Tanks owned by the Hisaichi lost in Tsingnan
Chinese win, taking Tsingnan from Hisaichi with 3 EarlyFighters, 1 Elite, 1 Marine, 9 Mech.Infs and 15 Tanks remaining. Battle score for attacker is 55
Casualties for Chinese: 3 Artillerys, 8 Infantrys and 3 Mech.Infs
Casualties for Hisaichi: 1 Artillery, 12 Infantrys and 14 Tanks
Non Combat Move - Chinese
3 EarlyFighters moved from Tsingnan to Xining
1 Artillery moved from S.Tibet to Nepal
2 Tanks moved from S.Tibet to N.Tibet
Place Units - Chinese
2 Infantrys, 1 Marine and 3 Tanks placed in Xining
4 Infantrys placed in Urumal
Turn Complete - Chinese
Chinese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33
Chinese : 2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Chinese
2 Artillerys, 2 EarlyFighters, 1 Elite, 5 Infantrys, 11 Mech.Infs and 15 Tanks moved from Xining to Tsingnan
2 Infantrys and 1 Marine moved from Ming Jong to Tsingnan
1 Infantry moved from Gobi to Tsingnan
1 Artillery and 1 Mech.Inf moved from Nancheng to Tsingnan
4 Infantrys moved from Quyan to Ming Jong
1 EarlyFighter moved from Urumal to Tsingnan
3 Infantrys moved from Urumal to Quyan
Purchase Units - Chinese
Chinese buy 6 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Tsingnan
Chinese attack with 3 Artillerys, 3 EarlyFighters, 1 Elite, 8 Infantrys, 1 Marine, 12 Mech.Infs and 15 Tanks
Hisaichi defend with 1 Artillery, 12 Infantrys and 14 Tanks
Chinese roll dice for 3 Artillerys, 3 EarlyFighters, 1 Elite, 8 Infantrys, 1 Marine, 12 Mech.Infs and 15 Tanks in Tsingnan, round 2 : 21/43 hits, 17.33 expected hits
Hisaichi roll dice for 1 Artillery, 12 Infantrys and 14 Tanks in Tsingnan, round 2 : 14/27 hits, 11.33 expected hits
3 Mech.Infs owned by the Chinese, 8 Tanks owned by the Hisaichi, 12 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi, 8 Infantrys owned by the Chinese and 3 Artillerys owned by the Chinese lost in Tsingnan
Chinese roll dice for 3 EarlyFighters, 1 Elite, 1 Marine, 9 Mech.Infs and 15 Tanks in Tsingnan, round 3 : 11/29 hits, 12.67 expected hits
Hisaichi roll dice for 6 Tanks in Tsingnan, round 3 : 0/6 hits, 3.00 expected hits
6 Tanks owned by the Hisaichi lost in Tsingnan
Chinese win, taking Tsingnan from Hisaichi with 3 EarlyFighters, 1 Elite, 1 Marine, 9 Mech.Infs and 15 Tanks remaining. Battle score for attacker is 55
Casualties for Chinese: 3 Artillerys, 8 Infantrys and 3 Mech.Infs
Casualties for Hisaichi: 1 Artillery, 12 Infantrys and 14 Tanks
Non Combat Move - Chinese
3 EarlyFighters moved from Tsingnan to Xining
1 Artillery moved from S.Tibet to Nepal
2 Tanks moved from S.Tibet to N.Tibet
Place Units - Chinese
2 Infantrys, 1 Marine and 3 Tanks placed in Xining
4 Infantrys placed in Urumal
Turn Complete - Chinese
Chinese collect 31 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from N.Tibet: 1 Tank
EDIT: Adding units owned by Chinese to Nancheng: 1 Tank
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : -0.33
Chinese : 2.00
@Entek skip the dutch
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Hisaichi
2 Destroyers moved from sz60 to sz56
2 EarlyFighters moved from sz60 to sz56
1 Battleship moved from sz60 to sz56
2 Bombers moved from Phuket to sz56
3 Destroyers moved from sz79 to sz1
1 Tank and 2 Tankettes moved from Tientsin to Belogorsk
2 Tankettes moved from Peking to N.Shangsi
1 Tank moved from Peking to N.Shangsi
2 EarlyFighters, 1 Elite, 1 Fighter, 6 Mech.Infs, 2 Tanks and 2 Tankettes moved from Gansu to N.Shangsi
1 Destroyer moved from sz73 to sz56
1 Tank moved from Java to Bali
Hisaichi take Bali from Anzac
1 Tank moved from Bali to Java
1 Marine moved from Java to sz59
1 Marine moved from sz59 to Lambok
Hisaichi take Lambok from Dutch
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 1 Destroyer, 13 Infantrys, 2 Tanks and 4 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in sz1
Hisaichi attack with 3 Destroyers
Americans defend with 1 B.Transport and 3 Transports
Hisaichi roll dice for 3 Destroyers in sz1, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 B.Transport and 3 Transports in sz1, round 2 : 0/4 hits, 0.67 expected hits
1 Transport owned by the Americans lost in sz1
Hisaichi roll dice for 3 Destroyers in sz1, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 B.Transport and 2 Transports in sz1, round 3 : 1/3 hits, 0.50 expected hits
1 Destroyer owned by the Hisaichi lost in sz1
Hisaichi roll dice for 2 Destroyers in sz1, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 B.Transport and 2 Transports in sz1, round 4 : 1/3 hits, 0.50 expected hits
1 Destroyer owned by the Hisaichi and 1 Transport owned by the Americans lost in sz1
Hisaichi roll dice for 1 Destroyer in sz1, round 5 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Transport and 1 Transport in sz1, round 5 : 1/2 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi and 1 Transport owned by the Americans lost in sz1
Americans win with 1 B.Transport remaining. Battle score for attacker is -6
Casualties for Americans: 3 Transports
Casualties for Hisaichi: 3 Destroyers
Battle in Belogorsk
Hisaichi attack with 1 Tank and 2 Tankettes
Russians defend with 3 Tanks
Hisaichi roll dice for 1 Tank and 2 Tankettes in Belogorsk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 3 Tanks in Belogorsk, round 2 : 2/3 hits, 1.50 expected hits
2 Tankettes owned by the Hisaichi and 1 Tank owned by the Russians lost in Belogorsk
1 Tank retreated to Manchuria
Russians win with 2 Tanks remaining. Battle score for attacker is -3
Casualties for Hisaichi: 2 Tankettes
Casualties for Russians: 1 Tank
Battle in sz56
Hisaichi attack with 1 Battleship, 2 Bombers, 3 Destroyers and 2 EarlyFighters
Anzac defend with 1 Battleship, 1 Carrier, 2 EarlyFighters, 1 T.Boat and 1 Transport
Hisaichi roll dice for 1 Battleship, 2 Bombers, 3 Destroyers and 2 EarlyFighters in sz56, round 2 : 2/8 hits, 3.67 expected hits
Units damaged: 1 Battleship owned by the Anzac
Anzac roll dice for 1 Battleship, 1 Carrier, 2 EarlyFighters, 1 T.Boat and 1 Transport in sz56, round 2 : 2/6 hits, 2.50 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
1 EarlyFighter owned by the Hisaichi and 1 T.Boat owned by the Anzac lost in sz56
Hisaichi roll dice for 1 Battleship, 2 Bombers, 3 Destroyers and 1 EarlyFighter in sz56, round 3 : 5/7 hits, 3.33 expected hits
Anzac roll dice for 1 Battleship, 1 Carrier, 2 EarlyFighters and 1 Transport in sz56, round 3 : 2/5 hits, 2.33 expected hits
1 Battleship owned by the Anzac, 2 EarlyFighters owned by the Anzac, 1 Transport owned by the Anzac, 1 Destroyer owned by the Hisaichi, 1 EarlyFighter owned by the Hisaichi and 1 Carrier owned by the Anzac lost in sz56
Hisaichi win with 1 Battleship, 2 Bombers and 2 Destroyers remaining. Battle score for attacker is 37
Casualties for Hisaichi: 1 Destroyer and 2 EarlyFighters
Casualties for Anzac: 1 Battleship, 1 Carrier, 2 EarlyFighters, 1 T.Boat and 1 Transport
Non Combat Move - Hisaichi
2 Bombers moved from sz56 to Phuket
2 Artillerys moved from S.Borneo to sz60
2 Infantrys moved from S.Borneo to sz60
2 Artillerys and 2 Infantrys moved from sz60 to N.S
2 Carriers moved from sz60 to sz67
2 B.Transports moved from sz60 to sz56
2 Transports moved from sz60 to sz67
1 Transport moved from sz60 to sz67
4 Infantrys moved from Seoul to Manchuria
3 Infantrys moved from Burma to Bengal
Place Units - Hisaichi
2 Artillerys and 2 Infantrys placed in S.Borneo
2 Artillerys and 4 Infantrys placed in Hongkong
1 Tank and 2 Tankettes placed in Peking
1 Tank and 2 Tankettes placed in Tientsin
7 Infantrys placed in Seoul
1 Destroyer placed in sz79
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17
Americans : 1.00
Anzac : -0.83
Russians : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Thai
1 Transport moved from sz60 to sz57
1 Transport moved from sz60 to sz56
6 Infantrys moved from Thailand to Burma
6 Infantrys moved from Phuket to Thailand
Purchase Units - Thai
Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Thai
1 T.Boat moved from sz73 to sz60
Place Units - Thai
4 Infantrys, 1 Marine and 1 Tank placed in Phuket
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - British
4 Artillerys and 4 Infantrys moved from E.India to Bengal
4 Artillerys moved from Calcutta to sz63
4 Infantrys moved from Calcutta to sz63
4 Artillerys, 2 B.Transports, 4 Infantrys and 1 Transport moved from sz63 to sz64
4 Artillerys and 4 Infantrys moved from sz64 to Bengal
1 Mech.Inf moved from Dheli to Bengal
3 EarlyFighters and 1 Fighter moved from Malaya to Bengal
2 Infantrys moved from Bhopa to Nepal
2 Infantrys moved from Dheli to Bhopa
6 Destroyers moved from sz64 to sz63
1 Submarine moved from sz64 to sz63
2 Infantrys moved from Vancouver to British Columbia
Purchase Units - British
British buy 1 B.Carrier, 3 Fighters, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - British
Battle in Bengal
British attack with 8 Artillerys, 3 EarlyFighters, 1 Fighter, 8 Infantrys and 1 Mech.Inf
Hisaichi defend with 3 Infantrys; Yamamoto defend with 1 Artillery, 2 Infantrys, 1 Marine, 3 Mech.Infs and 4 Tanks
British roll dice for 2 Cruisers in Bengal, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 8 Artillerys, 3 EarlyFighters, 1 Fighter, 8 Infantrys and 1 Mech.Inf in Bengal, round 2 : 5/21 hits, 7.17 expected hits
Yamamoto roll dice for 1 Artillery, 5 Infantrys, 1 Marine, 3 Mech.Infs and 4 Tanks in Bengal, round 2 : 5/14 hits, 5.33 expected hits
2 Infantrys owned by the Yamamoto, 5 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in Bengal
British roll dice for 8 Artillerys, 3 EarlyFighters, 1 Fighter, 3 Infantrys and 1 Mech.Inf in Bengal, round 3 : 7/16 hits, 5.50 expected hits
Yamamoto roll dice for 1 Artillery, 1 Marine, 3 Mech.Infs and 4 Tanks in Bengal, round 3 : 6/9 hits, 3.67 expected hits
1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 3 Artillerys owned by the British, 3 Infantrys owned by the British, 2 Tanks owned by the Yamamoto and 3 Mech.Infs owned by the Yamamoto lost in Bengal
British roll dice for 5 Artillerys, 3 EarlyFighters, 1 Fighter and 1 Mech.Inf in Bengal, round 4 : 1/10 hits, 3.50 expected hits
Yamamoto roll dice for 2 Tanks in Bengal, round 4 : 1/2 hits, 1.00 expected hits
1 Artillery owned by the British and 1 Tank owned by the Yamamoto lost in Bengal
British roll dice for 4 Artillerys, 3 EarlyFighters, 1 Fighter and 1 Mech.Inf in Bengal, round 5 : 2/9 hits, 3.17 expected hits
Yamamoto roll dice for 1 Tank in Bengal, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Bengal
British win, taking Bengal from Yamamoto with 4 Artillerys, 3 EarlyFighters, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 20
Casualties for British: 4 Artillerys and 8 Infantrys
Casualties for Hisaichi: 3 Infantrys
Casualties for Yamamoto: 1 Artillery, 2 Infantrys, 1 Marine, 3 Mech.Infs and 4 Tanks
Non Combat Move - British
3 EarlyFighters moved from Bengal to Nepal
1 Fighter moved from Bengal to Nepal
Place Units - British
1 B.Carrier placed in sz63
3 Fighters placed in sz63
1 Infantry and 1 Marine placed in Calcutta
Turn Complete - British
British collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
British : -5.33
Yamamoto : 1.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Anzac
1 Artillery moved from W.Australia to sz50
2 Artillerys moved from Derby to sz50
1 Infantry and 1 Marine moved from W.Australia to sz50
1 Infantry moved from Derby to sz50
3 Artillerys, 2 Infantrys and 1 Marine moved from sz50 to Flores
2 Infantrys moved from Melbourne to sz37
2 Infantrys and 1 Transport moved from sz37 to sz50
2 Infantrys moved from sz50 to Derby
2 Infantrys moved from S.W.Australia to W.Australia
2 Infantrys moved from Darwin to N.Australia
1 Artillery moved from Darwin to Derby
2 Infantrys moved from S.W.Australia to Australia
3 Infantrys moved from Melbourne to Sydney
1 EarlyFighter moved from Malaya to sz57
Purchase Units - Anzac
Anzac buy 3 Destroyers and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz57
Anzac attack with 1 EarlyFighter
Thai defend with 1 Transport
Anzac roll dice for 1 EarlyFighter in sz57, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Transport in sz57, round 2 : 1/1 hits, 0.17 expected hits
1 EarlyFighter owned by the Anzac lost in sz57
Thai win with 1 Transport remaining. Battle score for attacker is -8
Casualties for Anzac: 1 EarlyFighter
Battle in Flores
Anzac attack with 3 Artillerys, 2 Infantrys and 1 Marine
Yamamoto defend with 2 Artillerys
Anzac roll dice for 2 Cruisers in Flores, round 2 : 1/2 hits, 1.00 expected hits
1 Artillery owned by the Yamamoto lost in Flores
Anzac roll dice for 3 Artillerys, 2 Infantrys and 1 Marine in Flores, round 2 : 0/6 hits, 2.17 expected hits
Yamamoto roll dice for 1 Artillery in Flores, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 3 Artillerys, 2 Infantrys and 1 Marine in Flores, round 3 : 1/6 hits, 2.17 expected hits
Yamamoto roll dice for 1 Artillery in Flores, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Flores
Anzac win, taking Flores from Yamamoto with 3 Artillerys, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Artillerys
Non Combat Move - Anzac
Place Units - Anzac
3 Destroyers placed in sz50
3 Infantrys placed in Melbourne
Turn Complete - Anzac
Anzac collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67
Anzac : -3.67
Thai : 0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Americans
2 Fighters moved from N.Japan to Akina
1 EarlyFighter moved from Vostok to Akina
2 Infantrys moved from Yakutsk to sz1
1 Infantry moved from Yakutsk to sz1
1 Infantry moved from Amursk to sz1
1 B.Transport and 4 Infantrys moved from sz1 to sz15
4 Infantrys moved from sz15 to Akina
2 EarlyFighters moved from Alaska to sz7
2 B.Transports moved from sz4 to sz5
8 Infantrys moved from N.Canada to sz5
2 B.Transports and 8 Infantrys moved from sz5 to sz4
14 Infantrys moved from Canada to N.Canada
7 Infantrys moved from Rocky Mt to Canada
3 Infantrys moved from N.Canada to Anchorage
7 Infantrys moved from Anchorage to Alaska
1 Destroyer moved from sz25 to sz20
2 Fighters moved from Pearl Harbor to sz20
2 Fighters moved from Hilo to sz20
2 EarlyFighters moved from San Francisco to sz24
1 Carrier moved from sz20 to sz24
1 Infantry moved from Amursk to Vladivostok
Russians take Vladivostok from Yamamoto
Purchase Units - Americans
Americans buy 1 B.Carrier, 1 Cruiser, 3 Destroyers, 5 Fighters and 9 Infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in Akina
Americans attack with 1 EarlyFighter, 2 Fighters and 4 Infantrys
Masaharu defend with 1 AAGun and 1 Factory; Yamamoto defend with 3 Artillerys
AA fire in Akina : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 EarlyFighter, 2 Fighters and 4 Infantrys in Akina, round 2 : 1/7 hits, 2.00 expected hits
Masaharu roll dice for 3 Artillerys in Akina, round 2 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Akina
Americans roll dice for 1 EarlyFighter, 2 Fighters and 3 Infantrys in Akina, round 3 : 2/6 hits, 1.83 expected hits
Masaharu roll dice for 2 Artillerys in Akina, round 3 : 2/2 hits, 0.67 expected hits
2 Artillerys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Akina
Americans captures 0PUs while taking Masaharu capital
Americans win, taking Akina from Masaharu with 1 EarlyFighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Americans: 3 Infantrys
Casualties for Yamamoto: 3 Artillerys
Battle in sz7
Americans attack with 2 EarlyFighters
Masaharu defend with 1 Destroyer
Americans roll dice for 2 EarlyFighters in sz7, round 2 : 1/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Masaharu and 1 EarlyFighter owned by the Americans lost in sz7
Americans win with 1 EarlyFighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 EarlyFighter
Casualties for Masaharu: 1 Destroyer
Non Combat Move - Americans
1 EarlyFighter moved from sz7 to Kamchatka
4 Tanks moved from Palana to Yakutsk
2 Infantrys moved from Palana to Magadan
8 Infantrys moved from sz4 to Palana
2 Fighters moved from Akina to Amursk
1 EarlyFighter moved from Akina to N.Japan
Place Units - Americans
1 Cruiser and 1 Destroyer placed in sz4
1 B.Carrier placed in sz25
2 Fighters placed in sz25
1 Fighter placed in sz25
2 Destroyers placed in sz23
2 Fighters placed in San Francisco
9 Infantrys placed in Rocky Mt
Turn Complete - Americans
Americans collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Masaharu : 1.83
Americans : -0.50
AA fire in Akina : : -0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Masaharu
1 EarlyFighter moved from Manchuria to sz15
1 Elite and 2 Infantrys moved from Manchuria to sz79
1 Elite, 2 Infantrys and 4 Transports moved from sz79 to sz15
1 Elite and 2 Infantrys moved from sz15 to Akina
Combat - Masaharu
Battle in sz15
Masaharu attack with 1 EarlyFighter and 4 Transports
Americans defend with 1 B.Transport
Masaharu roll dice for 1 EarlyFighter and 4 Transports in sz15, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Transport in sz15, round 2 : 0/1 hits, 0.17 expected hits
Masaharu roll dice for 1 EarlyFighter and 4 Transports in sz15, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Transport in sz15, round 3 : 1/1 hits, 0.17 expected hits
1 B.Transport owned by the Americans and 1 Transport owned by the Masaharu lost in sz15
Masaharu win with 1 EarlyFighter and 3 Transports remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Transport
Casualties for Americans: 1 B.Transport
Battle in Akina
Masaharu attack with 1 Elite and 2 Infantrys
Americans defend with 1 AAGun, 1 Factory and 1 Infantry
Masaharu roll dice for 1 Elite and 2 Infantrys in Akina, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in Akina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in Akina
Masaharu win, taking Akina from Americans with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for Americans: 1 Infantry
Non Combat Move - Masaharu
1 EarlyFighter moved from sz15 to Manchuria
4 Infantrys moved from Hsingan to Manchuria
1 Artillery moved from Hsingan to Manchuria
Turn Complete - Masaharu
Masaharu collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Masaharu : 1.50
Americans : 1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Russians
6 Infantrys moved from Jinan to Hsingan
2 Tankettes moved from Ulaan Ude to Hsingan
4 Mech.Infs moved from Kyzal to Gansu
3 Artillerys, 1 Elite and 11 Infantrys moved from Quingdao to Belogorsk
2 Tanks moved from Belogorsk to Amursk
1 Elite and 4 Infantrys moved from Ulaan Ude to Quingdao
6 Infantrys moved from Kyzal to Ulaan Ude
1 Infantry moved from Khan to Ulaan Ude
1 Infantry moved from N.Mongolia to S.Mongolia
3 Tanks moved from Kaask to Ulaan Ude
3 Infantrys moved from Kaask to Kyzal
Purchase Units - Russians
Russians buy 1 Bunker, 10 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Hsingan
Russians attack with 6 Infantrys and 2 Tankettes
Masaharu defend with 1 Infantry
Russians roll dice for 6 Infantrys and 2 Tankettes in Hsingan, round 2 : 2/8 hits, 1.67 expected hits
Masaharu roll dice for 1 Infantry in Hsingan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Hsingan
Russians win, taking Hsingan from Masaharu with 6 Infantrys and 2 Tankettes remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Battle in Gansu
Russians attack with 4 Mech.Infs
Hisaichi defend with 1 Artillery
Russians roll dice for 4 Mech.Infs in Gansu, round 2 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery in Gansu, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Gansu
Russians win, taking Gansu from Hisaichi with 4 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Non Combat Move - Russians
Place Units - Russians
1 Bunker placed in Belogorsk
3 Infantrys placed in Amursk
6 Infantrys placed in Kaask
1 Infantry and 3 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33
Masaharu : -0.33
Russians : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Artillerys and 2 Infantrys moved from Davao to sz70
2 Artillerys, 2 Infantrys and 2 Transports moved from sz70 to sz58
2 Artillerys and 2 Infantrys moved from sz58 to Flores
1 Destroyer moved from sz16 to sz3
1 Destroyer moved from sz17 to sz3
1 EarlyFighter moved from sz76 to sz18
1 Submarine moved from sz76 to sz18
1 Artillery and 1 Tank moved from Sumatra to sz60
1 Artillery, 1 B.Transport and 1 Tank moved from sz60 to sz58
1 Artillery and 1 Tank moved from sz58 to Flores
3 Mech.Infs moved from Kichedung to Szechwan
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 4 Destroyers, 1 Fighter, 4 Infantrys, 3 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz18
Yamamoto attack with 1 EarlyFighter and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in sz18, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in sz18, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz18
Yamamoto win with 1 EarlyFighter remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in Flores
Yamamoto attack with 3 Artillerys, 2 Infantrys and 1 Tank
Anzac defend with 3 Artillerys, 2 Infantrys and 1 Marine
Yamamoto roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Flores, round 2 : 1/6 hits, 2.17 expected hits
Anzac roll dice for 3 Artillerys, 2 Infantrys and 1 Marine in Flores, round 2 : 1/6 hits, 2.00 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
Yamamoto roll dice for 3 Artillerys, 1 Infantry and 1 Tank in Flores, round 3 : 2/5 hits, 1.83 expected hits
Anzac roll dice for 3 Artillerys, 1 Infantry and 1 Marine in Flores, round 3 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Marine owned by the Anzac lost in Flores
Yamamoto roll dice for 3 Artillerys and 1 Tank in Flores, round 4 : 1/4 hits, 1.50 expected hits
Anzac roll dice for 3 Artillerys in Flores, round 4 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Flores
Yamamoto roll dice for 2 Artillerys and 1 Tank in Flores, round 5 : 0/3 hits, 1.17 expected hits
Anzac roll dice for 2 Artillerys in Flores, round 5 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Artillerys and 1 Tank in Flores, round 6 : 3/3 hits, 1.17 expected hits
Anzac roll dice for 2 Artillerys in Flores, round 6 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Anzac lost in Flores
Yamamoto win, taking Flores from Anzac with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 11
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Casualties for Anzac: 3 Artillerys, 2 Infantrys and 1 Marine
Non Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Changing ownership of New Caledonia from Anzac to Yamamoto
EDIT: Adding units owned by Yamamoto to New Caledonia: 1 Infantry
EDIT: Turning off Edit Mode
1 Infantry moved from Gizo to sz46
1 Infantry and 1 T.Boat moved from sz46 to sz41
2 Transports moved from sz58 to sz70
1 EarlyFighter moved from sz18 to sz76
3 Destroyers moved from sz78 to sz76
1 Submarine moved from sz78 to sz8
1 EarlyFighter moved from Tokyo to sz76
1 EarlyFighter moved from Tokyo to Akina
1 B.Transport moved from sz60 to sz57
2 Infantrys moved from Tokyo to S.Japan
Place Units - Yamamoto
3 Mech.Infs placed in Kichedung
2 Artillerys and 2 Infantrys placed in Davao
4 Destroyers and 1 Submarine placed in sz78
1 Fighter and 2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Yamamoto : -0.17
Americans : 0.50
Anzac : -3.00