@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Americans
1 Carrier and 2 Destroyers moved from sz25 to sz20
2 EarlyFighters moved from Hilo to sz20
1 EarlyFighter moved from Pearl Harbor to sz20
2 Destroyers moved from sz23 to sz25
1 B.Transport moved from sz4 to sz5
1 Tank moved from Anchorage to sz5
1 Tank moved from Anchorage to sz5
1 Infantry moved from N.Canada to sz5
1 B.Transport, 1 Infantry and 2 Tanks moved from sz5 to sz4
1 Transport moved from sz4 to sz5
1 Infantry moved from N.Canada to sz5
1 Infantry moved from Anchorage to sz5
2 Infantrys and 1 Transport moved from sz5 to sz4
1 Transport moved from sz4 to sz5
1 Infantry moved from Anchorage to sz5
1 Infantry and 1 Transport moved from sz5 to sz4
1 Tank moved from Alaska to sz4
1 Infantry moved from Alaska to sz4
1 Infantry moved from Adak to sz4
6 Infantrys and 3 Tanks moved from sz4 to Palana
4 Artillerys, 8 Infantrys and 3 Tanks moved from Palana to Magadan
Purchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 5 Destroyers, 11 Infantrys, 1 S.Sub and 3 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Americans
4 Infantrys moved from Canada to N.Canada
1 Infantry moved from Seattle to Canada
8 Infantrys and 1 Tank moved from Rocky Mt to Canada
1 Tank moved from Canada to N.Canada
Place Units - Americans
1 S.Sub placed in sz23
1 Destroyer placed in sz4
1 Tank placed in Alaska
11 Infantrys and 2 Tanks placed in Rocky Mt
2 Destroyers placed in sz25
2 Destroyers placed in sz25
Turn Complete - Americans
Americans collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Masaharu
2 Infantrys and 1 Marine moved from Hsingan to Jinan
1 Destroyer and 1 Submarine moved from sz15 to sz7
1 EarlyFighter moved from Belogorsk to Jinan
Purchase Units - Masaharu
Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
Masaharu buy 1 Destroyer, 7 Infantrys and 1 Submarine; Remaining resources: 1 PUs;
Combat - Masaharu
Battle in Jinan
Masaharu attack with 1 EarlyFighter, 2 Infantrys and 1 Marine
Russians defend with 1 Bunker
Masaharu roll dice for 1 EarlyFighter, 2 Infantrys and 1 Marine in Jinan, round 2 : 1/4 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Jinan, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Jinan
Masaharu roll dice for 1 EarlyFighter, 1 Infantry and 1 Marine in Jinan, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Bunker in Jinan, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Jinan
Masaharu win, taking Jinan from Russians with 1 EarlyFighter, 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Non Combat Move - Masaharu
1 EarlyFighter moved from Jinan to Quingdao
3 Infantrys moved from Belogorsk to Quingdao
1 Infantry moved from Vostok to Quingdao
2 Infantrys and 1 Marine moved from Amursk to Belogorsk
5 Infantrys moved from Manchuria to Hsingan
Place Units - Masaharu
1 Destroyer and 1 Submarine placed in sz16
4 Infantrys placed in Manchuria
3 Infantrys placed in Amursk
Turn Complete - Masaharu
Masaharu collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Masaharu : 1.17
Russians : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Russians
3 Infantrys moved from Ulaan Ude to Jinan
1 EarlyFighter moved from Ulaan Ude to Jinan
1 Artillery, 4 Infantrys and 2 Mech.Infs moved from Kyzal to Ulaan Ude
2 Tanks and 2 Tankettes moved from Kaask to Ulaan Ude
1 Infantry moved from Yakutsk to Vostok
1 Infantry moved from Angarsk to Vostok
1 Infantry moved from Ustkut to Angarsk
1 Elite and 4 Infantrys moved from Kaask to Kyzal
1 Infantry moved from Magadan to Yakutsk
1 Infantry moved from Palana to Magadan
2 Mech.Infs moved from Achinsk to Kyzal
2 Tankettes moved from Achinsk to Kaask
Purchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 1 Elite, 5 Infantrys, 2 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Russians
Battle in Jinan
Russians attack with 1 EarlyFighter and 3 Infantrys
Masaharu defend with 1 Infantry and 1 Marine
Russians roll dice for 1 EarlyFighter and 3 Infantrys in Jinan, round 2 : 1/4 hits, 0.83 expected hits
Masaharu roll dice for 1 Infantry and 1 Marine in Jinan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Masaharu lost in Jinan
Russians roll dice for 1 EarlyFighter and 3 Infantrys in Jinan, round 3 : 1/4 hits, 0.83 expected hits
Masaharu roll dice for 1 Marine in Jinan, round 3 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Masaharu lost in Jinan
Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 5
Casualties for Masaharu: 1 Infantry and 1 Marine
Battle in Vostok
Russians attack with 2 Infantrys
Masaharu defend with 1 Infantry
Russians roll dice for 2 Infantrys in Vostok, round 2 : 2/2 hits, 0.33 expected hits
Masaharu roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Vostok
Russians win, taking Vostok from Masaharu with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Jinan to Ulaan Ude
Place Units - Russians
1 Elite and 5 Infantrys placed in Kaask
2 Mech.Infs and 2 Tankettes placed in Achinsk
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Masaharu : -1.33
Russians : 2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Research Technology - Yamamoto
Combat Move - Yamamoto
3 Mech.Infs moved from Kichedung to W.Sian
5 Infantrys, 3 Mech.Infs and 3 Tanks moved from W.Sian to E.Tibet
1 Artillery, 1 Infantry and 1 Tank moved from Kwangtung to sz67
1 Infantry and 2 Tanks moved from Nagasaki to sz74
1 Marine moved from S.Japan to sz74
1 Tank moved from S.Japan to sz74
1 Infantry, 1 Marine, 3 Tanks and 3 Transports moved from sz74 to sz67
1 Infantry moved from Kwangtung to sz67
1 Artillery, 1 B.Transport, 3 Infantrys, 1 Marine, 4 Tanks and 3 Transports moved from sz67 to sz73
1 Artillery, 3 Infantrys, 1 Marine and 4 Tanks moved from sz73 to Thailand
4 Infantrys moved from N.French I. to Thailand
1 Marine moved from Tokyo to sz78
1 Artillery and 1 Tank moved from S.Japan to sz78
1 Artillery moved from Bonin to sz78
2 Artillerys, 2 B.Transports, 1 Marine and 1 Tank moved from sz78 to sz67
2 Artillerys, 1 Marine and 1 Tank moved from sz67 to N.French I.
2 EarlyFighters moved from sz58 to Java
2 Artillerys moved from Davao to sz70
2 Infantrys moved from Davao to sz70
1 Infantry moved from Mindanao to sz70
2 Artillerys, 2 Infantrys and 2 Transports moved from sz70 to sz60
2 Artillerys and 2 Infantrys moved from sz60 to Java
1 EarlyFighter moved from sz60 to Java
2 Bombers moved from Phuket to Java
1 Infantry and 1 T.Boat moved from sz70 to sz48
1 Infantry moved from sz48 to Ceram
Yamamoto take Ceram from Dutch
1 Battleship moved from sz58 to sz60
Purchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 4 Destroyers, 2 Infantrys, 3 Mech.Infs and 1 Submarine; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in Java
Yamamoto attack with 2 Artillerys, 2 Bombers, 3 EarlyFighters and 2 Infantrys
Anzac defend with 2 Artillerys and 6 Infantrys
Yamamoto roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 2 Artillerys, 2 Bombers, 3 EarlyFighters and 2 Infantrys in Java, round 2 : 3/9 hits, 3.67 expected hits
Anzac roll dice for 2 Artillerys and 6 Infantrys in Java, round 2 : 4/8 hits, 2.67 expected hits
3 Infantrys owned by the Anzac, 2 Artillerys owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Java
Anzac win with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is -6
Casualties for Yamamoto: 2 Artillerys and 2 Infantrys
Casualties for Anzac: 3 Infantrys
2 Bombers owned by the Yamamoto and 3 EarlyFighters owned by the Yamamoto retreated
Battle in Thailand
Yamamoto attack with 1 Artillery, 7 Infantrys, 1 Marine and 4 Tanks
British defend with 3 Artillerys, 3 Infantrys and 3 Mech.Infs
Yamamoto roll dice for 1 Artillery, 7 Infantrys, 1 Marine and 4 Tanks in Thailand, round 2 : 4/13 hits, 4.00 expected hits
British roll dice for 3 Artillerys, 3 Infantrys and 3 Mech.Infs in Thailand, round 2 : 2/9 hits, 3.00 expected hits
2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Thailand
Yamamoto roll dice for 1 Artillery, 5 Infantrys, 1 Marine and 4 Tanks in Thailand, round 3 : 2/11 hits, 3.67 expected hits
British roll dice for 2 Artillerys and 3 Mech.Infs in Thailand, round 3 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Yamamoto and 2 Artillerys owned by the British lost in Thailand
Yamamoto roll dice for 1 Artillery, 4 Infantrys, 1 Marine and 4 Tanks in Thailand, round 4 : 2/10 hits, 3.50 expected hits
British roll dice for 3 Mech.Infs in Thailand, round 4 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto and 2 Mech.Infs owned by the British lost in Thailand
Yamamoto roll dice for 1 Artillery, 3 Infantrys, 1 Marine and 4 Tanks in Thailand, round 5 : 4/9 hits, 3.33 expected hits
British roll dice for 1 Mech.Inf in Thailand, round 5 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Thailand
Yamamoto win, taking Thailand from British with 1 Artillery, 3 Infantrys, 1 Marine and 4 Tanks remaining. Battle score for attacker is 25
Casualties for Yamamoto: 4 Infantrys
Casualties for British: 3 Artillerys, 3 Infantrys and 3 Mech.Infs
Battle in E.Tibet
Yamamoto attack with 5 Infantrys, 3 Mech.Infs and 3 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 5 Infantrys, 3 Mech.Infs and 3 Tanks in E.Tibet, round 2 : 5/11 hits, 3.83 expected hits
Chinese roll dice for 1 Infantry in E.Tibet, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in E.Tibet
Yamamoto win, taking E.Tibet from Chinese with 4 Infantrys, 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
2 B.Transports moved from sz68 to sz74
2 Transports moved from sz58 to sz70
1 Carrier moved from sz58 to sz60
1 EarlyFighter moved from Davao to sz60
1 Destroyer moved from sz68 to sz70
3 EarlyFighters moved from Java to sz60
1 Bomber moved from Java to Phuket
2 Destroyers and 1 Submarine moved from sz78 to sz76
1 Bomber moved from Java to Phuket
Place Units - Yamamoto
2 Artillerys and 2 Infantrys placed in Davao
3 Mech.Infs placed in Kichedung
4 Destroyers and 1 Submarine placed in sz78
2 Artillerys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 73 PUs; end with 74 PUs
Combat Hit Differential Summary :
British : -2.00
Yamamoto : -2.67
Anzac : 1.33
Chinese : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Chinese
1 Infantry moved from Khan to S.Mongolia
1 Tank moved from Gobi to S.Mongolia
3 Infantrys moved from Nancheng to Tsingnan
4 Infantrys moved from Nancheng to Sikang
1 Artillery moved from Nancheng to Tsingnan
1 Elite moved from Nancheng to Sikang
2 EarlyFighters moved from Nancheng to Sikang
1 Infantry moved from Nancheng to Tsingnan
3 Artillerys, 5 Infantrys, 12 Mech.Infs and 2 Tanks moved from Nancheng to E.Tibet
6 Tanks moved from Xining to E.Tibet
3 Infantrys and 1 Marine moved from Urumal to Quyan
Purchase Units - Chinese
Chinese buy 6 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in E.Tibet
Chinese attack with 3 Artillerys, 5 Infantrys, 12 Mech.Infs and 8 Tanks
Yamamoto defend with 4 Infantrys, 3 Mech.Infs and 3 Tanks
Chinese roll dice for 3 Artillerys, 5 Infantrys, 12 Mech.Infs and 8 Tanks in E.Tibet, round 2 : 15/28 hits, 10.67 expected hits
Yamamoto roll dice for 4 Infantrys, 3 Mech.Infs and 3 Tanks in E.Tibet, round 2 : 4/10 hits, 3.83 expected hits
4 Infantrys owned by the Yamamoto, 3 Tanks owned by the Yamamoto, 3 Mech.Infs owned by the Yamamoto and 4 Infantrys owned by the Chinese lost in E.Tibet
Chinese win, taking E.Tibet from Yamamoto with 3 Artillerys, 1 Infantry, 12 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 30
Casualties for Chinese: 4 Infantrys
Casualties for Yamamoto: 4 Infantrys, 3 Mech.Infs and 3 Tanks
Battle in Sikang
Chinese attack with 2 EarlyFighters, 1 Elite and 4 Infantrys
Hisaichi defend with 1 Artillery, 2 Infantrys and 1 Tank
Chinese roll dice for 2 EarlyFighters, 1 Elite and 4 Infantrys in Sikang, round 2 : 1/7 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Sikang, round 2 : 3/4 hits, 1.50 expected hits
1 Infantry owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Sikang
Chinese roll dice for 2 EarlyFighters, 1 Elite and 1 Infantry in Sikang, round 3 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sikang, round 3 : 2/3 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in Sikang
retreated to Sikang
Hisaichi win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -8
Casualties for Chinese: 1 Elite and 4 Infantrys
Casualties for Hisaichi: 2 Infantrys
Battle in S.Mongolia
Chinese attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Tankette
Chinese roll dice for 1 Infantry and 1 Tank in S.Mongolia, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tankette in S.Mongolia, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in S.Mongolia, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tankette in S.Mongolia, round 3 : 0/1 hits, 0.17 expected hits
1 Tankette owned by the Hisaichi lost in S.Mongolia
Chinese win, taking S.Mongolia from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Tankette
Battle in Tsingnan
Chinese attack with 1 Artillery and 4 Infantrys
Hisaichi defend with 1 Artillery and 1 Tankette
Chinese roll dice for 1 Artillery and 4 Infantrys in Tsingnan, round 2 : 1/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Tankette in Tsingnan, round 2 : 0/2 hits, 0.50 expected hits
1 Tankette owned by the Hisaichi lost in Tsingnan
Chinese roll dice for 1 Artillery and 4 Infantrys in Tsingnan, round 3 : 1/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery in Tsingnan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Tsingnan
Chinese win, taking Tsingnan from Hisaichi with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Artillery and 1 Tankette
Non Combat Move - Chinese
3 Tanks moved from Gobi to Xining
2 EarlyFighters moved from Sikang to Xining
Place Units - Chinese
2 Infantrys and 4 Tanks placed in Xining
4 Infantrys placed in Urumal
Turn Complete - Chinese
Chinese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Hisaichi : 1.17
Yamamoto : 0.17
Chinese : 2.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
1 Tankette moved from N.Shangsi to S.Mongolia
2 EarlyFighters moved from Gansu to S.Mongolia
2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
2 Artillerys and 2 Infantrys moved from sz60 to Java
4 EarlyFighters moved from sz60 to sz61
2 Bombers moved from Phuket to sz61
2 Artillerys and 2 Infantrys moved from N.French I. to Burma
1 Artillery and 1 Infantry moved from Hongkong to sz67
1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz60
1 Artillery and 1 Infantry moved from sz60 to Java
1 Tank moved from Sikang to Nancheng
Hisaichi take Nancheng from Chinese
1 Tank moved from Nancheng to Ming Jong
Hisaichi take Ming Jong from Chinese
1 Artillery moved from Sikang to Nancheng
1 Artillery, 13 Infantrys and 14 Tanks moved from Gansu to Tsingnan
1 Tank moved from E.Shansi to Gansu
1 Tankette moved from E.Shansi to Gansu
1 Fighter moved from E.Shansi to S.Mongolia
3 Mech.Infs moved from Peking to N.Shangsi
3 Mech.Infs moved from N.Shangsi to Gansu
1 Artillery and 1 Elite moved from E.Shansi to N.Shangsi
1 Infantry moved from N.B to sz68
1 Infantry and 1 T.Boat moved from sz68 to sz69
1 Infantry moved from sz69 to Celebs
2 Transports moved from sz73 to sz67
2 B.Transports moved from sz79 to sz74
3 Infantrys moved from Korea to sz74
2 Artillerys and 1 Marine moved from Tientsin to sz74
1 Tankette moved from Tientsin to sz74
2 Artillerys, 2 B.Transports, 3 Infantrys, 1 Marine and 1 Tankette moved from sz74 to sz67
2 Artillerys, 3 Infantrys, 1 Marine and 1 Tankette moved from sz67 to N.French I.
1 Tank and 1 Tankette moved from Tientsin to E.Shansi
1 Artillery moved from W.Sian to Sikang
1 Destroyer moved from sz79 to sz67
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 1 Destroyer, 5 Infantrys, 3 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Java
Hisaichi attack with 3 Artillerys and 3 Infantrys
Anzac defend with 2 Artillerys and 3 Infantrys
Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Java
Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Java, round 2 : 3/6 hits, 2.00 expected hits
Anzac roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits
1 Artillery owned by the Anzac, 2 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
Hisaichi roll dice for 3 Artillerys and 2 Infantrys in Java, round 3 : 3/5 hits, 1.67 expected hits
Anzac roll dice for 1 Artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac lost in Java
Hisaichi win, taking Java from Anzac with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 12
Casualties for Anzac: 2 Artillerys and 3 Infantrys
Casualties for Hisaichi: 1 Infantry
Battle in Tsingnan
Hisaichi attack with 1 Artillery, 13 Infantrys and 14 Tanks
Chinese defend with 1 Artillery and 4 Infantrys
Hisaichi roll dice for 1 Artillery, 13 Infantrys and 14 Tanks in Tsingnan, round 2 : 10/28 hits, 9.67 expected hits
Chinese roll dice for 1 Artillery and 4 Infantrys in Tsingnan, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Hisaichi, 4 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Tsingnan
Hisaichi win, taking Tsingnan from Chinese with 1 Artillery, 12 Infantrys and 14 Tanks remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery and 4 Infantrys
Battle in sz61
Hisaichi attack with 2 Bombers and 4 EarlyFighters
British defend with 1 Cruiser, 2 Destroyers, 2 Submarines and 1 T.Boat
Hisaichi roll dice for 2 Bombers and 4 EarlyFighters in sz61, round 2 : 2/6 hits, 2.67 expected hits
British roll dice for 1 Cruiser, 2 Destroyers and 1 T.Boat in sz61, round 2 : 2/4 hits, 1.67 expected hits
1 Submarine owned by the British, 1 T.Boat owned by the British and 2 EarlyFighters owned by the Hisaichi lost in sz61
1 Submarine owned by the British Submerged
retreated to sz61
British win with 1 Cruiser and 2 Destroyers remaining. Battle score for attacker is -5
Casualties for Hisaichi: 2 EarlyFighters
Casualties for British: 1 Submarine and 1 T.Boat
Battle in S.Mongolia
Hisaichi attack with 2 EarlyFighters, 1 Fighter and 1 Tankette
Chinese defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 2 EarlyFighters, 1 Fighter and 1 Tankette in S.Mongolia, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in S.Mongolia, round 2 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 2 EarlyFighters, 1 Fighter and 1 Tankette in S.Mongolia, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in S.Mongolia, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Chinese lost in S.Mongolia
Hisaichi roll dice for 2 EarlyFighters, 1 Fighter and 1 Tankette in S.Mongolia, round 4 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 Tank in S.Mongolia, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Tankette owned by the Hisaichi lost in S.Mongolia
Hisaichi win with 2 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Infantry and 1 Tank
Casualties for Hisaichi: 1 Tankette
Battle in Burma
Hisaichi attack with 2 Artillerys and 2 Infantrys
British defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Burma, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Burma, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
Hisaichi win, taking Burma from British with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Hisaichi
2 EarlyFighters moved from S.Mongolia to Gansu
1 Fighter moved from S.Mongolia to Gansu
2 Bombers moved from sz61 to Phuket
2 EarlyFighters moved from sz61 to sz60
Place Units - Hisaichi
2 Artillerys and 2 Infantrys placed in S.Borneo
2 Artillerys, 3 Infantrys and 1 Tank placed in Hongkong
3 Mech.Infs placed in Peking
1 Tank and 2 Tankettes placed in Tientsin
1 Destroyer placed in sz79
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : -0.83
British : -0.33
Anzac : -0.67
Chinese : -1.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Thai
1 Mech.Inf moved from Phuket to W.Chunking
Purchase Units - Thai
Thai buy 1 Bunker and 5 Infantrys; Remaining resources: 1 PUs;
Combat - Thai
Battle in W.Chunking
Thai attack with 1 Mech.Inf
British defend with 1 Infantry
Thai roll dice for 1 Mech.Inf in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Mech.Inf in W.Chunking, round 3 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in W.Chunking, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in W.Chunking
Thai win, taking W.Chunking from Chinese with 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
1 Bunker and 5 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Thai : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
2 B.Transports and 2 Transports moved from sz64 to sz66
4 Artillerys moved from Malaya to sz66
4 Infantrys moved from Malaya to sz66
4 Artillerys and 4 Infantrys moved from sz66 to N.S
1 Cruiser moved from sz61 to sz66
2 Destroyers and 1 Submarine moved from sz61 to sz66
1 Cruiser and 4 Destroyers moved from sz63 to sz66
4 EarlyFighters moved from Soem to Malaya
3 EarlyFighters moved from Malaya to N.S
1 Fighter moved from Malaya to N.S
2 Mech.Infs moved from Bengal to Nancheng
Purchase Units - British
British buy 8 Artillerys, 1 Bunker, 9 Infantrys, 1 Marine and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - British
Battle in Nancheng
British attack with 2 Mech.Infs
Hisaichi defend with 1 Artillery
British roll dice for 2 Mech.Infs in Nancheng, round 2 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Nancheng, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British and 1 Artillery owned by the Hisaichi lost in Nancheng
British win, taking Nancheng from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is -1
Casualties for British: 1 Mech.Inf
Casualties for Hisaichi: 1 Artillery
Battle in N.S
British attack with 4 Artillerys, 3 EarlyFighters, 1 Fighter and 4 Infantrys
Hisaichi defend with 2 Artillerys and 2 Infantrys; Yamamoto defend with 4 Artillerys, 1 Infantry and 1 Tank
British roll dice for 2 Cruisers in N.S, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in N.S
British roll dice for 4 Artillerys, 3 EarlyFighters, 1 Fighter and 4 Infantrys in N.S, round 2 : 4/12 hits, 4.17 expected hits
Yamamoto roll dice for 6 Artillerys, 2 Infantrys and 1 Tank in N.S, round 2 : 3/9 hits, 3.17 expected hits
2 Artillerys owned by the Yamamoto, 3 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in N.S
British roll dice for 4 Artillerys, 3 EarlyFighters, 1 Fighter and 1 Infantry in N.S, round 3 : 3/9 hits, 3.17 expected hits
Yamamoto roll dice for 4 Artillerys and 1 Tank in N.S, round 3 : 1/5 hits, 1.83 expected hits
2 Artillerys owned by the Yamamoto, 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in N.S
British roll dice for 4 Artillerys, 3 EarlyFighters and 1 Fighter in N.S, round 4 : 3/8 hits, 2.83 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in N.S, round 4 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the British, 1 Tank owned by the Yamamoto and 1 Artillery owned by the Hisaichi lost in N.S
British win, taking N.S from Yamamoto with 3 Artillerys, 3 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 23
Casualties for Yamamoto: 4 Artillerys, 1 Infantry and 1 Tank
Casualties for British: 1 Artillery and 4 Infantrys
Casualties for Hisaichi: 2 Artillerys and 2 Infantrys
Non Combat Move - British
2 EarlyFighters and 1 Fighter moved from N.S to Malaya
1 EarlyFighter moved from N.S to Malaya
Place Units - British
1 Bunker and 6 Infantrys placed in Malaya
British undo move 1.
4 Artillerys, 1 Bunker, 1 Infantry and 1 Marine placed in Malaya
4 Artillerys and 4 Infantrys placed in Calcutta
1 Mech.Inf placed in Dheli
3 Infantrys placed in Vancouver
British undo move 4.
2 Infantrys placed in Vancouver
2 Infantrys placed in Dheli
Turn Complete - British
British collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
British : 1.17
Hisaichi : 0.67
Yamamoto : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
2 Artillerys and 3 Infantrys moved from Bali to Java
1 Infantry moved from Soem to sz57
6 Infantrys moved from Soem to sz57
1 Infantry and 1 T.Boat moved from sz57 to sz56
1 Infantry moved from sz56 to Sumatra
Anzac take Sumatra from Yamamoto
1 Submarine moved from sz50 to sz58
1 Submarine moved from sz50 to sz59
1 EarlyFighter moved from sz57 to sz59
1 EarlyFighter moved from sz57 to sz58
6 Infantrys moved from sz57 to Java
2 Infantrys moved from Flores to sz50
2 Cruisers and 2 Infantrys moved from sz50 to sz57
1 Battleship moved from sz57 to sz50
2 Infantrys moved from sz57 to Java
2 Transports moved from sz57 to sz50
1 Artillery moved from W.Australia to sz50
1 Artillery moved from Derby to sz50
2 Infantrys moved from Derby to sz50
2 Artillerys, 2 Infantrys and 2 Transports moved from sz50 to sz57
2 Artillerys and 2 Infantrys moved from sz57 to Java
1 Artillery moved from Darwin to Derby
1 Transport moved from sz50 to sz37
1 Transport moved from sz57 to sz50
Purchase Units - Anzac
Anzac buy 4 Artillerys and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz59
Anzac attack with 1 EarlyFighter and 1 Submarine
Yamamoto defend with 1 Destroyer
Anzac roll dice for 1 Submarine in sz59, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 EarlyFighter in sz59, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz59
Anzac win with 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in sz58
Anzac attack with 1 EarlyFighter and 1 Submarine
Yamamoto defend with 1 T.Boat
Anzac roll dice for 1 Submarine in sz58, round 2 : 1/1 hits, 0.33 expected hits
1 T.Boat owned by the Yamamoto lost in sz58
Anzac win with 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 T.Boat
Battle in Java
Anzac attack with 4 Artillerys and 13 Infantrys
Hisaichi defend with 3 Artillerys and 2 Infantrys
Anzac roll dice for 2 Cruisers in Java, round 2 : 0/2 hits, 1.00 expected hits
Anzac roll dice for 4 Artillerys and 13 Infantrys in Java, round 2 : 8/17 hits, 4.17 expected hits
Hisaichi roll dice for 3 Artillerys and 2 Infantrys in Java, round 2 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Anzac, 2 Infantrys owned by the Hisaichi and 3 Artillerys owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 4 Artillerys and 11 Infantrys remaining. Battle score for attacker is 12
Casualties for Anzac: 2 Infantrys
Casualties for Hisaichi: 3 Artillerys and 2 Infantrys
Non Combat Move - Anzac
1 EarlyFighter moved from sz59 to sz57
1 EarlyFighter moved from sz58 to sz57
Place Units - Anzac
2 Artillerys and 1 Infantry placed in W.Australia
Anzac undo move 1.
1 Artillery and 2 Infantrys placed in W.Australia
3 Artillerys placed in Darwin
Anzac undo move 2.
1 Artillery and 5 Infantrys placed in Melbourne
2 Artillerys and 1 Infantry placed in Darwin
Turn Complete - Anzac
Anzac collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33
Yamamoto : -0.50
Anzac : 3.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
6 EarlyFighters and 2 Fighters moved from sz20 to sz7
2 Destroyers moved from sz4 to sz7
3 Tanks moved from Palana to sz4
6 Infantrys moved from Palana to sz4
1 Infantry moved from Kiska to sz4
1 B.Transport, 7 Infantrys, 3 Tanks and 3 Transports moved from sz4 to sz7
7 Infantrys and 3 Tanks moved from sz7 to N.Japan
6 Destroyers moved from sz25 to sz20
1 S.Sub moved from sz23 to sz21
1 Battleship, 4 Carriers, 4 Destroyers and 1 Submarine moved from sz20 to sz3
4 Artillerys, 8 Infantrys and 3 Tanks moved from Magadan to Yakutsk
Purchase Units - Americans
Americans buy 2 B.Transports, 5 Destroyers and 14 Infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz7
Americans attack with 1 B.Transport, 2 Destroyers, 6 EarlyFighters, 2 Fighters and 3 Transports
Masaharu defend with 2 Destroyers and 1 Submarine
Masaharu roll dice for 1 Submarine in sz7, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 B.Transport, 2 Destroyers, 6 EarlyFighters, 2 Fighters and 3 Transports in sz7, round 2 : 2/10 hits, 3.67 expected hits
Masaharu roll dice for 2 Destroyers in sz7, round 2 : 1/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Masaharu and 1 Destroyer owned by the Masaharu lost in sz7
Americans roll dice for 1 B.Transport, 1 Destroyer, 6 EarlyFighters, 2 Fighters and 3 Transports in sz7, round 3 : 2/9 hits, 3.33 expected hits
Masaharu roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Masaharu and 1 EarlyFighter owned by the Americans lost in sz7
Americans win with 1 B.Transport, 1 Destroyer, 5 EarlyFighters, 2 Fighters and 3 Transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 Destroyer and 1 EarlyFighter
Casualties for Masaharu: 2 Destroyers and 1 Submarine
Battle in N.Japan
Americans attack with 7 Infantrys and 3 Tanks
Masaharu defend with 1 Bomber
Americans roll dice for 7 Infantrys and 3 Tanks in N.Japan, round 2 : 0/10 hits, 2.67 expected hits
Masaharu roll dice for 1 Bomber in N.Japan, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 7 Infantrys and 3 Tanks in N.Japan, round 3 : 4/10 hits, 2.67 expected hits
Masaharu roll dice for 1 Bomber in N.Japan, round 3 : 0/1 hits, 0.17 expected hits
1 Bomber owned by the Masaharu lost in N.Japan
Americans win, taking N.Japan from Masaharu with 7 Infantrys and 3 Tanks remaining. Battle score for attacker is 14
Casualties for Masaharu: 1 Bomber
Non Combat Move - Americans
5 EarlyFighters and 2 Fighters moved from sz7 to sz3
4 Infantrys and 1 Tank moved from N.Canada to Anchorage
1 Tank moved from Anchorage to Alaska
9 Infantrys moved from Canada to N.Canada
11 Infantrys and 2 Tanks moved from Rocky Mt to Canada
2 Tanks moved from Canada to N.Canada
Place Units - Americans
2 Destroyers placed in sz25
2 Destroyers placed in sz25
2 B.Transports placed in sz4
1 Destroyer placed in sz23
14 Infantrys placed in Rocky Mt
Turn Complete - Americans
Americans collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Masaharu : 0.00
Americans : -4.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
1 EarlyFighter moved from Quingdao to sz7
1 Destroyer and 1 Submarine moved from sz16 to sz7
2 Infantrys and 1 Marine moved from Belogorsk to Quingdao
5 Infantrys moved from Hsingan to Jinan
1 Artillery moved from Quingdao to Jinan
Purchase Units - Masaharu
Masaharu buy 1 Elite and 14 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in sz7
Masaharu attack with 1 Destroyer, 1 EarlyFighter and 1 Submarine
Americans defend with 1 B.Transport, 1 Destroyer and 3 Transports
Masaharu roll dice for 1 Submarine in sz7, round 2 : 0/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Destroyer and 1 EarlyFighter in sz7, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 B.Transport, 1 Destroyer and 3 Transports in sz7, round 2 : 1/5 hits, 1.17 expected hits
1 Submarine owned by the Masaharu lost in sz7
1 Destroyer retreated to sz16
Americans win with 1 B.Transport, 1 Destroyer and 3 Transports remaining. Battle score for attacker is -6
Casualties for Masaharu: 1 Submarine
Battle in Jinan
Masaharu attack with 1 Artillery and 5 Infantrys
Russians defend with 3 Infantrys
Masaharu roll dice for 1 Artillery and 5 Infantrys in Jinan, round 2 : 2/6 hits, 1.33 expected hits
Russians roll dice for 3 Infantrys in Jinan, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Jinan
Masaharu roll dice for 1 Artillery and 5 Infantrys in Jinan, round 3 : 0/6 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Artillery and 5 Infantrys in Jinan, round 4 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Jinan, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
Masaharu win, taking Jinan from Russians with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 3 Infantrys
Non Combat Move - Masaharu
3 Infantrys moved from Amursk to Belogorsk
4 Infantrys moved from Manchuria to Hsingan
1 EarlyFighter moved from sz7 to Sukhalin
Place Units - Masaharu
8 Infantrys placed in Akina
3 Infantrys placed in Amursk
1 Elite and 3 Infantrys placed in Manchuria
Turn Complete - Masaharu
Masaharu collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Masaharu : -2.00
Americans : -0.17
Russians : -1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
2 Infantrys moved from Vostok to Belogorsk
1 EarlyFighter moved from Ulaan Ude to Belogorsk
1 Infantry moved from Angarsk to Vostok
1 Mech.Inf moved from Ulaan Ude to Irkutsk
1 Mech.Inf moved from Irkutsk to Vostok
1 Mech.Inf moved from Vostok to Belogorsk
Purchase Units - Russians
Russians buy 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Belogorsk
Russians attack with 1 EarlyFighter, 2 Infantrys and 1 Mech.Inf
Masaharu defend with 3 Infantrys
Russians roll dice for 1 EarlyFighter, 2 Infantrys and 1 Mech.Inf in Belogorsk, round 2 : 2/4 hits, 1.17 expected hits
Masaharu roll dice for 3 Infantrys in Belogorsk, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Masaharu lost in Belogorsk
Russians roll dice for 1 EarlyFighter, 2 Infantrys and 1 Mech.Inf in Belogorsk, round 3 : 0/4 hits, 1.17 expected hits
Masaharu roll dice for 1 Infantry in Belogorsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 EarlyFighter, 2 Infantrys and 1 Mech.Inf in Belogorsk, round 4 : 1/4 hits, 1.17 expected hits
Masaharu roll dice for 1 Infantry in Belogorsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Belogorsk
Russians win, taking Belogorsk from Masaharu with 1 EarlyFighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Masaharu: 3 Infantrys
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Belogorsk to Ulaan Ude
1 Elite, 4 Infantrys and 2 Mech.Infs moved from Kyzal to Ulaan Ude
1 Elite, 5 Infantrys and 2 Tankettes moved from Kaask to Kyzal
2 Tankettes moved from Kyzal to Ulaan Ude
2 Mech.Infs and 2 Tankettes moved from Achinsk to Kaask
2 Mech.Infs moved from Kaask to Kyzal
Place Units - Russians
2 Infantrys and 4 Mech.Infs placed in Kaask
Russians undo move 1.
6 Infantrys placed in Kaask
4 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Masaharu : -0.67
Russians : -0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from Quingdao to Vostok
2 Infantrys and 1 Tank moved from Quingdao to Belogorsk
2 Artillerys and 2 Infantrys moved from Davao to sz70
2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from sz70 to sz58
2 Artillerys and 2 Infantrys moved from sz58 to Flores
3 Mech.Infs moved from W.Sian to Nancheng
2 Bombers moved from Phuket to sz59
2 Artillerys and 1 Marine moved from N.French I. to sz67
1 Artillery and 1 Infantry moved from Kwangtung to sz67
1 Tank moved from N.French I. to sz67
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz67 to sz60
1 Artillery, 1 Infantry and 1 Tank moved from sz60 to N.S
2 Artillerys, 1 B.Transport and 1 Marine moved from sz67 to sz60
2 Artillerys and 1 Marine moved from sz60 to Sumatra
2 EarlyFighters moved from sz60 to sz59
2 EarlyFighters moved from sz60 to sz58
1 Artillery, 3 Infantrys, 1 Marine and 4 Tanks moved from Thailand to Burma
1 Infantry moved from Chunking to W.Chunking
3 Mech.Infs moved from Kichedung to W.Sian
Purchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 5 Destroyers, 2 Infantrys and 3 Mech.Infs; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in N.S
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
British defend with 3 Artillerys
Yamamoto roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the British lost in N.S
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.S, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 2 Artillerys in N.S, round 2 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the British lost in N.S
Yamamoto win, taking N.S from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 12
Casualties for British: 3 Artillerys
Battle in Vostok
Yamamoto attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Vostok, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Vostok
Yamamoto roll dice for 1 Artillery in Vostok, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Vostok, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Vostok
Russians win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Sumatra
Yamamoto attack with 2 Artillerys and 1 Marine
Anzac defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys and 1 Marine in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
Anzac roll dice for 1 Infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Sumatra
Yamamoto win, taking Sumatra from Anzac with 1 Artillery and 1 Marine remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Artillery
Casualties for Anzac: 1 Infantry
Battle in Belogorsk
Yamamoto attack with 2 Infantrys and 1 Tank
Russians defend with 1 Infantry and 1 Mech.Inf
Yamamoto roll dice for 2 Infantrys and 1 Tank in Belogorsk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry and 1 Mech.Inf in Belogorsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Belogorsk
Yamamoto roll dice for 1 Infantry and 1 Tank in Belogorsk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry and 1 Mech.Inf in Belogorsk, round 3 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Belogorsk
Russians win with 1 Mech.Inf remaining. Battle score for attacker is -7
Casualties for Yamamoto: 2 Infantrys and 1 Tank
Casualties for Russians: 1 Infantry
Battle in sz58
Yamamoto attack with 1 Destroyer, 2 EarlyFighters and 2 Transports
Anzac defend with 1 Submarine
Anzac roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer, 2 EarlyFighters and 2 Transports in sz58, round 2 : 3/3 hits, 1.00 expected hits
1 Submarine owned by the Anzac lost in sz58
Yamamoto win with 1 Destroyer, 2 EarlyFighters and 2 Transports remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Submarine
Battle in sz59
Yamamoto attack with 2 Bombers and 2 EarlyFighters
Anzac defend with 1 Submarine
Yamamoto roll dice for 2 Bombers and 2 EarlyFighters in sz59, round 2 : 1/4 hits, 2.00 expected hits
1 Submarine owned by the Anzac lost in sz59
Yamamoto win with 2 Bombers and 2 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Submarine
Battle in Flores
Battle in Nancheng
Yamamoto attack with 3 Mech.Infs
British defend with 1 Mech.Inf
Yamamoto roll dice for 3 Mech.Infs in Nancheng, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Mech.Inf in Nancheng, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British and 1 Mech.Inf owned by the Yamamoto lost in Nancheng
Yamamoto win, taking Flores from Anzac, taking Nancheng from Chinese with 2 Mech.Infs remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Mech.Inf
Casualties for British: 1 Mech.Inf
Non Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Changing ownership of New Britain from British to Yamamoto
EDIT: Removing units owned by Yamamoto from sz48: 1 T.Boat
EDIT: Removing units owned by Yamamoto from Ceram: 1 Infantry
EDIT: Adding units owned by Yamamoto to sz47: 1 T.Boat
EDIT: Adding units owned by Yamamoto to New Britain: 1 Infantry
EDIT: Turning off Edit Mode
2 EarlyFighters moved from sz58 to sz60
2 EarlyFighters moved from sz59 to sz60
2 Bombers moved from sz59 to Phuket
2 Transports moved from sz60 to sz70
1 B.Transport moved from sz73 to sz74
3 Transports moved from sz73 to sz74
1 B.Transport moved from sz60 to sz74
2 Artillerys moved from Tokyo to S.Japan
1 Submarine moved from sz78 to sz18
4 Destroyers moved from sz78 to sz76
Place Units - Yamamoto
5 Destroyers placed in sz78
3 Mech.Infs placed in Kichedung
2 Artillerys and 2 Infantrys placed in Davao
2 Artillerys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 75 PUs; end with 76 PUs
Combat Hit Differential Summary :
British : -0.67
Yamamoto : 0.50
Anzac : 0.50
Chinese : 0.67
Russians : 3.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
1 Infantry moved from Quyan to Gobi
1 Infantry moved from Quyan to Ming Jong
1 Infantry and 1 Marine moved from Quyan to Ming Jong
4 Infantrys moved from Urumal to Quyan
3 Artillerys and 1 Mech.Inf moved from E.Tibet to Nancheng
2 Artillerys and 3 Tanks moved from W.Tibet to S.Tibet
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 EarlyFighter, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in S.Tibet
Chinese attack with 2 Artillerys and 3 Tanks
Neutral defend with 1 Bunker
Chinese roll dice for 2 Artillerys and 3 Tanks in S.Tibet, round 2 : 0/5 hits, 2.17 expected hits
Neutral roll dice for 1 Bunker in S.Tibet, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 2 Artillerys and 3 Tanks in S.Tibet, round 3 : 2/5 hits, 2.17 expected hits
Neutral roll dice for 1 Bunker in S.Tibet, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Artillery owned by the Chinese lost in S.Tibet
Chinese loses 0 PUs for violating S.Tibets neutrality.
Chinese win, taking S.Tibet from Neutral with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Artillery
Casualties for Neutral: 1 Bunker
Battle in Nancheng
Chinese attack with 3 Artillerys and 1 Mech.Inf
Yamamoto defend with 2 Mech.Infs
Chinese roll dice for 3 Artillerys and 1 Mech.Inf in Nancheng, round 2 : 3/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Mech.Infs in Nancheng, round 2 : 2/2 hits, 0.67 expected hits
2 Mech.Infs owned by the Yamamoto and 2 Artillerys owned by the Chinese lost in Nancheng
Chinese win, taking Nancheng from Yamamoto with 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Chinese: 2 Artillerys
Casualties for Yamamoto: 2 Mech.Infs
Battle in Ming Jong
Chinese attack with 2 Infantrys and 1 Marine
Hisaichi defend with 1 Tank
Chinese roll dice for 2 Infantrys and 1 Marine in Ming Jong, round 2 : 2/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Ming Jong, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Ming Jong
Chinese win, taking Ming Jong from Hisaichi with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Non Combat Move - Chinese
11 Mech.Infs and 8 Tanks moved from E.Tibet to Xining
Place Units - Chinese
2 Artillerys, 1 Elite and 3 Infantrys placed in Xining
1 EarlyFighter and 3 Infantrys placed in Urumal
Turn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Neutral : 0.00
Hisaichi : -0.50
Yamamoto : 1.33
Chinese : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Hisaichi
2 Artillerys and 2 Infantrys moved from Burma to Bengal
2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
1 T.Boat moved from sz69 to sz59
1 Infantry moved from Celebs to sz59
1 Infantry moved from sz59 to Java
2 Artillerys moved from sz60 to Java
2 Infantrys moved from sz60 to Java
1 Tank moved from E.Borneo to sz60
1 Tank moved from sz60 to Java
2 EarlyFighters moved from sz60 to Java
2 Artillerys moved from Hongkong to sz67
1 Tank moved from Hongkong to sz67
1 Tankette moved from N.French I. to sz67
2 Artillerys moved from N.French I. to sz67
1 Marine moved from N.French I. to sz67
3 Infantrys moved from Hongkong to sz67
4 Artillerys, 2 B.Transports, 2 Destroyers, 3 Infantrys, 1 Marine, 1 Tank, 1 Tankette and 2 Transports moved from sz67 to sz60
2 Bombers moved from Phuket to Java
4 Artillerys, 3 Infantrys, 1 Marine, 1 Tank and 1 Tankette moved from sz60 to Java
1 Tankette moved from Hsingan to Belogorsk
2 Tankettes moved from Tientsin to Belogorsk
1 Tank moved from Tientsin to Belogorsk
1 Tank and 1 Tankette moved from E.Shansi to Gansu
1 Artillery and 1 Elite moved from N.Shangsi to Gansu
3 Mech.Infs moved from Peking to N.Shangsi
3 Mech.Infs moved from N.Shangsi to Gansu
3 Infantrys moved from N.French I. to Burma
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 B.Transport, 2 Destroyers, 6 Infantrys, 2 Tanks and 4 Tankettes; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Java
Hisaichi attack with 6 Artillerys, 2 Bombers, 2 EarlyFighters, 6 Infantrys, 1 Marine, 2 Tanks and 1 Tankette
Anzac defend with 4 Artillerys and 11 Infantrys
Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 6 Artillerys, 2 Bombers, 2 EarlyFighters, 6 Infantrys, 1 Marine, 2 Tanks and 1 Tankette in Java, round 2 : 7/20 hits, 7.67 expected hits
Anzac roll dice for 4 Artillerys and 11 Infantrys in Java, round 2 : 4/15 hits, 5.00 expected hits
7 Infantrys owned by the Anzac and 4 Infantrys owned by the Hisaichi lost in Java
Hisaichi roll dice for 6 Artillerys, 2 Bombers, 2 EarlyFighters, 2 Infantrys, 1 Marine, 2 Tanks and 1 Tankette in Java, round 3 : 5/16 hits, 6.50 expected hits
Anzac roll dice for 4 Artillerys and 4 Infantrys in Java, round 3 : 5/8 hits, 2.67 expected hits
1 Artillery owned by the Anzac, 4 Infantrys owned by the Anzac, 1 Tankette owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Java
Hisaichi roll dice for 4 Artillerys, 2 Bombers, 2 EarlyFighters, 1 Marine and 2 Tanks in Java, round 4 : 5/11 hits, 4.83 expected hits
Anzac roll dice for 3 Artillerys in Java, round 4 : 1/3 hits, 1.00 expected hits
3 Artillerys owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Java
Hisaichi win, taking Java from Anzac with 3 Artillerys, 2 Bombers, 2 EarlyFighters, 1 Marine and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Hisaichi: 3 Artillerys, 6 Infantrys and 1 Tankette
Casualties for Anzac: 4 Artillerys and 11 Infantrys
Battle in Bengal
Hisaichi attack with 2 Artillerys and 2 Infantrys
British defend with 1 Mech.Inf
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Bengal, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 Mech.Inf in Bengal, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Bengal, round 3 : 0/4 hits, 1.33 expected hits
British roll dice for 1 Mech.Inf in Bengal, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Bengal, round 4 : 0/4 hits, 1.33 expected hits
British roll dice for 1 Mech.Inf in Bengal, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Bengal
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Bengal, round 5 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Mech.Inf in Bengal, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Bengal
Hisaichi roll dice for 2 Artillerys in Bengal, round 6 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Mech.Inf in Bengal, round 6 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British and 1 Artillery owned by the Hisaichi lost in Bengal
Hisaichi win, taking Bengal from British with 1 Artillery remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Casualties for British: 1 Mech.Inf
Battle in Belogorsk
Hisaichi attack with 1 Tank and 3 Tankettes
Russians defend with 1 Mech.Inf
Hisaichi roll dice for 1 Tank and 3 Tankettes in Belogorsk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Mech.Inf in Belogorsk, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians lost in Belogorsk
Hisaichi win, taking Belogorsk from Russians with 1 Tank and 3 Tankettes remaining. Battle score for attacker is 5
Casualties for Russians: 1 Mech.Inf
Non Combat Move - Hisaichi
2 EarlyFighters moved from Java to sz60
2 Bombers moved from Java to Phuket
Place Units - Hisaichi
2 Artillerys and 2 Infantrys placed in S.Borneo
1 B.Transport and 2 Destroyers placed in sz79
4 Infantrys placed in Seoul
1 Tank and 2 Tankettes placed in Peking
1 Tank and 2 Tankettes placed in Tientsin
Turn Complete - Hisaichi
Hisaichi collect 71 PUs; end with 72 PUs
Combat Hit Differential Summary :
Hisaichi : -7.83
British : 1.33
Anzac : 1.33
Russians : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Dutch
1 EarlyFighter moved from Malaya to Bengal
Combat - Dutch
Battle in Bengal
Dutch attack with 1 EarlyFighter
Hisaichi defend with 1 Artillery
Dutch roll dice for 1 EarlyFighter in Bengal, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in Bengal, round 2 : 1/1 hits, 0.33 expected hits
1 EarlyFighter owned by the Dutch lost in Bengal
Hisaichi win with 1 Artillery remaining. Battle score for attacker is -8
Casualties for Dutch: 1 EarlyFighter
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
Hisaichi : 0.67
Dutch : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Thai
1 Mech.Inf moved from W.Chunking to E.India
Thai take E.India from British
1 Mech.Inf moved from E.India to Bengal
6 Infantrys moved from Phuket to Thailand
Purchase Units - Thai
Thai buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
1 T.Boat moved from sz60 to sz73
Place Units - Thai
2 Elites and 4 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - British
2 B.Transports moved from sz66 to sz63
4 Artillerys moved from Calcutta to sz63
2 Infantrys moved from Calcutta to sz63
1 Transport moved from sz66 to sz63
2 Infantrys moved from Calcutta to sz63
4 Artillerys and 4 Infantrys moved from sz63 to E.India
British take E.India from Thai
1 Marine moved from Malaya to sz66
1 Infantry moved from Malaya to sz66
1 Artillery moved from Malaya to sz66
1 Infantry moved from Malaya to sz66
1 Artillery, 2 Cruisers, 2 Infantrys, 1 Marine and 1 Transport moved from sz66 to sz64
6 Destroyers moved from sz66 to sz64
1 Submarine moved from sz66 to sz64
1 Artillery, 2 Infantrys and 1 Marine moved from sz64 to Bengal
1 Mech.Inf moved from Dheli to Bengal
2 Infantrys moved from Dheli to Bhopa
Purchase Units - British
British buy 10 Artillerys, 1 Bunker, 6 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - British
Battle in Bengal
British attack with 1 Artillery, 2 Infantrys, 1 Marine and 1 Mech.Inf
Hisaichi defend with 1 Artillery; Thai defend with 1 Mech.Inf
British roll dice for 2 Cruisers in Bengal, round 2 : 2/2 hits, 1.00 expected hits
1 Mech.Inf owned by the Thai and 1 Artillery owned by the Hisaichi lost in Bengal
British win, taking Bengal from Hisaichi with 1 Artillery, 2 Infantrys, 1 Marine and 1 Mech.Inf remaining. Battle score for attacker is 9
Casualties for Hisaichi: 1 Artillery
Casualties for Thai: 1 Mech.Inf
Non Combat Move - British
Place Units - British
6 Artillerys and 1 Bunker placed in Malaya
2 Infantrys and 1 Mech.Inf placed in Dheli
4 Artillerys and 4 Infantrys placed in Calcutta
Turn Complete - British
British collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
British : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Anzac
1 Artillery and 1 Infantry moved from W.Australia to sz50
1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz56
1 Artillery and 1 Infantry moved from sz56 to Sumatra
1 Battleship moved from sz50 to sz56
2 EarlyFighters moved from sz57 to Sumatra
5 Transports moved from sz57 to sz50
1 Carrier moved from sz57 to sz56
1 Cruiser moved from sz57 to sz50
1 Infantry moved from W.Australia to sz50
1 Artillery moved from Derby to sz50
1 Artillery and 1 Infantry moved from Melbourne to sz37
4 Infantrys moved from Melbourne to S.W.Australia
1 Artillery, 1 Infantry and 1 Transport moved from sz37 to sz50
2 Artillerys and 2 Infantrys moved from sz50 to Flores
1 Cruiser moved from sz57 to sz50
2 Artillerys and 1 Infantry moved from Darwin to Derby
Purchase Units - Anzac
Anzac buy 2 Artillerys, 8 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Flores
Anzac attack with 2 Artillerys and 2 Infantrys
Yamamoto defend with 2 Artillerys and 2 Infantrys
Anzac roll dice for 2 Cruisers in Flores, round 2 : 0/2 hits, 1.00 expected hits
Anzac roll dice for 2 Artillerys and 2 Infantrys in Flores, round 2 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Flores, round 2 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Yamamoto lost in Flores
Anzac roll dice for 2 Artillerys and 2 Infantrys in Flores, round 3 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Artillerys in Flores, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto lost in Flores
Anzac roll dice for 2 Artillerys and 2 Infantrys in Flores, round 4 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery in Flores, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Flores
Anzac roll dice for 2 Artillerys and 1 Infantry in Flores, round 5 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery in Flores, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Flores
Anzac win, taking Flores from Yamamoto with 2 Artillerys remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Artillerys and 2 Infantrys
Casualties for Anzac: 2 Infantrys
Battle in Sumatra
Anzac attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
Yamamoto defend with 1 Artillery and 1 Marine
Anzac roll dice for 1 Battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Marine in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 Marine owned by the Yamamoto lost in Sumatra
Anzac roll dice for 1 Artillery and 2 EarlyFighters in Sumatra, round 3 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Sumatra
Anzac win, taking Sumatra from Yamamoto with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 5
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Marine
Non Combat Move - Anzac
2 EarlyFighters moved from Sumatra to sz56
Place Units - Anzac
1 Artillery, 1 Infantry and 1 Marine placed in W.Australia
1 Artillery and 2 Infantrys placed in Darwin
1 Transport placed in sz37
5 Infantrys placed in Melbourne
Turn Complete - Anzac
Anzac collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67
Anzac : -3.00