ErinmoreS (ger)battlestarpimptastica (jap) vs Barbaloca Allies plus tech


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 39 Sea Zone to 38 Sea Zone
            1 destroyer moved from 38 Sea Zone to 37 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 cruiser moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            3 fighters moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser, 2 destroyers and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 42 Sea Zone to Java
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Belgian Congo
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 1
    
        Politics - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_minor; Remaining resources: 84 PUs; 
            Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 7 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 infantry moved from Poland to Baltic States
            2 infantry moved from Romania to Bessarabia
            1 bomber moved from Western Germany to Bessarabia
            1 tactical_bomber moved from Poland to Bessarabia
            6 armour and 5 infantry moved from Slovakia Hungary to Eastern Poland
            2 artilleries and 15 infantry moved from Poland to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
            1 bomber moved from Western Germany to Bessarabia
            1 artillery moved from United Kingdom to Scotland
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from Western Germany to Baltic States
            1 mech_infantry moved from Slovakia Hungary to Baltic States
            1 bomber moved from Western Germany to Baltic States
            1 tactical_bomber moved from Normandy Bordeaux to 125 Sea Zone
    
        Combat - Germans
            Battle in Scotland
                Germans attack with 1 artillery
                British defend with 1 aaGun and 1 airfield
                    1 aaGun owned by the British lost in Scotland
                Germans win, taking Scotland from British with 1 artillery remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in Bessarabia
                Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Russians with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Baltic States
                Germans attack with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/7 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Eastern Poland
                Germans attack with 6 armour, 2 artilleries and 20 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 6 armour, 2 artilleries and 20 infantry in Eastern Poland, round 2 : 10/28 hits, 7.33 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 6 armour, 2 artilleries and 19 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun, 1 armour and 1 infantry moved from Slovakia Hungary to Eastern Poland
            2 aaGuns moved from Poland to Eastern Poland
            5 transports moved from 110 Sea Zone to 112 Sea Zone
            1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            2 armour and 2 mech_infantrys moved from Western Germany to 112 Sea Zone
            2 armour and 2 mech_infantrys moved from 112 Sea Zone to Norway
            2 aaGuns, 1 artillery and 8 infantry moved from Germany to Poland
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
            2 fighters moved from 125 Sea Zone to Western Germany
            2 bombers moved from Baltic States to Western Germany
            1 fighter and 1 tactical_bomber moved from Baltic States to Poland
            2 bombers moved from Bessarabia to Northern Italy
            1 tactical_bomber moved from Bessarabia to Poland
            1 transport moved from 110 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            2 infantry placed in United Kingdom
            1 armour and 4 mech_infantrys placed in Germany
            1 bomber and 1 fighter placed in Western Germany
            3 artilleries and 5 infantry placed in Western Germany
            1 transport placed in 93 Sea Zone
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.17
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Karelia to Finland
            1 artillery moved from Karelia to Finland
            1 fighter moved from Novgorod to Finland
            1 artillery moved from Karelia to Vyborg
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Vyborg
            2 infantry moved from Belarus to Baltic States
            1 artillery moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Baltic States
            2 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Ukraine to Bessarabia
            1 fighter moved from Russia to Bessarabia
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 armour moved from Russia to Samara
            1 fighter moved from Yakut S.S.R. to Siberia
            1 infantry moved from Amur to Siberia
            1 infantry moved from Amur to Siberia
            1 infantry moved from Amur to Siberia
            1 armour moved from Samara to Kazakhstan
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 artillery and 1 fighter in Bessarabia, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Finland
                Russians attack with 1 artillery, 1 fighter and 4 infantry
                Germans defend with 4 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Finland, round 2 : 1/6 hits, 1.83 expected hits
                    Germans roll dice for 4 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Finland, round 3 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in Finland, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 4 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 4 infantry
            Battle in Siberia
                Russians attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Siberia, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
                Russians win, taking Siberia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Baltic States
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 2 infantry and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Vyborg
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Finland to Novgorod
            1 fighter moved from Baltic States to Novgorod
            6 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Bessarabia to Ukraine
            1 fighter moved from Siberia to Amur
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 fighter and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
            Russians collect 38 PUs (2 lost to blockades); end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : 1.00
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry moved from Manchuria to Korea
            2 fighters moved from Japan to Korea
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 artillery and 1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            2 artilleries and 1 mech_infantry moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Yunnan
            2 mech_infantrys moved from Hunan to Yunnan
            2 armour moved from Hunan to Yunnan
            1 infantry moved from Kiangsi to Kwangtung
            2 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
            2 tactical_bombers moved from Kweichow to Tsinghai
            1 tactical_bomber moved from Hunan to Kwangtung
            1 tactical_bomber moved from Hunan to Yunnan
            1 bomber moved from Hunan to Tsinghai
            1 bomber moved from Hunan to Kwangtung
            2 fighters moved from Hunan to Tsinghai
            2 fighters moved from Hunan to Yunnan
            2 fighters moved from Hunan to Kwangtung
            1 fighter moved from Hunan to Tsinghai
            1 fighter moved from Hunan to Kwangtung
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 5 transports
                ANZAC defend with 1 cruiser, 2 destroyers and 1 transport
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 5 transports in 42 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits
                    ANZAC roll dice for 1 cruiser, 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 23
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 transport
            Battle in Java
                Japanese attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery, 3 fighters and 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Java, round 2 : 1/10 hits, 3.17 expected hits
                    ANZAC roll dice for 1 artillery, 3 fighters and 2 infantry in Java, round 2 : 2/6 hits, 3.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Java, round 3 : 3/8 hits, 2.83 expected hits
                    ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Java, round 3 : 1/5 hits, 2.67 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 4 : 2/7 hits, 2.67 expected hits
                    ANZAC roll dice for 2 fighters in Java, round 4 : 1/2 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 28
                Casualties for Japanese: 4 infantry
                Casualties for ANZAC: 1 artillery, 3 fighters and 2 infantry
            Battle in Kwangtung
                Japanese attack with 2 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 6/9 hits, 4.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Tsinghai
                Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/8 hits, 4.17 expected hits
                    Chinese roll dice for 4 infantry in Tsinghai, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
            Battle in Yunnan
                Japanese attack with 2 armour, 2 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/12 hits, 4.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Korea
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Korea to Japan
            1 bomber moved from Tsinghai to Hunan
            2 tactical_bombers moved from Tsinghai to Kweichow
            3 fighters moved from Tsinghai to Shensi
            2 fighters moved from Yunnan to Hunan
            1 tactical_bomber moved from Yunnan to Hunan
            3 fighters moved from Kwangtung to Hunan
            1 tactical_bomber moved from Kwangtung to Hunan
            1 bomber moved from Kwangtung to Hunan
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            10 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -3.17
    Chinese : -1.67
    UK_Pacific : 0.33
    Russians : 0.67
    Japanese : -0.83
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            3 submarines moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 6 submarines, 2 tactical_bombers and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Morocco
            1 submarine moved from 76 Sea Zone to 79 Sea Zone
            1 destroyer moved from 76 Sea Zone to 79 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            3 submarines moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 6 submarines, 2 tactical_bombers and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Morocco
            1 submarine moved from 76 Sea Zone to 79 Sea Zone
            1 destroyer moved from 76 Sea Zone to 79 Sea Zone
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,5,3
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,3,1
                Units damaged: 1 carrier owned by the Americans
            Battle in Morocco
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                Japanese defend with 2 destroyers, 2 fighters and 1 transport
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 1/10 hits, 4.83 expected hits
                    Japanese roll dice for 2 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 5/10 hits, 4.83 expected hits
                    Japanese roll dice for 2 fighters and 1 transport in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                Americans win, taking Morocco from Italians, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 31
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 2 destroyers, 2 fighters and 1 transport
            Battle in Gibraltar
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 3 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 16 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber, 1 fighter and 3 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Korea
                Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Korea, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters could not land in 6 Sea Zone and were removed
            1 fighter moved from 16 Sea Zone to Midway
            1 bomber moved from 16 Sea Zone to Midway
    
        Place Units - Americans
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            Americans undo move 1.
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 cruiser placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 armour and 1 infantry placed in Eastern United States
            Americans undo move 7.
            Americans undo move 6.
            Americans undo move 5.
            Americans undo move 4.
            Americans undo move 3.
            Americans undo move 2.
            Americans undo move 1.
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 armour and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : -3.17
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            3 submarines moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 6 submarines, 2 tactical_bombers and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Morocco
            1 submarine moved from 76 Sea Zone to 79 Sea Zone
            1 destroyer moved from 76 Sea Zone to 79 Sea Zone
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,5,3
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,3,1
                Units damaged: 1 carrier owned by the Americans
            Battle in Morocco
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                Japanese defend with 2 destroyers, 2 fighters and 1 transport
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 1/10 hits, 4.83 expected hits
                    Japanese roll dice for 2 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 5/10 hits, 4.83 expected hits
                    Japanese roll dice for 2 fighters and 1 transport in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                Americans win, taking Morocco from Italians, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 31
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 2 destroyers, 2 fighters and 1 transport
            Battle in Gibraltar
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 3 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 16 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber, 1 fighter and 3 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Korea
                Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Korea, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters could not land in 6 Sea Zone and were removed
            1 fighter moved from 16 Sea Zone to Midway
            1 bomber moved from 16 Sea Zone to Midway
    
        Place Units - Americans
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            Americans undo move 1.
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 cruiser placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 armour and 1 infantry placed in Eastern United States
            Americans undo move 7.
            Americans undo move 6.
            Americans undo move 5.
            Americans undo move 4.
            Americans undo move 3.
            Americans undo move 2.
            Americans undo move 1.
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 armour and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Eastern Persia to West India
            3 artilleries, 1 battleship, 1 cruiser, 3 destroyers, 2 infantry, 2 submarines and 3 transports moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from Kenya to West India
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Kenya to Italian Somaliland
            1 armour and 1 mech_infantry moved from Kenya to Italian Somaliland
            2 fighters moved from Burma to India
            1 tactical_bomber moved from Burma to India
            1 armour moved from Burma to India
            3 mech_infantrys moved from Burma to India
            8 infantry moved from Burma to India
            1 infantry moved from Burma to India
    
        Combat - British
    
        Non Combat Move - British
            2 infantry moved from 39 Sea Zone to India
            3 artilleries moved from 39 Sea Zone to India
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : -3.17
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 airfield, 1 armour, 1 artillery, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Egypt to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 armour moved from Egypt to Syria
                  Italians take Syria from French
            2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
            2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Greece to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
            1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 2 artilleries and 2 infantry
                Americans defend with 1 armour, 1 harbour and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Morocco
                Italians attack with 2 artilleries and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Morocco
                    Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 3 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Morocco
                Italians win, taking Morocco from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Belgian Congo
                Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                French defend with 1 infantry
                    Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Belgian Congo
                Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
            1 artillery moved from Trans-Jordan to Iraq
                  Italians take Iraq from Neutral_Axis
            1 destroyer moved from 98 Sea Zone to 93 Sea Zone
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 submarine moved from 98 Sea Zone to 92 Sea Zone
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from Greece to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 aaGun moved from France to Western Germany
            1 aaGun moved from Romania to Eastern Poland
    
        Place Units - Italians
            1 airfield placed in Algeria
            1 armour, 1 artillery and 1 mech_infantry placed in Egypt
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.50
    British : 0.67
    Americans : -1.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Norway to Finland
            2 infantry moved from Poland to Baltic States
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from Northern Italy to Bessarabia
            1 bomber moved from Northern Italy to Bessarabia
            1 fighter and 1 tactical_bomber moved from Poland to Baltic States
            1 bomber moved from Western Germany to Baltic States
            1 tactical_bomber moved from Poland to Bessarabia
            1 infantry moved from Poland to Baltic States
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery moved from Scotland to Eire
                  Germans take Eire from Neutral_Allies
            2 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
            2 infantry moved from 123 Sea Zone to Iceland
            1 tactical_bomber moved from 112 Sea Zone to Finland
            1 bomber moved from Western Germany to Finland
            1 bomber moved from Western Germany to Baltic States
    
        Combat - Germans
            Battle in Iceland
            Battle in Bessarabia
                Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bessarabia
                Germans win, taking Iceland from British, taking Bessarabia from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Baltic States
                Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/7 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Finland
                Germans attack with 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 0/5 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Finland
                    Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Finland, round 3 : 2/3 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 tactical_bomber owned by the Germans lost in Finland
                Germans win, taking Finland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -12
                Casualties for Germans: 2 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Western Germany to Algeria
            1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 infantry moved from Western Germany to Northern Italy
            1 mech_infantry moved from Germany to Northern Italy
            1 destroyer moved from 125 Sea Zone to 113 Sea Zone
            1 carrier, 1 cruiser, 1 submarine and 5 transports moved from 112 Sea Zone to 113 Sea Zone
            1 fighter moved from Baltic States to 113 Sea Zone
            1 tactical_bomber moved from Baltic States to 113 Sea Zone
            2 bombers moved from Baltic States to Western Germany
            2 submarines moved from 110 Sea Zone to 112 Sea Zone
            2 aaGuns, 1 artillery and 5 infantry moved from Poland to Eastern Poland
            1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
            2 artilleries moved from 113 Sea Zone to Norway
            2 infantry moved from 113 Sea Zone to Norway
            1 artillery and 2 infantry moved from Western Germany to Germany
            1 bomber moved from Finland to Western Germany
            1 tactical_bomber moved from Bessarabia to Eastern Poland
            2 bombers moved from Bessarabia to Eastern Poland
    
        Place Units - Germans
            2 armour and 7 mech_infantrys placed in Germany
            1 tactical_bomber placed in Western Germany
            2 infantry placed in United Kingdom
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    Russians : 1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Siberia to Soviet Far East
                  Russians take Soviet Far East from Japanese
            1 infantry moved from Siberia to Amur
            14 infantry moved from Amur to Manchuria
            1 fighter moved from Amur to Manchuria
            1 artillery moved from Vyborg to Finland
            1 infantry moved from Vyborg to Finland
            1 fighter moved from Novgorod to Finland
            2 infantry moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Baltic States
            2 infantry moved from Novgorod to Baltic States
            2 infantry moved from Ukraine to Western Ukraine
            4 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Ukraine to Bessarabia
            1 fighter moved from Russia to Timguska
            1 armour moved from Kazakhstan to Timguska
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 1 armour and 1 fighter
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 fighter in Timguska, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Timguska
                Russians win, taking Timguska from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Bessarabia
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Bessarabia, round 2 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Finland
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Western Ukraine
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 5 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 6 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 7 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 8 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Manchuria
                Russians attack with 1 fighter and 14 infantry
                Japanese defend with 1 aaGun, 1 artillery and 9 infantry
                    AA fire in Manchuria : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 fighter and 14 infantry in Manchuria, round 2 : 3/15 hits, 2.83 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 9 infantry in Manchuria, round 2 : 5/10 hits, 3.33 expected hits
                    2 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 1 fighter and 9 infantry in Manchuria, round 3 : 0/10 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 7 infantry in Manchuria, round 3 : 3/8 hits, 2.67 expected hits
                    3 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 fighter and 6 infantry in Manchuria, round 4 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 7 infantry in Manchuria, round 4 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 fighter and 5 infantry in Manchuria, round 5 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 6 infantry in Manchuria, round 5 : 1/7 hits, 2.33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 fighter and 4 infantry in Manchuria, round 6 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Manchuria, round 6 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 fighter and 3 infantry in Manchuria, round 7 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Manchuria, round 7 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 fighter and 2 infantry in Manchuria, round 8 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Manchuria, round 8 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                 retreated to Manchuria
                Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -19
                Casualties for Russians: 14 infantry
                Casualties for Japanese: 1 aaGun and 6 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Manchuria to Amur
            1 fighter moved from Amur to Sakha
            2 aaGuns moved from Amur to Sakha
            1 fighter moved from Bessarabia to Ukraine
            1 fighter moved from Belarus to Novgorod
            1 fighter moved from Finland to Novgorod
            1 fighter moved from Timguska to Samara
            2 infantry moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Karelia
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Novgorod
            3 infantry placed in Ukraine
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    AA fire in Manchuria : : -0.17
    Russians : -2.17
    Japanese : -2.33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 fighters and 7 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 2 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 artilleries moved from 37 Sea Zone to Malaya
            2 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from French Indo China to Siam
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Sikang to Tsinghai
            3 armour moved from Kiangsu to Kwangsi
            2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 tactical_bomber moved from 42 Sea Zone to Malaya
            2 bombers moved from Hunan to 39 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 3 transports moved from 42 Sea Zone to 39 Sea Zone
            5 fighters moved from Hunan to Yunnan
            2 tactical_bombers moved from Hunan to Yunnan
            2 tactical_bombers moved from Kweichow to Yunnan
            1 artillery moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            3 fighters moved from Shensi to Kweichow
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 fighters and 7 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 2 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 artilleries moved from 37 Sea Zone to Malaya
            2 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from French Indo China to Siam
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Sikang to Tsinghai
            3 armour moved from Kiangsu to Kwangsi
            2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 tactical_bomber moved from 42 Sea Zone to Malaya
            2 bombers moved from Hunan to 39 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 3 transports moved from 42 Sea Zone to 39 Sea Zone
            5 fighters moved from Hunan to Yunnan
            2 tactical_bombers moved from Hunan to Yunnan
            2 tactical_bombers moved from Kweichow to Yunnan
            1 artillery moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            3 fighters moved from Shensi to Kweichow
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 fighters and 7 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 2 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 artilleries moved from 37 Sea Zone to Malaya
            2 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from French Indo China to Siam
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Sikang to Tsinghai
            3 armour moved from Kiangsu to Kwangsi
            2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 tactical_bomber moved from 42 Sea Zone to Malaya
            2 bombers moved from Hunan to 39 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 3 transports moved from 42 Sea Zone to 39 Sea Zone
            5 fighters moved from Hunan to Yunnan
            2 tactical_bombers moved from Hunan to Yunnan
            2 tactical_bombers moved from Kweichow to Yunnan
            1 artillery moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            3 fighters moved from Shensi to Kweichow
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 3 transports
                British defend with 1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 3 transports; French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 tactical_bombers and 3 transports in 39 Sea Zone, round 2 : 10/13 hits, 7.17 expected hits
                    British roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 4 destroyers and 3 transports in 39 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
                    1 destroyer owned by the French, 3 destroyers owned by the British, 1 transport owned by the British, 1 cruiser owned by the British, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 2 submarines owned by the British and 1 battleship owned by the British lost in 39 Sea Zone
                    2 transports owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 3 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 60
                Casualties for Japanese: 2 destroyers and 1 submarine
                Casualties for British: 1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 3 transports
                Casualties for French: 1 destroyer
            Battle in Malaya
                Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from 39 Sea Zone to Shan State
            1 tactical_bomber moved from Malaya to Shan State
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            3 fighters and 7 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,4,1,6,5,2,3
            Japanese collect 54 PUs (8 lost to blockades); end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    British : 0.17
    UK_Pacific : -0.33
    Japanese : 3.67
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Americans
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 1 factory_minor, 1 harbour, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Korea to Manchuria
            1 mech_infantry moved from Korea to Manchuria
            1 artillery moved from Korea to Manchuria
            1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 fighter moved from 6 Sea Zone to Manchuria
            1 fighter moved from Midway to Korea
            1 bomber moved from Midway to Manchuria
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            3 submarines moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 79 Sea Zone to 76 Sea Zone
            1 submarine moved from 79 Sea Zone to 76 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 2 transports moved from 91 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Battle in Manchuria
                Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 3 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 5/7 hits, 2.83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Americans
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Manchuria to Korea
            1 tactical_bomber moved from Manchuria to Korea
            1 bomber moved from Manchuria to Korea
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 artilleries and 2 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            Americans undo move 5.
            Americans undo move 4.
            Americans undo move 3.
            Americans undo move 2.
            Americans undo move 1.
            1 destroyer and 3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            1 factory_minor and 1 harbour placed in Korea
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : 2.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Americans
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 1 factory_minor, 1 harbour, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Korea to Manchuria
            1 mech_infantry moved from Korea to Manchuria
            1 artillery moved from Korea to Manchuria
            1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 fighter moved from 6 Sea Zone to Manchuria
            1 fighter moved from Midway to Korea
            1 bomber moved from Midway to Manchuria
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            3 submarines moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 79 Sea Zone to 76 Sea Zone
            1 submarine moved from 79 Sea Zone to 76 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 2 transports moved from 91 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Battle in Manchuria
                Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 3 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 5/7 hits, 2.83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Americans
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Manchuria to Korea
            1 tactical_bomber moved from Manchuria to Korea
            1 bomber moved from Manchuria to Korea
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 artilleries and 2 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            Americans undo move 5.
            Americans undo move 4.
            Americans undo move 3.
            Americans undo move 2.
            Americans undo move 1.
            1 destroyer and 3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            1 factory_minor and 1 harbour placed in Korea
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Italian Somaliland to Kenya
            1 mech_infantry moved from Italian Somaliland to Kenya
            1 armour moved from Italian Somaliland to Kenya
            1 fighter moved from West India to India
            1 infantry moved from West India to India
            3 infantry moved from Eastern Persia to West India
    
        Non Combat Move - British
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,3,3,5,4,4,1,6,2,6,5,4,5
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans : 2.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Iraq to Persia
                  Italians take Persia from British
            1 infantry moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            1 armour and 1 mech_infantry moved from Egypt to Kenya
            2 fighters and 2 tactical_bombers moved from Egypt to Kenya
            1 armour moved from French Equatorial Africa to Belgian Congo
                  Italians take Belgian Congo from British
            1 armour moved from Belgian Congo to Kenya
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
                Italians attack with 2 artilleries and 2 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                    Italians roll dice for 2 artilleries and 1 infantry in Malta, round 3 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Kenya
                Italians attack with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 armour, 2 infantry and 1 mech_infantry
                    Italians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kenya, round 2 : 3/7 hits, 3.50 expected hits
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kenya, round 2 : 3/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 2 infantry owned by the British and 2 armour owned by the Italians lost in Kenya
                 retreated to Kenya
                British win with 1 armour remaining. Battle score for attacker is -6
                Casualties for Italians: 2 armour and 1 mech_infantry
                Casualties for British: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters and 2 tactical_bombers moved from Kenya to Egypt
            1 armour moved from Trans-Jordan to Egypt
            1 armour moved from Syria to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Iraq to Persia
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to Algeria
            2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Western Germany to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 armour, 1 artillery and 1 infantry placed in Egypt
            1 infantry placed in Southern Italy
            1 transport placed in 97 Sea Zone
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 27 PUs; end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : 1.83
    

    Savegame

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