Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
And even if you are right about that with attack value, you could’ve just easily moved some other ship along with that ac.
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
And even if you are right about that with attack value, you could’ve just easily moved some other ship along with that ac.
yes, i wasnt aware of that. but maybe its a triple a bug. who knows?
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
i ve sent units via sz 42 too
the program does not allow me to withdraw there,
You evidently moved units through z42, so even if the client screws with you, I claim it wrong and allow the retreat.
thanks u re a true gentlemen
i am doing uk ncm
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from Gibraltar to Southern France
1 carrier moved from 54 Sea Zone to 45 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 battleship, 3 destroyers, 4 fighters and 4 submarines moved from 54 Sea Zone to 44 Sea Zone
1 carrier moved from 45 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
Combat - Americans
Battle in Southern France
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans roll dice for 3 fighters and 1 infantry in Southern France, round 3 : 4/4 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Americans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 3 destroyers, 4 fighters and 4 submarines
Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Americans roll dice for 4 submarines in 44 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 destroyers and 4 fighters in 44 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 44 Sea Zone, round 2 : 8/12 hits, 6.00 expected hits
4 submarines owned by the Americans, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 4 fighters owned by the Americans lost in 44 Sea Zone
3 destroyers owned by the Americans, 2 carriers owned by the Americans and 1 battleship owned by the Americans retreated to 45 Sea Zone
Japanese win with 1 battleship, 3 carriers, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -42
Casualties for Americans: 4 fighters and 4 submarines
Casualties for Japanese: 2 destroyers and 1 submarine
2 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in Celebes
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 battleship, 2 carriers and 3 destroyers moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Western United States to Normandy Bordeaux
1 bomber moved from 44 Sea Zone to Northern Territory
3 fighters moved from Southern France to Normandy Bordeaux
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour and 2 mech_infantrys placed in Korea
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Normandy Bordeaux
1 transport placed in 110 Sea Zone
1 carrier and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
Americans collect 61 PUs (1 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 2 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries moved from Yunnan to Kwangsi
1 fighter moved from Hunan to Burma
Place Units - Chinese
1 artillery and 2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 fighters
EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
British buy 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 bomber moved from India to Hopei
2 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from India to French Indo China
1 fighter moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Hopei
Combat - British
Battle in Sumatra
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Holland Belgium
1 artillery owned by the British and 2 infantry owned by the British retreated to Normandy Bordeaux
Germans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Hopei
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 battleship and 1 cruiser moved from 79 Sea Zone to 39 Sea Zone
5 aaGuns, 5 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 aaGun and 1 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 battleship and 1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 8 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Hopei to Yunnan
Place Units - British
2 submarines and 1 transport placed in 110 Sea Zone
3 infantry placed in Egypt
3 infantry placed in Iraq
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 marine placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 1 marine
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Germans : -1.00
Italians : 0.67
British : -0.83
Americans : 2.83
Chinese : 0.17
Japanese : 0.83
uk done
just come here before u dice to see if i have made some ncm
i think there will be none
i go contemplate anzac
cheers
its ok u may proceed
I proceed.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 battleship; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour and 2 infantry moved from Rostov to Caucasus
2 bombers moved from Algeria to Caucasus
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 carrier moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Algeria to 96 Sea Zone
1 fighter moved from Algeria to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Russians defend with 1 submarine
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 96 Sea Zone
Italians win with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Tobruk
Battle in Southern France
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/4 hits, 1,50 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Tobruk from British, taking Southern France from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 2 armour, 2 bombers and 2 infantry
Russians defend with 2 artilleries and 1 infantry
Italians roll dice for 2 armour, 2 bombers and 2 infantry in Caucasus, round 2 : 3/6 hits, 2,67 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 5
Casualties for Italians: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Rostov
1 bomber moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
1 carrier and 2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Libya to Tobruk
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 armour moved from Algeria to Libya
Place Units - Italians
1 battleship placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 2,50
British : -0,33
Russians : 1,00
sorry had to fix the bicylcle of the mother of my wife. i ll try to play anzac ASAP
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
sorry had to fix the bicylcle of the mother of my wife. i ll try to play anzac ASAP
No stress.
Did you get the tooth fixed? Seems that you are better now.
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Did you get the tooth fixed? Seems that you are better now.
i am better not so painful, but still an issue. my 8th tooth is growing. and causing trouble , pain when has his growing periods.
a battleship?!
well that is a buy!
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
a battleship?!
well that is a buy!
Well, I have a marine. Makes the bs a bit more rational, helping to control the Med. An important goal for the spaghetti.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
4 submarines moved from 54 Sea Zone to 44 Sea Zone
4 fighters moved from Queensland to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 4 fighters and 4 submarines
Japanese defend with 1 battleship, 3 carriers and 2 transports
ANZAC roll dice for 4 submarines in 44 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
1 carrier owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 4 fighters in 44 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 battleship, 2 carriers and 2 transports in 44 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
2 carriers owned by the Japanese, 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
2 transports owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 3 submarines in 44 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
ANZAC win, taking 44 Sea Zone from Japanese with 4 fighters and 3 submarines remaining. Battle score for attacker is 76
Casualties for Japanese: 1 battleship, 3 carriers and 2 transports
Casualties for ANZAC: 1 submarine
Battle in 34 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
4 submarines moved from 54 Sea Zone to 44 Sea Zone
4 fighters moved from Queensland to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 4 fighters and 4 submarines
Japanese defend with 1 battleship, 3 carriers and 2 transports
ANZAC roll dice for 4 submarines in 44 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
1 carrier owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 4 fighters in 44 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 battleship, 2 carriers and 2 transports in 44 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
2 carriers owned by the Japanese, 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
2 transports owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 3 submarines in 44 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
ANZAC win, taking 44 Sea Zone from Japanese with 4 fighters and 3 submarines remaining. Battle score for attacker is 76
Casualties for Japanese: 1 battleship, 3 carriers and 2 transports
Casualties for ANZAC: 1 submarine
Battle in 34 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : -0.67
U and I can not have an uncomplicated game xd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 17 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Vologda to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Samara to Kazakhstan
1 bomber moved from Novgorod to Kazakhstan
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
3 infantry moved from Vyborg to Finland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 bomber moved from Novgorod to Finland
2 bombers moved from Western Germany to Finland
3 fighters moved from Western Germany to Norway
2 fighters moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
EDIT: 1 fighter moved from 96 Sea Zone to Southern Italy
EDIT: Germans undo move 14.
EDIT: 1 fighter moved from 96 Sea Zone to Southern Italy
Combat - Germans
Battle in Norway
Germans attack with 6 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 6/9 hits, 4,00 expected hits
British roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 3 bombers and 3 infantry
British defend with 1 infantry
Germans roll dice for 3 bombers and 3 infantry in Finland, round 2 : 0/6 hits, 2,50 expected hits
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 bombers and 3 infantry in Finland, round 3 : 1/6 hits, 2,50 expected hits
British roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 3 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Vologda to Evenkiyskiy
1 infantry moved from Nenetsia to Urals
3 infantry moved from Vologda to Urals
1 artillery and 3 infantry moved from Vologda to Samara
3 armour and 16 mech_infantrys moved from Volgograd to Northwest Persia
8 artilleries and 2 infantry moved from Volgograd to Caucasus
2 aaGuns moved from Volgograd to Caucasus
3 infantry moved from Rostov to Caucasus
1 aaGun and 3 artilleries moved from Tambov to Volgograd
1 artillery and 1 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
1 tactical_bomber moved from Norway to 113 Sea Zone
3 fighters moved from Norway to Western Germany
3 fighters moved from Norway to 113 Sea Zone
3 bombers moved from Finland to Western Germany
1 bomber moved from Kazakhstan to Caucasus
1 artillery moved from Holland Belgium to France
1 aaGun, 1 artillery and 2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 mech_infantrys moved from Western Germany to France
1 infantry moved from Malta to 96 Sea Zone
Place Units - Germans
1 carrier, 1 submarine and 1 transport placed in 113 Sea Zone
10 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Volgograd
2 infantry placed in Russia
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : -2,00
British : 0,00
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 artillery and 2 infantry moved from Tsinghai to Kazakhstan
2 mech_infantrys moved from Shensi to Chahar
1 artillery and 1 infantry moved from Tsinghai to Novosibirsk
1 fighter moved from Yunnan to Suiyuyan
2 mech_infantrys moved from Kansu to Suiyuyan
Combat - Russians
Battle in Suiyuyan
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 mech_infantrys in Suiyuyan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Russians attack with 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 mech_infantrys in Chahar, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 mech_infantrys in Chahar, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 mech_infantrys in Chahar, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Chahar
1 mech_infantry owned by the Russians retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Kazakhstan, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Kazakhstan
1 artillery owned by the Russians retreated to Tsinghai
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Suiyuyan to Shensi
1 mech_infantry moved from Kansu to Kweichow
1 infantry moved from Manchuria to Amur
5 mech_infantrys moved from Eastern Persia to Persia
1 aaGun moved from Tsinghai to Shensi
1 infantry moved from Timguska to Yenisey
2 armour and 1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Manchuria to Korea
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,33
Russians : -2,00
Japanese : -0,67