TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 1 destroyer and 1 harbour; Remaining resources: 3 PUs;
Combat Move - Americans
1 battleship, 2 carriers, 1 destroyer, 2 fighters and 3 submarines moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
3 tactical_bombers moved from Western United States to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 4 tactical_bombers
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 3 transports
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 7/11 hits, 6,33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 3 transports in 6 Sea Zone, round 2 : 4/12 hits, 6,83 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 7/11 hits, 6,33 expected hits
Japanese roll dice for 7 fighters in 6 Sea Zone, round 3 : 6/7 hits, 4,67 expected hits
7 fighters owned by the Japanese, 1 destroyer owned by the Americans, 3 tactical_bombers owned by the Americans, 1 carrier owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 2/3 hits, 1,00 expected hits
Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 4 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 78
Casualties for Americans: 1 bomber, 2 carriers, 1 destroyer and 3 tactical_bombers
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 3 transports
Non Combat Move - Americans
3 transports moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Korea
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Korea
Place Units - Americans
2 carriers and 1 destroyer placed in 6 Sea Zone
1 airfield and 1 harbour placed in Korea
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
7 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
retreated to Kiangsi
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
11 infantry moved from Yunnan to Hunan
1 fighter moved from Kiangsi to Hunan
Place Units - Chinese
5 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - British
1 armour moved from Yunnan to Kwangtung
1 mech_infantry moved from Kwangsi to Kwangtung
1 armour moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 tactical_bomber moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Kwangtung
Combat - British
Battle in Kiangsi
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 mech_infantry
Battle in Kwangtung
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 harbour and 1 mech_infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Kwangtung to Hunan
1 fighter moved from Kiangsi to Hunan
3 aaGuns moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
6 infantry moved from Burma to Yunnan
5 infantry moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Kenya to Italian Somaliland
2 cruisers moved from 81 Sea Zone to 80 Sea Zone
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 17 PUs (3 lost to blockades); end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
British : 0,17
Americans : 2,33
Chinese : -0,67
Japanese : -0,50
Savegame