• TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 11 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
            2 fighters moved from Normandy Bordeaux to Southern Italy
            4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
            1 cruiser moved from 91 Sea Zone to 95 Sea Zone
            1 bomber moved from United Kingdom to Southern Italy
    
        Combat - Americans
            Americans creates battle in territory 37 Sea Zone
            Battle in Philippines
            Battle in Korea
            Battle in Holland Belgium
                Americans attack with 1 artillery and 2 infantry
                Germans defend with 2 artilleries
                    Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 artilleries in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 artilleries in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Philippines from Japanese, taking Korea from Japanese with 2 artilleries remaining. Battle score for attacker is -10
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in 37 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 submarine
                1 submarine owned by the Americans Submerged
                1 submarine owned by the Japanese Submerged
            Battle in 18 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans winJapanese win with no units remaining with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 21 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Southern Italy
                Americans attack with 4 artilleries, 1 bomber, 2 fighters and 4 infantry
                Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
                    AA fire in Southern Italy : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 4 artilleries, 1 bomber, 1 fighter and 4 infantry in Southern Italy, round 2 : 4/10 hits, 3,83 expected hits
                    Italians roll dice for 2 aaGuns, 1 bomber and 7 infantry in Southern Italy, round 2 : 3/8 hits, 2,50 expected hits
                    2 aaGuns owned by the Italians, 1 bomber owned by the Italians, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 4 artilleries, 1 bomber, 1 fighter and 1 infantry in Southern Italy, round 3 : 4/7 hits, 2,83 expected hits
                    Italians roll dice for 5 infantry in Southern Italy, round 3 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 4 artilleries, 1 bomber and 1 fighter in Southern Italy, round 4 : 0/6 hits, 2,50 expected hits
                    Italians roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 artilleries, 1 bomber and 1 fighter in Southern Italy, round 5 : 2/6 hits, 2,50 expected hits
                    Italians roll dice for 1 infantry in Southern Italy, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Southern Italy
                Americans captures 16PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 4 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 21
                Casualties for Americans: 1 fighter and 4 infantry
                Casualties for Italians: 2 aaGuns, 1 bomber and 7 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 bomber moved from Southern Italy to Southern France
            3 artilleries, 3 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            4 transports moved from 110 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            4 artilleries and 4 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            3 infantry placed in Southern France
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 artilleries, 1 fighter and 14 infantry moved from Szechwan to Yunnan
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 artilleries, 1 fighter and 14 infantry
                Japanese defend with 6 armour, 2 artilleries, 5 infantry and 8 mech_infantrys
                    Chinese roll dice for 4 artilleries, 1 fighter and 14 infantry in Yunnan, round 2 : 6/19 hits, 4,83 expected hits
                    Japanese roll dice for 6 armour, 2 artilleries, 5 infantry and 8 mech_infantrys in Yunnan, round 2 : 8/21 hits, 8,00 expected hits
                    5 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 4 artilleries, 1 fighter and 6 infantry in Yunnan, round 3 : 3/11 hits, 3,50 expected hits
                    Japanese roll dice for 6 armour, 2 artilleries and 7 mech_infantrys in Yunnan, round 3 : 6/15 hits, 6,00 expected hits
                    3 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 4 artilleries and 1 fighter in Yunnan, round 4 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 6 armour, 2 artilleries and 4 mech_infantrys in Yunnan, round 4 : 5/12 hits, 5,00 expected hits
                    1 mech_infantry owned by the Japanese, 1 fighter owned by the Chinese and 4 artilleries owned by the Chinese lost in Yunnan
                Japanese win with 6 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -33
                Casualties for Chinese: 4 artilleries, 1 fighter and 14 infantry
                Casualties for Japanese: 5 infantry and 5 mech_infantrys
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from Southern France to Holland Belgium
            4 mech_infantrys moved from India to Yunnan
            1 bomber moved from Russia to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            2 infantry moved from Shan State to Yunnan
            1 infantry and 3 mech_infantrys moved from Burma to Yunnan
    
        Combat - British
            Battle in Holland Belgium
                British attack with 2 artilleries, 2 fighters and 2 infantry
                Germans defend with 2 artilleries
                    British roll dice for 2 artilleries, 2 fighters and 2 infantry in Holland Belgium, round 2 : 4/6 hits, 2,33 expected hits
                    Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 artilleries
            Battle in Yunnan
                British attack with 1 bomber, 1 fighter, 4 infantry and 7 mech_infantrys
                Japanese defend with 6 armour, 2 artilleries and 3 mech_infantrys
                    British roll dice for 1 bomber, 1 fighter, 4 infantry and 7 mech_infantrys in Yunnan, round 2 : 2/13 hits, 3,00 expected hits
                    Japanese roll dice for 6 armour, 2 artilleries and 3 mech_infantrys in Yunnan, round 2 : 6/11 hits, 4,67 expected hits
                    2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 4 infantry owned by the British lost in Yunnan
                    British roll dice for 1 bomber, 1 fighter and 5 mech_infantrys in Yunnan, round 3 : 0/7 hits, 2,00 expected hits
                    Japanese roll dice for 6 armour, 2 artilleries and 1 mech_infantry in Yunnan, round 3 : 3/9 hits, 4,00 expected hits
                    3 mech_infantrys owned by the British lost in Yunnan
                2 mech_infantrys owned by the British retreated to Burma
                Japanese win with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -24
                Casualties for British: 4 infantry and 5 mech_infantrys
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from Yunnan to India
            1 bomber moved from Yunnan to Burma
            1 infantry moved from India to Burma
            2 mech_infantrys moved from Caucasus to Kazakhstan
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            2 fighters moved from Persia to Russia
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Egypt to Alexandria
            2 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Holland Belgium to Southern France
    
        Place Units - British
            1 artillery and 7 infantry placed in United Kingdom
            2 fighters placed in Persia
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            6 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
            UK_Pacific collect 19 PUs (3 lost to blockades); end with 19 PUs
            Some Units in India change ownership: 6 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Italians : -0,83
    British : -1,33
    Americans : -2,83
    AA fire in Southern Italy : : 0,50
    Chinese : -0,17
    Japanese : 0,67
    

    Savegame


  • jeg gik ikke på… husk at du har kamikaze i de felter.


  • @Maxiheimer nå, ja for sørensen… Det gør selvfølgelig en forskel!


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Italians
            5 artilleries, 3 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy
            1 armour moved from Karelia to Archangel
    
        Combat - Italians
            Battle in Archangel
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern Italy
                Italians attack with 5 artilleries, 3 infantry and 3 mech_infantrys
                Americans defend with 1 airfield, 4 artilleries, 1 factory_minor and 1 harbour
                    Italians roll dice for 5 artilleries, 3 infantry and 3 mech_infantrys in Southern Italy, round 2 : 1/11 hits, 3,50 expected hits
                    Americans roll dice for 4 artilleries in Southern Italy, round 2 : 2/4 hits, 1,33 expected hits
                    1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Italians roll dice for 5 artilleries, 1 infantry and 3 mech_infantrys in Southern Italy, round 3 : 5/9 hits, 3,00 expected hits
                    Americans roll dice for 3 artilleries in Southern Italy, round 3 : 1/3 hits, 1,00 expected hits
                    3 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                Italians win, taking Southern Italy from Americans with 5 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Italians: 3 infantry
                Casualties for Americans: 4 artilleries
    
        Non Combat Move - Italians
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    Americans : 0,67
    Russians : -0,33
    

    Savegame


  • @Maxiheimer ok, Japan er lidt med. Men mon ikke USA snart har for mange fabrikker i Europa til at det kan lade sig gøre med en akse-sejr?


  • Det vil tiden jo vise:)


  • TripleA Manual Gamesave Post: ANZAC round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 cruiser and 2 destroyers moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 3 infantry moved from Shan State to Yunnan
            1 fighter moved from Burma to Yunnan
            1 infantry moved from French Indo China to Yunnan
    
        Combat - ANZAC
    

    Combat Hit Differential Summary :

    Savegame


  • Vil du bruge kamikaze?


  • @Maxiheimer ja, tak. 3 på Cruiser, 2 på 1 Destroyer og 1 på den sidste Destroyer


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 cruiser and 2 destroyers moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 3 infantry moved from Shan State to Yunnan
            1 fighter moved from Burma to Yunnan
            1 infantry moved from French Indo China to Yunnan
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 2,4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits.  Rolls: 3,5,4
            Battle in Yunnan
                ANZAC attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 6 armour, 2 artilleries and 1 mech_infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 2 : 2/6 hits, 1,67 expected hits
                    Japanese roll dice for 6 armour, 2 artilleries and 1 mech_infantry in Yunnan, round 2 : 3/9 hits, 4,00 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the ANZAC lost in Yunnan
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 6 armour and 1 artillery in Yunnan, round 3 : 5/7 hits, 3,33 expected hits
                    1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in Yunnan
                Japanese win with 6 armour and 1 artillery remaining. Battle score for attacker is -18
                Casualties for ANZAC: 1 artillery, 1 fighter and 4 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Battle in 19 Sea Zone
                ANZAC attack with 1 cruiser and 3 submarines
                Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
                    Japanese roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    ANZAC roll dice for 3 submarines in 19 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 cruiser in 19 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 2 submarines in 19 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 cruiser in 19 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 19 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits
                    1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser in 19 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 19 Sea Zone, round 4 : 3/4 hits, 2,00 expected hits
                    1 cruiser owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 cruiser and 3 submarines
                Casualties for Japanese: 1 destroyer and 2 submarines
    
        Non Combat Move - ANZAC
            3 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 cruiser and 2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,33
    Japanese : -0,83
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 cruiser and 2 destroyers moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 3 infantry moved from Shan State to Yunnan
            1 fighter moved from Burma to Yunnan
            1 infantry moved from French Indo China to Yunnan
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 2,4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits.  Rolls: 3,5,4
            Battle in Yunnan
                ANZAC attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 6 armour, 2 artilleries and 1 mech_infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 2 : 2/6 hits, 1,67 expected hits
                    Japanese roll dice for 6 armour, 2 artilleries and 1 mech_infantry in Yunnan, round 2 : 3/9 hits, 4,00 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the ANZAC lost in Yunnan
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 6 armour and 1 artillery in Yunnan, round 3 : 5/7 hits, 3,33 expected hits
                    1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in Yunnan
                Japanese win with 6 armour and 1 artillery remaining. Battle score for attacker is -18
                Casualties for ANZAC: 1 artillery, 1 fighter and 4 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Battle in 19 Sea Zone
                ANZAC attack with 1 cruiser and 3 submarines
                Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
                    Japanese roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    ANZAC roll dice for 3 submarines in 19 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 cruiser in 19 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 2 submarines in 19 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 cruiser in 19 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 19 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits
                    1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser in 19 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 19 Sea Zone, round 4 : 3/4 hits, 2,00 expected hits
                    1 cruiser owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 cruiser and 3 submarines
                Casualties for Japanese: 1 destroyer and 2 submarines
    
        Non Combat Move - ANZAC
            3 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 cruiser and 2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Caucasus to Volgograd
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Normandy Bordeaux to Southern France
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1,33
    Japanese : -0,83
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 10 infantry; Remaining resources: 3 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from Finland to Norway
                  Germans take Norway from British
            1 armour moved from Norway to Finland
            2 mech_infantrys moved from Ukraine to Tambov
            25 armour, 5 artilleries and 26 infantry moved from Bryansk to Tambov
            2 infantry moved from Rostov to Volgograd
            2 bombers moved from Bryansk to Volgograd
            1 infantry moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            6 armour and 4 infantry moved from Rostov to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 31 armour, 5 artilleries, 30 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 31 armour, 5 artilleries, 30 infantry and 2 mech_infantrys in Tambov, round 2 : 22/68 hits, 23,33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 31 armour, 5 artilleries, 30 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 bombers and 2 infantry
                French defend with 1 infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Bryansk to Tambov
            1 infantry moved from Ukraine to Bryansk
            2 fighters moved from Bryansk to Ukraine
            4 tactical_bombers moved from Bryansk to Ukraine
            2 bombers moved from Volgograd to Ukraine
            18 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            10 infantry placed in Western Germany
            3 armour placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Germans collect 47 PUs (2 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : -0,67
    

    Savegame


  • @Maxiheimer jeg forsøger det bedste jeg kan - jeg gør det i hvert fald ikke let at ta Europa, syns jeg. Anyways, i mit spil mod en dude, der hedder Erik har han taget London 2 gange og vi er kun i tur 6 haha :D Tog London tilbage, men var ikke stærk nok til at holde det og USA har sædvanligvis, når jeg er ved roret, negligeret Europa totalt. Rusland har til gengæld sindssyg meget mønt og der er meeega langt til Moskva for tyskerne.


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Kazakhstan to Volgograd
            16 infantry moved from Kazakhstan to Caucasus
            3 fighters and 1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2,50 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Caucasus
                Russians attack with 16 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 16 infantry in Caucasus, round 2 : 2/16 hits, 2,67 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 15 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Kazakhstan to Caucasus
            3 fighters and 1 tactical_bomber moved from Volgograd to Russia
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Russians : -1,17
    

    Savegame


  • Nej jeg får lov att arbejde for det:)

    Haha - min teori er også at det sjældent kan betale sig at tage london.


  • Var lige inde og lure på det. Det spil har han da tabt for længe siden:blush:


  • @Maxiheimer ja, det sagde han selv efter jeg tog London tilbage. Han er heller ik særlig optimistisk, men efter jeg sagde han ku genindtage London og få 35 bonus IPC, så har han været ret aktiv. Italien står også til at ku ta mellemøsten og jeg blir nødt til at rykke langsomt tilbage mod Moskva… men altså jeg satser da stærkt på at Japan falder snart og så er det jo bare et spørgsmål om tid før USA står i Europa


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Kiangsi to Anhwe
            1 tactical_bomber moved from Kiangsi to Anhwe
            6 armour and 1 artillery moved from Yunnan to Burma
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            4 armour and 1 mech_infantry moved from Suiyuyan to Hopei
                  Japanese take Hopei from Chinese
            4 artilleries and 12 infantry moved from Kansu to Shensi
            1 armour moved from Vologda to Samara
                  Japanese take Samara from Russians
            1 armour moved from Samara to Kazakhstan
            1 armour moved from Urals to Novosibirsk
            1 armour moved from Novosibirsk to Kazakhstan
            1 infantry moved from Urals to Nenetsia
                  Japanese take Nenetsia from Russians
            1 armour and 3 mech_infantrys moved from Hunan to Burma
            4 armour and 1 mech_infantry moved from Hopei to Anhwe
            2 infantry moved from 38 Sea Zone to Burma
            1 fighter moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from 19 Sea Zone to Anhwe
            2 tactical_bombers moved from Kwangsi to Anhwe
            1 tactical_bomber moved from Kiangsi to Anhwe
            1 fighter moved from Kiangsi to Anhwe
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Burma
                Japanese attack with 7 armour, 1 artillery, 2 infantry and 3 mech_infantrys
                British defend with 1 aaGun, 1 bomber, 1 infantry and 2 mech_infantrys
                    Japanese roll dice for 7 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Burma, round 2 : 2/13 hits, 4,83 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 bomber, 1 infantry and 2 mech_infantrys in Burma, round 2 : 0/4 hits, 1,17 expected hits
                    1 aaGun owned by the British and 1 bomber owned by the British lost in Burma
                    Japanese roll dice for 7 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Burma, round 3 : 8/13 hits, 4,83 expected hits
                    UK_Pacific roll dice for 1 infantry and 2 mech_infantrys in Burma, round 3 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 7 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 22
                Casualties for British: 1 aaGun, 1 bomber, 1 infantry and 2 mech_infantrys
                Casualties for Japanese: 2 infantry
            Battle in Kazakhstan
                Japanese attack with 2 armour
                British defend with 2 mech_infantrys
                    Japanese roll dice for 2 armour in Kazakhstan, round 2 : 0/2 hits, 1,00 expected hits
                    Russians roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 armour in Kazakhstan, round 3 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 2 mech_infantrys in Kazakhstan, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kazakhstan
                    Japanese roll dice for 1 armour in Kazakhstan, round 4 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Japanese lost in Kazakhstan
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 2 armour
                Casualties for British: 1 mech_infantry
            Battle in Shensi
                Japanese attack with 4 artilleries and 12 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 4 artilleries and 12 infantry in Shensi, round 2 : 5/16 hits, 4,00 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians lost in Shensi
                Japanese win, taking Shensi from Chinese with 4 artilleries and 12 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Anhwe
                Japanese attack with 4 armour, 3 fighters, 1 mech_infantry and 4 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 armour, 3 fighters, 1 mech_infantry and 4 tactical_bombers in Anhwe, round 2 : 5/12 hits, 6,33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 4 armour, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kwangsi to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 tactical_bomber moved from 20 Sea Zone to Yunnan
            4 tactical_bombers moved from Anhwe to Yunnan
            3 fighters moved from Anhwe to Yunnan
            2 battleships, 3 carriers, 2 cruisers and 4 fighters moved from 20 Sea Zone to 6 Sea Zone
            1 carrier moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            3 infantry moved from Jehol to Manchuria
            1 fighter moved from 6 Sea Zone to Manchuria
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Timguska: 1 aaGun
            EDIT: Adding units owned by Japanese to Kansu: 1 aaGun
            EDIT: Turning off Edit Mode
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
            Japanese collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,33
    UK_Pacific : -0,17
    Russians : 0,33
    Japanese : -1,50
    

    Savegame


  • @Maxiheimer sig lige til hvis du går på den Japanske flåde - så skal jeg lige overveje hvordan jeg tager casualties. :)


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 6 armour, 6 artilleries, 6 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            3 infantry moved from 112 Sea Zone to Norway
            3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 bomber moved from Southern France to Southern Italy
            2 transports moved from 95 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
            2 artilleries, 2 infantry and 2 mech_infantrys moved from Southern France to Northern Italy
            2 infantry moved from Southern France to Northern Italy
            1 submarine moved from 18 Sea Zone to 6 Sea Zone
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
            1 infantry moved from Korea to Amur
                  Russians take Amur from Japanese
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
    
        Combat - Americans
            Battle in 38 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                    Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Soviet Far East
            Battle in Norway
            Battle in Northern Italy
                Americans attack with 2 artilleries, 5 infantry and 2 mech_infantrys
                Germans defend with 18 infantry; Italians defend with 1 factory_major
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 artilleries, 5 infantry and 2 mech_infantrys in Northern Italy, round 2 : 3/9 hits, 2,17 expected hits
                    Italians roll dice for 18 infantry in Northern Italy, round 2 : 5/18 hits, 6,00 expected hits
                    4 infantry owned by the Germans and 5 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 2 artilleries and 2 mech_infantrys in Northern Italy, round 3 : 3/4 hits, 1,33 expected hits
                    Italians roll dice for 14 infantry in Northern Italy, round 3 : 5/14 hits, 4,67 expected hits
                    3 infantry owned by the Germans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Northern Italy
                Italians win, taking Soviet Far East from Japanese, taking Norway from Germans with 11 infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 2 artilleries, 5 infantry and 2 mech_infantrys
                Casualties for Germans: 7 infantry
            Battle in Southern Italy
                Americans attack with 5 artilleries, 1 bomber, 1 fighter and 5 infantry
                Italians defend with 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    AA fire in Southern Italy : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 5 artilleries, 1 bomber, 1 fighter and 5 infantry in Southern Italy, round 2 : 6/12 hits, 4,50 expected hits
                    Italians roll dice for 2 aaGuns, 5 artilleries and 3 mech_infantrys in Southern Italy, round 2 : 4/8 hits, 2,67 expected hits
                    3 mech_infantrys owned by the Italians, 2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern Italy
                    Americans roll dice for 5 artilleries, 1 bomber, 1 fighter and 1 infantry in Southern Italy, round 3 : 4/8 hits, 3,17 expected hits
                    Italians roll dice for 4 artilleries in Southern Italy, round 3 : 0/4 hits, 1,33 expected hits
                    4 artilleries owned by the Italians lost in Southern Italy
                Americans captures 16PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 5 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 30
                Casualties for Americans: 4 infantry
                Casualties for Italians: 2 aaGuns, 5 artilleries and 3 mech_infantrys
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers
                Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 transport
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/13 hits, 6,33 expected hits
    

    Combat Hit Differential Summary :

    Italians : -0,67
    Americans : 1,67
    AA fire in Southern Italy : : -0,33
    

    Savegame

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