none, thx
Misterblue (allies) v JWW game 2
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield and 1 harbour; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kiangsi to Kwangtung 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from Yunnan to Burma 1 fighter moved from 37 Sea Zone to 41 Sea Zone 3 fighters moved from 37 Sea Zone to Malaya 2 bombers and 1 tactical_bomber moved from Kwangsi to Malaya 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 33 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 marines moved from Japan to 6 Sea Zone 1 carrier, 2 cruisers and 2 marines moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to Burma 2 fighters and 1 tactical_bomber moved from Hunan to Burma 5 tactical_bombers moved from Kwangsi to Kwangtung 2 fighters moved from Kwangsi to Kwangtung 1 fighter moved from Kiangsi to Kwangtung -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield and 1 harbour; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kiangsi to Kwangtung 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from Yunnan to Burma 1 fighter moved from 37 Sea Zone to 41 Sea Zone 3 fighters moved from 37 Sea Zone to Malaya 2 bombers and 1 tactical_bomber moved from Kwangsi to Malaya 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 33 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 marines moved from Japan to 6 Sea Zone 1 carrier, 2 cruisers and 2 marines moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to Burma 2 fighters and 1 tactical_bomber moved from Hunan to Burma 5 tactical_bombers moved from Kwangsi to Kwangtung 2 fighters moved from Kwangsi to Kwangtung 1 fighter moved from Kiangsi to Kwangtung Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships in Malaya, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 4/8 hits, 3.83 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 2 infantry Battle in 36 Sea Zone Japanese attack with 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 marines, 1 submarine and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 3 fighters, 1 infantry and 5 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 1 infantry and 5 tactical_bombers in Kwangtung, round 2 : 5/9 hits, 4.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 bomber moved from Malaya to Siam 1 bomber moved from Malaya to Yunnan 3 fighters moved from Malaya to Siam 1 artillery and 1 infantry moved from French Indo China to Shan State 2 marines moved from French Indo China to Shan State 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Kweichow to Shan State 1 infantry moved from Kwangsi to French Indo China 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 4 infantry moved from Jehol to Manchuria 1 fighter moved from 33 Sea Zone to Manchuria 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Hopei 4 artilleries and 4 infantry moved from Kweichow to Yunnan 1 armour moved from Jehol to Kweichow 1 aaGun moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 aaGun, 1 artillery and 1 infantry moved from Anhwe to Hunan 1 fighter moved from 36 Sea Zone to French Indo China 3 fighters moved from Kwangtung to Siam 3 tactical_bombers moved from Kwangtung to Yunnan 1 tactical_bomber moved from Burma to Siam 2 tactical_bombers moved from Kwangtung to Siam 1 tactical_bomber moved from Burma to Yunnan 1 carrier moved from 37 Sea Zone to 38 Sea Zone 2 fighters moved from Burma to 38 Sea Zone Place Units - Japanese 1 airfield placed in Siam 1 harbour placed in French Indo China Turn Complete - Japanese Japanese collect 44 PUs; end with 49 PUsCombat Hit Differential Summary :
British : -0.33 UK_Pacific : -1.00 Japanese : 0.17Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag, 1 infantry Japan : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Jehol : 1 flag Siam : 1 airfield, 1 bomber, 6 fighters and 3 tactical_bombers Manchuria : 1 flag, 1 aaGun, 1 fighter and 8 infantry Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 4 artilleries, 1 bomber, 4 infantry and 4 tactical_bombers Kweichow : 1 flag, 1 aaGun, 1 armour and 1 infantry Hunan : 1 flag, 1 aaGun, 1 artillery and 1 infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 infantry Shan State : 1 flag, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry Burma : 1 flag, 3 infantry Malaya : 1 flag, 1 harbour and 1 infantry Kwangtung : 1 flag, 1 harbour and 1 infantry French Indo China : 1 flag, 1 artillery, 1 fighter, 1 harbour and 4 infantry 37 Sea Zone : 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports 36 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 2 destroyers, 2 marines, 1 submarine and 3 transports 38 Sea Zone : 1 carrier and 2 fighters 19 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 41 / 48 Russians : 35 / 42 Japanese : 44 / 49 Americans : 52 / 53 Chinese : 4 / 6 British : 34 / 42 UK_Pacific : 9 / 17 Italians : 19 / 20 ANZAC : 18 / 18 French : 6 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 4 transports; Remaining resources: 3 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 30 Sea Zone to 33 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 4 transports; Remaining resources: 3 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 30 Sea Zone to 33 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 2 carriers and 4 fighters moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 marines moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 2 marines, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from Eastern United States to Gibraltar 1 armour, 1 artillery, 2 infantry and 2 marines moved from 91 Sea Zone to Morocco 2 aaGuns and 2 mech_infantrys moved from Western United States to Central United States Place Units - Americans 4 infantry placed in Central United States 1 fighter placed in Eastern United States 4 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans : -0,67 Japanese : 0,00Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 33 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports 26 Sea Zone : 1 submarine Central United States : 4 aaGuns, 1 factory_major, 4 infantry and 2 mech_infantrys Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour Gibraltar : 1 bomber and 1 fighter Morocco : 1 armour, 1 artillery, 2 infantry and 2 marines 101 Sea Zone : 4 transports 91 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 41 / 48 Russians : 35 / 42 Japanese : 44 / 49 Americans : 52 / 85 Chinese : 4 / 6 British : 34 / 42 UK_Pacific : 9 / 17 Italians : 19 / 20 ANZAC : 18 / 18 French : 6 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Shensi 10 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Chahar, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : -0,50 Japanese : -0,67Territory Summary for Chinese :
Shensi : 2 infantry Kansu : 1 fighter Tsinghai : 2 infantry Chahar : 10 infantryProduction/PUs Summary :
Germans : 41 / 48 Russians : 35 / 42 Japanese : 42 / 49 Americans : 52 / 85 Chinese : 6 / 6 British : 34 / 42 UK_Pacific : 9 / 17 Italians : 19 / 20 ANZAC : 18 / 18 French : 6 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Combat Move - British 2 artilleries and 3 infantry moved from India to Burma 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from Gibraltar to Normandy Bordeaux 2 fighters moved from 92 Sea Zone to Algeria 3 fighters and 1 tactical_bomber moved from Gibraltar to Algeria -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 4 transports; Remaining resources: 3 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 30 Sea Zone to 33 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 2 carriers and 4 fighters moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 marines moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 2 marines, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from Eastern United States to Gibraltar 1 armour, 1 artillery, 2 infantry and 2 marines moved from 91 Sea Zone to Morocco 2 aaGuns and 2 mech_infantrys moved from Western United States to Central United States Place Units - Americans 4 infantry placed in Central United States 1 fighter placed in Eastern United States 4 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Shensi 10 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Chahar, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 3 infantry moved from India to Burma 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from Gibraltar to Normandy Bordeaux 2 fighters moved from 92 Sea Zone to Algeria 3 fighters and 1 tactical_bomber moved from Gibraltar to Algeria Combat - British Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 4 damage total. Battle in Algeria British attack with 5 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 2 cruisers in Algeria, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 1/8 hits, 3,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Burma British attack with 2 artilleries and 3 infantry Japanese defend with 3 infantry British roll dice for 2 artilleries and 3 infantry in Burma, round 2 : 1/5 hits, 1,50 expected hits Japanese roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British roll dice for 2 artilleries and 1 infantry in Burma, round 3 : 2/3 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 artilleries remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 3 aaGuns, 2 artilleries and 8 infantry moved from India to West India 1 cruiser moved from 79 Sea Zone to 76 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Persia to West India 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Alexandria to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 1 bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from United Kingdom to Gibraltar 3 fighters and 1 tactical_bomber moved from Algeria to Gibraltar 2 fighters moved from Algeria to 92 Sea Zone 1 aaGun moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to Suriname British take Suriname from Dutch 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from Alberta Saskatchewan Manitoba to Ontario Place Units - British 1 factory_minor placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 transport placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 aaGun and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 aaGun and 4 infantryCombat Hit Differential Summary :
British : -2,00 Italians : -0,67 Americans : -0,67 Chinese : -0,50 AA fire in Normandy Bordeaux : : -0,17 Japanese : 0,67Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry Shensi : 2 infantry Kansu : 1 fighter Tsinghai : 2 infantry Chahar : 10 infantry Burma : 2 artilleries India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 33 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports 26 Sea Zone : 1 submarine Central United States : 4 aaGuns, 1 factory_major, 4 infantry and 2 mech_infantrys Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour West India : 3 aaGuns, 2 artilleries, 2 fighters and 8 infantry Iceland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor and 1 infantry Gibraltar : 1 airfield, 1 bomber, 5 fighters, 1 harbour and 1 tactical_bomber New Brunswick Nova Scotia : 1 harbour Egypt : 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys Ontario : 1 infantry Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry Morocco : 1 armour, 1 artillery, 4 infantry and 2 marines Algeria : 1 flag, 1 aaGun and 2 infantry Ethiopia : 1 flag, 3 infantry 76 Sea Zone : 1 cruiser and 1 transport 106 Sea Zone : 1 flag, 1 transport 109 Sea Zone : 1 destroyer Iraq : 1 flag 92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport Eastern Persia : 1 flag, 1 armour and 1 mech_infantry 101 Sea Zone : 4 transports Brazil : 1 flag Northwest Persia : 1 flag, 1 infantry Persia : 1 flag 91 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 3 transports Suriname : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 41 / 48 Russians : 35 / 42 Japanese : 41 / 49 Americans : 52 / 85 Chinese : 6 / 6 British : 36 / 43 UK_Pacific : 10 / 13 Italians : 17 / 20 ANZAC : 18 / 18 French : 6 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Italians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Romania to Western Ukraine 1 armour moved from Bessarabia to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Romania to Western Ukraine 1 armour moved from Bessarabia to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Cyprus Battle in Malta Battle in Western Ukraine Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Bessarabia 1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia 1 artillery moved from Northern Italy to Southern Italy 3 mech_infantrys moved from Northern Italy to Southern Italy 1 mech_infantry moved from Tobruk to Tunisia 1 armour and 1 artillery moved from Tobruk to Libya 1 artillery and 1 infantry moved from British Somaliland to Italian Somaliland Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -0.67 Russians : -0.33Territory Summary for Italians :
British Somaliland : 1 flag Cyprus : 1 flag, 1 infantry Malta : 1 flag, 1 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour Tunisia : 1 flag, 1 mech_infantry Northern Italy : 1 factory_major and 3 infantry Libya : 1 armour and 1 artillery Italian Somaliland : 1 artillery and 1 infantry Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 3 mech_infantrys Bessarabia : 1 aaGun, 1 artillery, 1 bomber and 1 infantry Western Ukraine : 1 flag, 2 armour 96 Sea Zone : 1 transport Crete : 1 flag, 1 marine Bulgaria : 1 infantry Greece : 1 flag 99 Sea Zone : 1 cruiser and 1 transport 97 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 41 / 48 Russians : 33 / 42 Japanese : 41 / 49 Americans : 52 / 85 Chinese : 6 / 6 British : 36 / 43 UK_Pacific : 10 / 13 Italians : 19 / 24 ANZAC : 18 / 18 French : 6 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 3 submarines moved from 62 Sea Zone to 33 Sea Zone 1 aaGun, 1 artillery, 2 fighters and 3 infantry moved from Queensland to Northern Territory 1 fighter moved from India to Northern Territory 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 fighter moved from Gibraltar to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Egypt 1 infantry moved from Morocco to Algeria 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 75 Sea Zone to 76 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 airfield and 1 harbour Northern Territory : 1 aaGun, 1 artillery, 3 fighters and 3 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Java : 1 flag Sumatra : 1 flag, 1 aaGun and 1 infantry 33 Sea Zone : 1 cruiser, 1 destroyer and 4 submarines 62 Sea Zone : 1 transport Trans-Jordan : 3 infantry Egypt : 1 fighter United Kingdom : 2 infantry Anglo Egyptian Sudan : 1 infantry Algeria : 1 infantry 76 Sea Zone : 1 destroyer 92 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 41 / 48 Russians : 33 / 42 Japanese : 41 / 49 Americans : 52 / 85 Chinese : 6 / 6 British : 36 / 43 UK_Pacific : 10 / 13 Italians : 19 / 24 ANZAC : 18 / 25 French : 6 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Finland to Russia 1 mech_infantry moved from Finland to Karelia Germans take Karelia from Russians 2 fighters and 2 tactical_bombers moved from Finland to Vyborg 1 fighter and 1 tactical_bomber moved from Finland to 114 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 2 fighters moved from 115 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 2 infantry moved from Finland to Vyborg 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Finland to Russia 1 mech_infantry moved from Finland to Karelia Germans take Karelia from Russians 2 fighters and 2 tactical_bombers moved from Finland to Vyborg 1 fighter and 1 tactical_bomber moved from Finland to 114 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 2 fighters moved from 115 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 2 infantry moved from Finland to Vyborg 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 3,5 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in Vyborg Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Vyborg, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 114 Sea Zone Germans attack with 1 destroyer, 3 fighters and 2 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 2 bombers moved from Russia to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Poland to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 5 mech_infantrys moved from Eastern Poland to Western Ukraine 6 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine 3 artilleries, 2 infantry and 8 mech_infantrys moved from Germany to Poland 1 infantry moved from Bessarabia to Eastern Poland 2 aaGuns, 3 armour, 5 artilleries and 19 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 1 marine moved from Finland to 115 Sea Zone 1 aaGun moved from Finland to Karelia 1 carrier, 1 cruiser, 1 marine and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 marine moved from 113 Sea Zone to Western Germany 3 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 2 fighters moved from Vyborg to 113 Sea Zone 2 tactical_bombers moved from Vyborg to Poland 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 aaGun and 7 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Northern Italy to Southern Italy Place Units - Germans 1 bomber, 2 infantry and 5 mech_infantrys placed in Western Germany 1 artillery and 2 infantry placed in France Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : 3.17 Russians : -0.83Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 9 infantry Western Germany : 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers Poland : 3 artilleries, 2 infantry, 8 mech_infantrys and 2 tactical_bombers Germany : 1 factory_major Southern Italy : 1 aaGun Karelia : 1 flag, 1 aaGun and 1 mech_infantry Baltic States : 1 flag Vyborg : 1 flag, 2 infantry Eastern Poland : 1 flag, 1 infantry Bessarabia : 1 flag Ukraine : 1 flag, 2 aaGuns, 9 armour, 5 artilleries, 1 factory_minor, 20 infantry and 9 mech_infantrys Western Ukraine : 1 aaGun, 1 armour, 2 bombers, 6 mech_infantrys and 1 tactical_bomber Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry 125 Sea Zone : 1 submarine 113 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports Bulgaria : 1 flag 114 Sea Zone : 1 destroyer Finland : 1 flagProduction/PUs Summary :
Germans : 46 / 58 Russians : 28 / 42 Japanese : 41 / 49 Americans : 52 / 85 Chinese : 6 / 6 British : 36 / 43 UK_Pacific : 10 / 13 Italians : 19 / 24 ANZAC : 18 / 25 French : 6 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
@Misterblue one second
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Finland to Russia 1 mech_infantry moved from Finland to Karelia Germans take Karelia from Russians 2 fighters and 2 tactical_bombers moved from Finland to Vyborg 1 fighter and 1 tactical_bomber moved from Finland to 114 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 2 fighters moved from 115 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 2 infantry moved from Finland to Vyborg 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 3,5 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in Vyborg Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Vyborg, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 114 Sea Zone Germans attack with 1 destroyer, 3 fighters and 2 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 2 bombers moved from Russia to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Poland to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 5 mech_infantrys moved from Eastern Poland to Western Ukraine 6 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine 3 artilleries, 2 infantry and 8 mech_infantrys moved from Germany to Poland 1 infantry moved from Bessarabia to Eastern Poland 2 aaGuns, 3 armour, 5 artilleries and 19 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 1 marine moved from Finland to 115 Sea Zone 1 aaGun moved from Finland to Karelia 1 carrier, 1 cruiser, 1 marine and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 marine moved from 113 Sea Zone to Western Germany 3 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 2 fighters moved from Vyborg to 113 Sea Zone 2 tactical_bombers moved from Vyborg to Poland 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 aaGun and 7 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Northern Italy to Southern Italy Place Units - Germans 1 bomber, 2 infantry and 5 mech_infantrys placed in Western Germany 1 artillery and 2 infantry placed in France Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Ukraine: 1 tactical_bomber EDIT: Removing units owned by Germans from Ukraine: 1 armour EDIT: Adding units owned by Germans to Bessarabia: 1 armour, 1 mech_infantry and 1 tactical_bomber EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : 3.17 Russians : -0.83 -
TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 36 PUs; Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Belarus to Novgorod -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 36 PUs; Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 infantry moved from Volgograd to Tambov 1 aaGun, 1 artillery and 3 infantry moved from Rostov to Tambov 2 infantry moved from Rostov to Bryansk 10 infantry moved from Russia to Bryansk 6 infantry moved from Smolensk to Bryansk 3 aaGuns, 2 armour, 5 artilleries, 24 infantry and 2 mech_infantrys moved from Belarus to Bryansk 2 fighters moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Bryansk 6 infantry moved from Timguska to Novosibirsk 1 submarine moved from 109 Sea Zone to 105 Sea Zone Place Units - Russians 4 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : 1,17Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry Bryansk : 3 aaGuns, 2 armour, 5 artilleries, 42 infantry, 2 mech_infantrys and 1 tactical_bomber Rostov : 1 infantry Russia : 1 airfield, 4 armour, 1 factory_major, 2 fighters and 4 infantry Tambov : 1 aaGun, 1 artillery and 6 infantry Novosibirsk : 6 infantry Volgograd : 1 factory_minor Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry 105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 58 Russians : 30 / 37 Japanese : 41 / 49 Americans : 52 / 85 Chinese : 6 / 6 British : 36 / 43 UK_Pacific : 10 / 13 Italians : 19 / 24 ANZAC : 18 / 25 French : 6 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 cruisers and 2 marines moved from 36 Sea Zone to 35 Sea Zone 2 marines moved from Shan State to 37 Sea Zone 2 battleships and 2 marines moved from 37 Sea Zone to 35 Sea Zone 4 marines moved from 35 Sea Zone to Philippines 1 infantry moved from Malaya to 37 Sea Zone 4 infantry moved from French Indo China to 36 Sea Zone 4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 4 infantry moved from 39 Sea Zone to India 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 38 Sea Zone to India 1 bomber moved from Siam to India 1 bomber moved from Yunnan to India 2 tactical_bombers moved from Yunnan to India 1 fighter moved from 37 Sea Zone to Philippines 1 fighter moved from French Indo China to Philippines 4 fighters moved from Siam to Philippines 2 fighters moved from Siam to India 2 tactical_bombers moved from Siam to India 2 tactical_bombers moved from Yunnan to India 1 tactical_bomber moved from Siam to India 4 artilleries and 4 infantry moved from Yunnan to Burma 1 artillery and 2 infantry moved from Shan State to Burma -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 cruisers and 2 marines moved from 36 Sea Zone to 35 Sea Zone 2 marines moved from Shan State to 37 Sea Zone 2 battleships and 2 marines moved from 37 Sea Zone to 35 Sea Zone 4 marines moved from 35 Sea Zone to Philippines 1 infantry moved from Malaya to 37 Sea Zone 4 infantry moved from French Indo China to 36 Sea Zone 4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 4 infantry moved from 39 Sea Zone to India 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 38 Sea Zone to India 1 bomber moved from Siam to India 1 bomber moved from Yunnan to India 2 tactical_bombers moved from Yunnan to India 1 fighter moved from 37 Sea Zone to Philippines 1 fighter moved from French Indo China to Philippines 4 fighters moved from Siam to Philippines 2 fighters moved from Siam to India 2 tactical_bombers moved from Siam to India 2 tactical_bombers moved from Yunnan to India 1 tactical_bomber moved from Siam to India 4 artilleries and 4 infantry moved from Yunnan to Burma 1 artillery and 2 infantry moved from Shan State to Burma Combat - Japanese Battle in Guam Battle in India Japanese attack with 2 bombers, 4 fighters, 4 infantry and 7 tactical_bombers British defend with 1 aaGun and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in India Japanese roll dice for 2 bombers, 4 fighters, 4 infantry and 6 tactical_bombers in India, round 2 : 11/16 hits, 7.67 expected hits UK_Pacific roll dice for 1 aaGun and 4 infantry in India, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the British lost in India Japanese captures 13PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Guam from Americans, taking India from UK_Pacific with 2 bombers, 4 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry and 1 tactical_bomber Casualties for British: 1 aaGun and 4 infantry Battle in Burma Japanese attack with 5 artilleries and 6 infantry British defend with 2 artilleries Japanese roll dice for 5 artilleries and 6 infantry in Burma, round 2 : 5/11 hits, 3.50 expected hits UK_Pacific roll dice for 2 artilleries in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 artilleries and 6 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 artilleries Battle in Philippines Japanese attack with 1 artillery, 6 fighters, 1 infantry and 4 marines Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 6 fighters, 1 infantry and 4 marines remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 6 fighters moved from Philippines to 35 Sea Zone 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 carriers, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 armour moved from Kweichow to Shan State 1 carrier moved from 38 Sea Zone to 39 Sea Zone 2 fighters moved from India to 39 Sea Zone 2 bombers moved from India to Siam 2 fighters moved from India to Shan State 2 tactical_bombers moved from India to Shan State 2 tactical_bombers moved from India to Yunnan 2 tactical_bombers moved from India to Shan State 1 tactical_bomber moved from 37 Sea Zone to Siam 1 artillery moved from Hunan to Yunnan 1 aaGun moved from Hunan to Yunnan 1 aaGun moved from Kweichow to Yunnan 1 aaGun, 1 fighter and 8 infantry moved from Manchuria to Korea Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in French Indo China 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans : -0.67 UK_Pacific : 0.00 AA fire in India : : 0.50 Japanese : 4.50Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag Korea : 1 aaGun, 1 fighter and 8 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry Jehol : 1 flag Siam : 1 airfield, 2 bombers and 1 tactical_bomber Manchuria : 1 flag Yunnan : 1 flag, 2 aaGuns, 1 artillery and 2 tactical_bombers Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Anhwe : 1 flag, 1 infantry Shan State : 1 flag, 1 armour, 2 fighters, 1 mech_infantry and 4 tactical_bombers Burma : 1 flag, 5 artilleries and 6 infantry India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Malaya : 1 flag, 1 harbour Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 4 marines Guam : 1 flag, 1 airfield and 2 infantry French Indo China : 1 flag, 1 factory_minor and 1 harbour 36 Sea Zone : 1 flag 35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines and 3 transports 39 Sea Zone : 1 carrier, 2 fighters and 2 transports 21 Sea Zone : 1 transport 6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 58 Russians : 30 / 37 Japanese : 47 / 68 Americans : 50 / 85 Chinese : 6 / 6 British : 36 / 43 UK_Pacific : 6 / 0 Italians : 19 / 24 ANZAC : 18 / 25 French : 6 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 armour moved from Morocco to Tunisia 1 bomber and 1 fighter moved from Gibraltar to Tunisia 1 artillery, 2 infantry and 2 marines moved from Morocco to 91 Sea Zone 1 artillery, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 96 Sea Zone to Libya 1 infantry moved from 96 Sea Zone to Libya -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 armour moved from Morocco to Tunisia 1 bomber and 1 fighter moved from Gibraltar to Tunisia 1 artillery, 2 infantry and 2 marines moved from Morocco to 91 Sea Zone 1 artillery, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 96 Sea Zone to Libya 1 infantry moved from 96 Sea Zone to Libya Combat - Americans Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Americans attack with 1 armour, 1 bomber and 1 fighter Italians defend with 1 mech_infantry Americans roll dice for 1 armour, 1 bomber and 1 fighter in Tunisia, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Libya Americans attack with 1 artillery, 2 infantry and 2 marines Italians defend with 1 armour and 1 artillery Americans roll dice for 2 cruisers in Libya, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 artillery, 2 infantry and 2 marines in Libya, round 2 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 armour and 1 artillery in Libya, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour and 1 artillery Non Combat Move - Americans 1 fighter moved from 21 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Tunisia to Egypt 1 fighter moved from Tunisia to 96 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 aaGuns, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 aaGuns moved from Central United States to Western United States 2 aaGuns, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Italians : -0,17 Americans : -0,17Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 33 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 3 transports 10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour Gibraltar : 2 aaGuns, 1 fighter and 2 infantry Egypt : 1 bomber Morocco : 2 infantry and 2 mech_infantrys Tunisia : 1 flag, 1 armour Libya : 1 flag, 1 artillery, 1 infantry and 2 marines 96 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 2 transports 91 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 44 / 58 Russians : 30 / 37 Japanese : 47 / 68 Americans : 52 / 78 Chinese : 6 / 6 British : 36 / 43 UK_Pacific : 6 / 0 Italians : 17 / 24 ANZAC : 18 / 25 French : 6 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0





