TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
LennardF (Allies + 12) vs Akreider2 (Axis) Round 2 - BM3
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 infantry moved from Kenya to Ethiopia 1 artillery moved from British Somaliland to Ethiopia Combat - Italians Battle in Crete Battle in Ethiopia Italians attack with 1 artillery and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Ethiopia 1 artillery owned by the Italians retreated to British Somaliland British win, taking Crete from Neutral_Allies with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 armour moved from Southern France to Yugoslavia 2 artilleries and 1 infantry moved from Southern France to Northern Italy 1 armour moved from Greece to Romania 4 infantry moved from Greece to Bulgaria 1 artillery moved from Libya to Tunisia 1 infantry moved from Libya to Tunisia Place Units - Italians 1 armour and 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -1.33 British : -0.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to Northern Territory 2 aaGuns, 1 artillery and 3 infantry moved from Queensland to Northern Territory 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.67 Japanese : -0.67
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 bomber moved from Western Germany to 113 Sea Zone 1 bomber moved from Western Germany to 113 Sea Zone 1 armour moved from Poland to Novgorod Germans take Baltic States from Russians Germans take Novgorod from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 bomber moved from Southern Italy to 81 Sea Zone 1 bomber moved from Southern Italy to 81 Sea Zone 1 tactical_bomber moved from Southern Italy to 113 Sea Zone 1 tactical_bomber moved from Southern Italy to 113 Sea Zone Combat - Germans Battle in 113 Sea Zone Germans attack with 2 bombers, 1 cruiser, 2 tactical_bombers and 1 transport Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Battle in 81 Sea Zone Germans attack with 2 bombers British defend with 1 submarine; French defend with 1 destroyer 1 submarine owned by the British Submerged Germans roll dice for 2 bombers in 81 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 81 Sea Zone Germans winGermans win with 2 bombers, 1 cruiser, 2 tactical_bombers and 1 transport remaining with 2 bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Germans 2 bombers moved from 81 Sea Zone to Crete 3 artilleries and 2 infantry moved from Normandy Bordeaux to France 1 infantry moved from Poland to Baltic States 3 aaGuns, 2 armour, 6 artilleries and 17 infantry moved from Poland to Eastern Poland 4 infantry moved from Finland to Karelia 1 submarine moved from 106 Sea Zone to 123 Sea Zone 1 submarine moved from 119 Sea Zone to 111 Sea Zone 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland 4 infantry moved from Romania to Bessarabia 1 bomber moved from 113 Sea Zone to Bulgaria 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 bomber moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Western Germany 8 armour and 12 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland Place Units - Germans 1 destroyer placed in 113 Sea Zone 10 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -0.33 French : -0.33
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I think my assumption to submerge your Russian sub was pretty safe. But let me know if you want to fight it out (I had a cruiser, two bombers and two tactical bombers).
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 2 fighters moved from Belarus to Novgorod 4 artilleries and 6 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Bryansk 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 armour moved from Belarus to Bryansk 1 mech_infantry moved from Belarus to Bryansk 2 artilleries moved from Belarus to Bryansk 16 infantry moved from Belarus to Bryansk Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Belarus to Bryansk 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 2 aaGuns moved from Amur to Manchuria Place Units - Russians 1 armour, 4 artilleries and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,6,3,6,5,2,6,6,5,2,6,5,2 Russians collect 34 PUs (3 lost to blockades); end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 1.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 2 artilleries, 1 harbour, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry and 1 mech_infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 4 fighters and 6 tactical_bombers moved from French Indo China to Malaya 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 bombers, 1 cruiser, 3 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 2 bombers, 1 cruiser, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Malaya Japanese attack with 1 artillery, 4 fighters, 1 infantry and 6 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 6 tactical_bombers in Malaya, round 2 : 5/12 hits, 6.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 carrier moved from 44 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from 42 Sea Zone to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China 4 fighters and 6 tactical_bombers moved from Malaya to French Indo China 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Hopei to Anhwe 1 aaGun and 6 infantry moved from Jehol to Chahar 1 infantry moved from Hopei to Kweichow 1 artillery moved from Hopei to Kweichow 1 artillery moved from Hopei to Kweichow 1 artillery and 1 infantry moved from Kwangsi to French Indo China 2 battleships, 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 3 fighters moved from Japan to French Indo China Place Units - Japanese 1 airfield, 1 harbour, 1 infantry and 1 marine placed in French Indo China 1 transport placed in 36 Sea Zone 1 transport placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 UK_Pacific : -0.33 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Queensland to Caroline Islands 1 armour moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 armour, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 armour moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 cruiser moved from 91 Sea Zone to 106 Sea Zone Americans take 106 Sea Zone from Germans 1 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone Combat - Americans Battle in Philippines Battle in Caroline Islands Americans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/6 hits, 2.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Philippines from Japanese, taking Caroline Islands from Japanese with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 42 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 bomber moved from 42 Sea Zone to New South Wales 1 artillery moved from Queensland to New South Wales 3 fighters moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Queensland to New South Wales 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 11 infantry moved from Sikang to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 1 infantry placed in Manchuria 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from India to Burma 2 infantry moved from India to Burma 2 fighters moved from India to Burma 1 tactical_bomber moved from India to Burma 2 artilleries and 12 infantry moved from India to West India 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 artillery moved from Ethiopia to British Somaliland 1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 1 bomber moved from Egypt to British Somaliland 1 fighter moved from Egypt to 99 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Egypt to Alexandria Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in British Somaliland British attack with 1 artillery, 1 bomber and 2 infantry Italians defend with 1 artillery British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Burma British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - British 3 aaGuns moved from India to West India 2 fighters and 1 tactical_bomber moved from Burma to West India 1 bomber moved from British Somaliland to Egypt 1 fighter moved from 99 Sea Zone to Egypt Place Units - British 1 factory_minor placed in Persia 1 infantry and 2 mech_infantrys placed in Egypt 1 transport placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : 0.00 Italians : -0.33 Americans : -0.00 AA fire in Caroline Islands : : -0.50 Chinese : 0.17 Japanese : -2.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians Combat - Italians Non Combat Move - Italians 4 infantry moved from Bulgaria to Romania 1 armour moved from Yugoslavia to Eastern Poland 1 armour moved from Northern Italy to Romania 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Algeria to Tunisia Place Units - Italians 1 bomber placed in Southern Italy 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 cruiser, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Northern Territory to 33 Sea Zone 1 artillery and 2 infantry moved from Northern Territory to South Australia 1 infantry moved from Northern Territory to Queensland 1 artillery moved from New South Wales to Queensland 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in 6 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 6 Sea Zone to Korea 1 aaGun moved from Northern Territory to Queensland 1 aaGun moved from Northern Territory to South Australia Place Units - ANZAC 1 artillery placed in New South Wales 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Alexandria
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 5 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Belarus 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 cruiser moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 111 Sea Zone to 125 Sea Zone 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 bomber moved from Bulgaria to Volgograd 1 bomber moved from Crete to Belarus 2 tactical_bombers moved from Western Germany to 125 Sea Zone 1 bomber moved from Western Germany to Novgorod 1 bomber moved from Crete to Belarus Combat - Germans Strategic bombing raid in Volgograd AA fire in Volgograd : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Battle in Novgorod Germans attack with 1 bomber and 6 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 2 : 0/7 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 bomber and 5 infantry in Novgorod, round 3 : 3/6 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 125 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 2 submarines and 2 tactical_bombers Russians defend with 1 submarine Germans roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 2 tactical_bombers in 125 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Belarus Germans attack with 2 bombers and 3 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Eastern Poland 3 aaGuns, 10 armour, 8 artilleries, 24 infantry and 12 mech_infantrys moved from Eastern Poland to Western Ukraine 3 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Novgorod to Eastern Poland 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 tactical_bomber moved from 125 Sea Zone to Western Germany 10 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Poland to Eastern Poland 4 fighters moved from Southern Italy to Western Ukraine 1 tactical_bomber moved from Southern Italy to Western Ukraine Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 armour and 8 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -2.50 AA fire in Volgograd : : 0.83 Russians : -0.17
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Scramble Germany?
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Yes. OOL with this I think can get a bit tricky. So you might need to ask me about it. I think I generally want to keep the destroyer alive IF the sub is alive, so long as the odds are in my favor. So the transport doesn’t die. Unless I’m wrongly interpreting the rules about subs, which is totally possible
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I’m on my iPad atm but will check order of loss with you when the rolls go through. With any luck I get a destroyer and make you have to choose between a bird and a transport.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 16 infantry moved from Manchuria to Korea 2 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 2 fighters moved from Bryansk to Ukraine 2 armour, 8 artilleries, 41 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer, 2 tactical_bombers and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 tactical_bombers in 113 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 12 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 13 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 14 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 15 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 16 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 17 : 1/1 hits, 0.33 expected hits 1 transport owned by the Germans lost in 113 Sea Zone 1 submarine owned by the Russians Submerged Germans win with 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 destroyer and 1 transport Casualties for Russians: 1 cruiser Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 4 aaGuns moved from Bryansk to Russia 2 aaGuns moved from Manchuria to Korea Place Units - Russians 1 armour and 1 infantry placed in Volgograd Russians undo move 1. 2 infantry placed in Volgograd 2 armour, 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : -5.33
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You can review the history but there didn’t seem to be any decisions to be made as the Germans missed on their first round and the Russians didn’t. Lemme know if you want to swap out a plane for a transport.
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So round 2 when your cruiser hits and all the units are alive, I’d have taken a fighter casualty as I said previously.
It isn’t a huge deal, but the appropriate thing to do would be to redo the battle from that point. How can we do this?
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Now if the cruiser hits a second time and your sub is still alive, I’d kill off the destroyer and retreat with the fighter.
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It’s a small pet peeve, but I’d appreciate it if you did a better job of separating your non-combat moves from your combat moves as I like to read over your turn from start to finish and it makes a lot more sense if the combat moves lead to combats.
I think it is ok (though not by the rules) to include a batch of ships in a combat move if they are accompanying transports, even if they aren’t bombarding, as it makes moves quicker. But otherwise if you are doing noncombat moves, it makes sense to do them later. This also gives you the chance to adjust them based on combat outcomes which can be very useful.
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@akreider2 ok, I can set that up and redo the rolls from that point. I’m on the iPad atm but will do later today.