D&W (Axis) Plus Tech Advantage VS ErinmoreS (Allies)


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Samara to Tambov
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Vologda to Samara
            1 infantry moved from Nenetsia to Vologda
            3 armour moved from Novgorod to Belarus
            3 mech_infantrys moved from France to Northern Italy
            2 artilleries moved from France to Northern Italy
            4 infantry moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Western Germany to Northern Italy
            4 mech_infantrys moved from Germany to Northern Italy
            1 fighter moved from Germany to Northern Italy
            14 armour, 5 artilleries, 1 bomber, 3 fighters, 11 infantry, 46 mech_infantrys and 3 tactical_bombers moved from Bryansk to Belarus
            1 mech_infantry moved from Romania to Slovakia Hungary
            1 mech_infantry moved from Romania to Greater Southern Germany
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 2 artilleries, 1 fighter, 4 infantry and 9 mech_infantrys
                British defend with 3 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 9 mech_infantrys in Northern Italy, round 2 : 4/16 hits, 3.67 expected hits
                    British roll dice for 3 armour, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/5 hits, 2.17 expected hits
                    1 mech_infantry owned by the British, 3 infantry owned by the Germans, 1 infantry owned by the British and 2 armour owned by the British lost in Northern Italy
                    Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 9 mech_infantrys in Northern Italy, round 3 : 3/13 hits, 3.17 expected hits
                    British roll dice for 1 armour in Northern Italy, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from British with 2 artilleries, 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Germans: 4 infantry
                Casualties for British: 3 armour, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter moved from Northern Italy to Germany
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 infantry and 2 mech_infantrys placed in Western Germany
            1 fighter and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
            Germans collect 49 PUs (3 lost to blockades); end with 52 PUs
            Germans collect 5 PUs from War Bonds; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 bomber and 1 factory_minor
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Ukraine, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 bomber in Ukraine, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Italians lost in Ukraine
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Italians: 1 bomber
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Tambov to Russia
            2 fighters moved from Bryansk to Russia
            2 fighters moved from Smolensk to Russia
            1 armour moved from Tobruk to Egypt
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : -0.83
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 4 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Kansu to Suiyuyan
            1 infantry moved from Tsagaan Olom to Suiyuyan
            1 artillery moved from Kiangsu to Kiangsi
            2 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Jehol to Manchuria
            3 fighters and 4 tactical_bombers moved from Shantung to Manchuria
            1 infantry moved from Ulaanbaatar to Buyant-Uhaa
            1 armour moved from Kiangsu to Jehol
            4 infantry moved from Shantung to Jehol
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 11 submarines and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 2 armour, 1 artillery, 3 fighters, 8 infantry, 1 mech_infantry and 4 tactical_bombers
                Chinese defend with 6 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 3 fighters, 8 infantry, 1 mech_infantry and 4 tactical_bombers in Manchuria, round 2 : 7/19 hits, 7.17 expected hits
                    Chinese roll dice for 6 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 armour, 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 6 infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 3 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win with no units remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 9 fighters, 11 submarines and 3 tactical_bombers
                Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 3 submarines; ANZAC defend with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber
                    Japanese roll dice for 11 submarines in 35 Sea Zone, round 2 : 4/11 hits, 3.67 expected hits
                Units damaged: 1 carrier owned by the ANZAC and 3 carriers owned by the Americans
                    Japanese roll dice for 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 9 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 8/19 hits, 9.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 7 submarines in 35 Sea Zone, round 2 : 1/7 hits, 1.17 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 7/22 hits, 10.67 expected hits
                    3 submarines owned by the Americans, 8 submarines owned by the Japanese and 4 submarines owned by the ANZAC lost in 35 Sea Zone
                    Japanese roll dice for 3 submarines in 35 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 9 fighters and 3 tactical_bombers in 35 Sea Zone, round 3 : 8/19 hits, 9.50 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 11/22 hits, 10.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 carrier owned by the ANZAC, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Americans, 4 destroyers owned by the ANZAC, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 2 cruisers owned by the Japanese lost in 35 Sea Zone
                    Japanese roll dice for 1 battleship, 5 carriers, 1 destroyer, 9 fighters and 3 tactical_bombers in 35 Sea Zone, round 4 : 10/14 hits, 7.50 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 9/13 hits, 7.33 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the ANZAC, 3 carriers owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 1 battleship, 5 carriers, 1 destroyer and 5 fighters in 35 Sea Zone, round 5 : 4/7 hits, 3.50 expected hits
                    Americans roll dice for 3 fighters in 35 Sea Zone, round 5 : 3/3 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 3 fighters owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 battleship, 4 carriers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 88
                Casualties for Japanese: 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 11 submarines and 3 tactical_bombers
                Casualties for ANZAC: 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber
                Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 3 submarines
    
        Non Combat Move - Japanese
            3 fighters and 4 tactical_bombers moved from Manchuria to Ulaanbaatar
    
        Place Units - Japanese
            1 destroyer and 2 transports placed in 6 Sea Zone
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.83
    Chinese : 1.00
    Japanese : 1.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 5 artilleries, 2 bombers, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 2 artilleries moved from Morocco to 92 Sea Zone
            3 infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
            3 transports moved from 95 Sea Zone to 92 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy
            3 bombers moved from Greece to Northern Italy
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 battleship moved from 91 Sea Zone to 95 Sea Zone
            1 cruiser moved from 91 Sea Zone to 95 Sea Zone
            3 fighters moved from Morocco to Northern Italy
            2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
            1 bomber moved from Greece to Southern Italy
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Northern Italy
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 6,2,6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 5,2,4
            Battle in Southern Italy
                Americans attack with 1 bomber and 2 infantry
                Germans defend with 1 mech_infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 battleship in Southern Italy, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern Italy
                Americans captures 14PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 6 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 destroyer and 2 transports
                    Americans roll dice for 1 tactical_bomber in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                    2 transports owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 destroyer and 2 transports
            Battle in Northern Italy
                Americans attack with 1 armour, 2 artilleries, 3 bombers, 3 fighters and 5 infantry
                Germans defend with 2 artilleries and 9 mech_infantrys; Italians defend with 1 factory_minor
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 3 bombers, 3 fighters and 5 infantry in Northern Italy, round 2 : 4/14 hits, 5.83 expected hits
                    Italians roll dice for 2 artilleries and 9 mech_infantrys in Northern Italy, round 2 : 2/11 hits, 3.67 expected hits
                    2 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Northern Italy
                    Americans roll dice for 1 armour, 2 artilleries, 3 bombers, 3 fighters and 3 infantry in Northern Italy, round 3 : 5/12 hits, 5.50 expected hits
                    Italians roll dice for 2 artilleries and 5 mech_infantrys in Northern Italy, round 3 : 4/7 hits, 2.33 expected hits
                    3 infantry owned by the Americans, 1 artillery owned by the Americans and 5 mech_infantrys owned by the Germans lost in Northern Italy
                    Americans roll dice for 1 armour, 1 artillery, 3 bombers and 3 fighters in Northern Italy, round 4 : 6/8 hits, 4.33 expected hits
                    Italians roll dice for 2 artilleries in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery, 3 bombers and 3 fighters remaining. Battle score for attacker is 25
                Casualties for Americans: 1 artillery and 5 infantry
                Casualties for Germans: 2 artilleries and 9 mech_infantrys
    
        Non Combat Move - Americans
            3 bombers moved from Northern Italy to Greece
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            2 fighters moved from Northern Italy to 97 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 fighter moved from Northern Italy to 95 Sea Zone
            1 bomber moved from Southern Italy to Greece
            3 transports moved from 91 Sea Zone to 102 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
            1 armour, 3 artilleries, 2 fighters, 4 infantry, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber moved from 91 Sea Zone to Morocco
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            3 transports moved from 102 Sea Zone to 101 Sea Zone
            4 transports moved from 106 Sea Zone to 101 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Korea
    
        Place Units - Americans
            2 bombers placed in Eastern United States
            4 artilleries and 6 infantry placed in Central United States
            2 submarines placed in 10 Sea Zone
            1 armour and 1 artillery placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6,4,5,6,1,4,5,2,4
            Americans collect 63 PUs (2 lost to blockades); end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Americans : -0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Chinese
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            6 artilleries and 7 infantry moved from Kweichow to Anhwe
            5 artilleries, 1 fighter and 6 infantry moved from Hunan to Anhwe
    
        Place Units - Chinese
            4 artilleries and 2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 5 artilleries, 2 bombers, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 2 artilleries moved from Morocco to 92 Sea Zone
            3 infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
            3 transports moved from 95 Sea Zone to 92 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy
            3 bombers moved from Greece to Northern Italy
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 battleship moved from 91 Sea Zone to 95 Sea Zone
            1 cruiser moved from 91 Sea Zone to 95 Sea Zone
            3 fighters moved from Morocco to Northern Italy
            2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
            1 bomber moved from Greece to Southern Italy
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Northern Italy
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 6,2,6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 5,2,4
            Battle in Southern Italy
                Americans attack with 1 bomber and 2 infantry
                Germans defend with 1 mech_infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 battleship in Southern Italy, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern Italy
                Americans captures 14PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 6 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 destroyer and 2 transports
                    Americans roll dice for 1 tactical_bomber in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                    2 transports owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 destroyer and 2 transports
            Battle in Northern Italy
                Americans attack with 1 armour, 2 artilleries, 3 bombers, 3 fighters and 5 infantry
                Germans defend with 2 artilleries and 9 mech_infantrys; Italians defend with 1 factory_minor
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 3 bombers, 3 fighters and 5 infantry in Northern Italy, round 2 : 4/14 hits, 5.83 expected hits
                    Italians roll dice for 2 artilleries and 9 mech_infantrys in Northern Italy, round 2 : 2/11 hits, 3.67 expected hits
                    2 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Northern Italy
                    Americans roll dice for 1 armour, 2 artilleries, 3 bombers, 3 fighters and 3 infantry in Northern Italy, round 3 : 5/12 hits, 5.50 expected hits
                    Italians roll dice for 2 artilleries and 5 mech_infantrys in Northern Italy, round 3 : 4/7 hits, 2.33 expected hits
                    3 infantry owned by the Americans, 1 artillery owned by the Americans and 5 mech_infantrys owned by the Germans lost in Northern Italy
                    Americans roll dice for 1 armour, 1 artillery, 3 bombers and 3 fighters in Northern Italy, round 4 : 6/8 hits, 4.33 expected hits
                    Italians roll dice for 2 artilleries in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery, 3 bombers and 3 fighters remaining. Battle score for attacker is 25
                Casualties for Americans: 1 artillery and 5 infantry
                Casualties for Germans: 2 artilleries and 9 mech_infantrys
    
        Non Combat Move - Americans
            3 bombers moved from Northern Italy to Greece
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            2 fighters moved from Northern Italy to 97 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 fighter moved from Northern Italy to 95 Sea Zone
            1 bomber moved from Southern Italy to Greece
            3 transports moved from 91 Sea Zone to 102 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
            1 armour, 3 artilleries, 2 fighters, 4 infantry, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber moved from 91 Sea Zone to Morocco
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            3 transports moved from 102 Sea Zone to 101 Sea Zone
            4 transports moved from 106 Sea Zone to 101 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Korea
    
        Place Units - Americans
            2 bombers placed in Eastern United States
            4 artilleries and 6 infantry placed in Central United States
            2 submarines placed in 10 Sea Zone
            1 armour and 1 artillery placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6,4,5,6,1,4,5,2,4
            Americans collect 63 PUs (2 lost to blockades); end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Chinese
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            6 artilleries and 7 infantry moved from Kweichow to Anhwe
            5 artilleries, 1 fighter and 6 infantry moved from Hunan to Anhwe
    
        Place Units - Chinese
            4 artilleries and 2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 artilleries and 2 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 armour moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Tobruk to 96 Sea Zone
            1 mech_infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
            1 fighter moved from 95 Sea Zone to Southern France
            1 armour, 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
            1 infantry moved from Bulgaria to Romania
            1 armour moved from Greece to Romania
            1 artillery and 1 mech_infantry moved from Yugoslavia to Greater Southern Germany
            1 armour moved from Yugoslavia to Slovakia Hungary
            1 cruiser moved from 95 Sea Zone to 93 Sea Zone
            2 submarines moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from Greece to Slovakia Hungary
            1 tactical_bomber moved from Greece to Slovakia Hungary
            2 armour moved from Greece to Romania
            1 mech_infantry moved from Sikang to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Shensi to Suiyuyan
            1 armour and 1 mech_infantry moved from Kweichow to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
            4 infantry moved from Anhwe to Jehol
            1 armour moved from Anhwe to Jehol
            1 fighter moved from Kweichow to Buyant-Uhaa
            1 armour moved from Anhwe to Buyant-Uhaa
            3 infantry moved from Anhwe to Jehol
            1 armour and 1 mech_infantry moved from Kweichow to Jehol
    
        Combat - British
            Battle in Romania
                British attack with 3 armour and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 3 armour and 1 infantry in Romania, round 2 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                British win, taking Romania from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Suiyuyan
                British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 4/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Suiyuyan
                British win, taking Suiyuyan from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in Greater Southern Germany
                British attack with 1 artillery and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery and 1 mech_infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Greater Southern Germany, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Greater Southern Germany
                British win, taking Greater Southern Germany from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Jehol
                British attack with 2 armour, 7 infantry and 1 mech_infantry
                Japanese defend with 1 armour and 4 infantry
                    British roll dice for 2 armour, 7 infantry and 1 mech_infantry in Jehol, round 2 : 1/10 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour and 4 infantry in Jehol, round 2 : 2/5 hits, 1.83 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Jehol
                    British roll dice for 2 armour, 5 infantry and 1 mech_infantry in Jehol, round 3 : 2/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour and 3 infantry in Jehol, round 3 : 0/4 hits, 1.50 expected hits
                    2 infantry owned by the Japanese lost in Jehol
                    British roll dice for 2 armour, 5 infantry and 1 mech_infantry in Jehol, round 4 : 1/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Jehol, round 4 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    British roll dice for 2 armour, 5 infantry and 1 mech_infantry in Jehol, round 5 : 4/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour in Jehol, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Jehol
                British win, taking Jehol from Japanese with 2 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 armour and 4 infantry
            Battle in Buyant-Uhaa
                British attack with 1 armour and 1 fighter
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 fighter in Buyant-Uhaa, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Buyant-Uhaa
                British win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for British: 1 armour
                Casualties for Japanese: 1 infantry
            Battle in Southern France
                British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                British win, taking Southern France from Italians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Slovakia Hungary
                British attack with 1 armour, 1 fighter and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Slovakia Hungary
                British win, taking Slovakia Hungary from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            3 transports moved from 97 Sea Zone to 96 Sea Zone
            3 mech_infantrys moved from Tobruk to 96 Sea Zone
            3 mech_infantrys and 3 transports moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 98 Sea Zone to 99 Sea Zone
            3 infantry and 3 mech_infantrys moved from 99 Sea Zone to Greece
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 carrier moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern France to 92 Sea Zone
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 artillery moved from Alexandria to 98 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Yugoslavia
            1 fighter moved from Persia to Russia
            1 fighter moved from Buyant-Uhaa to Chahar
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
            1 aaGun moved from Anhwe to Chahar
            1 aaGun moved from Anhwe to Jehol
            4 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Chahar
            1 aaGun and 2 infantry moved from Hunan to Anhwe
            4 mech_infantrys moved from Yunnan to Anhwe
            4 mech_infantrys moved from India to Eastern Persia
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from 98 Sea Zone to Syria
            1 battleship moved from 97 Sea Zone to 99 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - British
            3 armour placed in Greece
            2 artilleries placed in Egypt
            2 fighters placed in Persia
    
        Turn Complete - British
            British collect 50 PUs; end with 50 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs
    
        Place Units - UK_Pacific
            2 fighters placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
            Some Units in India change ownership: 2 fighters
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Italians : -1.33
    British : 3.50
    Americans : -0.33
    Japanese : -1.17
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Italians
            2 infantry moved from Rostov to Tambov
            2 fighters moved from Caucasus to Tambov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Tambov to Caucasus
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
    
        Combat - ANZAC
            Battle in Formosa
    
        Non Combat Move - ANZAC
            2 transports moved from 38 Sea Zone to 39 Sea Zone
            1 artillery moved from Shan State to Yunnan
            2 artilleries and 2 infantry moved from Burma to Yunnan
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            2 bombers placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
    
        Combat - ANZAC
            Battle in Formosa
    
        Non Combat Move - ANZAC
            2 transports moved from 38 Sea Zone to 39 Sea Zone
            1 artillery moved from Shan State to Yunnan
            2 artilleries and 2 infantry moved from Burma to Yunnan
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            2 bombers placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from 95 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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