@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L20 BM3 Wizmark (L+12) vs AetV(X)
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to Queensland 2 artilleries, 1 fighter and 1 infantry moved from New South Wales to Queensland 1 aaGun, 1 artillery and 1 infantry moved from South Australia to Queensland 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Belarus to Russia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 10 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 16 infantry moved from Poland to Baltic States 4 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Ukraine to Tambov 1 armour moved from Samara to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Samara 1 infantry moved from Samara to Novosibirsk 1 fighter and 1 tactical_bomber moved from Samara to Novosibirsk 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 2 fighters moved from Samara to Tambov 1 bomber moved from Samara to Tambov 1 bomber moved from Samara to Bryansk 1 bomber moved from Western Germany to Eastern Poland 1 fighter moved from Germany to Baltic States Combat - Germans Battle in Bryansk Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 fighter and 16 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 16 infantry in Baltic States, round 2 : 2/17 hits, 3,17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 16 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 bomber and 4 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 4 infantry in Eastern Poland, round 2 : 0/5 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 bomber and 3 infantry in Eastern Poland, round 3 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 4 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 5 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 bomber and 1 infantry in Eastern Poland, round 6 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 6 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is -2 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Tambov Germans attack with 1 bomber, 2 fighters and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Tambov, round 2 : 0/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Tambov Germans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Tambov, round 3 : 1/4 hits, 1,83 expected hits Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Tambov, round 4 : 3/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Battle in Novosibirsk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Tambov to Germany 1 bomber moved from Eastern Poland to Western Germany 1 bomber moved from Bryansk to Germany 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 2 fighters moved from Tambov to Samara 1 armour, 3 infantry and 1 mech_infantry moved from Volgograd to Samara 3 mech_infantrys moved from Ukraine to Volgograd 1 aaGun and 3 mech_infantrys moved from Bessarabia to Ukraine 1 armour and 6 mech_infantrys moved from Poland to Baltic States 1 fighter moved from Baltic States to Germany 1 artillery and 9 infantry moved from Germany to Poland 1 infantry moved from Denmark to Western Germany 3 infantry moved from Western Germany to Germany 1 mech_infantry moved from Urals to Samara 1 armour moved from Timguska to Samara 1 fighter and 1 tactical_bomber moved from Novosibirsk to Samara 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 armour and 1 mech_infantry moved from Persia to Iraq 1 fighter moved from Western Germany to Iraq Place Units - Germans 1 bomber placed in Western Germany 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Persia 1 carrier and 3 transports placed in 113 Sea Zone 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,5,2 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -4,67 Russians : -0,33
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TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 1 infantry moved from Archangel to Vologda Russians take Vologda from Germans 3 infantry moved from Smolensk to Bryansk 1 mech_infantry moved from Russia to Rostov Russians take Rostov from Italians 1 mech_infantry moved from Novgorod to Finland Russians take Finland from Germans 4 fighters and 2 tactical_bombers moved from Russia to Bryansk
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 1 infantry moved from Archangel to Vologda Russians take Vologda from Germans 3 infantry moved from Smolensk to Bryansk 1 mech_infantry moved from Russia to Rostov Russians take Rostov from Italians 1 mech_infantry moved from Novgorod to Finland Russians take Finland from Germans 4 fighters and 2 tactical_bombers moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 4 fighters, 3 infantry and 2 tactical_bombers Germans defend with 2 infantry Russians roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 4/9 hits, 3.83 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 4 fighters and 2 tactical_bombers moved from Bryansk to Russia 2 armour and 1 mech_infantry moved from Novgorod to Smolensk 1 aaGun, 6 artilleries and 5 infantry moved from Smolensk to Russia Place Units - Russians 1 artillery, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yenisey: 4 infantry EDIT: Adding units owned by Russians to Evenkiyskiy: 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 1 infantry moved from Archangel to Vologda Russians take Vologda from Germans 3 infantry moved from Smolensk to Bryansk 1 mech_infantry moved from Russia to Rostov Russians take Rostov from Italians 1 mech_infantry moved from Novgorod to Finland Russians take Finland from Germans 4 fighters and 2 tactical_bombers moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 4 fighters, 3 infantry and 2 tactical_bombers Germans defend with 2 infantry Russians roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 4/9 hits, 3.83 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 4 fighters and 2 tactical_bombers moved from Bryansk to Russia 2 armour and 1 mech_infantry moved from Novgorod to Smolensk 1 aaGun, 6 artilleries and 5 infantry moved from Smolensk to Russia Place Units - Russians 1 artillery, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yenisey: 4 infantry EDIT: Adding units owned by Russians to Evenkiyskiy: 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 99 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 5 artilleries, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 fighter moved from French Indo China to Szechwan 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 marine moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 2 bombers moved from French Indo China to Java 1 artillery, 1 marine and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 marine moved from 42 Sea Zone to Java 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 2 fighters moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 32 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 marine ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 marine in Java, round 2 : 1/4 hits, 2,00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 2 bombers and 1 marine in Java, round 3 : 0/3 hits, 1,67 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Japanese lost in Java Japanese roll dice for 1 bomber and 1 marine in Java, round 4 : 1/2 hits, 1,00 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 bomber and 1 marine remaining. Battle score for attacker is -9 Casualties for Japanese: 1 artillery and 1 bomber Casualties for ANZAC: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Szechwan, round 2 : 0/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 infantry in Szechwan, round 3 : 2/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 22 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to Malaya 1 bomber moved from Java to Malaya 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 2 battleships, 5 carriers, 2 cruisers, 4 fighters, 6 submarines and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 tactical_bomber moved from 36 Sea Zone to Malaya 3 infantry moved from Shan State to Malaya 1 aaGun moved from Yunnan to French Indo China 2 infantry moved from Yunnan to French Indo China 2 artilleries moved from Hunan to Kwangsi 1 artillery moved from Kiangsu to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry moved from Anhwe to Chahar 1 infantry moved from Shantung to Anhwe 2 fighters moved from Szechwan to French Indo China 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 carriers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 mech_infantry moved from Kweichow to Hunan 1 aaGun moved from Chahar to Anhwe 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from 22 Sea Zone to French Indo China 2 fighters moved from 22 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 3 artilleries placed in Malaya 2 transports placed in 36 Sea Zone 1 artillery placed in French Indo China 1 artillery and 2 infantry placed in Japan 1 destroyer placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Americans : -0,17 Chinese : -0,67 Japanese : -4,33
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Norway to Karelia 1 armour moved from Norway to Karelia 1 bomber moved from Norway to Karelia 1 tactical_bomber moved from Norway to Karelia 1 bomber moved from India to Yunnan 1 bomber moved from India to Szechwan 1 bomber moved from Queensland to 42 Sea Zone 2 bombers moved from Queensland to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 32 Sea Zone 1 submarine moved from 30 Sea Zone to 32 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Norway to Karelia 1 armour moved from Norway to Karelia 1 bomber moved from Norway to Karelia 1 tactical_bomber moved from Norway to Karelia 1 bomber moved from India to Yunnan 1 bomber moved from India to Szechwan 1 bomber moved from Queensland to 42 Sea Zone 2 bombers moved from Queensland to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 32 Sea Zone 1 submarine moved from 30 Sea Zone to 32 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Holland Belgium Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Yunnan, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Karelia Americans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Americans win, taking Karelia from Germans with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 55 Sea Zone Americans attack with 2 bombers, 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 bombers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 32 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 32 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 3 submarines moved from 30 Sea Zone to 54 Sea Zone 1 bomber moved from Szechwan to India 2 bombers moved from 55 Sea Zone to India 1 bomber moved from 42 Sea Zone to India 9 transports moved from 102 Sea Zone to 101 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 fighter moved from 96 Sea Zone to Gibraltar 1 fighter moved from Egypt to Gibraltar 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Norway to Gibraltar 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 bomber and 1 tactical_bomber moved from Karelia to Norway Place Units - Americans 3 fighters placed in Norway 4 artilleries and 5 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -1.67 Japanese : -0.50
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TripleA Move Summary: Chinese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 fighter moved from Shensi to Sikang 5 infantry moved from Shensi to Tsinghai
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 fighter moved from Shensi to Sikang 5 infantry moved from Shensi to Tsinghai Combat - Chinese Chinese creates battle in territory Szechwan Battle in Tsinghai Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Tsinghai, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Szechwan from Japanese, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 fighter EDIT: Adding units owned by Chinese to Burma: 1 fighter EDIT: Turning off Edit Mode 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : 1.00
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TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 bomber moved from India to Yunnan 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from Egypt to Malta 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Norway to Karelia 1 armour moved from Norway to Karelia 1 bomber moved from Norway to Karelia 1 tactical_bomber moved from Norway to Karelia 1 bomber moved from India to Yunnan 1 bomber moved from India to Szechwan 1 bomber moved from Queensland to 42 Sea Zone 2 bombers moved from Queensland to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 32 Sea Zone 1 submarine moved from 30 Sea Zone to 32 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Holland Belgium Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Yunnan, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Karelia Americans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Americans win, taking Karelia from Germans with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 55 Sea Zone Americans attack with 2 bombers, 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 bombers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 32 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 32 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 3 submarines moved from 30 Sea Zone to 54 Sea Zone 1 bomber moved from Szechwan to India 2 bombers moved from 55 Sea Zone to India 1 bomber moved from 42 Sea Zone to India 9 transports moved from 102 Sea Zone to 101 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 fighter moved from 96 Sea Zone to Gibraltar 1 fighter moved from Egypt to Gibraltar 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Norway to Gibraltar 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 bomber and 1 tactical_bomber moved from Karelia to Norway Place Units - Americans 3 fighters placed in Norway 4 artilleries and 5 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 fighter moved from Shensi to Sikang 5 infantry moved from Shensi to Tsinghai Combat - Chinese Chinese creates battle in territory Szechwan Battle in Tsinghai Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Tsinghai, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Szechwan from Japanese, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 fighter EDIT: Adding units owned by Chinese to Burma: 1 fighter EDIT: Turning off Edit Mode 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 bomber moved from India to Yunnan 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from Egypt to Malta 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete Combat - British Battle in Crete Battle in Malta British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 marine British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 marine in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Malta British win, taking Crete from Italians, taking Malta from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Battle in Yunnan British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to India 3 aaGuns, 4 armour, 2 artilleries, 11 infantry and 5 mech_infantrys moved from Burma to India 1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone 2 fighters moved from 81 Sea Zone to Egypt 1 carrier, 1 cruiser, 2 destroyers, 4 submarines and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 battleship and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 cruiser, 2 destroyers and 3 transports moved from 92 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to Gibraltar 3 mech_infantrys moved from Belgian Congo to Egypt Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 3 artilleries and 2 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 0.00 Italians : -0.33 Americans : -1.67 Chinese : -0.67 Japanese : 0.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Iraq to Rostov 1 armour moved from Samara to Rostov Italians take Tambov from Russians 1 bomber moved from Samara to Rostov 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 97 Sea Zone Italians attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for Americans: 1 submarine Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Rostov Italians attack with 1 armour and 2 bombers Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 2 bombers in Rostov, round 2 : 2/3 hits, 1,83 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 2 bombers moved from Rostov to Iraq 1 armour moved from Eastern Persia to Iraq 1 fighter moved from 99 Sea Zone to Iraq 1 fighter moved from 97 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 1 artillery and 2 infantry moved from Southern France to Northern Italy 3 infantry moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 2 mech_infantrys moved from Romania to Ukraine 1 battleship, 2 cruisers, 3 destroyers and 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Italians 1 submarine placed in 97 Sea Zone 2 mech_infantrys placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : 0,50 Americans : 0,17 Russians : 0,67
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TripleA Move Summary: ANZAC round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 artillery placed in Queensland 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 artillery placed in Queensland 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 artillery placed in Queensland 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Trans-Jordan: 2 infantry EDIT: Adding units owned by French to Egypt: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Rostov Germans take Rostov from Russians 3 infantry moved from Ukraine to Bryansk 2 bombers moved from Germany to Bryansk 2 bombers moved from Western Germany to Syria 1 fighter moved from Iraq to Trans-Jordan 1 mech_infantry moved from Iraq to Syria 13 armour and 13 mech_infantrys moved from Iraq to Trans-Jordan 2 armour and 5 mech_infantrys moved from Samara to Tsinghai 1 fighter moved from Germany to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 1 armour, 15 infantry and 6 mech_infantrys moved from Baltic States to Novgorod 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Finland 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Samara to Kansu Germans take Kansu from Chinese 1 mech_infantry moved from Samara to Timguska 1 infantry moved from Novosibirsk to Timguska 1 fighter moved from Samara to Timguska Combat - Germans Battle in Finland Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 0/4 hits, 1,83 expected hits Russians roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Finland, round 3 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Novgorod Germans attack with 1 armour, 15 infantry and 6 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 15 infantry and 6 mech_infantrys in Novgorod, round 2 : 4/22 hits, 4,00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 15 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Timguska Germans attack with 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Timguska, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Timguska, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Timguska Germans win, taking Timguska from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 2 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Tsinghai Germans attack with 2 armour and 5 mech_infantrys Chinese defend with 4 infantry Germans roll dice for 2 armour and 5 mech_infantrys in Tsinghai, round 2 : 2/7 hits, 1,83 expected hits Chinese roll dice for 4 infantry in Tsinghai, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Tsinghai Germans roll dice for 2 armour and 3 mech_infantrys in Tsinghai, round 3 : 2/5 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for Chinese: 4 infantry Battle in Trans-Jordan Germans attack with 13 armour, 1 fighter and 13 mech_infantrys French defend with 2 infantry; ANZAC defend with 1 infantry Germans roll dice for 13 armour, 1 fighter and 13 mech_infantrys in Trans-Jordan, round 2 : 8/27 hits, 9,17 expected hits British roll dice for 3 infantry in Trans-Jordan, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the ANZAC, 2 infantry owned by the French and 2 mech_infantrys owned by the Germans lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 13 armour, 1 fighter and 11 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for ANZAC: 1 infantry Casualties for French: 2 infantry Battle in Belarus Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Syria Germans attack with 2 bombers and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 2 bombers and 1 mech_infantry in Syria, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Syria Germans win, taking Syria from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Chinese from Sikang: 2 infantry EDIT: Changing ownership of Sikang from Chinese to Germans EDIT: Turning off Edit Mode 2 armour and 3 mech_infantrys moved from Samara to Sikang 1 fighter moved from Timguska to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan 2 mech_infantrys moved from Volgograd to Northwest Persia 3 infantry moved from Persia to Iraq 3 mech_infantrys moved from Ukraine to Caucasus 7 artilleries moved from Samara to Volgograd 1 aaGun moved from Samara to Volgograd 12 infantry moved from Samara to Volgograd 3 fighters and 2 tactical_bombers moved from Samara to Iraq 1 fighter moved from Trans-Jordan to Iraq 2 bombers moved from Syria to Iraq 1 fighter moved from Belarus to Eastern Poland 1 artillery and 9 infantry moved from Poland to Eastern Poland 1 aaGun moved from Western Ukraine to Eastern Poland 2 bombers moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Finland to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from Western Germany to Germany Place Units - Germans 1 carrier placed in 113 Sea Zone 1 fighter placed in Western Germany 2 mech_infantrys placed in Persia 3 infantry placed in Volgograd 3 infantry placed in Ukraine 6 infantry placed in Germany 1 infantry placed in Persia Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,4,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,4,1,1,2,4,1,2,6,4,5,4,2,2,6,2 Germans collect 59 PUs (5 lost to blockades); end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -3,67 British : 0,67 Chinese : 0,00 Russians : -0,67
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TripleA Move Summary: Russians round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Evenkiyskiy to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 4 infantry moved from Evenkiyskiy to Timguska 1 fighter and 1 tactical_bomber moved from Russia to Timguska 3 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 2 infantry moved from Smolensk to Bryansk 1 artillery and 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Tambov Russians take Tambov from Italians
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Evenkiyskiy to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 4 infantry moved from Evenkiyskiy to Timguska 1 fighter and 1 tactical_bomber moved from Russia to Timguska 3 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 2 infantry moved from Smolensk to Bryansk 1 artillery and 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Tambov Russians take Tambov from Italians Combat - Russians Battle in Timguska Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Timguska, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Timguska Russians win, taking Timguska from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 4/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Smolensk to Vologda 3 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Timguska to Vologda 2 aaGuns, 12 artilleries, 35 infantry and 3 mech_infantrys moved from Russia to Tambov 2 armour and 1 mech_infantry moved from Smolensk to Tambov 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Samara to Russia 1 submarine moved from 99 Sea Zone to 97 Sea Zone Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 3.17