TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Research Technology - RussiansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
1 cruiser moved from 46 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 6/7 hits, 3.00 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Philippines
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : 3.50
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
1 cruiser moved from 46 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 6/7 hits, 3.00 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Philippines
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Morocco
1 infantry moved from Tobruk to Libya
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 3.50
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Germany to Denmark
4 fighters moved from Southern Italy to Western Germany
4 fighters moved from Western Germany to Denmark
8 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Eastern Poland to Belarus
9 mech_infantrys moved from Eastern Poland to Belarus
2 infantry moved from Bryansk to Tambov
2 infantry moved from Belarus to Smolensk
2 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
2 infantry moved from Novgorod to Archangel
1 fighter moved from Belarus to Vologda
1 fighter moved from Belarus to Smolensk
1 fighter moved from Belarus to Tambov
1 tactical_bomber moved from Belarus to Vologda
1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Tambov
1 bomber moved from Belarus to Russia
2 tactical_bombers moved from Belarus to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 6 interceptors out of Russia
Attackers Fire, : 0/3 hits, 0.50 expected hits
Defenders Fire, : 2/6 hits, 1.00 expected hits
2 tactical_bombers owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Denmark
Germans attack with 4 fighters and 2 mech_infantrys
Americans defend with 2 infantry
Germans roll dice for 4 fighters and 2 mech_infantrys in Denmark, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Vologda to Belarus
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
1 fighter moved from Vologda to Belarus
1 bomber moved from Russia to Belarus
1 fighter moved from Tambov to Belarus
1 tactical_bomber moved from Tambov to Belarus
1 infantry moved from 113 Sea Zone to Norway
4 fighters moved from Denmark to Western Germany
Place Units - Germans
3 armour placed in Novgorod
9 mech_infantrys placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Germans collect 5 PUs from War Bonds; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : -0.83
Defenders Fire, : : 1.00
Americans : -0.67
Attackers Fire, : : -0.50
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Novosibirsk to Urals
3 fighters and 1 tactical_bomber moved from Russia to Urals
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 armour moved from Tunisia to Algeria
Russians take Algeria from Italians
1 armour moved from Algeria to Morocco
1 fighter moved from Russia to Urals
Combat - Russians
Battle in Urals
Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Urals, round 2 : 2/7 hits, 3.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Tambov to Russia
4 fighters and 1 tactical_bomber moved from Urals to Russia
1 aaGun moved from Shensi to Kweichow
1 aaGun moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Kweichow
1 armour moved from Tunisia to Tobruk
Place Units - Russians
3 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -1.17
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 8 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 fighters moved from Japan to 6 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Anhwe to Urals
1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Jehol
2 armour, 2 artilleries, 3 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers moved from Anhwe to Shantung
4 infantry moved from Jehol to Shantung
1 artillery moved from Jehol to Shantung
3 infantry moved from Kiangsu to Shantung
1 armour and 1 mech_infantry moved from Kiangsu to Shantung
Combat - Japanese
Battle in Urals
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 2 mech_infantrys
Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Urals, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 2 mech_infantrys in Urals, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Japanese
2 bombers moved from Urals to Nenetsia
3 infantry moved from 19 Sea Zone to Shantung
Place Units - Japanese
8 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Japanese collect 38 PUs (2 lost to blockades); end with 40 PUs
Combat Hit Differential Summary :
Russians : -0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 3 fighters, 5 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Malta to Southern Italy
2 bombers and 1 fighter moved from Morocco to Southern Italy
2 bombers moved from United Kingdom to Southern Italy
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 19 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Battle in Southern Italy
Americans attack with 2 artilleries, 5 bombers, 1 fighter and 3 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
AA fire in Southern Italy : 2/6 hits, 1.00 expected hits
1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Southern Italy
Americans roll dice for 2 artilleries, 4 bombers and 3 infantry in Southern Italy, round 2 : 7/9 hits, 4.17 expected hits
Italians roll dice for 2 aaGuns and 5 infantry in Southern Italy, round 2 : 3/5 hits, 1.67 expected hits
2 aaGuns owned by the Italians, 3 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
Americans captures 22PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 artilleries and 4 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber, 1 fighter and 3 infantry
Casualties for Italians: 2 aaGuns and 5 infantry
Battle in Manchuria
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun and 1 factory_minor
1 aaGun owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
2 bombers moved from Southern Italy to Malta
1 bomber moved from Southern Italy to Malta
1 bomber moved from Southern Italy to Greece
1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 4 transports moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Morocco
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine and 1 transport moved from 33 Sea Zone to 44 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 5 infantry placed in Central United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Italians : 1.33
Americans : 3.50
AA fire in Southern Italy : : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
6 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 3 fighters, 5 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Malta to Southern Italy
2 bombers and 1 fighter moved from Morocco to Southern Italy
2 bombers moved from United Kingdom to Southern Italy
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 19 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Battle in Southern Italy
Americans attack with 2 artilleries, 5 bombers, 1 fighter and 3 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
AA fire in Southern Italy : 2/6 hits, 1.00 expected hits
1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Southern Italy
Americans roll dice for 2 artilleries, 4 bombers and 3 infantry in Southern Italy, round 2 : 7/9 hits, 4.17 expected hits
Italians roll dice for 2 aaGuns and 5 infantry in Southern Italy, round 2 : 3/5 hits, 1.67 expected hits
2 aaGuns owned by the Italians, 3 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
Americans captures 22PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 artilleries and 4 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber, 1 fighter and 3 infantry
Casualties for Italians: 2 aaGuns and 5 infantry
Battle in Manchuria
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun and 1 factory_minor
1 aaGun owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
2 bombers moved from Southern Italy to Malta
1 bomber moved from Southern Italy to Malta
1 bomber moved from Southern Italy to Greece
1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 4 transports moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Morocco
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine and 1 transport moved from 33 Sea Zone to 44 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 5 infantry placed in Central United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
6 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
1 armour and 2 mech_infantrys moved from Kweichow to Jehol
1 mech_infantry moved from Kweichow to Kiangsu
2 armour moved from Syria to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from Greece to Romania
British take Bulgaria from Italians
British take Romania from Germans
1 armour and 1 artillery moved from Greece to Albania
1 tactical_bomber moved from 99 Sea Zone to Albania
3 fighters moved from Greece to 97 Sea Zone
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 battleship moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from Syria to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from 97 Sea Zone to Northern Italy
4 fighters moved from 97 Sea Zone to Northern Italy
1 bomber moved from Egypt to Northern Italy
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
Combat - British
Battle in Northern Italy
British attack with 3 armour, 3 artilleries, 1 bomber, 5 fighters and 6 infantry
Italians defend with 2 aaGuns, 2 artilleries, 1 factory_major, 3 infantry and 2 mech_infantrys
AA fire in Northern Italy : 2/6 hits, 1.00 expected hits
2 fighters owned by the British lost in Northern Italy
British roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 3 armour, 3 artilleries, 1 bomber, 3 fighters and 6 infantry in Northern Italy, round 2 : 6/16 hits, 6.17 expected hits
Italians roll dice for 2 aaGuns, 2 artilleries, 3 infantry and 2 mech_infantrys in Northern Italy, round 2 : 4/7 hits, 2.33 expected hits
2 mech_infantrys owned by the Italians, 2 aaGuns owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 4 infantry owned by the British lost in Northern Italy
British roll dice for 3 armour, 3 artilleries, 1 bomber, 3 fighters and 2 infantry in Northern Italy, round 3 : 7/12 hits, 5.33 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 3 armour, 3 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 fighters and 5 infantry
Casualties for Italians: 2 aaGuns, 2 artilleries, 3 infantry and 2 mech_infantrys
Battle in Kiangsu
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 1 infantry
British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
British win, taking Kiangsu from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
British win, taking Jehol from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Albania
British attack with 1 armour, 1 artillery and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Albania, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
British win, taking Albania from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - British
1 tactical_bomber moved from Albania to Greece
1 carrier moved from 99 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 bomber and 1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to 95 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Trans-Jordan to Syria
2 armour and 3 mech_infantrys moved from Egypt to Syria
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 armour and 2 mech_infantrys moved from India to Shan State
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Kiangsu to Hunan
2 armour and 1 mech_infantry moved from Kweichow to Hunan
1 aaGun moved from Kweichow to Hunan
2 infantry moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from Yunnan to Hunan
5 infantry moved from Kweichow to Hopei
1 armour moved from Kweichow to Chahar
1 armour moved from Kweichow to Hopei
1 aaGun moved from Kweichow to Hopei
1 infantry moved from India to Burma
2 infantry moved from Burma to Yunnan
1 infantry moved from Greece to Bulgaria
1 fighter moved from Northern Italy to Greece
Place Units - British
1 airfield and 1 factory_minor placed in Greece
1 artillery and 1 infantry placed in Egypt
Turn Complete - British
British collect 42 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
Place Units - UK_Pacific
1 infantry and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 infantry and 4 mech_infantrys
Combat Hit Differential Summary :
Italians : 3.33
British : 2.00
Americans : 3.50
AA fire in Southern Italy : : 1.00
Chinese : 0.00
AA fire in Northern Italy : : 1.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - Italians
6 infantry moved from Western Germany to Northern Italy
6 mech_infantrys moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 bomber moved from Germany to Northern Italy
1 armour moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Italians take Caucasus from Russians
2 fighters moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 7 infantry and 6 mech_infantrys
British defend with 3 armour, 3 artilleries, 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber, 7 infantry and 6 mech_infantrys in Northern Italy, round 2 : 2/14 hits, 2.83 expected hits
British roll dice for 3 armour, 3 artilleries and 1 infantry in Northern Italy, round 2 : 4/7 hits, 2.83 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 4 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 bomber, 3 infantry and 6 mech_infantrys in Northern Italy, round 3 : 1/10 hits, 2.17 expected hits
British roll dice for 3 armour and 2 artilleries in Northern Italy, round 3 : 2/5 hits, 2.17 expected hits
1 artillery owned by the British and 2 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 bomber, 1 infantry and 6 mech_infantrys in Northern Italy, round 4 : 2/8 hits, 1.83 expected hits
British roll dice for 3 armour and 1 artillery in Northern Italy, round 4 : 2/4 hits, 1.83 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy
Italians roll dice for 1 bomber and 5 mech_infantrys in Northern Italy, round 5 : 1/6 hits, 1.50 expected hits
British roll dice for 2 armour in Northern Italy, round 5 : 2/2 hits, 1.00 expected hits
2 mech_infantrys owned by the Italians and 1 armour owned by the British lost in Northern Italy
Italians roll dice for 1 bomber and 3 mech_infantrys in Northern Italy, round 6 : 2/4 hits, 1.17 expected hits
British roll dice for 1 armour in Northern Italy, round 6 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 7 infantry and 3 mech_infantrys
Casualties for British: 3 armour, 3 artilleries and 1 infantry
Battle in Bryansk
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northern Italy to Ukraine
2 fighters moved from Bryansk to Ukraine
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -1.83
British : 1.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 43 Sea Zone
2 artilleries and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Borneo
Combat - ANZAC
Battle in Celebes
Battle in Borneo
ANZAC attack with 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 artilleries, 1 fighter and 1 infantry in Borneo, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Celebes from Japanese, taking Borneo from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Borneo to 44 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 artilleries moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 43 Sea Zone
2 artilleries and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Borneo
Combat - ANZAC
Battle in Celebes
Battle in Borneo
ANZAC attack with 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 artilleries, 1 fighter and 1 infantry in Borneo, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Celebes from Japanese, taking Borneo from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Borneo to 44 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 artilleries moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to 95 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Germany to Romania
1 bomber moved from Belarus to Romania
1 mech_infantry moved from Germany to Romania
2 mech_infantrys moved from Yugoslavia to Southern Italy
4 fighters moved from Western Germany to Southern Italy
1 mech_infantry moved from Germany to Northern Italy
1 mech_infantry moved from Germany to Northern Italy
1 mech_infantry moved from Germany to Northern Italy
2 mech_infantrys moved from Germany to Yugoslavia
1 mech_infantry moved from Germany to Northern Italy
2 mech_infantrys moved from Denmark to Western Germany
1 infantry moved from Western Germany to Denmark
2 infantry moved from Archangel to Nenetsia
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
2 infantry moved from Rostov to Tambov
3 fighters moved from Belarus to Tambov
3 tactical_bombers moved from Belarus to Tambov
1 infantry moved from Smolensk to Vologda
3 armour moved from Novgorod to Bryansk
10 armour, 3 artilleries, 5 infantry and 37 mech_infantrys moved from Belarus to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
1 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
2 artilleries and 4 infantry moved from Rostov to Bryansk
Combat - Germans
Battle in Romania
Germans attack with 1 bomber and 3 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 bomber and 3 mech_infantrys in Romania, round 2 : 2/4 hits, 1.17 expected hits
British roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Romania
Germans win, taking Romania from British with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Tambov
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Tambov, round 2 : 4/8 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Italy
Germans attack with 4 fighters and 2 mech_infantrys
British defend with 1 bomber and 1 fighter; Americans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 4 fighters and 2 mech_infantrys in Southern Italy, round 2 : 4/6 hits, 2.33 expected hits
Americans roll dice for 2 artilleries, 1 bomber and 1 fighter in Southern Italy, round 2 : 1/4 hits, 1.50 expected hits
1 bomber owned by the British, 2 artilleries owned by the Americans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Southern Italy
Germans win, taking Southern Italy from Americans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 26
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 artilleries
Casualties for British: 1 bomber and 1 fighter
Non Combat Move - Germans
4 fighters moved from Southern Italy to Northern Italy
1 bomber moved from Romania to Bryansk
3 tactical_bombers moved from Tambov to Bryansk
3 fighters moved from Tambov to Bryansk
Place Units - Germans
3 infantry placed in Western Germany
3 mech_infantrys placed in France
3 armour, 1 fighter and 4 mech_infantrys placed in Germany
Germans undo move 3.
3 armour placed in Novgorod
1 fighter and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
Germans collect 2 PUs from War Bonds; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 2.67
British : -0.50
Americans : -0.50
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Place Units - Russians
2 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 11 submarines and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
9 fighters and 3 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
5 infantry moved from Shantung to Kiangsu
5 infantry moved from Shantung to Jehol
2 infantry moved from Shantung to Jehol
1 infantry moved from Buyant-Uhaa to Jehol
2 armour moved from Shantung to Jehol
1 mech_infantry moved from Shantung to Jehol
1 armour moved from Shantung to Kiangsu
2 mech_infantrys moved from Shantung to Kiangsu
2 infantry moved from Shantung to Anhwe
2 tactical_bombers moved from Shantung to Jehol
2 fighters moved from Shantung to Kiangsu
1 fighter moved from Shantung to Anhwe
3 tactical_bombers moved from Shantung to Anhwe
1 artillery moved from Shantung to Jehol
1 artillery moved from Shantung to Kiangsu
1 artillery moved from Shantung to Anhwe
1 armour and 1 mech_infantry moved from Urals to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 infantry moved from Soviet Far East to Siberia
Combat - Japanese
Battle in Kiangsu
Japanese attack with 1 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys in Kiangsu, round 2 : 3/11 hits, 3.17 expected hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Jehol
Japanese attack with 2 armour, 1 artillery, 8 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 2 armour, 1 artillery, 8 infantry, 1 mech_infantry and 2 tactical_bombers in Jehol, round 2 : 5/14 hits, 4.33 expected hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Jehol, round 2 : 0/3 hits, 1.17 expected hits
2 mech_infantrys owned by the British and 1 armour owned by the British lost in Jehol
Japanese win, taking Jehol from Chinese with 2 armour, 1 artillery, 8 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 2 mech_infantrys
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 9 fighters and 3 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 8/13 hits, 6.83 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers in Anhwe, round 2 : 3/7 hits, 3.00 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 3/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
9 fighters and 3 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Anhwe to Shantung
1 fighter moved from Anhwe to Shantung
2 fighters moved from Kiangsu to Shantung
2 tactical_bombers moved from Jehol to Shantung
Place Units - Japanese
3 infantry placed in Shantung
4 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans : -0.17
Chinese : 1.17
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 2 fighters, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Malta to Northern Italy
1 armour and 2 artilleries moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
3 transports moved from 95 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy
1 tactical_bomber moved from Morocco to Northern Italy
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Greece to Northern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 1 armour, 2 artilleries, 4 bombers, 3 infantry and 1 tactical_bomber
Germans defend with 4 fighters and 4 mech_infantrys; Italians defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 artilleries, 4 bombers, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 6/11 hits, 5.33 expected hits
Italians roll dice for 4 fighters and 7 mech_infantrys in Northern Italy, round 2 : 4/11 hits, 5.00 expected hits
3 mech_infantrys owned by the Italians, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 3 mech_infantrys owned by the Germans lost in Northern Italy
Americans roll dice for 1 armour, 1 artillery, 4 bombers and 1 tactical_bomber in Northern Italy, round 3 : 4/7 hits, 4.17 expected hits
Italians roll dice for 4 fighters and 1 mech_infantry in Northern Italy, round 3 : 3/5 hits, 3.00 expected hits
3 fighters owned by the Germans, 1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Northern Italy
Italians win with 1 fighter remaining. Battle score for attacker is 24
Casualties for Americans: 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
Casualties for Germans: 3 fighters and 4 mech_infantrys
Casualties for Italians: 3 mech_infantrys
4 bombers owned by the Americans retreated
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 56 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
4 bombers moved from Northern Italy to Greece
1 battleship, 1 carrier and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
3 fighters moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 fighters, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Hawaiian Islands to Queensland
Place Units - Americans
4 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 armour, 3 artilleries and 4 infantry placed in Central United States
2 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : -1.00
Americans : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to Americans
EDIT: Removing units owned by Americans from Manchuria: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Korea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
4 artilleries and 4 infantry moved from Kweichow to Hunan
Place Units - Chinese
1 artillery and 2 infantry placed in Kweichow
1 infantry placed in Kiangsi
1 artillery and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 2 fighters, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Malta to Northern Italy
1 armour and 2 artilleries moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
3 transports moved from 95 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy
1 tactical_bomber moved from Morocco to Northern Italy
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Greece to Northern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 1 armour, 2 artilleries, 4 bombers, 3 infantry and 1 tactical_bomber
Germans defend with 4 fighters and 4 mech_infantrys; Italians defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 artilleries, 4 bombers, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 6/11 hits, 5.33 expected hits
Italians roll dice for 4 fighters and 7 mech_infantrys in Northern Italy, round 2 : 4/11 hits, 5.00 expected hits
3 mech_infantrys owned by the Italians, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 3 mech_infantrys owned by the Germans lost in Northern Italy
Americans roll dice for 1 armour, 1 artillery, 4 bombers and 1 tactical_bomber in Northern Italy, round 3 : 4/7 hits, 4.17 expected hits
Italians roll dice for 4 fighters and 1 mech_infantry in Northern Italy, round 3 : 3/5 hits, 3.00 expected hits
3 fighters owned by the Germans, 1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Northern Italy
Italians win with 1 fighter remaining. Battle score for attacker is 24
Casualties for Americans: 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
Casualties for Germans: 3 fighters and 4 mech_infantrys
Casualties for Italians: 3 mech_infantrys
4 bombers owned by the Americans retreated
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 56 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
4 bombers moved from Northern Italy to Greece
1 battleship, 1 carrier and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
3 fighters moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 fighters, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Hawaiian Islands to Queensland
Place Units - Americans
4 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 armour, 3 artilleries and 4 infantry placed in Central United States
2 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to Americans
EDIT: Removing units owned by Americans from Manchuria: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Korea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
4 artilleries and 4 infantry moved from Kweichow to Hunan
Place Units - Chinese
1 artillery and 2 infantry placed in Kweichow
1 infantry placed in Kiangsi
1 artillery and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Purchase Units - British
British buy 3 armour, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Northern Italy
5 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Syria to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
1 armour and 1 artillery moved from Albania to Yugoslavia
1 tactical_bomber moved from Greece to Yugoslavia
2 armour and 2 mech_infantrys moved from Syria to 99 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
1 armour and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Northern Italy
1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Yugoslavia
1 fighter moved from 95 Sea Zone to Yugoslavia
3 armour and 2 mech_infantrys moved from Hunan to Kiangsu
1 armour moved from Chahar to Kiangsu
1 armour moved from Hopei to Kiangsu
2 fighters and 1 tactical_bomber moved from Hunan to Kiangsu
Combat - British
Battle in Northern Italy
British attack with 3 armour, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 fighter; Italians defend with 1 factory_minor
British roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 fighter in Northern Italy, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Northern Italy
British win, taking Northern Italy from Italians with 3 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Battle in Yugoslavia
British attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 battleship in Yugoslavia, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/5 hits, 2.33 expected hits
Italians roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Italians with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Kiangsu
British attack with 5 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
British roll dice for 5 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 6/10 hits, 4.50 expected hits
Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Kiangsu, round 2 : 4/8 hits, 2.83 expected hits
4 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 2 armour owned by the British lost in Kiangsu
3 armour owned by the British retreated to Anhwe
Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 armour and 2 mech_infantrys
Casualties for Japanese: 4 infantry and 2 mech_infantrys
Non Combat Move - British
1 aaGun and 3 infantry moved from Hunan to Anhwe
6 infantry moved from Kweichow to Anhwe
1 aaGun and 3 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Yunnan to Sikang
2 infantry moved from Yunnan to Hunan
1 armour moved from Yunnan to Anhwe
1 aaGun moved from Kweichow to Hunan
1 infantry moved from Burma to Yunnan
4 mech_infantrys moved from India to Yunnan
2 armour and 2 mech_infantrys moved from Shan State to Kweichow
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 mech_infantry moved from Syria to Northwest Persia
4 mech_infantrys moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Egypt to Alexandria
1 fighter moved from Greece to Russia
1 fighter and 1 tactical_bomber moved from Yugoslavia to Greece
1 fighter moved from Northern Italy to 95 Sea Zone
1 infantry moved from India to Burma
2 infantry moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from Kiangsu to Anhwe
2 fighters and 1 tactical_bomber moved from Anhwe to Kweichow
Place Units - British
1 transport placed in 80 Sea Zone
1 infantry placed in Persia
1 transport placed in 81 Sea Zone
1 infantry placed in Egypt
3 armour placed in Greece
1 fighter placed in Persia
1 infantry placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
1 infantry and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,1,4,5,5,4,2,1,2,5,5,3,6,2,5,4,1,4,3,1,3,3,2,1,6,6,4,3,3,6,2,3,3,5,5,2,1,5,5,3,3,3,5,5,3,3,4,2,2,4,2
UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 1 infantry and 4 mech_infantrys
Combat Hit Differential Summary :
Italians : -2.33
British : 2.00
Americans : -0.33
Chinese : -0.67
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Italians
1 infantry moved from Rostov to Caucasus
2 infantry moved from Bryansk to Rostov
2 fighters moved from Ukraine to Caucasus
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,4,3
Italians collect 10 PUs (6 lost to blockades); end with 10 PUs
Italians collect 4 PUs from War Bonds; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Philippines to 6 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 2 transports
ANZAC roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer and 2 transports
Non Combat Move - ANZAC
1 fighter moved from 6 Sea Zone to Korea
2 destroyers and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from Borneo to 43 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 bomber placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Philippines to 6 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 2 transports
ANZAC roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer and 2 transports
Non Combat Move - ANZAC
1 fighter moved from 6 Sea Zone to Korea
2 destroyers and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from Borneo to 43 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 bomber placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 0.67